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MMORPG.com Discussion Forums

General Discussion

General Discussion 

News Discussion  » HellGate: London: New Game Listed

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52 posts found
  Szark

News Manager

Joined: 5/02/06
Posts: 4423

 
10/10/07 12:01:47 PM#1

MMORPG.com is pleased to announce that, due to popular demand, we are now listing HellGate: London on our Game List.

 

A post-apocalyptic London has been overrun by hordes of terrifying demons, leaving the city desolate and scorched by hellfire. Those who were unlucky enough to survive now gather in the only sanctuary left, the Underground, banding together in order to gain a foothold against the minions of darkness and ultimately save the bloodline of humanity.

It is no surprise that these sole survivors come from three of society's most elite factions, each of whom are masters of a robust number of skills and weapons essential to demon-thrashing.

Key Features

  • The RPG Authority - Flagship Studios was founded by the core creators of Diablo, one of the biggest PC gaming franchises in history with over 13 million units sold worldwide - they are the first, last and only voice in the world of action RPGs.
  • Beyond RPG - Experience new layers to the traditional hack-and-slash forumla by experiencing the action RPG from the first-person perspective and through nontraditional character classes and playstyles.
  • Have it your way - Three unique factions with their own visual and gameplay style, offering something for every type of gamer, whether they prefer the longer-range blasts of the Hunter or want to get up close and personal with the Templar.
  • Infinite Replayability - Dynamically generated levels, chance events and massive quantities of randomly created items makes for infinite replayability -- no two experiences will ever be the same and every game will be it's own unique event.
  • Mad Skills - Each faction has three character classes that contain a wide variety of skills and spells that are fully customizable.
  • London Calling - Explore post-apocalyptic London, even darker and gloomier than usual. From shattered cathedrals and landmarks to the ancient ruins buried beneath the shell of a once-great city, players will need to scour all of London in search of the unknown.
  • Misery Loves Company - Don't be a glory hog - fight online. Gather with friends or recruit strangers in Underground stations and venture out into mean streets of London together to erase the Demonic threat.
  • Hell Never Looked Better - HellGate: London features all of the latest next-generation technology to deliver a true, DX10 experience, while being fully scalable for optimal performance on older PCs.

 

More on HellGate: London here.

Hype this game here.

  zaxxon23

Apprentice Member

Joined: 12/06/06
Posts: 1276

10/10/07 12:05:06 PM#2

Thanks

  krakken

Novice Member

Joined: 4/20/06
Posts: 185

10/10/07 12:09:08 PM#3

another non-mmorpg listed on mmorpg.com.

maybe better change the url and the title of this site .....

  User Deleted
10/10/07 12:30:02 PM#4

Finally!! Thank you mmorpg :)

  User Deleted
10/10/07 12:40:19 PM#5

 

Originally posted by krakken

another non-mmorpg listed on mmorpg.com.

maybe better change the url and the title of this site .....

Definition : MMO...Massively Multiplayer Online...

 

 

Is Hellgate Massive? = YES

Is Hellgate Multiplayer? =  YES

Is Hellgate Online? =  YES

Is Hellgate an RPG = uh...YES!

Get a life, read a book, learn, go to school...

Cheers!

  Nihilx

Apprentice Member

Joined: 3/22/04
Posts: 149

"It always funny until someone gets hurt... and then it''s just hilarious." -- Bill Hicks

10/10/07 12:42:30 PM#6

"Infinite Replayability – Dynamically generated levels, chance events and massive quantities of randomly created items makes for infinite replayability -- no two experiences will ever be the same and every game will be it’s own unique event."

 

A lot of mixed info on the site, whether or not it is a MMORPG. But since there is talk of beta access and membership fees, it probably is MMORPG in some form or other.

AC (retired); EQ (retired); DAoC (retired); Horizons (retired); EQII (retired); CoH (retired); AC II (tested); Lineage II (beta); Neocron (tested); Saga of Ryzom (beta); SWG (retired)...

  Vhayne

Apprentice Member

Joined: 5/19/04
Posts: 453

10/10/07 12:45:08 PM#7

Thanks.  Glad you guys chose to do that right thing.  HGL is definately an MMO.  At least as much as some of the other games listed on this site.

  SteamRanger

Apprentice Member

Joined: 10/24/03
Posts: 862

I don''t have to know how to make a better game, I only need to know where the "CANCEL" button is!

10/10/07 12:46:20 PM#8

Single-player game with multiplayer option. I guess since they are charging a subscription rate for their Premium service, it must be an MMORPG , right? The game had promise until it became clear that it would draw all the Blizzwits who are "bored with WOW".  If post-apocalyptic 24/7 Barrens chat is your can of Red Bull, then you'll feel right at home.

"Soloists and those who prefer small groups should never have to feel like they''re the ones getting the proverbial table scraps, as it were." - Scott Hartsman, Senior Producer, Everquest II
"People love groups. Its a fallacy that people want to play solo all the time." - Scott Hartsman, Executive Producer, Rift

  n00bit

Hard Core Member

Joined: 5/03/05
Posts: 289

10/10/07 12:48:53 PM#9

Diablo had a similar style (yes i know they worked on it), and it also had an online aspect...hell, D2 is basically all online now. Single player is nice, but multiplayer is where its at. If there's a lot of people online, its massively multiplayer...and there's an rpg aspect to it. That pretty much fulfills the requirements to be an MMORPG.

  User Deleted
10/10/07 12:49:23 PM#10

Originally posted by Nihilx

"Infinite Replayability – Dynamically generated levels, chance events and massive quantities of randomly created items makes for infinite replayability -- no two experiences will ever be the same and every game will be it’s own unique event."

 

A lot of mixed info on the site, whether or not it is a MMORPG. But since there is talk of beta access and membership fees, it probably is MMORPG in some form or other.

Saw your original post, then saw your edit...hehe

In all aspects, I am afraid it is an MMORPG...until proven otherwise

(Even will include content updates, housing later on...needless to say, it is more of an MMO than some other games out right now...)

I would put this in a league with Guild Wars, and may just be as good if not better

Cheers!

  Trenyt

Novice Member

Joined: 4/20/06
Posts: 88

10/10/07 1:00:20 PM#11

Ive been waiting on this for a while now, the game that is since a friend linked up information about it on my Clan site. Until that point i hadnt heard of Hellgate: London in any media format... i have to admit from reading as much as i can about it, ive been pleasantly surprised and hopefully will continue to be so

 

And yes i would say it classified as a MMORPG since it meets the criteria denoted by the abbreviation. 'Massively Multiplayer' and 'Online Roleplaying Game' it is and there will be ongoing online content that will evolve what we are gifted with at release

 

Anyway, i think this will be a silent hit, creeping under most peoples radars. If they can pull off the single player campaign and evolving online mmorpg features to boot then its gunna be a bobby dazzler

  Bhazrak

Novice Member

Joined: 7/12/04
Posts: 56

10/10/07 2:02:04 PM#12

Meh, this game is as much of an MMO as guild wars is.  I guess the only criterias for MMOs now are for them to be online and have many players on at once, where as all the other mechanics that traditional MMOs have are ignored completely.

 

  Eetherean

Novice Member

Joined: 1/26/04
Posts: 95

let us tear down the walls.

10/10/07 2:05:19 PM#13

why not post diablo and diablo2 on your gamelist then?

  User Deleted
10/10/07 2:15:45 PM#14
Originally posted by Eetherean

why not post diablo and diablo2 on your gamelist then?

the answer is simple. diablo 1 is 4 players and diablo 2 is 8 players.

  Rein

Advanced Member

Joined: 5/17/04
Posts: 41

10/10/07 2:16:53 PM#15

Hellgate London? MMO? WTF?

  flood950

Apprentice Member

Joined: 2/01/07
Posts: 447

10/10/07 2:21:11 PM#16

Originally posted by Rein

Hellgate London? MMO? WTF?

How many threads are needed to debate if its a MMO or not.  Honestly, in the present day for online gaming, for someone to debate if this specific game is a MMO or not is silly.  There are other games on this site that fit almost identical characteristics of online play and the argument of if they are MMO's or not has been going on forever it seems.

The only debate that makes sense is a general topic to discuss what makes a game a MMO.  To post in this thread is just another rehash of Guild Wars debating.  Same story, another game.   The game made it on this web site, if obviously meets the requirements that this particular site has for a game to be considered a MMO.  If you do not agree with them, that is more of a general topic discussion as this game is not unique on this site for its online model.

 

  Grifin

Novice Member

Joined: 1/09/04
Posts: 91

10/10/07 2:38:55 PM#17

Holds my interest,for more than a few hours. cant say that about a lot of other beta,s.

  oman99

Novice Member

Joined: 10/29/06
Posts: 45

It is pitch dark. You are likely to be eaten by a grue.

10/10/07 2:42:43 PM#18

My problem with calling Hellgate:London and Guildwars MMOs is that you dillute the meaning of MMO.

Sure they are online and sure you can meet alot of people.

For me the keyword is the first M: MASSIVE, the only places in these games where there are MASSIVE with players are a few places, you are not realy playing the game there. You are hooking up with other players and do your preparations for the acutal play, but once you start your are not going to see other players until you get back to those places. That for me does not meet the definition of a Massive Multiplayer Online game.

They are great MULTIPLAYER games but they are not MASSIVE multiplayer games.

 

With that said, i´m going to pick up Hellgate but it sadens me to see MMORPG.com losing its way, if they want to follow this path they should change their name becouse if popular demands is all that it takes to define it as a MMO they are going to be in dire trouble soon.

  Kyleran

Jovian

Joined: 9/13/06
Posts: 13859

A simple truth-"What people want and what is good for an mmo is not always the same thing"-mrw0lf

10/10/07 2:52:04 PM#19

 

Originally posted by oman99

My problem with calling Hellgate:London and Guildwars MMOs is that you dillute the meaning of MMO.

Sure they are online and sure you can meet alot of people.

For me the keyword is the first M: MASSIVE, the only places in these games where there are MASSIVE with players are a few places, you are not realy playing the game there. You are hooking up with other players and do your preparations for the acutal play, but once you start your are not going to see other players until you get back to those places. That for me does not meet the definition of a Massive Multiplayer Online game.

They are great MULTIPLAYER games but they are not MASSIVE multiplayer games.

 

With that said, i´m going to pick up Hellgate but it sadens me to see MMORPG.com losing its way, if they want to follow this path they should change their name becouse if popular demands is all that it takes to define it as a MMO they are going to be in dire trouble soon.

ER....here's the bottom line.... they make money from companies who advertise on this site.  Those companies chose to do so because they believe lots of us will visit the site and see their ads (and maybe even click on a few). 

  If adding Hellgate London to the list gets more people to visit the site regularly....then that's the business justification for adding it to the list.... and not because people chose to split hairs over what really makes an MMORPG game.

 Yes....it is about the money.....  and there's nothing wrong with that.

  User Deleted
10/10/07 2:53:49 PM#20

Originally posted by oman99

 

With that said, i´m going to pick up Hellgate but it sadens me to see MMORPG.com losing its way, if they want to follow this path they should change their name becouse if popular demands is all that it takes to define it as a MMO they are going to be in dire trouble soon.

Yup...664k and counting...so in trouble...lol

Really...It is MASSIVE for one reason...it can handle as many people as it can...

In so many words...someone said Diablo2...nope...only 8 people in an area

Guild Wars...in one city...there can be "thousands"...that is quite massive

Sorry...no one really set a precedent of what an MMO is, so if the game is Massive, is Multiplayer and is Online....sounds like MMO to me

Cheers!

  oman99

Novice Member

Joined: 10/29/06
Posts: 45

It is pitch dark. You are likely to be eaten by a grue.

10/10/07 3:00:28 PM#21

Sure, they want to make money and i have no problem with that.

BUT  when they clain that is is a site for Massive Multiplayer Online games then that it what is should be.

Hey, if they just want to thow in games that will generate traffic why not add Counter-strike, Unreal Tournament or quake or something, they are online, they are multiplayer, they would generate lots of

trafik, sure they lack that little area where everyone meets up on, but aparently the MASSIVE part isn´t that big of a deal for them.

  Itanius

Novice Member

Joined: 5/11/04
Posts: 136

Stupid is as Stupid does.

10/10/07 3:01:26 PM#22

*watches the already gray lines between Online Gaming and MMO Gaming become even more transparent*

 

The world evolves every day, with or without your consent. You can either evolve with it, or be left behind.

  oman99

Novice Member

Joined: 10/29/06
Posts: 45

It is pitch dark. You are likely to be eaten by a grue.

10/10/07 3:02:44 PM#23
Originally posted by openedge1

 

Originally posted by oman99

 

With that said, i´m going to pick up Hellgate but it sadens me to see MMORPG.com losing its way, if they want to follow this path they should change their name becouse if popular demands is all that it takes to define it as a MMO they are going to be in dire trouble soon.

Yup...664k and counting...so in trouble...lol

 

Really...It is MASSIVE for one reason...it can handle as many people as it can...

In so many words...someone said Diablo2...nope...only 8 people in an area

Guild Wars...in one city...there can be "thousands"...that is quite massive

Sorry...no one really set a precedent of what an MMO is, so if the game is Massive, is Multiplayer and is Online....sounds like MMO to me

Cheers!

The thing with Diablo2 is that you had a chat where you hooked up thit other people and there were alot of more people than 8 in there and once you leave the cities in GW how many more than diablo2´s 8 people are you?

  Alienovrlord

Apprentice Member

Joined: 2/28/07
Posts: 1528

10/10/07 3:06:16 PM#24

Originally posted by Itanius

*watches the already gray lines between Online Gaming and MMO Gaming become even more transparent*

The world evolves every day, with or without your consent. You can either evolve with it, or be left behind.

Your post nicely summed up exactly what I intended to say, so I'll just add my own personal quote:

Evolution is a good thing even when there are those that fight against it.  Evolution is a good thing ESPECIALLY when there are those that fight against it. 

 

  User Deleted
10/10/07 3:48:30 PM#25

Originally posted by oman99

Sure, they want to make money and i have no problem with that.

BUT  when they clain that is is a site for Massive Multiplayer Online games then that it what is should be.

Hey, if they just want to thow in games that will generate traffic why not add Counter-strike, Unreal Tournament or quake or something, they are online, they are multiplayer, they would generate lots of

trafik, sure they lack that little area where everyone meets up on, but aparently the MASSIVE part isn´t that big of a deal for them.

They are not RPG''s..

Thus the RPG in MMORPG...still not a good argument...

Hellgate:London still fits the criteria..

Cheers!

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