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Kyleran
Elite Member
Joined: 9/13/06
A simple truth-"What people want and what is good for an mmo is not always the same thing"-mrw0lf |
10/20/07 9:23:21 AM#41
Originally posted by Ramzeppelin Star Trek is certainly a household name, but it popularity is waning. I'd venture a guess and say that for most people under 25 there is very little fondness for the franchise. I know none of my children (ages 14-23) care a whit about Star Trek, and think its the province of old geeks like their father.
Say what you will about younger players, they are part of the market too (a big part) and I don't see a Star Trek MMO ever being anything but a niche game for older players.... And if this game sees the light of day before Fall of 2010 I'll be really surprised.
"Just because you aren't paying doesn't mean it's not PTW." - Amaranthar |
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10/20/07 11:31:35 AM#42
Originally posted by Kyleran
Well, you never know. If they pair it with a really good movie or new series, it might take off. If somebody asked me four years ago what were the chances of a Battlestar Galactica remake appealing to a mass audience, I would have laughed in their face. Now there is some chatter about turning that IP into a MMORPG as well. Personally, if I was a developer looking to make a quick buck from an IP, I would go for Heroes... ~nox
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10/21/07 1:44:42 AM#43
I had high hopes for this game. Two tries at the closed beta eventually paid off, but I was quickly disappointed once I got in. Gamer / Semi-Important Person / Definitely More Important Than You / Wanna Fight About It? Now Playing: Games, More Games, A Few Games You Don't Play, Do You Really Care What I Play? |
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10/21/07 1:47:18 AM#44
Yeah I have to go with that, I'm kind of sad about this going on hold. I never even managed to make it into beta after a lot of trying. So by the looks of it I won't get a chance to even try it for quite a while.
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10/21/07 7:07:46 AM#45
Originally posted by toastngravy
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ariwins
Novice Member
Joined: 2/07/07
Current MMO''s pale in comparison to the glory days of MUDs. |
10/21/07 7:24:37 AM#46
That's not mean. Frankly, I would have told him that he was one of the lucky few who didn't get in. |
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10/21/07 7:28:28 AM#47
If G&H still needed more polish before it launched (and it did - I was in the beta and they needed to get, at bare minimum, server stability up to scratch) despite being feature complete, then I have to think that any opportunity for G&H to rise again is going to be limited by that required polish. Add to that the focus on the Perpetual middleware apps and the focus on STO throughout 2008 (at least, maybe 2008 and 2009 for a 2010 launch is more realistic for STO) then the idea that PE can go back to G&H and pick up where they left off is a bit laughable. Could you imagine G&H launching post 2010 if all they did was polish the game up? By 2010, Vista / DirectX 10 is going to probably the standard (if not something higher - DX11? DX12?), so G&H is going to need new graphics and animations if they want to be able to compete with the subscription MMO market. Basically PE would have to start from scratch if this is what they wanted to do. Unless PE can resurrect G&H within six months, I doubt this game is ever going to see the light of day for anything other than a tech demo used to sell the PE middleware. And I don't believe they will be able to bring it back within six months because the focus will be on STO. |
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10/21/07 2:26:46 PM#48
With that company in charge on Star Trek online i'm afraid it will turn into another SWG or even worse. I hope the peoples of ST will wake up and remove the franchise from that incompentent company. |
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10/21/07 6:19:15 PM#49
Like SWG? You could only hope. It will be like Guide Wars. Only the towns will be spaceships. Star Trek might be big again, they are doing moives with the first crew only recast with younger people. |
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10/21/07 10:31:54 PM#50
The only way Star Trek can be A popular entity again is if the younger generation would stop being the "Instant Gratification spectrum". I'm not saying I am old or anything but I did grow up with classic Sci-Fi books and movies/shows. What I personally feel is if Perpetual is ever going to make or even produce a good ST game, is to actually get and listen to the older generation with a good core of the younger generation to add the fun and spice of current game mechanics . But then again you have the mentally blind (Daron Stinnett) leading this project and speaking for whom I will never understand. Don't follow everyone else but forge yourself a name and a better tomorrow. There is plenty to be said for the current projection of the game and many months to come, if it ever blossoms to fruition under the current leadership. Followed this for a long time waiting in the back to see where it went. Is it too late to hope against hope and the voices whom stood back waiting idly now speak upon deaf ears? One could and does hope that it is not too late and the future will hold what most only dream of. They can spin whatever they want and talk about what is to come but to me actions speak louder then mindless drivil and pandering to shills (wont mention whom they are but most of us here actually know whom I speak of). Either do this right of drop it and the hate and pain of what once was shall be no more.To A worthy association and development company who will put heart and soul into a great franchise takes the ball and rolls with it.
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Beatnik59
Novice Member
Joined: 11/23/05
"Playing things I shouldn''t be playing since 1977." Now Playing: |
10/22/07 1:49:36 AM#51
I'm now totally convinced that this genre is dead. The warning signs were in the air with Age of Mourning scamming as easily as they did. The rot spread with Dark and Light. The SWG NGE debacle showed that even popular games weren't immune. Seed, Horizons, Auto Assault, Vanguard, and now Gods and Heroes. All casualties of a market that's quickly realizing that MMOs are just a quagmire. I don't know about you all, but I don't see many new titles listed "under development." Given the track record, who can blame anyone for getting out of this business? All of this is because developers and publishing houses have made it too easy to scam, too easy to drop out, and too easy to skimp on reliability. Unless Blizzard develops it, the smart money ain't gonna go into MMOs. Who can blame it, when we can't even produce a game anymore? __________________________ "...when it comes to pimping EVE I have little restraints." "It's like they took a gun, put it to their nugget sack and pulled the trigger over and over again, each time telling us how great it was that they were shooting themselves in the balls." |
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10/22/07 1:53:56 AM#52
Originally posted by Beatnik59 I disagree. I feel that the easy money is gone from the MMO market (the novelty has worn off). This happens with any new genre that is introduced. It just means that that developers/publishers cannot rely on the fact it's an mmo in order to get guaranteed sales. There are quite a few successful MMOs and room for more (people were doing the same doomsday about video games in the past). I do think you will see an MMO recession but once sanity gains a foothold in the business things will be fine. |
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10/22/07 6:36:32 AM#53
Well after beta testing G&H and having an abrupt halt of the game, I'm done with PE. This isn't any way to handle community relationships and treat potential customers. I can't imagine there being a large enough audience for STO for even it to be greatly successful. Sure there are Trekkie fans but in this day and age is Star Trek a popular name with the younger generation? |
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10/22/07 11:09:28 AM#54
Ok I admit I did not read every post in the thread. I did however read the interview and the original release saying G&H was cancelled in favor of Star Trek Online. I was hoping to play G&H, but now I am back to considering PoTBS and a few others. Does anyone else think it is more than a coincidence that the new Star Trek movie is finishing casting and will begin shooting later this year? It sounds to me like the Star Trek stake holders want to make sure STO is ready by the time the next movie hits theaters. Playing Runes of Magic off and on. Major Games Played - Runes of Magic (2009), UO(2009), EVE (2008-2009), VG(2007-2008), AO(2006-2007), Ashen Empires(2006-2007), SWG(2004-2006), UO(2000-2004) |
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10/22/07 11:18:52 AM#55
Originally posted by Beatnik59getting out of the business? * five * mmos are launching soon in Q1 2008 Warhammer |
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10/22/07 2:31:33 PM#56
Originally posted by LouiseK
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10/22/07 2:40:07 PM#57
Originally posted by Nadia
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Beatnik59
Novice Member
Joined: 11/23/05
"Playing things I shouldn''t be playing since 1977." Now Playing: |
10/23/07 11:23:57 PM#58
Yes, there are 15 games "in development" on the sidebar here. Reduce that to thirteen now, as STO and G&H are now on the shelf. Some of those titles have been on that sidebar for years now, with hardly any announcements for launch anytime soon (Huxley and Darkfall come to mind). If we are lucky, maybe 3/4 of them will launch. Maybe 1/2, or less. Of those, how many are going to be so riddled with bugs, unfinished content, and unstable service ala Vanguard? Given the recent trends, a lot. Maybe all of them. And how many new titles have been announced this year, as opposed to say...2003? Not many. Yes, there's still some forays, but not as many as before. This is now a mature market. Not too much new and easy growth potential here that hasn't already been tapped. Now of course, anything is possible I guess, but expanding the potential customer base isn't that easy, given that pretty much everyone who is into this sort of entertainment is already here worldwide. Plus, you have a lot of other options today in online entertainment than strictly MMORPGs. You have more sophisticated and user-friendly peer-to-peer offerings from the consoles. You have non-MMO social spaces like MySpace and Facebook. All of those things are a lot less expensive for the user, and better facilitate a lot of the things people used to go to MMORPGs to find (multiplayer competition, social interaction, etc.). So when I say the genre's dead, I'm not saying that MMOs are dead. I'm saying that this format is proving itself to be a fad. Evidence of this comes in the form of a plethora of bad games, bad launches, and now with Perpetual's announcement, no launches at all. __________________________ "...when it comes to pimping EVE I have little restraints." "It's like they took a gun, put it to their nugget sack and pulled the trigger over and over again, each time telling us how great it was that they were shooting themselves in the balls." |
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10/24/07 1:37:40 PM#59
Maybe I am before my time, but I don't think MMO's are a fad and a game genre that is anywhere near it's potential yet. Are MMO's dying? Not likely. Rather, todays MMO's are just the beginning. I believe that in my lifetime (I am 32 now) MMO's will merge with Virtual Reality enterprises. VR has been talked about and experimented with for a long time, but mostly what has been done so far is very limited such as flying or military training simulators and remote medical/surgical environments. The MMO games of today are really providing important research and development that will help push future technologies and open up new business opportunities. We will be amazed at what is out there in 20 years. I think there is a very good chance that some enterprising genius will take a chance and create a realistic, persistent electronic world in which huge numbers of people can experience things with all their senses that they would never otherwise be able to experience. People tend to think movies like the Matrix are just cool sci-fi flics... think again. Sooner or later, someone will realize the money that massively multi-user virtual worlds can bring and will make them a reality. You might not get plugged in the same way Neo does in the Matrix, but sight, sound, touch, even smell will be able to be duplicated for the user to experience what will seem completely real. One day MMOs/VR probably will evolve to such a point where families actually plan vacations for a week in such-and-such "game". Companies will sell "game time" by the night, like hotels charge for stays. Instead of going to Disney World, imagine taking your family back in time to ancient Rome or driving rovers on Mars or reliving a world series baseball game from Babe Ruth's time. MMO's are one of first baby steps to making all that happen. Playing Runes of Magic off and on. Major Games Played - Runes of Magic (2009), UO(2009), EVE (2008-2009), VG(2007-2008), AO(2006-2007), Ashen Empires(2006-2007), SWG(2004-2006), UO(2000-2004) |
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10/25/07 3:52:11 AM#60
Hmm well having beta'd it a bit myself I also am not really surprised.
As for the MMO market.. it should be about time the mmo gold rush ends. Bunch of companies saw a new cash source, jumped on it, failed. Good. Let them go back to making traditional games. Meanwhile some of the classics are still going doing pretty good, even with their aged graphics and engines... What is wrong with the developer world today that they can't see what made those classics stay alive for so long?
As for Star Trek.. that has a lot of potential customers, thats for sure. Trek was a phenomenon in it's time, and a lot of those people are still around, still playing games. Trek would have had the potential for a great sandbox style mmo like that game genre occasionally hints at, too bad Perpetual got it instead of say, bioware or some other big name, that could afford to not try to be another craptastic customer churnmill like WoW is. ---- |
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