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surfsk8snow
Novice Member
Joined: 12/02/07
Cinori Aluben - CSM62011 |
4/15/08 2:57:22 PM#21
Originally posted by Maurauder
I disagree. Despite whatever implications the leak has, CCP is going overboard, even so far as entrapment by seeding the torrent themselves!? Dag yo. Btw, ever heard of "Deep Throat," Watergate, President Nixon? Anonymity is a protection, not incompetence. And as regards CCP's statement that this poses no threat to other players, they are correct, in the security sense. However, it does pose the threat of someone manipulating the client very heavily: macros, server overload, game control manipulation... the list goes on. It does pose a threat to the gameplay itself, allowing jerks to exploit all they want. Bottomline: This is no good for CCP or Eve. Unfortunate, it's an amazing game. Cinori Aluben - CSM6 2011 |
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4/15/08 3:17:55 PM#22
This does not impact me. I will continue to play EVE regardless of this attempt to cause more grief by someone who's holding a grudge agasint CCP. Interesting read none the less. This game still rocks regardless of some ass hat trying to blackmail the developers. And people, there's no defense for curiosity through theft. That's downright ignorant. If you're sincerly "curious" use a proxy. |
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4/15/08 3:25:10 PM#23
I'm confused. What advantage could someone get by looking at the CLIENT source code?
AFAIK the first rule of MMO programming is to not trust the client. If you trust the client data implicitly then you will have hacks of all sort and description. I just don't understand what could be gained. If all data is checked for validity by the server (as I assume it is given there aren't any real "hacks" in EVE that I'm casually aware of) then decompiling the client gets you what? Graphical data? Communications code? |
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4/15/08 3:41:04 PM#24
EVE (and CCP) is such a drama magnet. |
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4/15/08 3:58:14 PM#25
Originally posted by Oculitus success does that. |
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4/15/08 3:59:57 PM#26
It does make bot building easier but as said in other places this isn't really news at all because it's not leaked source code, it's decomplied binaries which means any bot builder would probably have decompiled it him self long ago anway. "Memories are meant to fade. They're designed that way for a reason." |
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4/15/08 4:00:37 PM#27
IF you can get a grasp of what data is flowing, and how it's handled there is a LOT one could do with the source code. For example one could figure out ways to automate tasks in EvE and write the code into a 'hacked' client. Or if you're even more enterprising you could just transfer the datum from the client to a secondary program that would interact with the client to automate the tasks. Either way it could cripple the game's economy which is one of the things that make the game work as well as it does. And that's just one example from the top of my head.
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4/15/08 5:41:15 PM#28
Originally posted by Daikoku
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4/15/08 6:43:09 PM#29
As for CCP's handling of the case it's typical game western game company reaction do ban people.. However I played EVE-Online for 3 years quited last spring which was after lots of problems with with CCP's ability to fix minor problems and bugs that made things disappear so you had to go through a lenghty 2-3 weeks discussion with them to finally get your stuff back which was rather annoying if it was minor items it would be ok but they found the flaw in the end and corrected it but when these things occur time after time and it takes a long time to get things back I finally had enough.
As for todeswulf's posting, there are haters for all games and will always be just let them be it won't make any difference if you start complaining about the ones that complains. All in all EVE is a medicore game with poor game mechanics it looks dashing nice .. and that's all.. not content just a waste of time and money.
It might be worth playing if it were free but paying for tormenting yourself is a BIG no no.
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4/15/08 7:08:55 PM#30
I think CCP is doing the right thing in protecting their code. I would not take any chances. |
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Maxximus
Apprentice Member
Joined: 12/02/04
"Beware the Gold Farmers, My Son, and Shun the Thrunderous Bandersnatch." |
4/16/08 2:06:16 AM#31
I always find it interesting that MMORPG.COM sometimes chooses to bite the hand that feeds them. Over the past few weeks, I've been bombarded with banners and "We Want You Back" emails from CCP and I was almost ready to jump back into a tiny little ship and get my ass kicked for awhile. But then I remembered why I closed my account in the first place... -- The Maxx |
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4/16/08 4:00:58 AM#32
Originally posted by KyleranI dunno. i didnt think it would happen. I guess they were tracking the torrent download found my IP and banned me. =( I dnt care anymore im not going back to eve now i know that the cource code has been released... think of the amount of hacks, bots and exploits on their way because of this.
/Psilo |
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einexile
Novice Member
Joined: 11/20/05
Meet people from all over the world... then kill them. |
4/16/08 4:28:44 AM#33
american commitment to excellence and openness clashes with icelandic dirty tricks itt einexile the meek |
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4/16/08 4:51:49 AM#34
Decompiling copyrighted software is a law violation in most country, who is surprised that CCP takes action?
Anyway, all MMO clients have been decompiled by someone to make bots, it's just making it public was a move to hurt the community more than CCP. |
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4/16/08 8:33:25 AM#35
Firstly, Im not an EVE hater, I think the game is good, with a solid foundation and a great premise. However, it is plaugued with problems and issues that have put me off the game. Some of them are technical issues, most however are issues with CCP and their management of the game and their complete lack of ability to offer decent customer service. Fistly, as I believe has already been mentioned, the game is plauged with minor bugs and glitches that simply havent been fixed. Some of these bugs have been present in the game from day one and would be so simple and easy to address, but CCP is simply ignoring them. Second, CCP hasnt done anything to address the trust issues that have arisen because of various events that have taken place regarding collusion of CCP Devs with certain player factions. Yes, Im talking about the T20 incident and others such as banning one of their own voulanteers at the behest of members of BoB and the rigging of RP events to favour particular groups within the game. These events were supposed to be open...with no set winners or losers, but the GMs seem to favour one or more groups over others. This is a poor way to handle things and the fact that they havent been commented on or addressed by CCP adequately has shattered alot of peoples trust in CCP. Third, CCP is far to heavy handed with its customers. They throw bans around like toilet paper to the point that it weighs down the communitys trust even further. Deleting posts and banning people for commenting on things that CCP doesnt want people to talk about is abridgement of the freedom of speech. Talking about such things isnt a breach of the EULA, actually participating in such things is...not talking about them. Therefor, banning an account on the premise that they were disscussing something that makes CCP uncomfortable is in itself a legally not to mention moraly dubious act. And finally, if CCP is hosting torrents of the decompiled code, cross referencing the IP addresses and banning the accounts that happen to match up...thats illegal entrapment and leaves them open to lawsuits. Not to mention the fact that blanket banning IP addresses will eventually impact on innocents with Dynamic IP addresses, not to mention the fact that those people intending to do bad things with the code will likely be baffling their IP Addresses, so an IP address ban is totally ineffectual. In short, CCP made a great game, but they all need customer relations training and management lessons. Their handling of all the issues that they have had to deal with over the past years is incompetent at best Deliberate at worst. EVE Online would be a great game, if it werent for CCP running it.
I paste here a link to a site with just some of the many indiscretions that CCP and thier Devs have committed against their own community just so that you know that all the above is confirmed as having happened and isnt rumour or suposition: http://www.escapistmagazine.com/articles/view/editorials/op-ed/847-Jumpgate-EVE-s-Devs-and-the-Friends-They-Keep |
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4/16/08 10:01:48 AM#36
Originally posted by cmar001 OMFG you people are too much. There has been a grand total of 1 incident involving a CCP employee abusing their powers. Everything else was either volunteer's abusing power they were given or new GM's doing the same, which I don't consider to be CCP employee's. CCP has done plenty to address the trust issues by forming the IA division, but you won't recognise that because they didn't do exactly what you wanted to handle the situation with T20. FFS people that was over 2 years ago now, they will never let anything like that happen in the game again because it would hurt their business too much. |
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4/16/08 10:10:52 AM#37
To Quote from one of the articles in the link I gave you:
His actions were nothing short of professional misconduct and he should have been fired on the spot.
Edit: And on a side note, having a IA department made up from the very GMs and Devs that were under suspiscion in the first place isnt going to instill a sense of trust. Maybe when they get the elected player independant oversight in place...things will improve, but right now...the IA is defunct in terms of instilling trust and being 'trusted' to do an unbiased job. |
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4/16/08 10:35:04 AM#38
Originally posted by cmar001 How better would it have been to fire him? Firing a useful member of a dev team is a pain in any project. Replacing him and having the replacement attain a good knowledge of the software can take a very long time. If his job had been delivering beer to employees, he would have been easy to replace, anyone can do this! A GM would have been easier to replace. And about what happened to the BPOs, were they removed and so on, no one can know as internal affairs job is to work silently.
So, you think Internal Affairs can't be trusted? It's like you're saying that CCP's CEO is running the company for his own pleasure and getting personnal advantages in game. So, IA should have been a player elected independant entity? How does this help really? Are people elected the best of us all? I don't think I would trust them more, just as all politicians often have little trust from even the people that elected them. As the IA was stated to be directly under the CEO's responsibility and that all employees have their accounts watched all the time, I don't see how it makes it a bad thing.
The main thing that hurts CCP is that they speak of such subjects, most game companies would not speak of internal issues and then, there would only be rumors that are easyly broken. Well, that just makes CCP better in terms of transparency, and they do it at the cost of their own reputation. |
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4/16/08 10:49:56 AM#39
Originally posted by Blandin If t20 had been working in any other company, and his misconduct had been uncovered, whether it would be difficult to replace him or not...he would have been fired. I dont care how good a programmer or developer he is. He did wrong, he admited he did wrong, and to set an example to the other Devs and GMs...he should have been fired. There is no middle ground here. In the real world of big business companies...even small business companies, someone guilty of doing what he had done would have been out of the door. As to the IA, Im very sorry, but I dont know where you get the idea that IA is a secret police force. Amongst the police, they work very openly and when an investigation is taking place, everyone in the department knows...ontop of that, they then release their findings. There is no silence...and that is the problem with CCP. They try to keep a lid on things, usually using brute force and bans...thats the wrong way to go about it. Its like trying to cut out cancer using a blunt carving knife. |
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4/16/08 10:52:19 AM#40
Originally posted by cmar001
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