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4/07/08 8:05:21 AM#41
TR is something I was in since Closed beta started on the sucker up until a couple months ago when I let my account lapse just to wait for it to update to where it had those PAUs lol TR broke the SciFi mold though, it's about the only game I know of that's any good and has instant gratification rather than some OTHER gameVe that takes a year to do anything significant. TR has in no way shape or form failed otherwise it'd be a withering dieing limb like AutoAssault was, However to the contrary I checked out rgtr.com JUST yesterday and looked at Server status for the servers and oh gee to my surprise unlike a couple months ago ALL the servers were at Medium. Now just to inform you these aren't WoW servers that hold only 8 to 10k ppl Max no no these badboys can handle quite a bit more from what I was told when I asked the man himself. The TR servers are only 4 because they can contain around 400k on each server. So medium would equate to around 200k subs on the servers. TR is also great in the fact the GMs are quite attentive to situations and handle them with grace albeit there were some in training a while back that were clueless and thought they were WoW GMs lol TR also has no RAIDS of any sort so anything you want to accomplish can be done outside by yourself as there's really nothing to prevent you from soloing around ALOT, Or grab up some squadmates and hit an instance. |
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4/07/08 10:13:07 AM#42
Originally posted by GamerAeon
If I understand you correctly, you're saying that each server has 200k players - which means TR has 800k active players. While I'd like to think that's true, it's not. The game has around 175k total, which you can make out from their quarterly reports. I'm pretty sure even Auto Assault had that six months after release. And while no one will be able to prove this, many people believe that the servers were rejiggered to receive a lower amount of players, so that they don't always read as "low". If you listen to their latest conference meeting, they say that they've only attracted 1/3 of the subscribers they expected... so if the servers are medium now, a lot players would be shit out of luck if they did hit their projections, huh? |
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4/07/08 1:46:03 PM#43
The projections were also initially to add in a couple servers by now which as anyone can see is unnecessary Again though I reinterate TR is not dieing nor is it on its last legs Auto Assault died because it was a plant that was never watered and had a storyline that even a rogue scholar couldn't follow. TR is not this way it receives constant updates and bug fixes and content comes when it works, you have to remember this is a SMALL team of developers not a huge corporation like those building WAR
Now if TR does somehow bite the dust before the end of the year feel free to flame me until I'm but a burnt shadow of a poster. But for now let's not jump to conclusions about an NCSoft game, I mean face it NCSoft isn't exactly 100% Mainstream. Guild Wars wasn't overtly popular when it launched, I highly doubt many people gave Dungeon Runners a second look when it hit, and I'm sure the rest of their titles were sleeper hits. Besides THIS TR is 100x better than the ORIGINAL concept TR which was rather freakish in its Sci-Fantasy themeing |
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4/07/08 4:18:05 PM#44
Originally posted by GamerAeon I'd have to agree with the instant gratification. My impression from my first 15 minutes in the game was that I was really going to like it. Wasn't until my mid-teens when I started to realise that most of the abilities for my class were essentially useless and certain other game mechanics were badly screwed up. |
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4/07/08 4:24:14 PM#45
I agree... great 'out of the box' experience when I started my first character. But once I got through the early levels, I simply didn't like what I was playing. The game became less and less about delivering what the early levels seemed to promise.
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4/07/08 10:01:54 PM#46
lol - those many people would be the ones who hate the game and cant understand why anyone else would play it. I have been seeing more people running around in game, so I beleive the medium loads are true. Totally disagree on the servers holding more than 10k people though. The TR servers are 4 because there arent enough people playing to require more than 4 servers. When TR came out - the EU server was consistenly on HIGH and there was talk of a second server being setup for EU but that didnt happen. |
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Plasuma!!!
Novice Member
Joined: 9/19/05
There's a formula for everything, even famous quotes. |
4/07/08 11:57:40 PM#47
To _Shadowmage: Well, people who don't like TR probably think that it will set a bad example for future games or some other such nonsense. Some people just don't realize that developers aren't children and do their best to avoid bad situations and outcomes (even though it's not always possible, as is evident with TR's shaky launch). To be honest, we trolls don't really have any valid ammunition to chuck at those who enjoy this game... I try my best to make it seem valid, but I know very well that my argument has no real point. Really, we just expect you, those who enjoy TR, to take our opinions with a grain of salt, love it, and praise us as your saviors! Not too much to ask for... To OP: Posting opinions is fine and good and the occasional "personal attack" might be fun for a jolly chuckle or two if done correctly (which both you and I evidently fail at), but seriously calling somebody stupid or delusional for liking a work of art is not right, as it is a subjective matter. That's like saying all who listen to NIN are douche-bags and fuck-tards and should start listening to Mozart because you hate Trent Reznor. Pure arrogance. Do it for laughs or not at all. Forum trolling is serious business, but cyber bullying is not acceptable. |
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safwd
Apprentice Member
Joined: 4/23/06
"Dovie`andi se tovya sagain" "I`m a farmer, a gambler and I`m here to take over your army" |
4/08/08 12:18:15 AM#48
Originally posted by RotskabI dont wish for any game to fail and i dont understand why anyone does. I may not wish to play a game, like TR, but i certainly dont want it to fail, failures are bad for the whole genre, not just the game that fails. But anyway. The post above his the nail right on the head. A major problem with MMOs now is that it only takes a few weeks to get to max level in a game. MMOs are rarely (if ever) released with end game content in already, and that was not a problem when it took months if not a full year or more to reach max level. EQ, DAOC and FFXI were not released with end game material, but the Devs had plenty of time to build it and put it in before anyone reached end game. That is not the case today. Now you have games that take you a couple weeks to max out then you have nothing to do but reroll if you want to continue playing. I wish we would get back to the days where the game was actually levels 1-50. It didnt matter how long it took to get to 50 because you were having fun and really doing something on the way there. Now it seems like 1-50 is just a quick learning area until you get to 50 and the real game starts. But back to topic. I really hope TR does not fail. We need more niche type games coming out that break the mold of WoW. For everyone that fails it makes for another Dev to scared to try. |
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4/08/08 12:55:37 AM#49
It took me a while to figure out what ti was exactly I didn't like about TR. When I played it, everything was there that should be there, but it was still missing something. I finally figured out what it was though, but it has different points to it. Firstly, the Skill/Class progression was horrendous. Even the whole clonign idea didn't reslove this issue. Basically, the whole thing boiled down to every few levels, you have to decide what kind of equipment you want to use. When you break it down like this, you can plainly see the complete lack of depth. The kind of equipment you used, came hand in hand with what kind of skills you would have. Sure, you could opt between those available skillsets, but at the end of the day, they were so few, it didn't leave much room for diversity. Now, for my second point, the first point wouldn't be so bad if you had other things to do besides blow crap up. This has to be my biggest gripe with ALL NCSoft games. They are completely lacking in the "things to do" department. There is nothing to do in TR but kill some crap, buy ammo, repair, and go kill some more. That's it. This lack of complexity (to me) is what killed TR. Coming from RG, I expected a lot more, straight out of the box. When will developers learn that when someone buys an MMO, and pays a monthly subscription, they want more than what they can find in any number of free to play, privately owned server based FPS's with the standard Capture the Flag and Search and Destroy gameplay? They want multiplayer involvement - which is what this game lacked BIG TIME! People WANT to do things for other players. They WANT to be a part of their friends quest for glory, whether it be by becoming a Jedi, collecting loot/resources, seeking revenge for a lame PK, create guns and armor for their guild, have a place to commune with their friends, be involved with some sort of overarching struggle with another guild - they WANT this stuff, and that's what they expect from MMO's these days. Your MMO has great combat? Cool! Can I do even half of the other things I mentioned right out of the box? No? Your MMO will fail at launch, no matter how polished it is, and no matter how many names you stamp on the box. Your MMO has FPS style combat? Cool! Do I get to play with my friends and have all out guild battles to show off my mad skillz? No? Your MMO will fail at launch. On the flip side.... the whole "gather phat lewt" doesn't work anymore either. Yet one more aspect of MMO's WoW botched for the rest of the genre. |
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4/08/08 1:21:14 AM#50
Originally posted by safwd I think this is an excellent point. Choice is a great thing, and the more mmos we have to choose from the better off we all are. It's good for the industry too to have lots of mmos doing different things - it contributes to refinement of each succession 'generation' of mmos.
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Euthorus
Apprentice Member
Joined: 6/11/04
Weiter, weiter ins Verderben |
4/08/08 6:40:29 AM#51
Originally posted by salamander13 How the **** doesnt it affect YOU when you paid money for something that simply doesnt deliver ??! FUNCOM - putting the FUN in disFUNctional ! |
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4/08/08 6:52:25 AM#52
Well the OP played the open beta so it didn't cost them any money. But obviously they were so traumatized by the whole experience they came back 6 months later to make an I told you so post. |
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4/08/08 2:16:14 PM#53
I dont see your point guys, this game truly is crap but you can always say that shit smell nice i guess. This probably works for some people but cmon it smell really really bad. |
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4/09/08 7:31:04 PM#54
Originally posted by Salvatoris
I played the game. I thought it had some good concepts with combat mechanics that I would love to see further developed and added to other games. But That was all. If you are looking for exciting pve combat then TR certainly delievers it. If you are looking for a mmoRPG then this is not a game for you IMHO. I did not feel the game had enough of anything else except combat to offer me.
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safwd
Apprentice Member
Joined: 4/23/06
"Dovie`andi se tovya sagain" "I`m a farmer, a gambler and I`m here to take over your army" |
4/09/08 7:37:13 PM#55
Originally posted by Euthorus
I have 6 MMOs in my desk drawer right now and i really only liked one of them. Not to mention the numerous Betas and free trials that i did for games i ended up not liking. |
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4/10/08 3:03:00 AM#56
Originally posted by safwdOf all the mmos I've bought, it'd only be AO, CoH and WoW that I didn't regret purchasing within a couple of weeks. And all of them, released a loooooong time ago. Those games aren't perfect, but I at least got a couple of months enjoyment out of them, i.e. I got my money's worth. But every mmo I've bought in the last couple of years has disappointed and I haven't played any beyond the month that comes with game purchase. I haven't even found reviews terribly helpful. LOTRO reviewed really well, so I ended up buying it - but not a single thing about that game impressed me. And yet, I retain my naive hope that the next game around the corner will be different... |
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Plasuma!!!
Novice Member
Joined: 9/19/05
There's a formula for everything, even famous quotes. |
4/11/08 1:36:09 AM#57
Originally posted by green13 Keep hoping. Somebody is bound to learn from all these failures by now. We can only hope at this point. |
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4/11/08 12:09:45 PM#58
Well here is one more dim view of the state of this game. I played 6 months worth of beta for this game. I have also played it since lauch. I have explored every aspect of this game and have leveled 5 toons to max level. I have explored the skill set fully for 4 different classes. Heres my opinion. Since Launch the game has so that only about 10% of it remains unchanged from beta. The game hasnt progressed only changed. Player skills Changed. Player gear and weapon behavior changed NPC behavior Changed. Game graphics Changed PVE content constantly changing PVP content constantly changing Just about every class has been boosted 50% then nerfred 200%.. Game engine mechanics have become spotty. In game mechanics are very spotty. Bane AI has gone way up while AFS and player pet AI has gone way down. Still no end game content in sight. Social UI features need serious work. In all the game honestly should have reamined in beta for at least another year.
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4/11/08 2:50:27 PM#59
Some people will pay to play anything, and then defend it like their life depends on it. Fanbois who play games that are clearly garbage (and yes TR is one of them despite decent combat) hold back this industry from truly making changes and giving us quality games. Unfortunately people for the most part aren't very intelligent. MMO gamers are no different. They will play anything. They have little standards. Tecmo Bowl. |
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4/11/08 7:08:33 PM#60
Originally posted by Thunderous Wow way to go calling people ignorant because they like a game you do not all based on "your" opinion. I highly doubt people would pay to play TR or any game if they thought it sucked.
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