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Techleo 4/23/08 1:03:21 PM
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Hard Core Member
Joined: 7/25/03
Is it over yet... |
That I'll agree with. The release was very smooth. Personally I've seen a few bugs. Primarily doing with the combat system. As a burglar I have about 100 different combination of attacks and every now and then a few of the attacks simply dont work in conjuction with other skills. When you push them they fire off and there is no effect whatsoever. Normal damage just dissapears. Then theres the ore collection bugs I found which make them regen much faster then there supposed to. AI flaws out the wazzo. I really could'nt count all of the bugs I deal with. With that said I dont think there even noticeable because the bugs are so damned minor. As for Opes opinions. I focus on balance issues and style issues he brings up. The rest I ignore. Im really good at finding the little peices of gold in the generally 99 percent of shit people spew out. I guess that makes it so I can love everyone |
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openedge1 4/23/08 1:14:20 PM
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Hard Core Member
Joined: 1/05/06 |
Originally posted by Techleo Good points indeed. I am more concerned over design decisions, flaws with visuals, and the overall need to make a copycat type game. I never had major "bug" issues except for getting stuck or AI problems, or the infamous "sound bug" in the Barrows (has that been fixed?) But, the game is quite stable, and the landscapes are gorgeous...but, too many things not to like as well.. Just differing opinions...as people are all different...and I just enjoy the conversations...good discourse is good for the soul! (PS: Also, I use to be on the debate team in school...always fun to make sure we point out the opposing strengths and weaknesses of all types of subjects without bashing the person we oppose..) Later |
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| Dichotomy of the Gamer |
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Techleo 4/23/08 1:42:15 PM
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Hard Core Member
Joined: 7/25/03
Is it over yet... |
To some extent what mite be taken poorily is when Opie says things like, The need to make copycat games. Its not to say he thinks everyone should think its a copycat game. Its just he thinks its a bit to copycat. Personally I think there are some elements that need some work as well to distinguish the game from others. That doesn't mean I think they did a bad job though. Somehow Im not surprised you were or are on a debate team Opie |
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bonzoso21 4/23/08 1:46:07 PM
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Apprentice Member
Joined: 10/13/04 |
Originally posted by DonnieBrasco Well, it was an exercise in frustration for Loremasters at least as often as it was fun. And I've never been the loot-obsessed type that rushes to the level cap in order to grind for the best gear, but I DO want my experiences to have a lasting impact, and when I was playing it, LOTRO seemed to be forcing me down a linear road in which adventuring (levelling) was really the only thing to do. Being at level 15 when the game launched didn't help its longevity, either. I'm a fan of LOTR, and I wanted to like the MMO so much that I purchased the retail version and convinced friends & family to do so even after getting impressions of mediocrity throughout closed & open beta. When the class I truly wanted to play was still unfinished and half-broken for months after launch and fixes were still months away, but devs were working diligently on bringing me the ability to play as a chicken, I just thought it might be time to jump ship. There were many reasons it wasn't the game for me (or my friends), not the least of which is that I'm a jaded MMO vet who's still foolishly searching for "the one" while knowing full well the only things that separate one game from the other is the setting and a few minute details. It certainly isn't Turbine's fault they chose a license so beloved that they really had no chance of doing it justice...15 square kilometers in the least interesting (personal opinion, of course) corner of Middle-Earth is not what I envisioned when Middle-Earth Online was first announced, and I wasn't about to support Turbine for the 5+ years they plan to take to deliver Return of the King content. |
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Techleo 4/23/08 1:53:37 PM
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Hard Core Member
Joined: 7/25/03
Is it over yet... |
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EbonHawk 4/23/08 2:09:59 PM
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Advanced Member
Joined: 5/30/07 |
Originally posted by bonzoso21 Bugs? Personal preference's and one's own opinions (which I respect) aside this was and is one of the most b ug free, major issue free MMO's out there, even at launch. |
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DonnieBrasco 4/23/08 2:38:53 PM
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Advanced Member
Joined: 7/25/06
Achiever 80.00% |
Originally posted by bonzoso21Well, you have valid points. but.. I started playing with my Loremaster on the 14th of April, 2007 - day 1 of the early access. I have never met a single gameplay bug (there were very seldom sound issues, but nothing breaking the immersion). (skills that were added later do not count as "release bugs" imho) I perfectly understand and accept that LOTRO is not your game. Nothing can suit everyone, fair and square. However, mentioning "lots of bugs" and "major issues" is definitely not justified when describing LOTRO. Even in beta if was more stable and bug-free then any other MMO I played so far. DB |
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| Denial makes one look a lot dumber than he/she actually is. |
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WSIMike 4/23/08 2:44:32 PM
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Elite Member
Joined: 3/09/04
"This Space For Rent" |
Originally posted by openedge1
Anything you post here is suspect at best because of the precedent *you* set as a LoTRO/Turbine hater through *your* quite extensive and active posting history. I, and others, are not pulling this out of thin air. We didn't hack into your account and post those messages where you gleefully and glibly knock Turbine and LoTRO. We know your angle and know that anything you post is fed by your bias against the game - not by any objective, relevant or even recent experience. I really have to laugh at how determined you are to claim any kind of relevant footing here. Your need to knock this game is so extreme that you're now putting up facades. In case you haven't noticed... we are quite welcoming of criticisms of the game here... by people who have at least played the g | |