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hardcase 4/09/08 4:02:47 PM
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Advanced Member
Joined: 3/13/04 |
Shows depth of game... Essentially after Bertrix fell, Allied P1 was made to be Sedan. 1pzd was unnecessarily overstretched from Stenay to Bouillon in an attempt to "stack" Wellin and cut off the Allied div in Bertrix. The stacking was around about 2 whole divisions.
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Nerf09 4/09/08 11:42:53 PM
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Advanced Member
Joined: 3/14/04 |
You use 'military terms' for generic supply pools, and there is no real maneuvering since each town is like a little BF1942 map where the only time a player jumps from one little BF1942 map (town) to the next little BF1942 map (town) is when planes fly over. -A "route" is where a generic supply pool magically teleports away. -A "cut off" is where you capture the little BF1942 maps (towns) around another little BF1942 map (town) -A fancy sounding brigade like "3rd Panzer Division" is a generic supply pool of equipment, almost exactly like an old AB supply pool before brigades. |
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hardcase 4/10/08 12:08:08 PM
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Advanced Member
Joined: 3/13/04 |
Uh...supply is not tied to towns now...it is tied to the brigades. Capturing a town does not give a new supply list as it use to, Bde movements control the battles and if you don't move correctly you lose the map..ie the axis. You can lose all the equipment of a brigade and that stuff is gone for a long time and that bde is not effective and capturing a new town will not give it new stuff. Things have changed . |
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Whacko 4/11/08 7:14:01 AM
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Novice Member
Joined: 5/19/06 |
Yep Hardcase the game changed... And I'll be nice in saying that. |
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Sparre 4/14/08 10:27:15 AM
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Apprentice Member
Joined: 11/24/03 |
Originally posted by Nerf09 What are you talking about Nerf????
BF1942 this and BF1942 that. You do realize that this is the WWIIOL forum, right? It is nothing like BF1942. For one, you can't attack from one village/map to the next in BF1942. In WWIIOL have both sides for years moved new supply from one brigade to the next to reinforce an attriated Brigade. Before Brigades existed did they move new supply from one AB to the other. And the opponents always tried to stop these reinforcement attempts ith ambushs by the resupply routes. And both sides still do this under the new rules to cut off the resupply routes. In BF1942 what ever you do in one map has no impact on the next. In WWIIOL can you use the whole game world as your strategical battlefield. In other words there are no strategical gameplay in BF1942, which there is in WWIIOL. A Brigade has always faced the threat of being cut off. When it is cut off will the replacement cycle halt. In BF1942 is there no limits what so ever of spawn pool. So what happend ever now and then is that one side gets a real break through through the front line, moving in Brigades behind the enemy, and can thereby encircle a Brigade, or even a whole Division with its two or three Brigades or even muitiple Divisions. And then squeeze them do death and thereby enroute them from the map. I think it takes twelve hours before they are allowed back to the front again. And when they are away is the frontline moved considerable. This is nothing you can do in BF1942. You only play for a map, and what happends there has no impact what so ever in the next map. You don't have a whole war to fight as you do in WWIIOl. Can you dig the scale of WWIIOL Nerf09? |
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Nerf09 4/14/08 1:26:40 PM
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Advanced Member
Joined: 3/14/04 |
Originally posted by Sparre If EA Games tied in a bunch of servers together for their BF1942 game. Each server is a BF1942 map, you win one map you hop to the next server in series. Except there are limitations, there can be only 2-5 servers open to win at at time (AO's), this is to funnel players into fun battles so a solo guy can't cap a whole server. |
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Sparre 4/21/08 5:39:12 PM
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Apprentice Member
Joined: 11/24/03 |
You can claim what ever you like. Brigades and whole Divisions gets encircled, and when they are are their supply line cut off, and with a cut off supply line will their spawnlist quickly errod to nothing. When a brigade has no place to move out from a town that is overtaken by the enemy will it be routed off from the map. No matter what you say. Also, when a Brigade manege to slip out and retreat is its spawnlist often heavily reduced. And yet again, no matter what you claim will it take seven (7) hours for each lost equipment to be replaced. So a heavily attriated Brigade that has moved from one town to the next is still in as bad shape as it was before the move, no matter what you claim. That is the ToE-rules. I wouldn't say a Brigade from the rear is magically teleported to the front. The brigade can be moved in to a front town 12 hours after it is routed from the front. But the first 10 minutes after the Brigade flag is there no equipment. Since the brigade isn't in yet. It takes 10 minutes before the first equipment is avialable in the spawnlist, and then slowly is the Brigade filled up. It is mimicing the fact that a Brigade didn't magically moved from one spot to the next. The people with the trucks, guns and tanks had to move in. So the whole procedure is just mimicing a Side to set up a new Brigade instead of the Brigade that was lost. It takes 12 hours to do so, and when it is there does it take some time before it reach full fighting strenght. And that is so every time a Brigade is moved from one town to the next. If you actually had played this game and fought inside a encircled pocket would you have known what I am talking about. |
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Szyporyn 5/25/08 1:54:24 PM
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Novice Member
Joined: 2/01/04 |
Sparre and Hardcase - dont bother - nerf09 been doin this since day1 of this forum here on the site - he is a troll (and a persistent one - Ill give him that) so just dont feed the troll - ignore it :-D S! to the awesome job you guys have been doin here! |
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Nerf09 5/25/08 3:19:07 PM
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Advanced Member
Joined: 3/14/04 |
Originally posted by Szyporyn
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Sparre 5/25/08 3:30:01 PM
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