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MrDDT 11/05/07 9:08:56 AM
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Novice Member
Joined: 12/04/04 |
(BTW its not the price of tents, its the fact that goats, saltwater, and dung is costly, on top of the fact there are few people playing so its not like just changing 1 item thats not right) |
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MrDDT 11/05/07 9:11:53 AM
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Novice Member
Joined: 12/04/04 |
I come up with a YES after many of these issues I was saying are changed. But once many other issues are changed, yes I totally see 500ses lasting a month. Maybe even more in most cases. |
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| -MrDDT |
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shane910 11/05/07 9:26:52 AM
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Novice Member
Joined: 10/25/05 |
Originally posted by MrDDT
I was being conservative and said 240 but again that was conservative I am sure I spent more, and forgot to add my alts verm in 2or so times max verm... so more arround 340+ (not being exact either I know what it adds up to I am avging as I spent more)some change. Don't care TBH I spent what I did cause I thought the game had promise and thought they would have completed it much sooner(says alot about what I thought of the game)..... but boy was I wrong...still waiting
You honestly don't think that people would have owned a tent back then? Geez. Most would have had a dung hut atleast but a tent would be next to nothing...hell they could have made one out of their old clothes sewn together and dipped in tar... not talking about a emperor sized tent here just a tent for slave or hunter to sleep in.
Reguardless though you keep sidesteping the fact that RB said they would and could keep the ses value in check and that have done nothing of the sort. And we aren't talking about guildmasters we are talking about new players, they would and should be able to afford basic gear and shelter on 500ses a month. Especially if they were buying more ses Like I was.... from lack of playtime. That was my counter to lack of playtime like RB said it would be. I work so I can pay more, but kids that don't work and have tons of time don't have to pay and can still make it in the game. They came nowhere near having verm and ses work in the way they said it would and that is a huge problem.
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shane910 11/05/07 9:41:04 AM
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Novice Member
Joined: 10/25/05 |
And DDT, you may want to read back and look at Kruniac's posts too. I know you like to khink I am the only one who feels this way but it is far from the case. Just because few of us post it dosen't mean their arent many who agree or feel that way. I mean out of the 5k keys sold how many even bother to post why they left or what they want to see fixed? Not many at all like maybe 100. But if they did i can assure you you would see many saying the same thing.
Again Like I had said with the NPC's pricing. The could have used that as a guide, selling low priced versions of the items players sell to keep prices in check so they didn't get to the 10k for a tent range but did they ? NO, are they trying , NO. They just let the crap run rampant.
I totaly understand what you are saying about the population and the lack of items driving up prices, but has RB done as they said they could to balance their economy because of their mistakes? NO.
But you are steady trying to beat me up saying I don't now what I am talking about, when you aren't trying to understand what I am saying and where I am coming from with it. |
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MrDDT 11/05/07 9:46:13 AM
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Novice Member
Joined: 12/04/04 |
Anyways rent in Erring, Hoch, Cil and Hurn are open and you can rent hut for much lower then it costs to OWN one. You are acting as if these these are not in place to allow people rent stuff. Normal people are not buying a hut or a tent. Most dont they use what is provided for them from work. Your troops are not going to buy a tent to live in, no its going to be provided for them to USE! Im not even saying the system is perfect yet, and still you can do it. Edit I understand what you are saying and where you are coming from. |
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| -MrDDT |
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Kemarik 11/05/07 11:58:31 AM
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Novice Member
Joined: 7/27/06
"This is really my last direct reply to you." |
Not even going to read the 15 posts that have been added to this thread since last time I looked. My guess is that Shane is once again stating that he thinks things in Roma Victor cost too much and take too long to make. Am I right? Well, now getting back to the topic, RedBedlam slipped in a change to the graphics over the weekend. We still can't see the sun in the sky and there still are no shadows on the ground, but now the side of people, objects, and buildings that faces the sun is brighter than the side that does not - realistic shading which has been in other games for years, but we have not had in RV until now. RB took it a step further though and the virtual location of the sun seems to follow the route in the sky it would during a real day in northern England. It rises in the southeast, gets to the south at noon, and moves it's way to the southwest at the end of the day. Pretty cool stuff. It will now be easier to predict what time it is. Being January in game right now, the days are short and our farmers have comlplained they have limited time where they can get out in the fields and be able to see them to water them properly. |
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Kruniac 11/06/07 1:56:29 PM
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Novice Member
Joined: 6/12/06 |
The problem is that its just blatent laziness. Any attemps to change the prices of objects can be met with a "Nope. Dynamic economy and all that. Sorry mate."
That doesnt work when the dynamic economy is influenced by bugs and lack of features. The prices should be manually adjusted to a historical setting and left alone until the dynamic economy works properly.
FFS, at launch you couldnt get dung in the wild. You NEED that for farming (this is for all of the new players not understanding what this is about). Since you cant FIND dung, you have to BUY it. Since people are BUYing it, the prices go skyhigh. Since you cant "get" money in this game via combat, and the merchants are always filled of sellable items (ones they give money for because the merchants themselves dont have any or are low), you have to VERM.
When RB announced the VERM system, I thought it was going to be a Gold-Buyer's dream come true. A system in which they can use real life money to get ahead of everyone else. Instead of JUST that problem coming into play, we have a new problem - RB profits from it, not gold-sellers.
This isnt a player driven economy - its a bug and lack of implementation driven economy. When players cant find the things they need in the wild, things go crazy. Does RedBedlam care? No. THEY profit from this with the VERM system.
Its just... wrong. |
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shane910 11/06/07 8:00:47 PM
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Novice Member
Joined: 10/25/05 |
Originally posted by Kruniac | |