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 Thread (21 posts)
Amon_Amarth  2/13/08 6:34:37 AM

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DEATH IN FIRE

I've always been pretty interested in this game since I first heard about it. Actually first heard about it here on MMORPG.com. :) Then it was released.....boy, SO, so many negative comments and reviews on this site. Can't say I was surprised though, as it happens pretty much with every single MMO that gets released now days. Anything that gets hyped up, never seems good enough when it's released. Anyway, reading so many bad things about the game kinda put me off it. I dont normally let the opinions of others and reviewers effect my decision on whether or not I should buy a game, unless the game recieves a very low score or is bashed by many, many players of the game.

So I wasn't going to get it, but they have just released the official review of Potbs at IGN.com. They had some pretty good things to say about it. From what I have learnt there are no real helpful tutorials in the game. Seems it only teaches you the very basics of gameplay, then you have to learn all the rest from trial and error. This discourages many players from the game, they quit early and never get to experience the really great things later in the game. And seems like it gets a hell of a lot better as you go on and have learnt all there is. Got a very good score which I really wasn't expecting after checking all the threads about it here, so I have regained my interest in the game :) Everyone has their own opinion though. For all I know, I could end up hating it. Was considering EVE or Lineage 2, but seeing as this one also seems like a 'unique' MMO and is brand new, may have to give Potbs a whirl. If I get it, will post again and let ya know what I think. Thanks for reading. Not an original post I know, but just wanted to post some of my boring thoughts lol. :)

 
olddaddy  2/13/08 6:55:32 AM

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Most people on this forum have no clue about what this game is. This is a MMORPG with an endgame, similiar to playing the Civilization, Age of Empires, or any PBM game (I know you have those in Australia, some of the best PBM games were from there). This is not a sailing simulation, it is not an economic simulation, and it is not EVE.

The various sides battle it out to reach a victory point. Once one side reaches the victory conditions, the game ends, and the server resets to restart the game all over again. Your character, ships, and gold do NOT carry over into the reset game. Matter of fact, you will start at nada, just like an incoming noob player. Thus, that incoming noob does not have to worry about getting ganked on day one by a level 50. Your only advantage over the noob is in the knowledge that you have regarding how to play.

So, all that money that players pay to Chinese gold farmers, all that armor of nerdiness they raided for, that special sword of ultimate dragon slaying they crafted, do not exist in this game, because, if they did, they would all go into the ether at game end. At game end their is only one bragging right, that of winning. Your side either did it, or they didn't. End of story.

So, now tell me, how much money do you want to pay a Chinese gold farmer for something that wil not exist after endgame? And how many Chinese gold farmers want to accumulate a stash of gold that will vanish into the ether ware at endgame? 

Expect to see deep, deep, discounts as that victory point total climbs to endgame.

 

 

 

 
Amon_Amarth  2/13/08 7:02:04 AM

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DEATH IN FIRE

Thanks for the reply. :) So are you a player and fan of the game? Sorry, I found your post very interesting im just kinda confused. So you are saying there aren't many gold farmers, sellers etc in the game which is one of the good things about it? Sorry im kinda an MMO noob and probably sound stupid right now lol.

 
olddaddy  2/13/08 7:25:30 AM

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Originally posted by Amon_Amarth

Thanks for the reply. :) So are you a player and fan of the game? Sorry, I found your post very interesting im just kinda confused. So you are saying there aren't many gold farmers, sellers etc in the game which is one of the good things about it? Sorry im kinda an MMO noob and probably sound stupid right now lol.

 

Right now there are the gold sellers in the game, because most players don't realize what happens at server reset. In most MMORPGs there is no endgame, the game continues and expansions are released every couple of years to garner some more cash for the developers. Thus, the gold farmers, etc have a continuing income stream. Server reset interrupts that business model.

Basically, anyone that spends hundreds of dollars paying for gold, or power leveling services, is a fool. Unfortunately, there are presently plenty of people that have not thought that far ahead as to what happens when victory is achieved by a faction, and what server reset means. they are destined to learn the hard way.

I would say after one server reset occurs, you will see alot less gold farmers, power leveling services, being purchased.

 

 

 

 
wilson1225  2/13/08 7:59:31 AM

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The reset that happens after a nation wins only resets the port ownership and victory points.  You don't lose any characters, ships, gold, or anything else.

 
Vincenz  2/13/08 8:01:28 AM

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You would clearly lose resources, warehouses, and economic interests though.

 

Not to mention, if one Nation is so dominant that they run up 75% of the map...and all the ships, wealth, levels, and nationalities remain the same, it sounds to me like the same nation will just run up 70% ownership and sit around building ships forever and a day so they don't lose that stuff.

 

Just a HORRIBLE idea.

 
olddaddy  2/13/08 8:26:19 AM

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Originally posted by Vincenz

You would clearly lose resources, warehouses, and economic interests though.

 

Not to mention, if one Nation is so dominant that they run up 75% of the map...and all the ships, wealth, levels, and nationalities remain the same, it sounds to me like the same nation will just run up 70% ownership and sit around building ships forever and a day so they don't lose that stuff.

 

Just a HORRIBLE idea.

Agreed. The play by mail (PBM) business model was always total game reset once victory conditions had been obtained. If you read the EULA you do not own your character, ships, items, or anything, they do. They have the right to reset once victory conditions are met.

If, for example, Spain wins, and they do not reset, then Spain goes into the new game with a huge advantage, so why play anyone but Spain? The winning players may get to carry over a ship, or a certificate for a new ship, as a victory prize, but to hand them another game victory is absolutely assinine.

This is not the EVE/WOW business model, where the game goes on forever without end, and everyone gets to keep everything they accumulated based on time invested. This is a PvP wargame, with victory conditions, with the trappings of a MMORPG based on avatars and a rudimentary economics system.

 

 
mercader  2/13/08 8:41:24 AM

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Um no you don't lose anything when the game resets, levels remain the same and the warehouses in enemy land that may have been built remain, but you need to pay more taxes.

Nothing is lost, the pvp just resets.

 
olddaddy  2/13/08 8:45:44 AM

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Originally posted by mercader

Um no you don't lose anything when the game resets, levels remain the same and the warehouses in enemy land that may have been built remain, but you need to pay more taxes.

Nothing is lost, the pvp just resets.

You don't pay taxes on warehouses, you pay taxes on production. So, if your production remains in enemy hands, your cost to produce a ship goes up by about 40%. The winning side on the other hand will not have this penalty, and will be able to build ships cheaper, outproduce you, and out attrition you. They have a definate advantage in the new game.

That is the scenario you agree FLS should adopt?

 

 
Orphes  2/13/08 8:56:43 AM

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Jag har en som passar i melodifestivalen ocksÄ.

Originally posted by olddaddy   

Most people on this forum have no clue about what this game is.

 

I would safely bet that most of the current players of POTBS don't know that their characters will be reset.

 

How about providing some information, before the remaining subscribers also quit?

 
Neodis  2/13/08 9:10:01 AM

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Originally posted by olddaddy

Most people on this forum have no clue about what this game is. This is a MMORPG with an endgame, similiar to playing the Civilization, Age of Empires, or any PBM game (I know you have those in Australia, some of the best PBM games were from there). This is not a sailing simulation, it is not an economic simulation, and it is not EVE.

The various sides battle it out to reach a victory point. Once one side reaches the victory conditions, the game ends, and the server resets to restart the game all over again. Your character, ships, and gold do NOT carry over into the reset game. Matter of fact, you will start at nada, just like an incoming noob player. Thus, that incoming noob does not have to worry about getting ganked on day one by a level 50. Your only advantage over the noob is in the knowledge that you have regarding how to play.

Ummm no that is completely incorrect. When the war is "won" all that happens is that the ports go back to original ownership, the losing side gets a bit of a boost to help them the next round and the winners get a bonus for winning the map. NOTHING is lost like levels etc. You DO NOT have to start from scratch with a character and relevel. Right now there