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News Discussion  » Gods and Heroes: A Talk with Perpetual Entertainment

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61 posts found
  Kyleran

Elite Member

Joined: 9/13/06
Posts: 14598

A simple truth-"What people want and what is good for an mmo is not always the same thing"-mrw0lf

10/20/07 9:23:21 AM#41

 

Originally posted by Ramzeppelin

 


If you hate star trek, that I can understand, but to not see how this game could set the companies future if its a hit because star trek is a household name, well thats just foolishness. seriously.

Star Trek is certainly a household name, but it popularity is waning.  I'd venture a guess and say that for most people under 25 there is very little fondness for the franchise.  I know none of my children (ages 14-23) care a whit about Star Trek, and think its the province of old geeks like their father.

 

 

Say what you will about younger players, they are part of the market too (a big part) and I don't see a Star Trek MMO ever being anything but a niche game for older players....

And if this game sees the light of day before Fall of 2010 I'll be really surprised.

 

 

"Just because you aren't paying doesn't mean it's not PTW." - Amaranthar
Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  noxdraconis

Novice Member

Joined: 6/12/06
Posts: 41

10/20/07 11:31:35 AM#42

 

Originally posted by Kyleran

 

Originally posted by Ramzeppelin

 


If you hate star trek, that I can understand, but to not see how this game could set the companies future if its a hit because star trek is a household name, well thats just foolishness. seriously.

Star Trek is certainly a household name, but it popularity is waning.  I'd venture a guess and say that for most people under 25 there is very little fondness for the franchise.  I know none of my children (ages 14-23) care a whit about Star Trek, and think its the province of old geeks like their father.

 

 

Say what you will about younger players, they are part of the market too (a big part) and I don't see a Star Trek MMO ever being anything but a niche game for older players....

And if this game sees the light of day before Fall of 2010 I'll be really surprised.

 

 

 

 

Well, you never know.  If they pair it with a really good  movie or new series, it might take off.  If somebody asked me four years ago what were the chances of a Battlestar Galactica remake appealing to a mass audience, I would have laughed in their face.  Now there is some chatter about turning that IP into a MMORPG as well.

Personally, if I was a developer looking to make a quick buck from an IP, I would go for Heroes...

~nox

 

 

  rexkramer

Novice Member

Joined: 2/06/07
Posts: 29

Yumpin Yiminy!

10/21/07 1:44:42 AM#43

I had high hopes for this game. Two tries at the closed beta eventually paid off, but I was quickly disappointed once I got in.

Gamer / Semi-Important Person / Definitely More Important Than You / Wanna Fight About It?

Now Playing: Games, More Games, A Few Games You Don't Play, Do You Really Care What I Play?

  toastngravy

Wizard 101 Correspondent

Joined: 3/24/07
Posts: 52

Schwa?

10/21/07 1:47:18 AM#44

Yeah I have to go with that, I'm kind of sad about this going on hold. I never even managed to make it into beta after a lot of trying. So by the looks of it I won't  get a chance to even try it for quite a while.

 

  User Deleted
10/21/07 7:07:46 AM#45
Originally posted by toastngravy

Yeah I have to go with that, I'm kind of sad about this going on hold. I never even managed to make it into beta after a lot of trying. So by the looks of it I won't  get a chance to even try it for quite a while.

 


I'm not trying to be mean, but you need to understand that you may "never" get to play G&H at all, ever.

  ariwins

Novice Member

Joined: 2/07/07
Posts: 58

Current MMO''s pale in comparison to the glory days of MUDs.

10/21/07 7:24:37 AM#46


Originally posted by Keogh
I'm not trying to be mean, but you need to understand that you may "never" get to play G&H at all, ever.

That's not mean. Frankly, I would have told him that he was one of the lucky few who didn't get in.

  UnSub

Apprentice Member

Joined: 10/16/04
Posts: 250

10/21/07 7:28:28 AM#47

If G&H still needed more polish before it launched (and it did - I was in the beta and they needed to get, at bare minimum, server stability up to scratch) despite being feature complete, then I have to think that any opportunity for G&H to rise again is going to be limited by that required polish. Add to that the focus on the Perpetual middleware apps and the focus on STO throughout 2008 (at least, maybe 2008 and 2009 for a 2010 launch is more realistic for STO) then the idea that PE can go back to G&H and pick up where they left off is a bit laughable.

Could you imagine G&H launching post 2010 if all they did was polish the game up? By 2010, Vista / DirectX 10 is going to probably the standard (if not something higher - DX11? DX12?), so G&H is going to need new graphics and animations if they want to be able to compete with the subscription MMO market. Basically PE would have to start from scratch if this is what they wanted to do.

Unless PE can resurrect G&H within six months, I doubt this game is ever going to see the light of day for anything other than a tech demo used to sell the PE middleware. And I don't believe they will be able to bring it back within six months because the focus will be on STO.

  Kaynos1972

Spotlight Poster

Joined: 2/10/04
Posts: 2142

10/21/07 2:26:46 PM#48

With that company in charge on Star Trek online i'm afraid it will turn into another SWG or even worse.  I hope the peoples of ST will wake up and remove the franchise from that incompentent company.

  Ryowulf

Hard Core Member

Joined: 8/28/05
Posts: 211

10/21/07 6:19:15 PM#49

Like SWG? You could only hope. It will be like Guide Wars. Only the towns will be spaceships.

Star Trek might be big again, they are doing moives with the first crew only recast with younger people.

  slivil

Novice Member

Joined: 7/02/06
Posts: 14

10/21/07 10:31:54 PM#50

 The only way Star Trek can be A popular entity again is if the younger generation would stop being the "Instant Gratification spectrum". I'm not saying I am old or anything but I did grow up with classic Sci-Fi books and movies/shows. What I personally feel is if Perpetual is ever going to make or even produce a good ST game, is to actually get and listen to the older generation with a good core of  the younger generation to add the fun and spice of current game mechanics . But then again you have the mentally blind (Daron Stinnett) leading this project and speaking for whom I will never understand.

Don't follow everyone else but forge yourself a name and a better tomorrow. There is plenty to be said for the current projection of the game and many months to come, if it ever blossoms to fruition under the current leadership. Followed this for a long time waiting in the back to see where it went. Is it too late to hope against hope and the voices whom stood back waiting idly now speak upon deaf ears? One could and does hope that it is not too late and the future will hold what most only dream of.

  They can spin whatever they want and talk about what is to come but to me actions speak louder then mindless drivil and pandering to shills (wont mention whom they are but most of us here actually know whom I speak of).

 Either do this right of drop it and the hate and pain of what once was shall be no more.To A worthy association and development company who will put heart and soul into a great franchise takes the ball and rolls with it.

 

  Beatnik59

Novice Member

Joined: 11/23/05
Posts: 1662

"Playing things I shouldn''t be playing since 1977."

Now Playing:
CoH, CoV

10/22/07 1:49:36 AM#51

I'm now totally convinced that this genre is dead.

The warning signs were in the air with Age of Mourning scamming as easily as they did.  The rot spread with Dark and Light.  The SWG NGE debacle showed that even popular games weren't immune.  Seed, Horizons, Auto Assault, Vanguard, and now Gods and Heroes.  All casualties of a market that's quickly realizing that MMOs are just a quagmire.

I don't know about you all, but I don't see many new titles listed "under development."  Given the track record, who can blame anyone for getting out of this business?  All of this is because developers and publishing houses have made it too easy to scam, too easy to drop out, and too easy to skimp on reliability.

Unless Blizzard develops it, the smart money ain't gonna go into MMOs.  Who can blame it, when we can't even produce a game anymore?

__________________________
"Its sad when people use religion to feel superior, its even worse to see people using a video game to do it."
--Arcken

"...when it comes to pimping EVE I have little restraints."
--Hellmar, CEO of CCP.

"It's like they took a gun, put it to their nugget sack and pulled the trigger over and over again, each time telling us how great it was that they were shooting themselves in the balls."
--Exar_Kun on SWG's NGE

  Ulrick28

Apprentice Member

Joined: 2/18/04
Posts: 66

10/22/07 1:53:56 AM#52

 

Originally posted by Beatnik59

I'm now totally convinced that this genre is dead.

The warning signs were in the air with Age of Mourning scamming as easily as they did.  The rot spread with Dark and Light.  The SWG NGE debacle showed that even popular games weren't immune.  Seed, Horizons, Auto Assault, Vanguard, and now Gods and Heroes.  All casualties of a market that's quickly realizing that MMOs are just a quagmire.

I don't know about you all, but I don't see many new titles listed "under development."  Given the track record, who can blame anyone for getting out of this business?  All of this is because developers and publishing houses have made it too easy to scam, too easy to drop out, and too easy to skimp on reliability.

Unless Blizzard develops it, the smart money ain't gonna go into MMOs.  Who can blame it, when we can't even produce a game anymore?


I disagree.  I feel that the easy money is gone from the MMO market (the novelty has worn off).  This happens with any new genre that is introduced.  It just means that that developers/publishers cannot rely on the fact it's an mmo in order to get guaranteed sales. 

There are quite a few successful MMOs and room for more (people were doing the same doomsday about video games in the past).  I do think you will see an MMO recession but once sanity gains a foothold in the business things will be fine.

  Znith

Novice Member

Joined: 2/04/04
Posts: 212

10/22/07 6:36:32 AM#53

Well after beta testing G&H and having an abrupt halt of the game, I'm done with PE.  This isn't any way to handle community relationships and treat potential customers. 

I can't imagine there being a large enough audience for STO for even it to be greatly successful.  Sure there are Trekkie fans but in this day and age is Star Trek a popular name with the younger generation?

  aerograd

Apprentice Member

Joined: 3/09/07
Posts: 54

10/22/07 11:09:28 AM#54

Ok I admit I did not read every post in the thread.  I did however read the interview and the original release saying G&H was cancelled in favor of Star Trek Online.  I was hoping to play G&H, but now I am back to considering PoTBS and a few others. 

Does anyone else think it is more than a coincidence that the new Star Trek movie is finishing casting and will begin shooting later this year?  It sounds to me like the Star Trek stake holders want to make sure STO is ready by the time the next movie hits theaters. 

Playing Runes of Magic off and on.

Major Games Played - Runes of Magic (2009), UO(2009), EVE (2008-2009), VG(2007-2008), AO(2006-2007), Ashen Empires(2006-2007), SWG(2004-2006), UO(2000-2004)

  Nadia

Hard Core Member

Joined: 7/26/03
Posts: 5245

10/22/07 11:18:52 AM#55

Originally posted by Beatnik59

I'm now totally convinced that this genre is dead.

The warning signs were in the air with Age of Mourning scamming as easily as they did.  The rot spread with Dark and Light.  The SWG NGE debacle showed that even popular games weren't immune.  Seed, Horizons, Auto Assault, Vanguard, and now Gods and Heroes.  All casualties of a market that's quickly realizing that MMOs are just a quagmire.

I don't know about you all, but I don't see many new titles listed "under development."  Given the track record, who can blame anyone for getting out of this business?  All of this is because developers and publishing houses have made it too easy to scam, too easy to drop out, and too easy to skimp on reliability.

Unless Blizzard develops it, the smart money ain't gonna go into MMOs.  Who can blame it, when we can't even produce a game anymore?

getting out of the business?

* five * mmos are launching soon in Q1 2008

Warhammer
http://www.warhammeronline.com/english/home/index.php

Age of Conan
http://www.ageofconan.com

Chronicles of Spellborn
http://www.thechroniclesofspellborn.com

Pirates of the Burning Seas
http://www.burningsea.com/page/home

Heros Journey (est 2007 but i bet it launches Q1 2008)
http://www.play.net/hj/

  Wolfheart

Novice Member

Joined: 6/07/04
Posts: 19

10/22/07 2:31:33 PM#56
Originally posted by LouiseK

I completely understand the decision they made and the only people i feel sorry for are the people who had actually pre-ordered the game and the people who lost their jobs.

They don't owe beta testers anything... testers aren't doing them a favour, they are doing it because they are enjoying it.

 

 

I expect it was one of those things that someone was trying to prevent from happening for a while, fought the battle right upto the deadline and lost at which point the server went down. No chance for notice and no funds to prolong the servers.

I actually respect the decision. Nothing worse than an unfinished release and to me it expresses just how much in the way of resourses they are going to put into STO. If they do a bad job, it will be an unforgivable tragedy and i think they realise that.

Good luck to them, and i can't wait for STO!

 

Beta testers are not doing them a FAVOR? Do you have any idea what it means to be a beta tester?

 

Beta testers are absolutely a HUGE part in a games development weather it is a MMO or a Single player game.

 

Beta testers find more bugs and problems than a company could ever help to find on their own, because there are THOUSANDS of people bug searching everyday.

We do them a FAVOR by testing and reporting bugs found. Even those that do not report, are still helping with just logging IN!

I think the majority of the beta testers of G&H (which I was one) can understand the business side of closing down the game.

 

The problem we have is how they handled it: No warning, still taking pre-orders, and just out and out lying to the gaming comunity

 

I will not play or support STO, no with the way PE has handled things so far, and STO is looking like crap anyways..hardly any Star Trek lore at all.

It is good to see that FINALLY most of the game community is not putting up with this kind of crap any more, and after years of customer abuse from Sony, its is ABOUT TIME!

 

 

 

  Wolfheart

Novice Member

Joined: 6/07/04
Posts: 19

10/22/07 2:40:07 PM#57
Originally posted by Nadia

 

Originally posted by Beatnik59

I'm now totally convinced that this genre is dead.

The warning signs were in the air with Age of Mourning scamming as easily as they did.  The rot spread with Dark and Light.  The SWG NGE debacle showed that even popular games weren't immune.  Seed, Horizons, Auto Assault, Vanguard, and now Gods and Heroes.  All casualties of a market that's quickly realizing that MMOs are just a quagmire.

I don't know about you all, but I don't see many new titles listed "under development."  Given the track record, who can blame anyone for getting out of this business?  All of this is because developers and publishing houses have made it too easy to scam, too easy to drop out, and too easy to skimp on reliability.

Unless Blizzard develops it, the smart money ain't gonna go into MMOs.  Who can blame it, when we can't even produce a game anymore?

getting out of the business?

 

* five * mmos are launching soon in Q1 2008

Warhammer
http://www.warhammeronline.com/english/home/index.php

Age of Conan
http://www.ageofconan.com

Chronicles of Spellborn
http://www.thechroniclesofspellborn.com

Pirates of the Burning Seas
http://www.burningsea.com/page/home

Heros Journey (est 2007 but i bet it launches Q1 2008)
http://www.play.net/hj/

 

Dont forget Pirates of the Caribbean!

 

  Beatnik59

Novice Member

Joined: 11/23/05
Posts: 1662

"Playing things I shouldn''t be playing since 1977."

Now Playing:
CoH, CoV

10/23/07 11:23:57 PM#58

Yes, there are 15 games "in development" on the sidebar here.  Reduce that to thirteen now, as STO and G&H are now on the shelf.

Some of those titles have been on that sidebar for years now, with hardly any announcements for launch anytime soon (Huxley and Darkfall come to mind).  If we are lucky, maybe 3/4 of them will launch.  Maybe 1/2, or less.

Of those, how many are going to be so riddled with bugs, unfinished content, and unstable service ala Vanguard?  Given the recent trends, a lot.  Maybe all of them.

And how many new titles have been announced this year, as opposed to say...2003?  Not many.  Yes, there's still some forays, but not as many as before.

This is now a mature market.  Not too much new and easy growth potential here that hasn't already been tapped.  Now of course, anything is possible I guess, but expanding the potential customer base isn't that easy, given that pretty much everyone who is into this sort of entertainment is already here worldwide.

Plus, you have a lot of other options today in online entertainment than strictly MMORPGs.  You have more sophisticated and user-friendly peer-to-peer offerings from the consoles.  You have non-MMO social spaces like MySpace and Facebook.  All of those things are a lot less expensive for the user, and better facilitate a lot of the things people used to go to MMORPGs to find (multiplayer competition, social interaction, etc.).

So when I say the genre's dead, I'm not saying that MMOs are dead.  I'm saying that this format is proving itself to be a fad.  Evidence of this comes in the form of a plethora of bad games, bad launches, and now with Perpetual's announcement, no launches at all.

__________________________
"Its sad when people use religion to feel superior, its even worse to see people using a video game to do it."
--Arcken

"...when it comes to pimping EVE I have little restraints."
--Hellmar, CEO of CCP.

"It's like they took a gun, put it to their nugget sack and pulled the trigger over and over again, each time telling us how great it was that they were shooting themselves in the balls."
--Exar_Kun on SWG's NGE

  aerograd

Apprentice Member

Joined: 3/09/07
Posts: 54

10/24/07 1:37:40 PM#59

Maybe I am before my time, but I don't think MMO's are a fad and a game genre that is anywhere near it's potential yet.  Are MMO's dying? Not likely.  Rather, todays MMO's are just the beginning.  I believe that in my lifetime (I am 32 now) MMO's will merge with Virtual Reality enterprises.  VR has been talked about and experimented with for a long time, but mostly what has been done so far is very limited such as flying or military training simulators and remote medical/surgical environments.  The MMO games of today are really providing important research and development that will help push future technologies and open up new business opportunities.  We will be amazed at what is out there in 20 years.  I think there is a very good chance that some enterprising genius will take a chance and create a realistic, persistent electronic world in which huge numbers of people can experience things with all their senses that they would never otherwise be able to experience.  People tend to think movies like the Matrix are just cool sci-fi flics... think again.  Sooner or later, someone will realize the money that massively multi-user virtual worlds can bring and will make them a reality.  You might not get plugged in the same way Neo does in the Matrix, but sight, sound, touch, even smell will be able to be duplicated for the user to experience what will seem completely real.  One day MMOs/VR probably will evolve to such a point where families actually plan vacations for a week in such-and-such "game".  Companies will sell "game time" by the night, like hotels charge for stays.  Instead of going to Disney World, imagine taking your family back in time to ancient Rome or driving rovers on Mars or reliving a world series baseball game from Babe Ruth's time. 

MMO's are one of first baby steps to making all that happen.  

Playing Runes of Magic off and on.

Major Games Played - Runes of Magic (2009), UO(2009), EVE (2008-2009), VG(2007-2008), AO(2006-2007), Ashen Empires(2006-2007), SWG(2004-2006), UO(2000-2004)

  randomt

Novice Member

Joined: 3/27/05
Posts: 1108

10/25/07 3:52:11 AM#60

Hmm well having beta'd it a bit myself I also am not really surprised.

 

As for the MMO market.. it should be about time the mmo gold rush ends.   Bunch of companies saw a new cash source, jumped on it, failed.  Good.  Let them go back to making traditional games.   Meanwhile some of the classics are still going doing pretty good, even with their aged graphics and engines... What is wrong with the developer world today that they can't see what made those classics stay alive for so long?

 

As for Star Trek.. that has a lot of potential customers, thats for sure.  Trek was a phenomenon in it's time, and a lot of those people are still around, still playing games.  Trek would have had the potential for a great sandbox style mmo like that game genre occasionally hints at, too bad Perpetual got it instead of say, bioware or some other big name, that could afford to not try to be another craptastic customer churnmill like WoW is.

----
my sig: firefox users, install flashblock addon to get rid of annoying flash advertisements. Stupid flash.

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