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Munki 3/31/08 1:15:08 AM
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Apprentice Member
Joined: 12/04/02
Location: Canada |
Originally posted by Salvatoris If by nickel and dimeing you mean only paying for what you want and not the other stuff... |
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Reklaw 3/31/08 2:32:15 AM
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Elite Member
Joined: 1/07/06
Freedom is the will to be responsible to ourselves. |
Originally posted by Gameloading JY: Well in the case of our second product which is NOT SGW, which is what we're discussing -- our free-to-play product -- http://www.gamasutra.com/view/feature/3587/y_control_joe_ybarra_on_cheyenne_.php?page=3
Ybarra revealed that the Cheyenne has four active studios, and that Stargate Worlds isn't the only MMO in development. He didn't offer many details about the other title, except to say that it's "considerably less in scope" and that it uses a free-to-play/microtransactions model. Seems like everyone is going that direction these days. http://www.massively.com/tag/microtransactions/ So i don't think SGW is heading to be a micro transaction game, but their other projects will go that way. |
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Zorvan 3/31/08 3:00:20 AM
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Apprentice Member
Joined: 10/02/06 |
Originally posted by Roin Yeah, I went back and re-read it. If it's done in a way such as Anarchy Online does theirs', I may be okay with it. So I won't condemn 'em right off the bat, but they have dropped a notch at least until we see what they really do. Edit: Just seen your post, Reklaw. That makes it seem a little better for SGW, at least. |
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| In memory of Sir Ladyflower Ironforge- Laura "Taera" Genender 1986-2008 R.I.P. |
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phatpetey 3/31/08 3:46:21 AM
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Advanced Member
Joined: 2/10/08
"You''re wrong about drug use, when its not abuse ..." |
Hi, Greetz2Z |
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Jetrpg 3/31/08 4:05:19 AM
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Hard Core Member
Joined: 4/22/06 |
Free does = pretty bad. Reason is simple if its pretty good people will pay in advance. (Aka. Wow, lotro, cox, doac, eq , etc).
Otehr reasons would be like small world or less deep game play that is fun and good, but rather shallow in the long run. Which doesn't make the game not fun , just not worth $15 a month. |
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| "Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine |
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Gameloading 3/31/08 6:37:12 AM
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Elite Member
Joined: 2/27/04 |
Originally posted by Reklaw They haven't announced any business plan for SGW as far as I know. All it does is confirm that the other title will be f2p |
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Wickersham 3/31/08 1:08:42 PM
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Elite Member
Joined: 4/19/06 |
Here is the quote you all seemed to of skipped. The second game which he is not willing to discuss content is f2P with micro transactions. "Well in the case of our second product, which is what we're discussing -- our free-to-play product -- yeah, it's been architected from the ground up to support that activity." SGW is their 1st product and the mystery game F2P microtransaction is their second. The company was started because of SGW the name of the company is a clear indication that SGW is their 1st game. |
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TeflonEddie 3/31/08 1:30:55 PM
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Novice Member
Joined: 1/09/08
"Waaaagh!" |
Originally posted by Wickersham
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smg77 3/31/08 1:33:16 PM
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Apprentice Member
Joined: 4/25/06
Just wait until SOE ruins *your* game... |
This is really too bad if it's true. Here's the deal with subscription vs. microtransactions:
In a subscription game the developer is working to make the game as good as possible to keep you subscribing.
In a microtransaction/item mall game the developer is making the game suck unless you buy items from the item mall.
It's all in the mindset. I'd rather have developers who work to make the game as good as possible instead of developers that spend time crippling gameplay unless you buy items.
Also, I'm pretty sure that item mall games end up being *more* expensive than monthly subscription games. |
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Ponico 3/31/08 1:39:42 PM
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