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WSIMike 4/09/08 11:49:31 PM
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Advanced Member
Joined: 3/09/04
"A spirit with a vision is a dream with a mission" - N. Peart |
Originally posted by Wharg0ul
I'm in that category. I decided to give Vanguard a try recently to see how it's coming along... and because it's one that I hadn't really checked out beyond beta. I *did* see a fairly healthy number of low level players - I mean, in a game world that vast, there's going to be alot of space between regardless.. but I crossed paths and even shared mobs (read: competed for) a few times. I think it has alot of promise. There's alot there to do and learn. It has some very interesting environments and some rather interesting little "touches". The whole "3 Spheres" concept is just a fancy way of packaging what is already in many games... well the Adventuring and Crafting part anyway... the Diplomacy aspect is rather new in my experience; I wasn't that taken with it, personally. Unfortunately, no matter how good or polished it might become with time, its history is going to create an ever uphill battle for it, I think. Same with Matrix Online, same with post NGE/CU SWG it would seem. In the end... I don't know bout numbers.. .but I do know that I see people literally everywhere I go now in LoTRO. Always people in OOC or LFF, or what-not. They're not wall-to-wall, thankfully.. But the game is active as it's ever been in my experience. As far as how a game is a rehash of all that's come before it.. I think it breaks down to two things: 1. Basic Mechanics I think the difference comes in #2 - implementation. This seems to be something more nebulous and not so easily "defined". Could almost describe it as how the game "feels". LoTRO may well have many of the same, or similar, gameplay mechanics to WoW - just as WoW does to those before it and so forth. Arguing who stole what from who is pointless. They all borrow from each other, and always will. In a sense, it boils down to "if it works, why change it?" That said... WoW bores me to tears - I'm not knocking the game. I acknowledge that it's a polished game and very well-executed. The gameplay, however - the implementation of those core mechanics that are common among MMOs - just doesn't grab me. It feels too "hurried", like despite my efforts to take my time and not level quickly, I am anyway. So many of the game's mechanics seem to conspire to that end. The world design feels "small" to me... very "game like". Again.. not knocking the game.. this is my opinion. However.. in LoTRO, you have many of the same basic game mechanics as you see in numerous other MMOs - as others have said, Turbine isn't really breaking any new ground - though they are certainly implementing some new twists. I recognize that all too easily. So to me, it has to be something more. To me, it's the implementation. How the game feels.. how it's designed. While WoW to me feels like a game environment that I'm playing in, LoTRO feels like another world that my character lives in. That's a huge difference for me, especially as I very much prefer the latter. I don't feel like I'm being pushed along at all in LoTRO. Heck, I'm playing the same character for almost a year, with only a couple months away, and I just hit 35 today. Despite that, there's not a moment of my time online that hasn't been filled doing *something* entertaining. The world feels vast and begging to be explored. To me, LoTRO "feels right" for what I look for in a MMO. Then there's point #3... Which basically, to me, seems that while many players will say they want "something new" - I don't think many really know what it is exactly that they want. I mean, have you ever asked someone arguing for something new and different to articulate exactly what that is? I have, and many times they can't. I don't think it's so much a longing for "new and different" than it is boredom, or becoming jaded, with the "old and familiar". In many cases, I've seen games come out that try and push the envelope, or go against the typical mechanics of their given genre - only to be met with hostility by players, who then want the game to be more like the games they've been playing, even when they were those looking for "something new". So I don't know... I think it's one of those "you don't know what you want, but you'll know it when you see it" type things. |
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| "Video Games are bad for you? That's what they said about Rock 'N' Roll." - Shigeru Miyamoto |
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DonnieBrasco 4/10/08 5:10:23 AM
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Hard Core Member
Joined: 7/25/06
Achiever 80.00% |
Originally posted by openedge1
DB |
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Illyrian 4/10/08 5:50:18 AM
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Novice Member
Joined: 3/02/08 |
Revolutionize is a relative term to be sure and I am not keen of turning this into one game vs another game. Tastes are a subjective matter.
AoC does have a zoned world with multiple copies of a zone if too many people are in one zone. There is no free roaming and there are indications from beat leaks that invisible and visible walls are heavily used to channel play and questing. NPC's taking a leak, topless females (aka soft pr0n) and looped off heads are different but I hardly see it as a big revolutionizing plus.
Then again I am one of those that are happy playing LOTRO. |
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WSIMike 4/10/08 6:00:27 AM
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Advanced Member
Joined: 3/09/04
"A spirit with a vision is a dream with a mission" - N. Peart |
Originally posted by DonnieBrasco
Heck the opening instance for a new character in LoTRO is single player; just you and the NPCs you're going through it with. That's in the form of a tutorial. Again there is very very... very... little that can clearly be thought of as new or unique in the MMO genre - Designers/Developers are merely finding different ways of packaging it.
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| "Video Games are bad for you? That's what they said about Rock 'N' Roll." - Shigeru Miyamoto |
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alakram 4/10/08 6:01:37 AM
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Hard Core Member
Joined: 11/02/06 |
I was thinking on trying it out but I found I can't buy it in my country. Is not on stores and is not for digitall download or only key purchase so, why to try a game I can't purchase? |
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| -=AlaKraM=- |
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WSIMike 4/10/08 6:04:25 AM
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Advanced Member
Joined: 3/09/04
"A spirit with a vision is a dream with a mission" - N. Peart |
Originally posted by Illyrian
Naw... I agree with you. I look at the topless women thing and all that and it just says "Gimmick" to me. Like the ability to beat up prostitutes and all that in GTA games. It's fluff - it might help the "setting" of the game - or rather serve it and bring some authenticity, but it isn't critical to the gameplay, and it isnt' revolutionary. Now, AoC might be a helluva lot of fun *besides* that - and that's what matters in the end. If drunken brawling is revolutionary then I guess so is drunken fence running in LoTRO's "Bullroarer's Run". I have faith in Funcom to create an interesting game, having been a fan of theirs from Anarchy Online and their *brilliant* single player games "The Longest Journey" and "Dreamfall". If Ragnar Tornquist is involved in any way, you can almost guarantee the writing is going to be very good... at least I think so. But yeah, I don't see topless women as "revolutionary" at all. At most, it serves the setting and helps with authenticity. Personally, I'm much more interested in another MMO they're working on, "The Secret World", but that's neither here nor there.
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| "Video Games are bad for you? That's what they said about Rock 'N' Roll." - Shigeru Miyamoto |
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DonnieBrasco 4/10/08 7:23:16 AM
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Hard Core Member
Joined: 7/25/06
Achiever 80.00% |
Originally posted by alakram LOTRO can't be bought in Spain? Allow me not to believe this... :) By the way, I actually bought my copy online and shipped from UK to Hungary. It was actually cheaper this way then buying it in a local store here. Up until today, LOTRO can be freely bought in practically every games shop or supermarket in Hungary (Media Markt, Tesco, Auchan etc - all of them are selling it) DB |
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Illyrian 4/10/08 9:10:01 AM
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Novice Member
Joined: 3/02/08 |
Originally posted by DonnieBrasco Well, what do you know, a neighbour. I am in Croatia:P
Anyways, alakram might have been talking of AoC as that game was mentioned above. |
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DonnieBrasco 4/10/08 9:16:10 AM
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