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 Thread (7 posts)
Punk999  4/29/08 3:42:30 PM

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Apprentice Member

Joined: 10/26/04
Posts: 279

Guild PvP Points

When there is a dispute between multiple guilds for the right to lay siege to a battlekeep, the Guild PvP points will be used to determine which guild should be allowed to conduct the attack.

These points will be generated for the guild by the individual players of that guild. There will be two ways that these points will be obtained. First it will be awarded to the guild if a guild member participates in a PvP minigame. Secondly, based on your feedback, we will give points when guild members gain PvP experience. The exact ratio between these two is not set, and I encourage you all to give feedback on this to help us balance the two.  You could even see if you have any other PvP related activity that should be rewarded this way. The point is, there will be a conflict between several guilds on the right to attack! This conflict must be resolved in a fair, or at least in the fairest, way we can find. This fairness must be PvP related. Rewarding anything else seems out of place to the team.

When the battle is started the attacking guilds PvP Points are reset to zero. This is done to allow all guilds a chance at taking part of the siege gameplay, even those that are not the most active PvP guilds.

 

 

 

Forum Poll

Which should give more pvp points?

Open world pvp
MiniGames
(login to vote)

 
sinjin  4/29/08 3:44:15 PM

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Hard Core Member

Joined: 12/31/04
Posts: 169

The king and the pawn go back to the same box at the end of the day.

I will take whatever they create. I play games to learn and adapt, I don't like them repetative. I think funcom has many great ideas.

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I will kill you first Barbarian's honor.
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Leucent  4/29/08 3:44:50 PM

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Hard Core Member

Joined: 1/24/04
Posts: 894

IMO open world without a doubt.

 
Leucent  4/29/08 3:48:12 PM

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Hard Core Member

Joined: 1/24/04
Posts: 894

resetting points to 0 i have mixed feelings on bigtime. Makes it so the Biggest guilds won t always have control and even though i ve argued the fact the biggest guilds will own the server, i thik losing your points because you attack is a little....not sure lol. Maybe lose a certain amount i don t know what i feel on this.

 
vesavius  4/29/08 3:55:16 PM

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Elite Member

Joined: 3/08/04
Posts: 591

''Get me a beer and money sandwhich. Hold the bread.'' - DR & Quinch

Originally posted by Leucent

resetting points to 0 i have mixed feelings on bigtime. Makes it so the Biggest guilds won t always have control and even though i ve argued the fact the biggest guilds will own the server, i thik losing your points because you attack is a little....not sure lol. Maybe lose a certain amount i don t know what i feel on this.


Well, the point is that you shouldnt even try to attack until you actually think you have a chance to win... I like the fact that there is a consequence to attacking and losing!

This coupled with capped battles and the involvement of mercs is all going towards ensuring that the game isnt gonna be owned by the ubr guilds.

I like this a lot, it keeps the BK ownership fluid and vital.

Everything about the PvP/ seige ruleset is appealing to me right now. :)

 
Punk999  4/29/08 3:55:52 PM

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Apprentice Member

Joined: 10/26/04
Posts: 279

Well its good that even small guilds will have a chance.

 
Leucent  4/29/08 3:57:21 PM

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Hard Core Member

Joined: 1/24/04
Posts: 894

Originally posted by Punk999

Well its good that even small guilds will have a chance.


Yah i agree with this i like it better then not losing points. Lol i m not sure what would be best. Oh well let it play out and see i guess.

 
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