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Perpetual Studios Version Discussion  » Beta Players: Reveal Your G&H Experience Here, Confidence Level With PE

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27 posts found
  User Deleted
10/16/07 8:57:26 AM#21

 

The most interesting bug I experienced was the disappearance of the entire city of Roma (which was it's own zone).

Yes, two days before PE shutdown the beta server for good, I entered the Roma zone and found absolutely not a single building or tree. There was only the texture covering the ground. You could see where buildings should have been from the cobblestone streets on the ground and the city layout in the mini-map.

I attempted to recalibrate my graphic setting and logged out and back in several times, but the city never appeared. It wasn't that I couldn't see the city. The city of Roma was not there, I could run straight through where the buildings should have been and I experienced no collision with any object.

There were no npc's or props in the area either.

The portals to exit and enter the zone were not visible or work either, so I was trapped in this "Twilight Zone" episode.

I logged back in the next day to find that a little more than half of the buildings and the city walls had reappeared, but no npc's or props.

That was my last experience before the server was shutdown for good.

 

  Dracus

Novice Member

Joined: 7/14/04
Posts: 1441

"Shoot for the moon. Even if you miss, you'll land among the stars."
- Brian Littrell

10/16/07 1:58:23 PM#22

 

Originally posted by Brenelael

 

Originally posted by DixonHill

The PEP has nothing to do with the user interface, which i personally think was not that bad, except the chatbox...bah.

PEP:http://www.perpetual.com/platform/

As far as i can tell from the accountmanagement/support part : well done :)

Just to clear this up Dix is right. The PEP is just server back end tools and has nothing to do with the game engine itself. It all has to do with logins, account management and customer service. As far as we know this was all working just fine in G&H. All the serious bugs and flaws that I've heard of were  in the game engine itself and had nothing to do with the PEP.

 

 

Bren

 

Additional Clarification with the PEP and the PGE:

As mentioned, the PEP is the described above; but Gods and Heroes was also using the PGE - Perpetual Game Engine. Link: http://www.perpetual.com/company/

A web search can made using "Perpetual Game Engine"...

So guess what people, what was experienced in Gods and Heroes, engine-wise may be experienced in STO... hope the engine is polished off by then.

And that is why...

Conservatives' pessimism is conducive to their happiness in three ways. First, they are rarely surprised -- they are right more often than not about the course of events. Second, when they are wrong they are happy to be so. Third, because pessimistic conservatives put not their faith in princes -- government -- they accept that happiness is a function of fending for oneself. They believe that happiness is an activity -- it is inseparable from the pursuit of happiness.

  arvainis

Apprentice Member

Joined: 4/13/04
Posts: 552

10/18/07 10:43:42 AM#23

GnH was garbage and I have no faith in PE as a company.  They had some good people working for them but the company as a whole I have ZERO faith in.  The game was junk and was boring as hell.  I followed the game for a very long time before it went into beta and was so dissappointed I just quit the Beta and the community.  At that point I figured even if the game did get released it was not going to be very good.  Thankfully I saw what was coming down the road, some didn't and invested a lot of time in a FAILURE.  STO fans beware, this isn't just a GnH failure, it's a PE company wide failure.  Hopefully they learn from their mistakes but management usually doesn't.  Their new investors told them to cut GnH and they bowed to their feet in a nano second.  I hope the talented people from PE leave and work for a company that's worth a damn. 

/rant

"Government exists to protect us from each other. Where government has gone beyond its limits is in deciding to protect us from ourselves." ~ Ronald Reagan

  ariwins

Novice Member

Joined: 2/07/07
Posts: 58

Current MMO''s pale in comparison to the glory days of MUDs.

10/18/07 10:55:21 AM#24

I was excited about this game for months, got into the beta and brought some friends with me. Because of server uptimes conflicting with my work hours, I didn't get a chance to play much, but my friends were telling me it wasn't going that good. Then, one day one of them commented how they were stuck in a wall. Couldn't move, couldn't die, could pull monsters over but couldn't get out of the spot he had fallen into. He sent both in-game, and forum mail to admins describing the problem. Next day, nothing, few days later, still nothing, still stuck in the wall.

It was about a week after getting stuck when he showed me the e-mail he got, explaining that he was now BANNED from the game for hacking. That's right...he found a bug that made a character unplayable, and they BANNED HIM FOR IT! All attempts to contact PE privately on his part and mine went unanswered, and any forum posts I made regarding it were removed near-immediately. Hell, I even tried to come on here and post somehting about it, and was warned about breaking NDA, of course.

Anyways, we all had a good laugh when the game tanked. We're hoping to get in the STO beta so we can watch it do the same. Here's a preemptive congratulations to PE for screwing up your next game too!

[/rant] (I know, I didn't use a starter tag, but I didn't intend to hate on them so much, and not quite sure where it started)

  Dracus

Novice Member

Joined: 7/14/04
Posts: 1441

"Shoot for the moon. Even if you miss, you'll land among the stars."
- Brian Littrell

10/18/07 11:42:58 AM#25

I like to know how a player can get Banned in a Beta, if the event was not offensive (such as spamming insults) or attacking the infrastructure (hacking code to gain information on accounts)?  Getting banned while finding or using an Exploit while in a testing environment...  isn't that what a testing environment is all about?

Oh by the gods, I better not try to find an exploit while in Beta, I could get banned...

And that is why...

Conservatives' pessimism is conducive to their happiness in three ways. First, they are rarely surprised -- they are right more often than not about the course of events. Second, when they are wrong they are happy to be so. Third, because pessimistic conservatives put not their faith in princes -- government -- they accept that happiness is a function of fending for oneself. They believe that happiness is an activity -- it is inseparable from the pursuit of happiness.

  TheOracle1

Apprentice Member

Joined: 9/26/07
Posts: 86

You Know I''m Right

 
10/18/07 4:54:27 PM#26

I don't like this...PE has lost the faith of its entire gaming audience, it's G&H fans are pissed and astonished, and the STO community at about 90% not impressed with plans for STO, and are on the verge of totally abandoning PE.

STO is looking to be the next big over-hyped but full of fluff MMO. And PE has been doing nothing the last two weeks to prove otherwise. I personally was told by a PE person that there would be a new interview earlier this week, and it is nowhere to be seen.

PE is headed for disaster.

  arvainis

Apprentice Member

Joined: 4/13/04
Posts: 552

10/18/07 9:49:43 PM#27

I don't like it either.  After i quit GnH soon after I started testing it I was sooooo hopeing I would find out after the game went live that it was super duper awesome.  Instead it got flushed down the toilet like a used kleenex.  Part of me wants STO to be super awesome so there's a good sci-fi MMO out there and part of me wants PE to go down in flames right into a large vat of fuel so they burn even more.  I am not happy with them at all how this was handled and STO will have to be damn god for them to get a buck from me. 

"Government exists to protect us from each other. Where government has gone beyond its limits is in deciding to protect us from ourselves." ~ Ronald Reagan

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