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11/02/07 5:17:44 PM#41
I know EA gets the SOE rap sometimes (being called Evil, ruins games, etc...) But, this year HAS seen a massive turn around in their strategies... New and unique IP's for games (Deadspace) instead of the "Another sequel" Big steps in the MMO field (Mythic..Step 1....Bioware. Step 2) And now, not releasing a game for money only...what a concept...that a few companies I will not mention here, should have also followed... I for one...will be watching EA a little closer...more of a lean mean MMO, unique IP machine... Cheers! |
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11/02/07 5:27:59 PM#42
Soo..does this mean more beta time? Heh well sucks its been moved but hope its worth the wait...hope they dont move it again. |
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11/02/07 7:58:36 PM#43
Originally posted by elvenangelA good sensible post with some facts included unlike some of the conspiracy theorists in this thread..gnashing their teeth and grabbing at straws to substantiate their claims. What ends up being WRONG with most betas I have participated in over the years are those beta testers that feel "entitled" and spend most of their time having tantrums to get their own way...or else ..Ie: "I won't buy your game if you don't do exactly what I want"..........seen it too many times. Its too bad that the beta tester choosing process wasn't more efficient....weeding out those harmful elements that drag everything down and try to impede progress and new ideas that could potentially make the current game being tested, a wonder to behold and play. Thanks for your imput Elven...much the way I see things. :) Cend
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11/02/07 8:09:41 PM#44
Actually the orcs, dwarves and elves ideas were spawned way back in the 1940's by a man named Tolkien.....if we want to get picky about details.... Wow is not the Holy Grail despite some of you that think so. They have copied everything from their predecessors and more. Five year old machines can run their software because their software isn't as detailed or complicated as some games out today. Cartoony style works for most machines. I have played Wow...two attempts.....still came to the same conclusion that game isn't for me....not challenging enough. BUT its a very good game if you are new to MMOs and want to cut your gaming teeth on something, hence the millions of first timers and casual gamers that play it. Please don't try to tell the rest of us that have been gaming for YEARS online...that Wow invented the wheel..its just not so....hehehe
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11/02/07 8:16:54 PM#45
Originally posted by dreamer05Quoted for truth! Huzzah!! hehe Cend
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11/02/07 8:21:36 PM#46
Originally posted by Riot55And have to listen to the backlash of gamers howling that they are paying to play beta? Not lol. Been there done that ..threw away the t-shirt. Lets for once encourage finished game products, not half-assed bungled, buggy unplayable disappointments.....I think you all know what I am referring to..no names mentioned.
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11/02/07 8:31:59 PM#47
Originally posted by ZoomzooActually in any GOOD game, the Devs are able to listen and take note of constructive criticism, and do something about it... So I read that Mark Jacobs got feedback from his boss ..the Publisher..the guy that counts the beans, that they are allowed some more time to add things in that might be needed or buff things up that might be needed. Is there something wrong with that picture? I don't think there is to be quite honest. But obviously Zoom you know much better than these develloppers how to make a game..and certainly more than EA/Mythic put together...so I am gonna nominate you to be the Director in Charge of Warhammer. You bettter do a damn good job or I won't be buying your game! mmm kay? Cend |
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11/02/07 8:45:13 PM#48
Originally posted by MaeEyeI won't agree that ANY game is too big to flop...it can happen and has happened..this year. If they need to push it back and the bean counters have enough faith in the game's potential..ie they are opening the purse strings to allow it...then I wouldn't be complaining about a later release. Matter of fact, that gives that many more of us a chance at the beta and I really want in ...hehehe You guys need to stop with the doom and gloom, it sounds like they are putting their shoulders to the grind, allow them the time they need. Our impatience to play is not going to help that project succeed. Cend |
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11/02/07 8:52:09 PM#49
Originally posted by MartieThe facts are the facts whether you wish to accept them or not........another "Wow is the Holy Grail" ...tee hee. There is no life..only Wow..there are no facts only Wow no other online games existed before Wow!...sing that song!! *wink* hehehe Cend
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LouiseK
Apprentice Member
Joined: 6/04/07
Im sorry, i cant help it - Im socially retarded. |
11/03/07 12:04:32 PM#50
I think its a really good idea, i completely agree that adding on another couple of years if needs be is so much better than rushing out an unfinished product. Presuming they are geniune that is. If the delay is not for the reasons given and what we get is the typical release that still needs tweeking i think people are going to be really really unforgiving.
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11/03/07 1:01:34 PM#51
Originally posted by Cendharia a loyal employee of, and paid evangelist for, EA. |
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11/03/07 3:05:07 PM#52
I wish WAR all the best. However, I'm really glad that my favourite game, Eve Online, has an outstanding team of devs and a fantastic leader - it gives me confidence in them. They communicate on the forums regularly, and they have superb vision for their game. You feel your game is in good hands.
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11/03/07 4:10:16 PM#53
It is what it is Was this expected? In the MMORPG Genre the best to be expected would be a little or no lag, few bugs, good gameplay, alot of content, nice graphics, active community, good storyline, and some pvp element. The only real reason someone would be dissappointed in the release date being pushed back is that their life is either rather uneventful/uninteresting or they do not seek out adventure/excitement amongst lifes compexities. My mom had a saying, "If your bored alot, you must be boring company". As far as the Vanguard factor is concerned: I think MMOGs are going to improve iteratively, and that's a good thing -- too many changes, too quickly, in a new genre can be dangerous, especially considering what it takes to build one of these games ... I know other MMOG developers disagree and feel we need paradigm shifts every few years (and perhaps want to be credited for these leaps). But look where it's gotten us ... we have 30 million dollar flops that hurt us ALL, making it harder for even experienced developers to get the funding they need, and incredibly tough on the newer developer. It's just too early to experiment in major ways ... let's get a few more hits out first and prove this genre as viable long term, ok?"
I played Mythic's initial success Dark Age of Camelot and being the first player in the world to hit rank 5 in Realm Points I gained some noteriety as well (Ninpo, Albion Scout, Merlin Server). Simply said, if WAR runs as smoothly as DAoC did during its beta and after release, and the RvR element they are boasting about, delivers, I cannot see how it could fail. Oh btw Pie>Cake anyday |
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FreedomBlade
Novice Member
Joined: 3/03/06
Let put an end to the endless shitty EQ clones once and for all. Click on my Siggy! |
11/03/07 4:37:10 PM#54
Oh what a shame. Not. WAR is adding nothing new to the MMO scene. It is just another WOW.
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11/03/07 8:46:26 PM#55
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11/03/07 10:36:20 PM#56
I'm all for a delay if they put WAR! into Warhammer Online and not pointless RvR or a zone snorefest. I say make it a all out land War with city/town takeovers. |
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11/06/07 9:25:15 PM#57
Well actually its pretty good that they pushed it back. It means that when it does come out, it will have less bugs and crap for people to complain about. Think of it like sex lol. The longer you put it off, the better it feels in the end The longer they put off WAR, the more people will wanna play it and when it finally gets released then BAM! It turns out to be so good that people give up their social lives and jobs just to be with it. |
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11/07/07 10:46:47 PM#58
to paraphrase "weve come to realize that the feature were banking on with this game, RVR, is a complete and utter disaster that brings absolutly nothing new or compelling to this genre. today weve officially entered panic mode". |
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11/08/07 8:15:13 AM#59
I don't know if it's a complete and utter disaster, but I've heard for several beta testers that it wasn't remotely up to the standards it should have been. I wouldn't doubt that when the beta opens again with the new phase, that there will be significant changes. For one, apparently the entire tier system feels more like a singleplayer experience then a realm wide push for dominance. We'll just have to wait and see. |
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11/09/07 1:02:46 AM#60
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