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JB47394 3/31/08 8:09:22 PM
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Apprentice Member
Joined: 10/16/07 |
This poll is a duplicate of one currently running at http://mmo.rpgwatch.com. I'm curious to see how the two communities of players differ in their answers. I am not responsible for the one being run at rpgwatch.com. Feel free to take a peek at the other poll. I know that I was surprised by the response there.
Forum Poll
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Czzarre 4/01/08 10:51:19 AM
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Advanced Member
Joined: 9/10/07
MMORPG Character Monuments ...When its time for your character to take a well deserved rest... |
Although all of those elements are nice and can make for a great gaming experience...to me the first and foremost element in any game is Gameplay (i.e. fun factor) Torrential |
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| AoC PvP guide, Gathering Guide, Leveling Guides! Looking for a new game? The MMORPG FINDER |
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heeheemonkee 4/01/08 9:20:32 PM
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Novice Member
Joined: 6/18/06 |
character loot/customization so you can truly make a visually creative and unique persona |
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paulscott 4/01/08 9:30:02 PM
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Elite Member
Joined: 12/04/05
why do humans build, because it isn''t there |
let me go where I want, no matter how difficult. don't trap me in an area. and give me a few dozen moves that get ignored by the rest of the community so and can confuse the F^&% out of PvPers. |
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| My definition of an expert in any field is a person who knows enough about what's really going on to be scared. |
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UtMoon 4/01/08 9:30:48 PM
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Advanced Member
Joined: 9/26/07 |
Interesting that the choices for favorite thing to do in a Role Playing Game do not include *gasp* role playing. Carry on. |
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| Roleplayers are welcome, wanted, and needed. We are waiting. |
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wicked357 4/01/08 10:34:57 PM
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Advanced Member
Joined: 5/20/07
Playing: AoC |
I chose character development, but I couldn't just be on one track just because you can create a fully customized character and the game could really suck so I wouldn't play it anyways. I think all those are very important to have in a game to be really successful. |
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JB47394 4/02/08 9:30:41 AM
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Apprentice Member
Joined: 10/16/07 |
For those interested, it looks like the balance is essentially the same between rpgwatch and mmorpg except in NPC interaction. The people at rpgwatch place a high premium on NPC interaction, while folks here place almost no emphasis on it at all. I just checked the rpgwatch poll again and noticed that they're running the same poll on both the MMO and RPG sides of their site. That probably means that the single-player RPG folks are pumping up the numbers of players interested in NPC interactions. In an MMO, we have each other, but the single player gamers only have the NPCs. I guess we all like to be social, even if it's only with a cartoon. Thanks to everyone who voted. |
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TeflonEddie 4/02/08 1:05:50 PM
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Apprentice Member
Joined: 1/09/08
"Waaaagh!" |
I didn't choose one 'cos there was no "crafting" Am I the only weirdo that loves making stuff or something? |
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Joshua69 4/02/08 2:26:47 PM
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Novice Member
Joined: 9/12/06
It''s not the fall that kill''s you. its the sudden stop at the end.... |
you know what MMORPG's need? its simple. Asheron's Call; one of the first MMO's did it...im sure there is a name for it, but i dont know it so im just going to say it like this.....
RANDOM GENERATED ITEMS!!!!
it makes for a great great GREAT economy. instead of having the same thing drop every friggen 10 kills. have the same item name, just different stats. it was so awsome awsome awsome awsome! that is what MMORPG's need!
the economy was always changing, cause players totally made up. there was no "this sword is worth this much, when it drops sell it for this much." nope, each weapon was one of a kinda, along with armor and accesories! |
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| EQ: 52 Beastlord / 45 Druid |
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Hexxeity 4/02/08 2:34:32 PM
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Advanced Member
Joined: 2/21/07 |
"Thanks to everyone who voted"? A few dozen responses isn't even a good sample for this site on this day only, let alone the MMORPG.com readership as a whole. You didn't learn anything from this poll, even if you think you did. |
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dirtyjoe78 4/02/08 2:39:10 PM
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Novice Member
Joined: 3/25/07
Common sense is not so common. -Voltare |
Your poll is incomplete you try to sway the voters by not | |||