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Daron Stinnett, the Producer of Perpetual Entertainment's Star Trek Online took a few minutes out of his Austing Game Developers Conference schedule to speak with MMORPG.com about the progress of the game.
Read the whole report here. Cheers, |
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While it is nice to hear something about STO development after a long silence (the Dev Logs have been interesting, but don't give much info at all), there really wasn't much in there to chew on. I guess we will have to wait until Perpetual releases Gods & Heroes to start hearing some more solid facts. |
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omg this is just amazing :) :) |
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Why is it that at some point every game team arrives at this bogus epiphany?
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We haven't even seen the game and you already cutting it up
Guess you don't like WoW either. |
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[quote] Before we went any further into the interview, I wanted to ask Daron to try and clear up some of the mystery surrounding the question of starship interiors. The game, he assured us, will launch with very rich ship interiors. There will be, he said, "No shortage of starship interiors."[/quote] The question was never would it have interiors. The question has always been, Will player ships (shuttles ETC.. They don’t all have to be galaxy class) have interiors, and can you bring your friends ON them for missions, and still walk around inside ETC (Think SWG:JTL Multi-passenger ships). If there is, great, fantastic. If not, we don’t need another EvE (A fine game, but we don’t need another). They have already said, all player ships will be controlled from 3ed person view, and that you can bring friends, but they will also share that third person view and HUD.
---------- "No, your wrong.." - Random user #123 "Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features. How are you?" -Me |
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Keogh
Apprentice Member
Joined: 11/18/03
"My interest in what you are talking about is low to moderate" |
Originally posted by Blaxjax
The game has been in the early stages of concept development (pens, pencils, paper and markers) since I believe, July of 2004. Several months back PE scrapped their earlier work on play style philosophy (players interacting with LCARS panels on-board ships) and art direction (from photorealism to more stylized). My personal opinion is that its currently vaporware. There are no in-game screen-shots, 3D avatar models, 3D object models or environments. Right now STO is nothing but talk and not much of that, and when you consider some negative comments are already leaking out about the other PE game Gods & Heroes, I have serious doubts that PE can turn STO into a "World Class MMO". "Don't corpse-camp that idea. Its never gonna rez" |
You misunderstand (I'll try to control my shock). I'm responding to the quote. The fact that he feels the need to tell people "it's not just a Trek game" at this early stage indicates fear of something: fear of dwindling funding, fear of Trek itself petering out as a brand, who knows.
I'd love to be wrong! If for any reason I'm not - remember Stinnett's quote. Don't give up your day job for the mind reader circuit. |
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kevmachine
Novice Member
Joined: 8/10/07
the shadows may hide you, but they wont protect you. |
Big lover of star trek and of course the game will be a must for me! |
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LouiseK
Apprentice Member
Joined: 6/04/07
Im sorry, i cant help it - Im socially retarded. |
I'm really looking forward to this game and i'm by no means a huge star trek fan. I just wish they'd kept quiet until they had something more solid to show us... I mean, we're still looking at 2009 or 2010 before they'll be looking to release it and the wait is going to be agony for anyone who is either dying for a new space themed mmorpg to sink their teeth into or to the Star Trek fans who want to immerse themselves in the closest thing they're gonna get to the real thing. Why couldn't they have waited until late 2008 and said, "oh btw, we made STO and would like some people to beta it". |
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In all honesty, I wouldnt be surprised if Perpetual were looking at a simultaneous Star Trek movie release / game release - so as to capitalise upon the media and hype surrounding the movie to carry the game on some free publicity! |
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JYCowboy
Elite Member
Joined: 1/11/05
SWG: Jess Youngstar (CIA) - Ahazi |
Why have we heard so little? Why is development still at a early planning stage? Just watch and wait. You will see that Paramount is trying to flex creative control in some way. They have a new movie on the way and, if a hit, will want this game to reflect it. IP's can be a troublesome product for a MMO company. If you look at the spotty products for the Star Trek franchise in gaming you will see my point. I would love for this game to set new standards and be the best example of how to do an IP MMO. I just don't trust Paramount. Heh, and you think Lucas Arts is a bitch... |
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Dracus
Apprentice Member
Joined: 7/14/04
"Shoot for the moon. Even if you miss, you'll land among the stars." |
"We're not building a Trekkers game, we're making a world class MMO." That one sentence explains everything. I would like to tack that on as one of those famous last words quotes... And that is why... Conservatives' pessimism is conducive to their happiness in three ways. First, they are rarely surprised -- they are right more often than not about the course of events. Second, when they are wrong they are happy to be so. Third, because pessimistic conservatives put not their faith in princes -- government -- they accept that happiness is a function of fending for oneself. They believe that happiness is an activity -- it is inseparable from the pursuit of happiness. |
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Lucifrank
Novice Member
Joined: 10/23/06
"Those who are willing to forsake their civil liberties for security deserve neither." |
Originally posted by DracusYes, but the next line in the article was: Further to that, Stinnett hopes that players will be happy because they are treating the license seriously and with respect. "We're taking the world of Star Trek," he said, "and adapting it to make a killer MMO." With five different ST series and countless films, some great and some awful I'd like to add, if a design team focused on jumping through hoops for Trekkers, they'd be pulled in a million different directions. IMHO, this is the first established sci-fi license that offers a political/social world with any potential MMO depth and I'll be perfectly happy with a "world class MMO that treats the license seriously and with respect" even if it doesn't pander to fans 100%. |
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Originally posted by JYCowboy
Not to split hairs, but as far as I remember, Paramount was recently purchased whole by CBS, including everything Trek-related. There has been some restructuring, I am sure, but the new CBS/Paramount is a new entity. Although I do share some of your skepticism, I won't pre-judge how, or even if, they will influence the development of the game. As for the Trek IP in games of the past... Well, yeah - they need a good one finally. |
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ummmmmm....NO!!! they are not showing proper respect for Star Trek...they are changing it into something they want it to be. If they were to make an acutal Star Trek game, they would go with their original idea by having starships ran by a full crew of players....respect my @$$....its going to be garbage just like how SWG ended up to be. |
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Dracus
Apprentice Member
Joined: 7/14/04
"Shoot for the moon. Even if you miss, you'll land among the stars." |
Originally posted by LucifrankFixed Some past examples: With any license, you trade having the disadvantage of restrictions on what you can do, with the advantages of having a rich, deep history from which to pull content. Our team has been extremely happy working on Star Wars, as LucasArts has provided a tremendous amount of resource material for us to work with. Our LucasArts producer, Haden Blackman, has been involved in the game since it began. He’s been helping with the design, participating in the community, reviewing our concept art, and providing suggestions on our direction. - John Donham I think everyone on the team is both inspired and intimidated by the level of interest and the high expectations for Star Wars Galaxies. We know that we can't please everyone and that the game can't be all things to all people, but the level of interest does motivate us to work as hard as we can to refine and polish our core feature set. - Haden Blackman
Now the interesting point, is that Star Wars Galaxies was designed (initially) more for the Star Wars gamers and not the world-wide mass market as has been done with Worlds of Warcraft. The New Game Enhancements is a reflection of making SWG for the mass-market. I see Star Trek Online following the same path.
And that is why... Conservatives' pessimism is conducive to their happiness in three ways. First, they are rarely surprised -- they are right more often than not about the course of events. Second, when they are wrong they are happy to be so. Third, because pessimistic conservatives put not their faith in princes -- government -- they accept that happiness is a function of fending for oneself. They believe that happiness is an activity -- it is inseparable from the pursuit of happiness. |
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I think its safe to say however that if SWG had been made with NGE in place from the start it would have had no where near the abuse which has been thrown at it. Its the fact that it changed from being something, into something completely different a year or two post release that rubbed all the players the wrong way. |
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Lucifrank
Novice Member
Joined: 10/23/06
"Those who are willing to forsake their civil liberties for security deserve neither." |
Originally posted by andyjd
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Originally posted by Lucifrank How 'bout, "we're taking mmo and adapting it to make a killer Star Trek game" Thats what people actualy want, and expect out of this game. |
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Dracus
Apprentice Member
Joined: 7/14/04
"Shoot for the moon. Even if you miss, you'll land among the stars." |
Originally posted by spookytooth Bingo And that is why... Conservatives' pessimism is conducive to their happiness in three ways. First, they are rarely surprised -- they are right more often than not about the course of events. Second, when they are wrong they are happy to be so. Third, because pessimistic conservatives put not their faith in princes -- government -- they accept that happiness is a function of fending for oneself. They believe that happiness is an activity -- it is inseparable from the pursuit of happiness. |
Originally posted by Dracus Yep, for all the professed understanding and lip service as to why previous Star Trek games have failed, Stinnett doesn't get it. He is right on one account. The MMO is the perfect vehicle for Star Trek. Too bad I see their particular vehicle heading over a cliff. _____________________________ Games I'm watching: Infinity: The Quest for Earth, Force of Arms. Find the Truth: http://www.factcheck.org/ |
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I have little faith in Perpetual's ability to make a good Star Trek game. Of any kind. For some reason, Star Trek gaming seems to be cursed. More than that, though... ah, I can't say any more. Too bad the Firefly MMO license belongs to a nothing-company. -------- "Give a man a fire, and he is warm for a day. Set a man on fire, and he is warm for the rest of his life." |
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Originally posted by LordKyellan Hurm, you seem to have knowledge about Perpetual I lack? Can you elaborate, or is it just because other Star Trek games were bad? I am still quite open minded. We will see it when its there. We really should not start reading into every single word someone says, both positive or negative. He said very little and what is there is really too less to make a realistic judgement IMO. I too hope its not like EVE, and more like SWG or so, which Planets and much ground to explore. I really would not want to be confined to a starship all the time with some tiny away missions every 10 levels. But thats just my taste of gaming. I feel being inside starship all the time may get boring very fast, so I hope its planet-based with starship as addition, not the other way around.
@LordKyellan: I always snicker when I read your quote, heh. ^^ Could be SO me to say that. |
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I am going to reserve making any comment good or bad until it comes out and I give it a try. |
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