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 Thread (131 posts)
salvaje  1/11/08 6:51:21 AM

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Criticism is not tolerated over there.  Especially if it's well written, analytical, and constructed as a good argument.

That is what got my forum accounts permabanned, and is why I am on the "cabal" watchlist.

Go to the SOE boards and post any critique of the game.  Watch the fanboi flames roll in.  See them be allowed to flame you with impunity.  Watch the post disappear as "nonconstructive".

 

Visit my blog at:

http://www.soesucks.net

I encourage everyone who doubts the word of those who reject the NGE to try it for themselves. http://tryswg.com

Experience for yourself a combat system that doesn't work, a broken UI...

NasherUK  1/11/08 6:56:36 AM

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Well, the reason no one likes SOE/Sony is because they treat their customers like dirt.  It's also the reason most of their games become deserted and fail after a couple of years.

if they don't want to listen to to the players then they get what they deserve :)

 
salvaje  1/11/08 9:33:25 AM

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Originally posted by NasherUK

Well, the reason no one likes SOE/Sony is because they treat their customers like dirt.  It's also the reason most of their games become deserted and fail after a couple of years.

if they don't want to listen to to the players then they get what they deserve :)

SOE runs their MMO business like a restaurant where they put things on the menu, change the menus without notice and after the order has been placed, not disclosing any of these changes to the customer, then delivering to their table whatever THEY thought the customer wanted to eat, not what the customer wanted.

A restaurant that operated like that would close the same day it opened.  SOE is closing as well, once cancellation at a time.

Visit my blog at:

http://www.soesucks.net

I encourage everyone who doubts the word of those who reject the NGE to try it for themselves. http://tryswg.com

Experience for yourself a combat system that doesn't work, a broken UI...

saay  1/12/08 11:12:16 AM

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Some people's ideas in this thread seem to be very off the mark. Many  Vets have returned, i cant put proof in front of your face unless you log into the game, but take my word, i know SWG has many faults, but it is improving. Secondly, forums stale?? Not to my knowledge, i use them regularly; theres all the usual stuff going on there. Oh, and yes, WE GET IT there arent as many players as there were pre-CU/CU, big deal.

The way i see it, from where they stand, the developers are doing the best job possible in adding content and new features,  fixing bugs etc instead of any large changes. I'd also like to reiterate SWG is NOT in the NGE now, we're a long way past that, i cant even list out the number of things that have been added/changed/tweaked sinces then.

 
Patricius  1/12/08 11:26:11 AM

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There is a big risk to invest time and money into  current  SWG.  Thats an result of a simple risk @ impact analysis, Its not doing economically  well and its possible  to be turned off  in near future so no point to subscribe or come back for vets.

 
saay  1/12/08 11:33:31 AM

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Originally posted by Patricius

There is a big risk to invest time and money into  current  SWG.  Thats an result simple Risk @ Impact analysis, Its not doing economically  well and its possible  to be turned off  in near future so no point to subscribe or come back for vets.

Wrong. what evidence do you have to proclaim that Swg is doing well "economically"? If SOE had any problems financially with SWG, it would have been shut down a while ago. I'll give you a couple of reasons why im pretty sure its not going anywhere to soon.

Firstly, recently we witnessed the addition of a couple of new developers/artists, not replacements, additions. Secondly with the numbers i see in SWG everyday, at least on my server, there's easily gotta be enough subscriptions to keep this game going especially as no TV etc advertising campaigns are eating into that. Numbers in game arent like pre-CU but they're nowhere near like it was in the NGE when it first hit. Infact a lot of the time numbers at times are fairly comparable to CU now i think about it.

 
Patricius  1/12/08 11:50:22 AM

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Originally posted by saay

 

Originally posted by Patricius

There is a big risk to invest time and money into  current  SWG.  Thats an result simple Risk @ Impact analysis, Its not doing economically  well and its possible  to be turned off  in near future so no point to subscribe or come back for vets.

Wrong. what evidence do you have to proclaim that Swg is doing well "economically"? If SOE had any problems financially with SWG, it would have been shut down a while ago. I'll give you a couple of reasons why im pretty sure its not going anywhere to soon.

 

Firstly, recently we witnessed the addition of a couple of new developers/artists, not replacements, additions. Secondly with the numbers i see in SWG everyday, at least on my server, there's easily gotta be enough subscriptions to keep this game going especially as no TV etc advertising campaigns are eating into that. Numbers in game arent like pre-CU but they're nowhere near like it was in the NGE when it first hit. Infact a lot of the time numbers at times are fairly comparable to CU now i think about it.

 

Evidence you provide is very subjective.   Could be your observation about you server is accurate but a generalization for it as general state of the game is not allowed by provided evidence.

 
saay  1/12/08 11:59:25 AM

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Fair enough Patricius, i play on a couple of servers, Chilastra and Europe-Chimaera, both have good populations, but i am, well aware that there are servers with low populations. This would lead me to say what ive said from the beggining that SWG has too many servers anyway, more than most games with much large populations. A server merge would definately be in order down to a reasonable number. Nevertheless, i still firmly believe upon the other points i made that SWG would have been shut down a while ago, if they problems were that bad.

 
Patricius  1/12/08 12:13:04 PM

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SWG isn't up for the profits   If  thats is SWG's purpose then you can call it healthy  or whatever.

If the goal of  recent patches/publishes was to lure in masses who enjoy an MMO game,  well this target was clearly missed.

 
saay  1/12/08 1:58:42 PM

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Originally posted by Patricius

SWG isn't up for the profits   If  thats is SWG's purpose then you can call it healthy  or whatever.

If the goal of  recent patches/publishes was to lure in masses who enjoy an MMO game,  well this target was clearly missed.

Im sorry if you cant appreciate the whole complex, diverse RE system, Beast Master/CH and collections, for me, they were by far teh best things to come out since expertise, add a lot of depth to the game, not to mention the new content added as well. Anywho it is still running and i bet you they are making a profit, the margin may not be as large as it was pre-NGE, but its still there.

 
Hozloff  1/12/08 11:37:11 PM