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chriswsm
Novice Member
Joined: 3/07/04
Never make anything idiot proof as someone will make a better idiot. |
11/10/07 3:36:01 PM#41
I am wondering if they have set up a second EU server yet? Rumour has it that it will take a little longer.
My reason for asking is that Assasing Creed is out on the PS3 Friday and methinks I might be occupied with that for some considerable time. General British needs to look after the British Played or Beta'd: UO / DAOC / Horizons / EQ2 / DDO / EVE / Archlord / PirateKingsOnline / Tabula Rasa / LOTRO / AOC / Champions / Darkfall / Mortal Online / DCUO / Rift / |
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mehhem
Novice Member
Joined: 11/13/05
Sick of the crap on the radio? Try ETN.fm or party107.com |
11/10/07 9:15:26 PM#42
Originally posted by A_Train Its too late for beta testers. Try and not be so dense... |
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11/10/07 9:20:34 PM#43
Originally posted by mehhemIf you've only experienced the beta, you havn't experienced the game.
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11/10/07 9:35:03 PM#44
Originally posted by Wharg0ul I have to agree. No matter what you think of the game or any game, saying "Too little too late" at launch is pretty ... (nice word)... silly. MMOs Played: EQ 1&2, DAoC, SWG, Planetside, WoW, GW, CoX, DDO, EVE, Vanguard, TR |
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11/12/07 12:43:02 AM#45
While it can be true saying too little too late at launch might be considered a little hasty, I bring Vanguard of an example of where this was also true. There were many issues to be dealt with in that game that the beta players kept going over and over. By the time these issues were dealt with post launch the game had allready cratered and the original company went under. It was only Sony's deep pockets that kept the doors open. Its still not the game for me and I will likely never play it again but at least it is a game that someone can play now. For the most part the bones of a game are deeply entrenched by the end of beta. If you get a chance to play any length of time at the end of any beta you can pretty much tell where a game has been, where its going and if it will be any good(in a personal opinion sort of way). There will be no major revisions at launch and no major game changes only minor tweaks and updates and content patches. The only game that I know of that has survived a major revision post release is SWG and I dont even know how well its doing other than simply surviving. So in short if the capacity for a type of content does not exist by the end of beta it will A) probaby never exist in the future or B) wont happen untill a major expansion pack comes out - which is usually at least one year after release. So with all that said and done it is in fact possible to say too little too late at launch as the fact that post launch the dev teams just wont have the time to add anything significant to the game for a minimum of 3 months and by then most people will be bored enough to go on to the next new flavor of the quarter.
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11/12/07 12:44:43 AM#46
Originally posted by Wharg0ul
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Anofalye
Apprentice Member
Joined: 11/19/03
The enemy is so dumb! They believe that WE are the enemy! - A famous orc commander. |
11/12/07 5:03:16 PM#47
So, how is the endgame?
I am trying to find a game to play atm, but with MMO, never again a game that end's poorly. Raiding, no thanks. RvR, no thanks. Soul-Eating that is worser then a togamashi, no thanks. (Gamespot are such noobs to think that the soul-eating is hardcore, it is a foreign gameplay, not hardcore at all, it is even rather easy, but I don't feel like playing EAT & DRINKS concept, it was removed from early RPGs for a good reason, and folks at Gamespot seems to think that EATING is hardcore...freaking noobs)
If I commit myself to a game, I want to know I will be happy if I "end it", or if I "stop before ending it". Not that I will find a wall and a new foreign gameplay ruins everything.
So, how is endgame? (Lack of endgame is acceptable and wouldn't ruin the game) - "If I understand you well, you are telling me until next time. " - René Levesque about the denial NO on the poll to his dream, project and goal. (Free translation) |
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11/12/07 5:36:20 PM#48
Not much info on it right now. I think everyone pretty much agrees that there isn't one for now. The impression I get is that people are just having fun shooting stuff up in the developed areas. I'm going to play through to the end and have fun. If there's no end game then I treat it as a standard solo fps/adventure and cancel my sub. No biggie, and I don't have to spend months whining about there being no end game. Play while it's fun, stop when it isn't. MMOs Played: EQ 1&2, DAoC, SWG, Planetside, WoW, GW, CoX, DDO, EVE, Vanguard, TR |
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11/12/07 10:17:32 PM#49
Been playing the beta and seen most of the new things... It seems a lot better now but still misses the "hardcore feel" that you fight for a cause. It`s a bit shallow sometimes. Quests need more variety and not quantity. People who like to have some fun after a job and dont look for a deep game should like this "shoot em up" game. |
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Anofalye
Apprentice Member
Joined: 11/19/03
The enemy is so dumb! They believe that WE are the enemy! - A famous orc commander. |
11/12/07 11:04:35 PM#50
Originally posted by Dreadlich I wish I could just take that state of mind, but it doesn't work that way for me. No endgame is fine. If a weak/good endgame is planned, I need to know before I join up.
My eldorado matters a LOT. When I am done with a game, I want to smile and be happy, which is not the case about EQ, EQ2, WoW and most MMOs out there. I want an happy ending/neverending. - "If I understand you well, you are telling me until next time. " - René Levesque about the denial NO on the poll to his dream, project and goal. (Free translation) |
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11/13/07 3:10:01 AM#51
Originally posted by AnofalyeMan, I want a "happy ending" from a game too. I'd play it every day... From the horses mouth: http://www.rgtr.com/community/community_news/elder_game.html The biggest key for the endgame will be the clan warfare. If the PVP model succeeds, this game takes on a whole new life at 50. PAUs sound cool too. MMOs Played: EQ 1&2, DAoC, SWG, Planetside, WoW, GW, CoX, DDO, EVE, Vanguard, TR |
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11/13/07 7:51:41 AM#52
comparing with WoW TR is much better in terms of variety and all... |
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11/13/07 12:21:15 PM#53
Originally posted by mikevrk Been there, seen that... Classes need a bit more diversity(as for example anarchy online) and the system is a bit too shallow. The game needs some clan controlled territory or something. |
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11/13/07 2:50:39 PM#54
Originally posted by Huli22Clan warfare is one of the primary things planned for endgame play. The classes are diverse as any other game. I'll agree their skill sets are shallow. This is an intentional design choice though. The whole dynamic of combat is that it's fast paced and they don't want you to be mashing hotkeys the whole fight. Back to clan wars... since you and many others would rather criticize than research, I'll quote the lead developer Paul Sage for you:
MMOs Played: EQ 1&2, DAoC, SWG, Planetside, WoW, GW, CoX, DDO, EVE, Vanguard, TR |
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11/16/07 4:02:53 AM#55
Originally posted by Anofalye Nonexistant They are hoping that, once you've hit lvl50 and completed all the content, that you will happilly roll a new toon and start all over again. neat, huh? |
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