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Daffid011 3/21/08 2:26:58 AM
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Elite Member
Joined: 1/03/04 |
Originally posted by Darean002 Please do not come to these forums and get all preachy like some G** D*** reformed smoker. Fine, you gave up and went back to SWG. Good for you, but we all know that SOE gave you and the other vets a great big F-You and kicked you all to the curb in favor of their imaginary new subscriber base that never showed up.
Now please don't come here and get all moral about anyone not tossing in the towel and just accepting SWG. You sold out, fine, but don't turn into some history revisionist hipocrite just so you don't feel guilty for empowering SOE with your subscription money. Your preachy sig shows just how far people have to go to feel ok with their choice to go back to that game and also lends support that your story is purely made up B***SH** so you can 'educate' the vets.
The fact is SOE has never tried to mend bridges with the angry vets they screwed over, let alone change their business practices so there is no reason for anyone to return kind favor to SOE. |
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Gishgeron 3/21/08 2:32:38 AM
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Apprentice Member
Joined: 3/05/07 |
I don't understand why we need so much fiction in all of this.
Nothing in the OP is backed by empirical evidence. Nothing ever suggested by sub numbers is backed by empirical evidence. In fact.....SOE is very tight-lipped about everything SWG in general...and so is LA.
That said.......
The existence OF this desire to be tight-lipped suggests a far different outcome than what is being suggested. Also, while they has=ve always been a headache partner to work with, LA has not shown this level of "Iron-Fist" control over other outside developers regarding game MECHANICS. Oh sure, they iron-fist the lore....even what section of lore history is being used. Never mechanics.....LA is a design outlet, after all. When they contract others to create their ideals they have shown more often than not to allow most of the system control in the hands of the team in question. They DO have a certain way they want the IP portrayed.
But none of this is factual in ANY shape, and I do not see the intelligence in anyone suggesting we approach this as though it were. The OP has opinion he formed based on how he read some things. I'm not sure when it was that he forgot that said opinion could never be fact (an ideal which is supported by both SOE and LA's continued silence) but it happened. All we have to go on factually is that SOE HAS accepted responsibility on multiple occasions for the NGE. I'm no mind-reader...but I don't know of many companies which take a PR shot like that just to save some BS dictator IP lord. In fact.....corporate history tells me that, when given the choice, major corporations will pass that buck as hard and fast as they can.
The public, after all, is what gives them an existence at all. Very literally....if the public stop believing in them, they cease to exist. I fully believe SOE did what they did, and I think they tried to own up to it and admit a wrong. Granted, they still haven't QUITE figured out just what that wrong was....but I think they knew they did something bad and chose to accept full blame. No major company does that for another one....not unless they are about to be bought out by the other company in question, thus rendering any former public opinion of them null and void. |
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maluis 3/21/08 2:42:56 AM
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Novice Member
Joined: 1/08/07 |
Do you think SOE or LEC care about what has happened to their game. No they don't, because they made money on it for sure. Got back the development cost and some. All they need to do now is make the min to pay for servers and limited staff to look after it. Are they going to listen to the fan base, maybe if they wanted the best for their product. We all know they don't listen, as you can see how SWG has turned out. 250k+ popluation down to maybe 50k what a kick in the ass that is. Who is too blame for it, who will put their hand up and say it was all my idea.....no one will All they are interested in is making money for thier company. How to hurt them, as others have done stop buying their products and cancelling accounts to their games. I'm sure that will get someone's attention sooner or later. |
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salvaje 3/21/08 7:47:42 AM
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Elite Member
Joined: 10/01/07 |
Originally posted by iwantmyswg And no company that does something like the NGE should be allowed up off the mat and to survive. I've always said that I blame SOE and LEC both, though I throw more of my blame at SOE. Even if LEC handed them the design document for the NGE and told them to do it (which is not true), SOE still implimented it in a piss poor manner. Even today, 2 years on, the thing isn't even stable enough to call a beta.
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| I encourage everyone who doubts the word of those who reject the NGE to try it for themselves. http://tryswg.com Experience for yourself a combat system that doesn't work, a broken UI... |
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Dracis 3/21/08 8:24:29 AM
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Apprentice Member
Joined: 1/12/06
"Ideas are bulletproof" |
Originally posted by salvaje
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Dracis 3/21/08 8:33:25 AM
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Apprentice Member
Joined: 1/12/06
"Ideas are bulletproof" |
Originally posted by spikenogYes, we do want to make a profit, but it's not all about profits. You know it is possible to actually listen to your communities concerns and keep on developing with your initial goals. Look, I'll be honest, we're not a convential "indie" game developer either. We have a different business model than most. Unlike most developers, we don't want to pink slip half the employees once the major project is done. I've just gone out and spent $12K on servers because we got tired of dealing with hosting issues, not to mention hiring someone full time to run the servers. I wouldn't have spent all the money I have if I didn't hope to make some of it back, but it takes time, patience, and a little luck. At least our company isn't like half of them out there at the moment trying to start building an MMO from scratch, without any prior experience. Look at the Developer section on the site here once and a while and you'll see everyone and their brother thinks they have the next, newest, and best thing in the MMO genre. While we do want to make an MMO eventually, I'd rather concentrate on building quality games, a good community and a family of developers. After that, the rest should hopefully take care of itself. |
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salvaje 3/21/08 9:07:56 AM
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Elite Member
Joined: 10/01/07 |
I think companies like CCP are the future of the MMORPG, not bloated corporate behemoths like SOE, EA, or even Blizzard. EVE started small, and what they have done for the past 4 years is continually add to the sandbox, more ships, more stuff, more space, more gameplay systems, and the ultimate goal is to add avatars and a ground game (planetary control). As a consequence, their player base has also continually grown, even as other games of it's age and even newer have been declining. In the long run, a virtual world game, by it's persistence is going to be a viable, money making enterprise far longer than level gear grind treadmill type games. The industry is currently in the midst of a crash, something akin to the video game crash of 1983, which was caused by too many crappy games chasing a customer base that was increasingly tired of crappy games. The 1983 crash cleared out many publishers and console makers, some of which had been major players (such as Atari) , and the same thing is happening now. SOE, like Atari, was once THE dominant player in the market, and suddenly, found itself in a state of collapse. Right now world+dog is in the process of developing and/or releasing their very own spin on a WOW clone, and I believe all of them will fail at it, which will mean a massive exit of capital from the industry. Ultimately I think SOE will end up doing what Atari did, exiting the business or grabbing onto a niche. I'd be surprised if 5 years from now SOE was even in the PC MMO business, I expect if they remain at all (Sony could elect to sell them) they will only be publishing stuff for Sony consoles. The recent move to merge them with SCEI is the first step in that.
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| I encourage everyone who doubts the word of those who reject the NGE to try it for themselves. http://tryswg.com Experience for yourself a combat system that doesn't work, a broken UI... |
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hubertgrove 3/21/08 9:36:08 AM
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Novice Member
Joined: 4/06/07 |
Originally posted by Dracis Yes, that is an interesting question, one worthy of CLUEDO: Who killed SWG? In other words, who was it, high up in SOE or LA, who had a senior authority over SWG but was not actually likely to play | |