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Xasapis 3/30/08 6:53:33 PM
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Apprentice Member
Joined: 1/12/07 |
I think we're looking at the same thing from a different angle. The game is going to fail if the basic gameplay is not in place, that's a given. I'm questioning the effect of high end raiding or high end PvP absence at launch, yes. But if the game is not fun in a basic level, the people that matter wont stick around for the end game content.
The title of this thread poses an interesting question. "Should the game be delayed?" My answer is yes if they can't release the game in a fun, bug free state. No if all is left is the high end stuff. These can come a couple months down the line.
Please note that (I believe) it will hurt the game if they don't come at all. How much is unknown, but my guess is that they can't wait more than WAR's release date. I don't think they are competing with WoW. Noone can at this point take players away from WoW, unless they are bored and want to move on. And even then, there is both the M rating (which I don't personally believe that it coincides with maturity) and the steeper game machine requirements. |
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MoLoK_ 3/30/08 7:06:17 PM
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Apprentice Member
Joined: 11/29/05 |
Originally posted by Xasapis
Yeah maybe we agree. But i do think funcom is after a piece of the wow pie. Why else design a game that is so strikingly similar? And I also belive the devs have stated that they are not trying to bring new people into mmo's but instead taking some of the existing ones, ie wow's. Wow works and Funcom knows that. I belive Funcom is trying to make the transition as smooth as possible for a wow player into AoC. It basically has the same rules. The combat system is basically the same. Talents/feats. No death penalty. Same dungeons, same type of gear, same classes.
The playerbuilt cities and fight for world keeps is unique to AoC though. That and the collision detection.
I hope AoC is good. But when they copy (harsh yeah I know but that my impression) the most succesful mmo out there they better be friggin splendid at release or AoC will go down the Vanguard way... or if they are not unique at release they will go down the Lotro way (ie not as bad). And the unique part is the player cities and siege pvp imo. |
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Tordak 3/30/08 7:07:52 PM
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Advanced Member
Joined: 2/11/08
Never hold discussions with the monkey when the organ grinder is in the room. -Winston Churchill |
Eventhough, I'd like to see a perfect launch with all the bells and whistles, which I never have and don't expect. I think another delay, of that length(June), would hurt their first quarter profit. It would still pick up through the mid-2nd quarter, from a later launch, but at a slower pace than it could've otherwise, by sticking to May. So, I still think we get the game on the 20th, with any missing content that is currently planned, out by June-July. EDIT-- Never, has Funcom stated that AoC was a WoW killer. Why presume this, when the sys. requirements and the M-rating would automaticaly preclude it? At best, it would be the tip of the spear in a serious decline in WoW and, again, if you claim that any MMO title was released perfectly, then you just weren't there. Don't forget that even CB testers don't see the newest of the new content, as it's refered to as 'in development', but it's tested by the dev's and most of the original, handpicked, Alpha team. Even after a launch the once beta servers, that are now test servers, only see stuff that has been already worked on for months. So really, who else but Funcom knows the real state of the game as of today? |
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| * Life is not black or white, it's shades of grey. But, at it's best/worst, it hints at 32bit color. -Me (a.k.a. RuthlessTimes) * I do not need to know how to make a better game than you. I just need to know how to cancel my subscription. -Antarious(a slight misquote but the sentiment remains) |
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MoLoK_ 3/31/08 12:48:18 AM
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Apprentice Member
Joined: 11/29/05 |
Originally posted by Tordak Oh if this was directed at my wow-ramblings I never ment wow-killer. I mean it as taking a couple of 100.000 players from players who have or are playing World of Warcraft. Not millions. Remember, wow is still growing by a couple of million subscribers/year. And if this is not Funcom's plan, why then make everything so similar to World of Warcraft? Funcom needs subscribers, the vast majority of AoC's future customers will have played WoW at some point in their lives. Thats what im saying. And thats also why I say that AoC must have a smooth and succesful start. Otherwise not many will stay with it. |
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Xasapis 3/31/08 1:19:48 AM
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Apprentice Member
Joined: 1/12/07 |
To MoLoK_ :
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Antarious 3/31/08 1:31:00 AM
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Elite Member
Joined: 10/14/05 |
If all MMO's were delayed until they were ready to launch.. we wouldn't have had any MMO's to play yet.... |
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| "We already have two operating MMOs. We launched a game called Ultima Online in 1997. It's still got hundreds of thousands of subscribers. Then there's Dark Age of Camelot, we also have a situation where we have well over 100,000 subscribers." -Frank Gibeau of Electronic Arts. Does it seem odd that UO has more subscribers than the best RvR game on the market? |
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eugam 3/31/08 1:35:09 AM
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Advanced Member
Joined: 3/15/07
Something must have happened to the gene pool lately... |
ROFL
<--- Look at the list of games and check their forums. You wont find any forum without a WOW comparison. Well, except D&L maybe :D |
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Terranah 3/31/08 1:38:29 AM
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Elite Member
Joined: 7/03/04 |
The game should not be released with ugly female avatars. Even if they are topless. I suppose we could put helmets over there heads...the equivalent of a brown paper bag.
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marmag 3/31/08 2:13:52 AM
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