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 Thread (54 posts)
MrDDT  11/05/07 9:08:56 AM

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Originally posted by Kruniac

Originally posted by MrDDT

You really need to go back and read my posts. If you think I think the game is fine like it is. Ive never said that nor will I say that for a while.
I have like 20 people I wish to bring to RV for over a year now. You know why I dont bring them? Because I know that RV is in no shape to keep them playing. Thats why I dont tell ANYONE to play this game. I know they will be quiting fast as its not ready yet.
You try to change things that dont need to be changed. Tents costing 10k has NOTHING to do with VERM. DO YOU UNDERSTAND THAT? It has to do with the price of GOATS. Goats before spawned 1 time every 15 to 20 days. Now they spawn 3 times a day and there are many more, plus its easier to kill them.
Now notice the price of tents DROP. Why is that? Did verm change while I was blinking? Nope its because VERM was not the answer NOR the problem. Its a change that you wanted to do, yet it has NOTHING to do with the price of tents.



Alright, if the problem with prices IS based on a game flaw, then the devs should have taken creative control of prices of the items directly linked to that game flaw.

In other words, if KFR broke the Efing goats, the KFR should have adjusted the prices for tents. Its not a hard concept.


So you want them to change the price of tents, then fix goats, then change the price tents again? OR they could do this. Wait on changing the price of tents, fix goats, and then its working.

(BTW its not the price of tents, its the fact that goats, saltwater, and dung is costly, on top of the fact there are few people playing so its not like just changing 1 item thats not right)

-MrDDT

MrDDT  11/05/07 9:11:53 AM

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Originally posted by shane910

We have discussed this to death... you know as well as I do that goats are not the only thing overpriced... The one thing you need to do is sit back take a deep breath and then think ok 500 ses is supposed to last a player a month with prices, even on basic crap, will it last? and the answer you should/will come up with every single time is a huge resounding NO.


I come up with a YES after many of these issues I was saying are changed.
Right now? No 500 ses will NOT last that long. However, many things are still not fixed in the game. Sure 500 might do it now, but might not either. I dont see any amount of ses lasting a player right now as they wont be in the game long enough to keep playing.

But once many other issues are changed, yes I totally see 500ses lasting a month. Maybe even more in most cases.

-MrDDT

shane910  11/05/07 9:26:52 AM

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Originally posted by MrDDT

 


Originally posted by shane910

Originally posted by MrDDT

 

 



Originally posted by shane910
I really hope you dont come back as its better off without you. You provide nothing for the game and only try to take or break.
Lets see, you want to run me off like you and the others ran off the rest of the community(all 4,900/5,000 keys sold) when they posted what was wrong with the game after release. And you make assumptions about me not providing anything to the game... even though I donated more money to the game than you ever did... Seems I have more of a right to say what I want to about this game than you do period.

Keep your whining up, I bet there is another game out there that can use another 15 year old.
Then you sling a childish insult at me in a pathetic attempt to get me to post something that may get me banned. (common tactic)
I think you missed the point was is price was off before, and its still off again. Tents are a lot less then 10k now.
And this is your point, kinda weak huh? It was mine too... And I noticed that you didn't respond with the actual price of tents now, as that would have just strengthened my point. But I think you know that.
And yeah I know you guys just want the RV forums here to show that RV is improving(atleast a lil bit) so that a new player might be suckered into giving money to RB for this POS, but you know what ...NO. Reguardless of if it is me or someone else, someone will always be posting the truth about this game just so that dosen't happen to anyone else.
SO if anyone should go away it is you, go away and come back and post when and if, RB ever makes some decent changes and fixes to this POS they want to call a game. But when you do expect to have them picked apart, maybe not by me but I am sure someone will be up the the task.
Ps: A fanboi on vacation is still a fanboi. Especially when he tries to defend the game against such an obvious flaw...
Don't worry Phil, I am off to play a real game and will let you guys waller arround in this mess you call a game, in peace... for a bit.

 



 

Odd first you havnt vermed more then me according to the "How much you spent on RV" post.
Second, you are wrong when you think Im trying to get new people to play it. Go back and READ my posts. Im telling new players NOT to play RV.
As I dont believe RV is ready for new players until they get it working better.
I didnt post the price as the price isnt set for us, because people have to contact us to set a price. Im the trader for prolly the largest trading guild in the game. I know the prices and I can tell you its a LOT less then 10k try around 5k, if you really need me to name a price.
You really need to go read through my posts, I pick the game part in lots of places, however, unlike you I know about the game and I play it all the time. I know both sides of the fence too. The points you are trying to make are not bad for RV, you are trying to base your things on those points when it has nothing to do with that.
It would be like saying the skill decay system is bad because you die to crashes all the time. That doesnt make skill decay bad it makes CRASHING WORSE!! If they fixed the crashing then the skill decay system would be great.
Or saying that combat is bad (which I believe it is but using this as a way to show in other games) because it lags so much and you cant do any special moves. Yet they say that they are fixing lag and sure enough they fix lag and now combat is great.
You dont change the combat to the fact that its laggy, you FIX THE LAG!
You are doing the samething for the verming. You dont change verm to fix the fact that there are few people playing due to crashing, you fix the crashes to get more people playing. It makes no sense to fix verm to get more people playing only to have them leave because of crashes. Then when you do fix the crashes only to change verm BACK because it would then be broke again. Thats just not good way to go about changing a game.



Ok first you posted you spent $200 on the game I spent nearly $400....
You are telling them not to play as you don't like certain areas, I am telling them not to play as I don't like certain areas...(so they fix it) I don't jump in an critique your posts on what you don't like(cause I want that fixed too) yet you jump on my saying I am a 15yr old and don't know WTF I am talking about... LOL. (cause you stand to lose a little money on your sales)
Ok half that 5k for a tent....5 K FOR A TENT MAN!!!! .... but you will never get it I know. In some twisted world you think 5k for a tent is ok... when 500 ses is supposed to last a month.(from RB's own mouth)

Big thing about it is you think a new player wants to buy verm and pay these ridiculous prices while they are fixing or even after they have fixed crashes. But one thing you don't realize I crashed all of 3 times playing RV and I played alot too.(more towoard launch than later) So crashes had absolutely nothing to do with it for me... It was the stupid prices up and down. And yeah the lack of a large community to partake in any type of activity.(like training)




 


Im not saying the prices are wrong. I still think 5k for a tent is too much, however, tell me what that has to do with verm? NOTHING the prices are to high for a tent because still many things are not fixed in the game. Like still goats are not able to be controlled, dung is still way high and limited on how you can get it, saltwater is only able to be bought from the vendor. On top of ALL that, yous till have the fact there is very few people in the game which will ALSO drive prices up due to the fact no one can make these things or do these things, and there is no one competing as much as they should have too.

So if Im the only tent maker, and i have no one really to help me to get the costs lower on my tents, they are going to be a lot more costly then say when there is 100 people making tents and there are 1000 people making or helping with the things that go into making a tent.

Yet you want to change something like VERM which has NOTHING to do with that factor.

I dont know where you are getting your 400$ but you said 200$ before. If you spend 400$ good for you.
I dont know why you would spend more in a system you dont believe in, but I guess you have your reasons.

500ses that RB is also saying isnt talking about everyone owning a tent either. Most people WONT own a tent, not unless they expect to pay more. That would be like saying 500ses is going to last a Guild Master 1 month. But it wont because a Guildmaster has to do many other things then a normal player.

 

 I was being conservative and said 240 but again that was conservative I am sure I spent more, and forgot to add my alts verm in 2or so times max verm... so more arround 340+ (not being exact either I know what it adds up to I am avging as I spent more)some change. Don't care TBH I spent what I did cause I thought the game had promise and thought they would have completed it much sooner(says alot about what I thought of the game)..... but boy was I wrong...still waiting

 

  You honestly don't think that people would have owned a tent back then? Geez.  Most would have had a dung hut atleast but a tent would be next to nothing...hell they could have made one out of their old clothes sewn together and dipped in tar... not talking about a emperor sized tent here just a tent for  slave or hunter to sleep in.

 

 Reguardless though you keep sidesteping the fact that RB said they would and could keep the ses value in check and that have done nothing of the sort. 

  And we aren't talking about guildmasters we are talking about new players, they would and should be able to afford basic gear and shelter on 500ses a month. Especially if they were buying more ses Like I was.... from lack of playtime.  That was my counter to lack of playtime like RB said it would be.  I work so I can pay more, but kids that don't work and have tons of time don't have to pay and can still make it in the game.

  They came nowhere near having verm and ses work in the way they said it would and that is a huge problem.

 

 

 

 
shane910  11/05/07 9:41:04 AM

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 And DDT, you may want to read back and look at Kruniac's posts too.  I know you like to khink I am the only one who feels this way but it is far from the case.  Just because few of us post it dosen't mean their arent many who agree or feel that way.

  I mean out of the 5k keys sold how many even bother to post why they left or what they want to see fixed? Not many at all like maybe 100. But if they did i can assure you you would see many saying the same thing.

 

  Again Like I had said with the NPC's pricing.  The could have used that as a guide, selling low priced versions of the items players sell to keep prices in check so they didn't get to the 10k for a tent range but did they ? NO, are they trying , NO.  They just let the crap run rampant.

 

 I totaly understand what you are saying about the population and the lack of items driving up prices, but has RB done as they said they could to balance their economy because of their mistakes? NO.

 

 But you are steady trying to beat me up saying I don't now what I am talking about, when you aren't trying to understand what I am saying and where I am coming from with it.

 
MrDDT  11/05/07 9:46:13 AM

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Originally posted by shane910
And we aren't talking about guildmasters we are talking about new players, they would and should be able to afford basic gear and shelter on 500ses a month.


I dont think most people would have OWNED their own hut OR tent. I think they would either be USING someone's they were working with/for, or RENTING one.

Anyways rent in Erring, Hoch, Cil and Hurn are open and you can rent hut for much lower then it costs to OWN one. You are acting as if these these are not in place to allow people rent stuff.

Normal people are not buying a hut or a tent. Most dont they use what is provided for them from work. Your troops are not going to buy a tent to live in, no its going to be provided for them to USE!

Im not even saying the system is perfect yet, and still you can do it.

Edit

I understand what you are saying and where you are coming from.

-MrDDT

Kemarik  11/05/07 11:58:31 AM

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"This is really my last direct reply to you."
- Maurizio

Not even going to read the 15 posts that have been added to this thread since last time I looked.  My guess is that Shane is once again stating that he thinks things in Roma Victor cost too much and take too long to make.  Am I right?

Well, now getting back to the topic, RedBedlam slipped in a change to the graphics over the weekend.  We still can't see the sun in the sky and there still are no shadows on the ground, but now the side of people, objects, and buildings that faces the sun is brighter than the side that does not - realistic shading which has been in other games for years, but we have not had in RV until now. 

RB took it a step further though and the virtual location of the sun seems to follow the route in the sky it would during a real day in northern England.  It rises in the southeast, gets to the south at noon, and moves it's way to the southwest at the end of the day.  Pretty cool stuff.  It will now be easier to predict what time it is.  Being January in game right now, the days are short and our farmers have comlplained they have limited time where they can get out in the fields and be able to see them to water them properly.

 
Kruniac  11/06/07 1:56:29 PM

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The problem is that its just blatent laziness. Any attemps to change the prices of objects can be met with a "Nope. Dynamic economy and all that. Sorry mate."

 

That doesnt work when the dynamic economy is influenced by bugs and lack of features. The prices should be manually adjusted to a historical setting and left alone until the dynamic economy works properly.

 

FFS, at launch you couldnt get dung in the wild. You NEED that for farming (this is for all of the new players not understanding what this is about). Since you cant FIND dung, you have to BUY it. Since people are BUYing it, the prices go skyhigh. Since you cant "get" money in this game via combat, and the merchants are always filled of sellable items (ones they give money for because the merchants themselves dont have any or are low), you have to VERM.

 

When RB announced the VERM system, I thought it was going to be a Gold-Buyer's dream come true. A system in which they can use real life money to get ahead of everyone else. Instead of JUST that problem coming into play, we have a new problem - RB profits from it, not gold-sellers.

 

This isnt a player driven economy - its a bug and lack of implementation driven economy. When players cant find the things they need in the wild, things go crazy. Does RedBedlam care? No. THEY profit from this with the VERM system.

 

Its just... wrong.

 
shane910  11/06/07 8:00:47 PM

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Originally posted by Kruniac

The problem is that its just blatent laziness. Any attemps to change the prices of objects can be met with a "Nope. Dynamic economy and all that. Sorry mate."

 

That doesnt work when the dyna