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 Thread (41 posts)
wolfmann  4/14/08 10:51:41 PM

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Hard Core Member

Joined: 11/20/05
Posts: 871

You can't play NGE on a dialup.. Nor could you the CU.

However, Pre-CU you could, if you avoided Corolag. Heck, at one time me'n my cousin both ran SWG for weeks on end, from 1 dialup. (We even went through the beta together like that.. He didn't have net access at home, I did via my dialup..So he moved his computer in with me ;) )

So Cabal001... You surely missed out by not trying to see if it worked

The last of the Trackers

sookster54  4/15/08 10:19:41 AM

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Elite Member

Joined: 10/13/07
Posts: 672

I disagree that CU killed the game, CU was solid and actually improved over the months (a much faster rate than NGE improvement). Jedi sort of did kill the game, publish 9 should never have happened, except Jedi should have had robes to begin with instead of composite but still have the option to wear composite to hide their identity (and restricting use of force).


The number of people that left in the CU was pretty small compared to the first week of the NGE, SOE never understands why this happened, the mass departure of customers the first week of NGE felt "fool me once, I'll live with it, fool me twice, fuck off SOE I'm out of here". At least THAT's what I felt.

List of SOE lies
SWG Pre-CU to NGE is like your favorite guitar magazine changing to cello during your paid subscription with no refund offer.

Sonno  4/15/08 10:52:14 AM

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Novice Member

Joined: 6/14/07
Posts: 152

You want to know what made me hit the cancell button?

A smilie.

That's right, a stupid stinkin emoticon smillie. It was this one to be exact: :P

It came in an announcement about the CU. There was a poll up in the CU test forum that asked us "Do you like the changes?" or something to that effect. 80% said no. 80%! The CU announcement said something to the effct of "The players have posted positive feedback about the changes, try it out :P" That's when I knew for certain that SOE didn't know it's mouth from it's asshole and I left. Looks like I made the right decision.

Last night, for the first time in years, I spent 6 hours on Dath hunting Rancors and NS... as a TKM/MR... and it was a total blast! All I can say is, once this thing is done, SWG is doomed.


SWG? Pull the plug already!

bverji  4/15/08 10:52:41 AM

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Apprentice Member

Joined: 2/26/04
Posts: 610

Originally posted by TIN-foil

It wasn't really the NGE that killed SWG, it was the nails in the coffin.  The released CU was what killed SWG.  The CURB would have made SWG the million customer game, but they did the CU instead.  Instead of working with the code base they had they butchered it over and over and over.  So we got the CU, then the NGE.


Man that's like saying adding to much salt destroyed the  mystery meat pie. SWG game out with some truly innovative qualities, still ahead of it's time.  But, even before release the implementation and continued vision of the game was a total spiral of disappointment.  SOE tried everything they could to tout SWG a success and manage to snoker some gullible patrons to this beleif. The game never came close to requiring it's release numbers, which should be evidence enough that they were never able to deliver upon the fan base the game actually possed. SWG always under achieved upon its vast potential given the genre and the upswing before it's ultimate demise had more to do with run off from WOW (people newly exposed to the mmo genre) then a return of fan base. The game was on the steady road of riding the level of functioning mmo's from release reguardless of NGE. 

The only reason SWG was able to survive with the popularity it did have was fantic Star Wars fans (those not out off to the disreguard to the stor lines) and SWG was able to provide a sense of inter-relience that no other game has managed/attempted to immulate. 

SWG from industry standards certainly hasn't at anytime been considered a success, but what I am suprised at is the reason for that is SOE's horrible management. There certain evidence of a substantial playerbase for inter-dependent sand-box game reguardless of the genre/license and an obvious void, why on earth over the years has someone not taken advantage of this. 

 
feac  4/15/08 10:58:59 AM

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Advanced Member

Joined: 3/20/04
Posts: 78

all we need is old ben to come past wave a finger and say "move along"" and this post will be complete

 

 
LynxRufus  4/15/08 10:59:46 AM

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Posts: 31

I agree that it wasn't just the NGE that destroyed SWG.  The NGE still could have been a good game, well done, bug free, and working from day 1 (which it wasn't and still isn't within light years of)  and the same things would have happened that has happened. 

The NGE represented the second, more egregious time within 6 months that the entire player base had been lied to, deceived, and betrayed by a secret project behind everyone's back.  At least the CU didn't delete 2/3rds of the game and give Jedi away for free.

They should have been satisfied that they'd "gotten away" with the CU and never even DREAMED of trying it again, even worse, with the NGE. 

 

"If I had a penny for everytime a frustrated fanboi hits the report button, I could end world hunger."

Suvroc  4/15/08 12:28:19 PM

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Elite Member

Joined: 1/09/07
Posts: 1929

Between the velvet lies
There''s a truth as hard as steel.

Originally posted by LynxRufus

I agree that it wasn't just the NGE that destroyed SWG.  The NGE still could have been a good game, well done, bug free, and working from day 1 (which it wasn't and still isn't within light years of)  and the same things would have happened that has happened. 

The NGE represented the second, more egregious time within 6 months that the entire player base had been lied to, deceived, and betrayed by a secret project behind everyone's back.  At least the CU didn't delete 2/3rds of the game and give Jedi away for free.

They should have been satisfied that they'd "gotten away" with the CU and never even DREAMED of trying it again, even worse, with the NGE. 

 

That's why I kind of believe that the eventual goal was always the NGE, and the CU was only the first step.

 
Fishermage  4/15/08 12:35:49 PM

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Hard Core Member

Joined: 11/23/05
Posts: 2157

"I find your lack of faith disturbing."


Originally posted by LynxRufus
I agree that it wasn't just the NGE that destroyed SWG.  The NGE still could have been a good game, well done, bug free, and working from day 1 (which it wasn't and still isn't within light years of)  and the same things would have happened that has happened. 
The NGE represented the second, more egregious time within 6 months that the entire player base had been lied to, deceived, and betrayed by a secret project behind everyone's back.  At least the CU didn't delete 2/3rds of the game and give Jedi away for free.
They should have been satisfied that they'd "gotten away" with the CU and never even DREAMED of trying it again, even worse, with the NGE. 
 

It's like cheating one one's spouse/lover -- if it happens only once, it might be forgiven, as long as it never happens again. Do it twice, it's over.

The CU was the first time; the NGE the second. That is the problem -- the devs still don't see the unethical nature of what they did. They still view the NGE and the CU before it as a good thing to do, just bad in its implementation, timing and communication.


They still don't understand the unethical breach of trust they engaged in. This is why they have failed to get subs back up -- they may communicate a bit better now, but they still show a willingness to erase player past efforts while making changes. They still show a willingness to just up and nerf players for "balance," or to deal with something exploitable in new content.

They just don't GET it.

Fishermage  4/15/08 12:36:28 PM

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Hard Core Member

Joined: 11/23/05
Posts: 2157

"I find your lack of faith disturbing."


Originally posted by Suvroc

Originally posted by LynxRufus

I agree that it wasn't just the NGE that destroyed SWG.  The NGE still could have been a good game, well done, bug free, and working from day 1 (which it wasn't and still isn't within light years of)  and the same things would have happened that has happened. 
The NGE represented the second, more egregious time within 6 months that the entire player base had been lied to, deceived, and betrayed by a secret project behind everyone's back.  At least the CU didn't delete 2/3rds of the game and give Jedi away for free.
They should have been satisfied that they'd "gotten away" with the CU and never even DREAMED of trying it again, even worse, with the NGE. 
 



That's why I kind of believe that the eventual goal was always the NGE, and the CU was only the first step.


It sure does seem that way.

BlackWatch  4/15/08 12:41:01 PM