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Munki  3/31/08 1:15:08 AM

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Originally posted by Salvatoris

I know it's been said over and over... so just add my to the list.  I won't pay an MMO with an unpredictable monthly charge.  I don't want my MMO gameplay metered out like my cell phone service.  I will only play an MMO with a flat monthly rate.  Any sort of item shop, nickle and dime people to death set up is just out of the question for me.

If by nickel and dimeing you mean only paying for what you want and not the other stuff...
If if hurts you that much that the kid can have the pink hat cause he makes an extra 2 bucks a month... I think you need to re-evaluate the importance of the pink hat.

Reklaw  3/31/08 2:32:15 AM

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Freedom is the will to be responsible to ourselves.

 

Originally posted by Gameloading

It seems that Stargate worlds might become a free to play micro transactions game.

 

JY: Well in the case of our second product which is NOT SGW, which is what we're discussing -- our free-to-play product -- http://www.gamasutra.com/view/feature/3587/y_control_joe_ybarra_on_cheyenne_.php?page=3

 

Ybarra revealed that the Cheyenne has four active studios, and that Stargate Worlds isn't the only MMO in development. He didn't offer many details about the other title, except to say that it's "considerably less in scope" and that it uses a free-to-play/microtransactions model. Seems like everyone is going that direction these days. http://www.massively.com/tag/microtransactions/

So i don't think SGW is heading to be a micro transaction game, but their other projects will go that way.

------------------------------------------------------------
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Zorvan  3/31/08 3:00:20 AM

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Originally posted by Roin

 

Originally posted by Zorvan

One less game to keep track of, now.

*sigh* The list keeps shrinking.

 

I'm a bit surprised by your reply Zorvan.  For as long as I've been reading your post on these forums.  You've always come off, as a pretty level headed person.  I'm surprised you aren't at the very least willing to try it before passing judgment on it.

Yeah, I went back and re-read it.   If it's done in a way such as Anarchy Online does theirs', I may be okay with it. So I won't condemn 'em right off the bat, but they have dropped a notch at least until we see what they really do.

Edit: Just seen your post, Reklaw. That makes it seem a little better for SGW, at least.

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phatpetey  3/31/08 3:46:21 AM

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"You''re wrong about drug use, when its not abuse ..."

Hi,

If I read every post here noone likes the idea of a "microtransaction" system in Stargate Worlds. But I don't really care. I know, games with micro transactions have a younger community, and sometime people who invest alot in the game will become better than you although you are many levels higher then him. But look at my thoughts now. So you guys want to spnd $15 on a MMORPG every month. OK. If you would invest that money in SG: W you would become a very good player. You will level faster get to know people faster, explore the world faster,... So you got your items bought in the item mall and you are in a Highlevel area. Now you will not get bothered by the 10 years old.  

What I want to say is; normally P2P games have the best community, graphics,... but that doesn't mean those other games suck.

Greetz2Z

Jetrpg  3/31/08 4:05:19 AM

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Free does = pretty bad.

Reason is simple if its pretty good people will pay in advance. (Aka. Wow, lotro, cox, doac, eq , etc).

 

Otehr reasons would be like small world or less deep game play that is fun and good, but rather shallow in the long run. Which doesn't make the game not fun , just not worth $15 a month.

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Gameloading  3/31/08 6:37:12 AM

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Originally posted by Reklaw

 

Originally posted by Gameloading

It seems that Stargate worlds might become a free to play micro transactions game.

 

JY: Well in the case of our second product which is NOT SGW, which is what we're discussing -- our free-to-play product -- http://www.gamasutra.com/view/feature/3587/y_control_joe_ybarra_on_cheyenne_.php?page=3

 

Ybarra revealed that the Cheyenne has four active studios, and that Stargate Worlds isn't the only MMO in development. He didn't offer many details about the other title, except to say that it's "considerably less in scope" and that it uses a free-to-play/microtransactions model. Seems like everyone is going that direction these days. http://www.massively.com/tag/microtransactions/

So i don't think SGW is heading to be a micro transaction game, but their other projects will go that way.

They haven't announced any business plan for SGW as far as I know. All it does is confirm that the other title will be f2p

Looking forward to:
The Agency, DC Universe, Aion

Wickersham  3/31/08 1:08:42 PM

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Here is the quote you all seemed to of skipped.  The second game which he is not willing to discuss content is f2P with micro transactions.

"Well in the case of our second product, which is what we're discussing -- our free-to-play product -- yeah, it's been architected from the ground up to support that activity."

SGW is their 1st product and the mystery game F2P microtransaction is their second.  The company was started because of SGW the name of the company is a clear indication that SGW is their 1st game.

 
TeflonEddie  3/31/08 1:30:55 PM

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"Waaaagh!"

Originally posted by Wickersham

Here is the quote you all seemed to of skipped.  The second game which he is not willing to discuss content is f2P with micro transactions.

I think the majority of people (myself included) just over-reacted when first reading the article and seeing the words "microtransactions" directly under a screenshot of Stargate Worlds. It doesn't help that on the official SGW site it still states:


"The pricing strategy and structure [of Stargate Worlds] has not yet been finalized. We are in pre-production with this game and when the game is closer to launch our publishers will establish pricing at which point it will be announced."

Which doesn't rule out the possibility of it being f2p with microtransactions. All we can really do is wait and see; but I imagine that their choice of pricing strategy could strongly affect their chances of a succesful game.

 

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smg77  3/31/08 1:33:16 PM

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Just wait until SOE ruins *your* game...

This is really too bad if it's true. Here's the deal with subscription vs. microtransactions:

 

In a subscription game the developer is working to make the game as good as possible to keep you subscribing.

 

In a microtransaction/item mall game the developer is making the game suck unless you buy items from the item mall.

 

It's all in the mindset. I'd rather have developers who work to make the game as good as possible instead of developers that spend time crippling gameplay unless you buy items.

 

Also, I'm pretty sure that item mall games end up being *more* expensive than monthly subscription games.

 
Ponico  3/31/08 1:39:42 PM