| 32 posts found | |
|---|---|
|
naldric
Novice Member
Joined: 10/01/02
If anything is worth doing, do it with all your heart. (The Dhammapada, Buddha) |
9/01/07 6:54:46 PM#21
The really sad part is that it sets an example for Devs who try to do diferente games instead of always the same fantasy thingy... The game was pretty nice, low marketing and a no publicity launch took its toll on the game. A very Sad day for MMOs. |
|
9/01/07 7:52:49 PM#22
goodbye auto assault, hello fallen earth!
www.fallenearth.com |
|
|
9/02/07 2:27:47 AM#23
I brought the game on may 31 and installed the game. I played the game on july 1 toward aug 31 2007.
GREAT GAME
|
|
|
Deemos-QB
Novice Member
Joined: 3/16/05
"I'm an innocent victim in here! I was attacked by a coked up whore and a fuckin' crazy dentist!” |
9/02/07 7:54:17 AM#24
R.I.P |
|
9/03/07 12:04:34 PM#25
This seems as bad as investing time in a TV show, like traveler, then have the company can the show because of the ratings...Seriously though, couldnt they just have made AA free to play and let people buy special items like they do in DR? |
|
|
9/04/07 10:42:28 PM#26
My thought of AA remains that it was not unique enough. I was discouraged when I went to make my first character and guess what. I got to choose between a fighter a cleric or a wizard. Called other things but the same principle. |
|
|
9/04/07 10:52:04 PM#27
Having played beta from the beginning and a few months at the start I am sad to see the game end. The concept and the novelty of the game was truly great, it just did not get the attention it needed. I know I leveled two seperate characters to end game in very little time, as with many games it failed to deliver to a broad audience at that point, this was very much a live fast die young sort of game. |
|
|
9/05/07 12:55:36 AM#28
I played it in beta as well. Reminded me strongly of the ol' PS1 game Twisted Metal. Like others have said it was fun in small doses but I just couldn't get into it for more than an hour at a time. Plus rather poor advertising didn't help either, not enough people noticed the game to want to give it a try. Only EA's botched marketing of Earth & Beyond was worse. I have no opinion on whether they killed AA for TR, I will leave that to the conspiracy theorists to hash out. NCSoft certainately could of supported AA and TR, unless there was some internal issues they didn't make public. Again, I will leave that to all you conspiracy types. R.I.P. AA |
|
|
3/13/11 2:52:00 PM#29
:( |
|
|
3/13/11 2:57:08 PM#30
Originally posted by jakoblin What a necro - Sep 2007. AA was the last CE that I bought prior to RIFT. The game had been such a blast during the beta, I thought a bunch of the pseudo Car Wars folks would give it a try; but when it launched, the servers were so freaking empty. Remember when Statesman made the announcement that they were developing a Car Wars-like game in Austin, I began to drool at that point... ...bad advertising, too many servers, not given a chance at all. Painful memories, painful memories of it closing down. I miss the MMORPG genre. Will a developer ever make one again? Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20% |
|
|
3/13/11 2:58:01 PM#31
I bought this game, but didn't install it right away because I was trying to finish up some other things first. Then I got the wonderful news that I missed any opportunity. Too bad there wasn't the incentive to switch struggling games to FTP back then. *sigh* All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick. |
|
|
3/13/11 3:00:50 PM#32
I came in here incredibly sad thinking I could've been playing this whole time. Glad to see it was a necro. |
|