Trending Games | The Crew | Elder Scrolls Online | Lichdom: Battlemage | ArcheAge

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,844,846 Users Online:0
Games:732  Posts:6,221,896
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

News & Features Discussion  » Jumpgate Evolution: Developer Journal - AI

2 Pages 1 2 » Search
23 posts found
  Stradden

Managing Editor

Joined: 7/08/05
Posts: 6729

 
OP  11/19/07 9:53:43 AM#1

In this Developer Journal, Herman Peterscheck, the Lead Producer of the upcoming MMORPG, Jumpgate Evolution, takes the time to talk to us about AI for the space-based game.

I can distinctly remember this scene from 2010; and it is a most amazing moment in a Science Fiction movie, I find. Amazing not only because it shows some kind of sentience in a machine (we got plenty of that in 2001), but because of the response. Nobody knows why. When you consider how things in games work, that mantra comes up over and over again. Most things in games are the result of nobody knowing why. Why is that wonderful thing that happens when all the pieces come together and things just seem to work. It’s a moment we all work for. It’s a moment we all hope for. It’s what games are all about.

Let me back up a few paces and go over why we thought AI was necessary in Jumpgate Evolution. The obvious reason is that you need to have stuff for players to do. One of those things is to blow things up. In order for blowing those things up to be interesting they must behave in some kind of predictable or unpredictable way. They need to fly, shoot, miss, hit and vary in difficulty. All of this is pretty much expected at this point. But we wanted a bit more than that.

Read the whole thing here.

Cheers,
Jon Wood
Managing Editor
MMORPG.com

  Supermax

Novice Member

Joined: 8/03/03
Posts: 26

11/19/07 10:18:05 AM#2

This sounds pretty cool... especially if it also worked the other way around e.g. a player who wants to trade or mine should be able to hire NPC escorts to protect him against pirates or alien attacks.

  hactar

Novice Member

Joined: 8/09/06
Posts: 14

11/19/07 10:36:52 AM#3

The AI in mmorpgs so far has been horrid, the basic algorithm was spawn, fly to the player, shoot him. Even the original jumpgate used this algorithm.

If the new jumpgate creates proper AI this will be a real fun game, personally I cant wait to see it :)

  BadSpock

Elite Member

Joined: 8/21/04
Posts: 7699

Logic be damned!

11/19/07 10:47:46 AM#4

This does indeed sound impressive and interesting...

I think they read my Blog on my Trade Routes system.... jk

A MMO where the AI creates its own goals and objectives, then allows the player to have a fundamental impact on those goals/objectives is already well on its way to being the most dynamic and interactive MMO ever created... I hope they aren't just 'tooting their own horn' and the example given in the interview is a serious probability

 

Now Playing:
Looking Towards: Destiny

  Supermax

Novice Member

Joined: 8/03/03
Posts: 26

11/19/07 11:14:31 AM#5

I just hope the NPCs won't be using any non-standard ship configurations (e.g. oversized engines or shields) to cover a poor implementation.

I'd also like to know if there will be NPC-only ships (apart from aliens), and if the AI can be tweaked enough to be useful for RP events, removing the need to "man" those vessels with GM staff.

  Leemebe

Novice Member

Joined: 6/09/06
Posts: 17

11/19/07 11:54:56 AM#6

What about AI and a players faction with it? I would think that faction would have some play in how the AI would react with a player. Would an AI cargo ship call for help from a player that had bad faction with it's company, or fire at the player once he/she arrived on the scene? Would an AI cargo ship give a bigger reward to a player that helped?

I really have high hopes for this game. I was in the orginal Jump Gate beta, and the DEV team was always around asking players how they like this or that. They even took suggestions from players and acted on it.

The problem with MMORPG's is that most of their own staff, don't even play their game. I know that this wasn't the case with the orginal Jump Gate.

  brezel

Novice Member

Joined: 11/25/06
Posts: 208

bakes since 1879.

11/19/07 7:20:40 PM#7

"The final step in this experience is to communicate the state to the players. For example, when a hauler is docking, having a nice sound play that it’s requesting permission to dock. If a hauler is under attack have it radio you for help and ask for it".

 

in EVE online we have a similar NPC system but most in time the NPC´s are just a useless "phenomenon" - you see NPC haulers and traders docking out from a station but you dont know where they are flying to. at the stargates you see only a few times one of em, most in time there are only police ships who patrolling arround there.

it´s a cool feature to let the players interact more with the NPC´s

  boognish75

Novice Member

Joined: 8/21/04
Posts: 1551

People take mmo''s way to seriously

11/19/07 8:35:25 PM#8

Is this going to be a new jumpgate, or a revamp on the old jumpgate, if it will be brand apnking new, i will look forward to playing it.

playing eq2 and two worlds

  raykor

Apprentice Member

Joined: 11/28/05
Posts: 326

11/19/07 11:12:53 PM#9
Originally posted by boognish75

Is this going to be a new jumpgate, or a revamp on the old jumpgate, if it will be brand apnking new, i will look forward to playing it.


The following is from an interview with their new Community Manager, Nicole Hamlett: "There is a bit of a misconception that it's an expansion to the original Jumpgate. The JGE team is actually creating a new game entirely."

  deugemiet

Apprentice Member

Joined: 5/10/05
Posts: 84

11/20/07 4:01:14 AM#10

When you play a new game you always compare it with similar games.

In my case it was 'mankind' (arround 2000) and 'eve-online'. But honestly the only feeling i got  with the old  Jumpgate was 'this looks like space invaders'...

So i hope that they are able now to create a better feeling. The graphics are exellent...if they're not artistic images only...

  DevilHawk

Novice Member

Joined: 7/27/04
Posts: 176

11/20/07 10:25:09 AM#11

Originally posted by deugemiet

When you play a new game you always compare it with similar games.

In my case it was 'mankind' (arround 2000) and 'eve-online'. But honestly the only feeling i got  with the old  Jumpgate was 'this looks like space invaders'...

So i hope that they are able now to create a better feeling. The graphics are exellent...if they're not artistic images only...

 

The classic  Jump Gate was far from anything like Space Invaders. The game was centered, almost exclusively arround players. If a station needed certain materials to make something, it was up to the players to figure it out, it was up to the players to set up convoy transports (thank you MACK), and it was up to the players to keep these convoys safe from other players.

Unfortunately, this sounds great on paper, but when actually implemented.. it creates alot of downtime for other things, such as pvp. You lose your ship, you get another. but unfortunately your docked at say... Quantar Core, in a Solrain ship that cant use any of the engines that are there. (example only) So you are stuck at that station until you get help with a delivery, because... that station is understocked at the moment.

Now, ND did fix this situation through some patches, however... this type of scene did play out at one point for almost everyone who played the game.

By adding AI as they are stating, they will be creating a fascinating tool for not only the devs, but for the player base as well. Not to mention, that by doing this, they have given some of the shadier members of the community, more targets =),

And for gods sake, enough with the Eve comparisons! Jump Gate existed well before Eve, and is a fly by wire (twitch skill) space simulation. NOT A POINT AND CLICK. Its like comparing Halo3 with Command & Conquer  FFS. Jump Gate is not just a point and click rts.. it is a full, ACTUAL SKILL REQUIRED pilot simulation, with economics, stations, player interaction and more... added in.

I am sooooo looking forward to Jump Gate Evolution.

  Supermax

Novice Member

Joined: 8/03/03
Posts: 26

11/20/07 10:53:59 AM#12

Originally posted by deugemiet

But honestly the only feeling i got  with the old  Jumpgate was 'this looks like space invaders'...

Admittedly, Jumpgate never excelled with its graphics, not even back in 2001.

But nor did the original "Elite", and yet this classic provided tens if not hundreds hours of fun for me.

Despite the ever growing MMOG market, Jumpgate is still pretty much unique. I believe that is part of why it has survived against all odds.

I just hope they keep the first-person cockpit view.

  Digna

Hard Core Member

Joined: 11/19/05
Posts: 2013

The pen is mightier than the sword if the sword is very short, and the pen is very sharp.

11/20/07 11:22:45 AM#13
Originally posted by Stradden

In this Developer Journal, Herman Peterscheck, the Lead Producer of the upcoming MMORPG, Jumpgate Evolution, takes the time to talk to us about AI for the space-based game.

SAL-9000: “Will I dream?”

Dr. Chandra: “Of course you will. All intelligent beings dream. Nobody knows why.”

I can distinctly remember this scene from 2010; and it is a most amazing moment in a Science Fiction movie, I find. ...

It's Hal-9000.

 

 

  maddbomber83

Novice Member

Joined: 8/20/07
Posts: 423

11/20/07 2:26:50 PM#14

Originally posted by DevilHawk

And for gods sake, enough with the Eve comparisons! Jump Gate existed well before Eve, and is a fly by wire (twitch skill) space simulation. NOT A POINT AND CLICK. Its like comparing Halo3 with Command & Conquer  FFS. Jump Gate is not just a point and click rts.. it is a full, ACTUAL SKILL REQUIRED pilot simulation, with economics, stations, player interaction and more... added in.

I am sooooo looking forward to Jump Gate Evolution.


Some quick comments.

/flame on

Why does a game have to exist prior to another game to compare?  It doesn't matter who came first.  If their are similar aspects then compare away.  It is very hard not to compare one MMO Space Game to another MMO Space Game.

Additionally, the NPC interactions are the only thing I'm looking forward to in this game as Eve is very player interaction based.  If I could have both, I would be VERY happy (I'm a Mission Runner / PVP Combat Pilot)

Second, your comment about Actual Skill Required is very odd.  If I recall, Command and Conquer required a good deal of strategy and understanding of the game to be good at.  Just as Halo requires fast reflexes (twitch) and understanding of the game to be good at.  Both games require skills from the other game as well.  (C&C would need fast reactions to changing environments, and Halo would need some degree of strategy).

To imply that because a game is not "Twitch" based it requires no actual skill, is the same as saying that a game that is "Twitch" based requires no actual strategy.  Both statements are clearly false.

/flame off

To throw another comparison.  I am hoping for combat akin to Allegiance.  If I could have EVE economy and PVP, Jumpgate Evolutions NPC interactions and AI (as advertised), and Allegiance's combat system. . .  How can I buy a lifetime subscription?

 

  Eraser55

Apprentice Member

Joined: 8/05/04
Posts: 144

11/20/07 4:15:45 PM#15

EvE pvp, whats that?  I played the game.. but didnt see this exciting element, yes I was blasted away by another players but I didnt even got the chanse to look up my counter attack in the menu.

 

 

My cool sig: Turrets suck.

  Lobotomist

Hard Core Member

Joined: 5/20/07
Posts: 4808

I got so much trouble on my mind Refuse to lose.

11/21/07 2:23:23 AM#16

THIS IS EXACTLY THE THING MISSING FROM EVE!!!!

 

Good work guys, and i really hope you manage to pull this one out

  eRAZOR2007

Novice Member

Joined: 8/15/05
Posts: 71

11/21/07 2:42:25 AM#17

Sounds interesting. I really hope they can pull it off. Must be an overwhelming task take on the might Eve.

  Supermax

Novice Member

Joined: 8/03/03
Posts: 26

11/21/07 3:11:01 AM#18

Netdevil has clearly stated somewhere that JG doesn't want to compete with EvE. And it doesn't need to, either. It is still quite unique in its niche, and thats what they are probably building upon rather than trying to become an "EvE Killer" (which would require much much more resources).

  NDHermann

Novice Member

Joined: 5/27/07
Posts: 6

11/22/07 8:32:14 PM#19

I'm ordinarily not a nit-picker, but I actually looked at this a lot because I thought it was HAL as well.. turns out I remembered wrong as is noted here:

http://en.wikipedia.org/wiki/HAL_9000#SAL_9000

In the movie it sounds like this: http://www.palantir.net/2001/tma1/wav/dream.wav which confused the hell out of me. I found a reference here: http://www.imdb.com/title/tt0086837/quotes which shows it both ways in what I'm assuming is from the script. The "I don't know" reply is in the movie (I think), but it didn't suit my puposes so I used to other one instead. I'm glad to see you read so closely, but that is my defense such as it is .

Just to let you know that I did try and be accurate :)

Hermann

  NDHermann

Novice Member

Joined: 5/27/07
Posts: 6

11/22/07 8:44:30 PM#20

Originally posted by DevilHawk

 

 

The classic  Jump Gate was far from anything like Space Invaders. The game was centered, almost exclusively arround players. If a station needed certain materials to make something, it was up to the players to figure it out, it was up to the players to set up convoy transports (thank you MACK), and it was up to the players to keep these convoys safe from other players.

Unfortunately, this sounds great on paper, but when actually implemented.. it creates alot of downtime for other things, such as pvp. You lose your ship, you get another. but unfortunately your docked at say... Quantar Core, in a Solrain ship that cant use any of the engines that are there. (example only) So you are stuck at that station until you get help with a delivery, because... that station is understocked at the moment.

This is one of the things we decided to change, actually. Losing stuff is not very fun especially when you spend a ton of time getting it... and even though it may be a good way to take items out of the economy, and it seems realistic, it's not a very user friendly way of doing it. The trick is to make the players feel they have influence and meaning - that is give a reason to haul stuff back and forth - without causing most of them to become frustrated and quit when they lose items and get stuck. When deciding between "Wow. That seemed real but it sucked. I'm quitting" and "Wow, that's not very real, but pretty fun, I'm staying" it's easy to pick which leads to success .

Hermann

2 Pages 1 2 » Search