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 Thread (24 posts)
Szark  2/21/08 11:31:03 AM

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CCP has published EVE's Quarterly Economic Newsletter by their resident economist, Dr. Eyjólfur Guðmundsson.  The report details economic activities and trends for the fourth quarter of 2007.

The population of EVE grew sharply in Q4. This jump is attributed to the Trinity expansion and continued interest for EVE. By the end of 2007, there were 220,000 active subscribers representing 460,000 player characters—a 14% increase from the 192,000 subscribers on October 1st, 2007. The average number of characters per account fell from 2.2 at the end of Q3 to 2.04 at the end of Q4 2007. This is most likely due to the increased number of new subscribers that have not fully utilized their character options. Further growth is expected in subscriber numbers and thus characters as well. We therefore estimate that by the end of Q2 2008, we will have more than 250,000 subscribers representing 500,000+ characters in EVE.

EVE is a vast universe of more than 5000 solar systems distributed over 66 regions. Each region and each solar system is unique in terms of ore type combinations, quantities and distribution of agents. In such a vast environment where the risk and time cost of transportation between systems is significant, we decided to audit the movement of characters.

Read more here.

 
daemon  2/21/08 11:58:13 AM

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From all the things I''ve lost I miss my mind the most.

Sadly from those 250k payed accounts only half are real players cause most peeps seriously playing got 2-3 accounts and the rest are the old good gold farmers

 
apertotes  2/21/08 12:32:51 PM

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Originally posted by daemon

Sadly from those 250k payed accounts only half are real players cause most peeps seriously playing got 2-3 accounts and the rest are the old good gold farmers

 

buuuuuuuuuuuuuuuuuuuuuhhhh!!!! cry me a river...

 

get over it, EVE is a succesful game even though it has killed your dog, cat and unborn children.

 
daemon  2/21/08 1:54:09 PM

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From all the things I''ve lost I miss my mind the most.

Originally posted by apertotes

 

Originally posted by daemon

Sadly from those 250k payed accounts only half are real players cause most peeps seriously playing got 2-3 accounts and the rest are the old good gold farmers

 

buuuuuuuuuuuuuuuuuuuuuhhhh!!!! cry me a river...

 

get over it, EVE is a succesful game even though it has killed your dog, cat and unborn children.

i never said EVE is not a succesful game. 100k+ players is decent. i still play sometimes.

you seem like the crying fanboy here im affraid

 

 
Maurauder  2/21/08 4:22:13 PM

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I would also point out that for the multiple accounts that I have I do not pay for them with money but with in game ISK (credits/money). So CCP is not making any real work money off me or from the looks of their trading forum a lot of people.

With that said, this market report is the best to date. I did not really find anything that was not far from what I would perceive to be correct. Some of their conclusions are wrong but that is what makes it worth reading.

One thing of note. By capping the price of Tritanium with the NPC price of shuttles, CCP has done what they said they would not do. Directly interfear with the in game mechanics. I have (we have) watched over the last quarter in Eve the Dev's do this many times with stealth nerfs that are never listed in the patch notes. There were a LOT of changes in Trinity that had direct impact on the markets that never made it into this report.

When people post about these changes on the Official Eve Forums, those threads are locked, or even deleted in some cases. In one instance, it was called and exploit and they made a hot fix to patch it. What is needed is a third party website that allows people to post about this stuff so others can then decide for themselves what the real market picture is. An addition problem with this is that you are also not allowed to link to those other websites from the Eve forums. Total pain in the A$$.

 
eric_w66  2/21/08 4:52:49 PM

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I'm not suprised to see that *most* people in Eve are *not* participating in PvP. For all of the vaunted PvP-ness of Eve, its mostly a PvE game. JGE could learn a lot from these studies.

 
Phos  2/21/08 5:26:27 PM

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Originally posted by eric_w66
I'm not suprised to see that *most* people in Eve are *not* participating in PvP. For all of the vaunted PvP-ness of Eve, its mostly a PvE game. JGE could learn a lot from these studies.


No. It's a PvP game. The reason most people don't PvP is complicated. you should play it, you'll see.

AAH! A troll fire! Quick, pour some Kool-Aid on it!!!

eric_w66  2/21/08 11:16:50 PM

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I do... 2 accounts, and I almost always stick to empire space with my friends...

 

 
TGRa  2/22/08 2:38:33 AM

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seems that ccp will need to bring serios improvements and optimisation to mantaim this horde of players properly

 
admiralnlson  2/22/08 2:49:00 AM

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Originally posted by eric_w66

I'm not suprised to see that *most* people in Eve are *not* participating in PvP. For all of the vaunted PvP-ness of Eve, its mostly a PvE game. JGE could learn a lot from these studies.



rofl. There are more PvE players than PvP players in the MMO player population. The population in Eve reflects that too. That doesn't make Eve a PvE game.

In Guild Wars, although the game was very PvP-oriented, there was a lot of PvE players too.



Originally posted by TGRa

seems that ccp will need to bring serios improvements and optimisation to mantaim this horde of players properly



Eve's subscriptions have increased by 50% in the last year. So, no, CCP does not have to do anything besides what they are doing right now, i.e. rock.

---
Tried: 10+ MMOs
Currently playing : non-MMOs
Close-Beta testing: <cannot say>
Waiting for : <won't tell. I really don't want people from here to migrate on the game's forums. >

TGRa  2/22/08 6:29:01 AM