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mindspat 4/26/08 7:57:19 PM
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Advanced Member
Joined: 12/08/05 |
Do not bother playing this game. Turbine has proven they have no desire to maintain a Quality Assurance nor maintain the network performance. The game has lag so bad that it's a slide show. I've played large scale pvP games where there were 200-300 people actively engaging each other that had less lag then 3 people in a private instance. Spare yourself grief and don't bother with this game. I've been an avid supporter of the game due to it's dynamics although the piss poor handling of the product by Turbine is enough to abstain from it. My account has been cancled. edit: The lag which was the precursor to this thread appears to have been vanquished. Hit me up on Ghallanda if you're in game... |
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Vincenz 4/27/08 9:57:15 AM
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Novice Member
Joined: 8/22/07 |
Although there has been more lag since the last patch, there's a maintanence on Monday that very well may correct it, and if not I'm sure they'll track down the problem and fix it.
Fixes to unforeseen issues aren't instantaneous...it's why they call them "unforeseen". |
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mindspat 4/27/08 3:13:51 PM
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Advanced Member
Joined: 12/08/05 |
Originally posted by Vincenz Quality Assurance. Do you believe Turbine emplyed any practical application of it? I do not. |
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slask777 4/27/08 4:26:57 PM
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Elite Member
Joined: 11/15/06
Forum pvp ftw!!! |
Allthough I dont like this game, I think you are highly unfair. Lag is everywhere and the nature of the internet. You will always have it to a degree, but errors or bad programming can worsen them. You got to understand that sometimes fixes to one part of the game affect another part. Sometimes if a part breaks down on a server park the whole park suffers. Often ingame lag in on the user-end aswell and the devs cant do squat about that. Turbine said, according to that other poster that they would fix it. Its in their own interest even to fix it. I find it funny and a little ridiculous that some players automatically think the devs are out to get them. Why in the freaking bollocks would they be that? They made a game, and probably love it too, and will ofcourse do their best to keep it running as problemless as possible. There are exceptions ofcourse but DDO aint one of them. |
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oakthornn 4/27/08 4:33:41 PM
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Novice Member
Joined: 5/19/04
http://www.myspace.com/shauwn |
Originally posted by mindspat u quit because of lag problems?? What kind of computer do you have,,some 5 year old dinosaur?? I played DDO for a few weeks about a couple months ago and I barely ever lagged. The only time I hitched even slightly was when running near the AH. Granted, I have a AMD 64 X24600 4 Gigs ram, 8800 GTS vid card, etc, but still. U must be running a pos dinobot.
I quit DDO because it wasnt fun anymore. Playing a Barb was all about seeing how fast u can click your mouse button and watching all the mobs drop. There was barely any strategy behind the game and I didn't find it challenging at all. Of course being a vet of the old EQ, most MMOS these days aren't really that much of a challenge due to many many more idiot ex FPS fanboys migrating to MMO's. |
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| Rallithon Oakthornn |
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grimfall 4/27/08 4:40:45 PM
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Advanced Member
Joined: 4/25/07 |
Originally posted by mindspat Except on 2/27/08 you said this "I returned to DDO during the first year anniversary in 2007. I had canceled my account twice in the first six months of returning to the game since it occasionally continued to feel limited and lacking." Which doesn't quite jive with your 'avid support' statement. Fool me once, shame on you. Fool me twice, shame on me. Fool me three times...well there's no saying for it, but ift there were, it wouldn't be good. |
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Riddikulus 4/27/08 7:03:42 PM
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Novice Member
Joined: 2/13/08 |
Originally posted by slask777 The kind of lag here is well beyond that caused by the internet. Turbine seems to be able to totally bork their servers to unplayability about once every six months... they never seem to learn from their mistakes. DDO in general is more laggy than any other online game I've played... it may be lousy programming but is more likely a side effect of the real time combat system... this would also be the thing that prevents DDO from scaling up well like we've seen during the marketplace event. LOTRO and WoW would have not even broken a sweat executing that kind of event. |
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mindspat 4/27/08 11:14:07 PM
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Advanced Member
Joined: 12/08/05 |
Originally posted by grimfall
My PC is fine. Even under extreme graphical settings I do not experiance lag on my end. There's a difference which isn't as nebulous as some trolls would like to make others believe; it makes them feel smart. If i could fool the fool would it make you a meta-fool? :P Keep in mind, this lag rarely happens in public areas and when it does it's extremely minimal. It's when you run a quest ( a Private Instance - early poster does not know what this means) that the game has been continuously hanging up. The lag I've been experiancing, along with EVERY group member, is severly worse then the lag I've experianced in EVE Online with 300 people fighting each other. Factor that into a game like DDO where a split second means the difference between a party wipe or a successful encounter with 2 normal mobs it becomes clear there is no room for error of this calibre. People, it is bad. My account isn't set to expire till another 2 weeks. Turbine has time to fix it, but I'm just one person. :)
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Dr.Rock 4/28/08 3:33:19 AM
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Hard Core Member
Joined: 1/31/08 |
Have you had a patch recently we haven't had in EU, played quite a bit over weekend, including a couple of raids and everything was running like a dream? |
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Dr.Rock 4/28/08 3:38:42 AM
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