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News & Features Discussion  » Age of Conan: Siege PvP Video

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45 posts found
  Meddle

Administrator

Joined: 5/10/03
Posts: 712

 
OP  8/25/07 6:54:30 AM#1

Fresh off their victory in the "Best Online Game" category at Games Convention, The guys from Funcom's Age of Conan gve a great presentation on the upcoming game's Siege PvP system.

Seige PvP in Age of Conan Siege PvP in Age of Conan
Check out this video featuring Siege PvP in the upcoming MMO Age of Conan.

Check out all of our GCG coverage here.

- MMORPG.COM Staff -

  AmbassadorDvinn

Novice Member

Joined: 9/02/04
Posts: 351

8/25/07 8:30:58 AM#2

I'm not impressed.

Serious death penalties makes every close call an adrenaline rush, and every minor achievement a major victory. This alternative rule-set should be in all MMORPGs.

  BaronJuJu

Novice Member

Joined: 2/27/04
Posts: 1827

"Just because it happens to you doesn''t make it interesting"

8/25/07 8:45:08 AM#3

Meh, it looks the same as all the others out there.

Oh wait, it has boobs.......whopee

"If we don't attack them, they will attack us first. So we'd better retaliate before they have a chance to strike"

  Leucent

Apprentice Member

Joined: 1/24/04
Posts: 2452

8/25/07 9:59:23 AM#4

Flat out boring looking.

  Neurosis32

Novice Member

Joined: 2/06/06
Posts: 14

8/25/07 10:27:38 AM#5
Do they honestly expect us to believe that this game is innovative when they show us footage like this? I really hope that they are saving up some of their "origonal and innovative" content for the next video.
  Alchemda

Novice Member

Joined: 1/09/04
Posts: 179

Where''s the Troll repellent when you need it?

8/25/07 10:44:24 AM#6

Looks moderately interesting, the hiring of mercenaries is a cool feature. The fact that you can build a keep with your guild is kinda cool. But its just a rehash of Shadowbane to a degree mixed with dumbed down DAOC and pretty graphics and you  have what they are showing as far as PVP in AOC. Don't get me wrong I'm probably going to buy this and check it out, but thats only because I'm a compulsive MMO player and will play every game that comes out just once and give it a shot.

----------------------
Played (In order of favorite first to least): DAOC, EQ2, EVE, WOW, Vanguard, AC2, City of __, Guild Wars, LOTRO, EQ, Sword of New World, FFXI, Lineage 2, Second Life, DDO, Anarchy Online, RF Online, Archlord, Uru, Ragnarok Online, Shadowbane, Planetside, Auto Assault, Ryzom, Matrix Online, Horizons, Entropia, Sims, Runescape, Lineage 1, AC1, Dungeon Runners

  Jalford

Apprentice Member

Joined: 9/24/06
Posts: 17

8/25/07 11:01:15 AM#7

Guys you do realise that its beta and the reason it played so choppy is because that two computers were controlling all those characters.  Right now, Conan has the potential to be the best of new MMOs coming out.  Combat is different than anything out there right now, the setting is darker and more adult themed than anything out there, and it has more options for the player than any of the new games coming. (and trust me, ive beta tested some of them , most of them are nothing to get up in a roar about) I think it looks great. 

I keep seeing people say " oh sucubus, thats original" meaning they think its not.  I guess those same people think that wow created the sucubus.  The conan universe, along with LoTR, and Warhammer is the basis for all of the current fantasy games available today.  People keep saying oh this game is just a mix of shadowbane, WOW, and DaOC.  So what, at least its not a carbon copy of one of those games.   Noone seems to remebver that wow coppied every game before it, aas most games do.   I think its a great idea to take the best idea from all of those games.  its very hard to have an entire game full of new ideas that have never been tryed.  Name one MMO that did that in the last 4 years and succeded.   Even games like guild wars that introduced a few new ideas still play just like the others one when you get down tot he combat.

The success of this game will depend on the combat system.  If they can suceed in making it really more action oriented, rather than a simple click and forget system like all the other games out are(wow,eq2,etc), than i think they will have a great game on their hands.  Everything ive seen looks amazing as far as graphics, the settings are beautiful and very dark, and combat looks fun.  Sure some of the videos are a bit cluncky from time to time, but most of it looked smooth on the Pve end.   people need to remeber that it is in a beta stage, not a fully optimized release state, and quit judging it simply by the frame rate.  They arent going to release a game that has 15 FPS i promise.

  hypersan

Novice Member

Joined: 6/17/05
Posts: 63

8/25/07 12:45:46 PM#8
You know what I would like to know...What is it that would make you all happy in an mmorpg? I think the developers would also like to know because then they would gladly give it you so they could take your money. That is if it is possible to create what it is you desire.
  METALDRAG0N

Novice Member

Joined: 7/11/07
Posts: 1693

I really like my Avatar Picture :)

8/25/07 1:14:49 PM#9

I found the whole thing unprofessional when a game like that is demonstrated even in Beta it should run lag free. The fact it lags shows there are some Hardware/software issues still.

"Kill one man, and you are a murderer. Kill millions of men, and you are a conqueror. Kill them all, and you are a god."
-- Jean Rostand

  thark

Hard Core Member

Joined: 1/01/03
Posts: 1110

8/25/07 1:51:24 PM#10

Originally posted by METALDRAG0N

I found the whole thing unprofessional when a game like that is demonstrated even in Beta it should run lag free. The fact it lags shows there are some Hardware/software issues still.


And ?

If you actually view the video you would notice them saying they were trying to simulate a battle on one PC with 200 players, as far as i can tell that is very impressive to say the least..And from the picture they were actually playing it on rather high settings..

And...The game isn't out until march ...so..

 

/Thark

  METALDRAG0N

Novice Member

Joined: 7/11/07
Posts: 1693

I really like my Avatar Picture :)

8/25/07 2:08:12 PM#11

Originally posted by thark

 

Originally posted by METALDRAG0N

I found the whole thing unprofessional when a game like that is demonstrated even in Beta it should run lag free. The fact it lags shows there are some Hardware/software issues still.


And ?

 

If you actually view the video you would notice them saying they were trying to simulate a battle on one PC with 200 players, as far as i can tell that is very impressive to say the least..And from the picture they were actually playing it on rather high settings..

And...The game isn't out until march ...so..

 

/Thark

Having 200 NPC's standing stil and doing nothing means exactly NOTHING. Of course when they started doing something the lag showed up pretty much showing that the computer couldnt keep up with  he graphics.

 

"Kill one man, and you are a murderer. Kill millions of men, and you are a conqueror. Kill them all, and you are a god."
-- Jean Rostand

  AmazingAvery

Age of Conan Advocate

Joined: 1/16/07
Posts: 7095

The only time you run out of chances is when you stop taking them.

8/25/07 2:31:38 PM#12

Originally posted by METALDRAG0N

 

Originally posted by thark

 

Originally posted by METALDRAG0N

I found the whole thing unprofessional when a game like that is demonstrated even in Beta it should run lag free. The fact it lags shows there are some Hardware/software issues still.


And ?

 

If you actually view the video you would notice them saying they were trying to simulate a battle on one PC with 200 players, as far as i can tell that is very impressive to say the least..And from the picture they were actually playing it on rather high settings..

And...The game isn't out until march ...so..

 

/Thark

Having 200 NPC's standing stil and doing nothing means exactly NOTHING. Of course when they started doing something the lag showed up pretty much showing that the computer couldnt keep up with  he graphics.

 

 


Not nearly as much as the warhammer lag in the 3 gamespot videos that came from the show - point being there is 6 months of beta to go and I laugh in your face for your unprofessional comment.

Who one best online game at the show??


Conan Vids Corsair 800d Case/i7 930 @ 4.4ghz/EVGA x58 760 Classified/Corsair Dominator 12GB 1600/Corsair HX1000 PSU/GTX 580x2/Intel X25-M SSD/2x WD 1TB Blacks/Corsair H90 cooler / 1x 28" 1900x1200 monitor/ G-19 Keyboard/ G500 mouse

  kujii

Novice Member

Joined: 6/10/07
Posts: 188

8/25/07 2:58:19 PM#13

I have been following AOC since about Dec of 2005.  I keep hearing how awesome the combat is and how we are going to love the combat.  I have yet to see one video of any kind of exciting combat or the much touted combo move. Even in this the lasted video I am sorry to say I see nothing exciting about the combat .   It seems that if you wanted to get people excited about the game, you would show them the one thing that they have been bragging about for months....the combat.  And I am aware the combat is being revised, that is the combat we were supposed to love, but turned out to be the suck after 2 days of beta testing.   I am not trying to get down on the game but the thing they have been bragging about; I haven't seen one bit of excitement out of.  Even the 3 second WarHammer video of the High Elf swordsman put out more excitement then all the AOC combat I have seen.   The dude is playing a Barbarian, the most combo heavy class in AOC and he seems to have one slow move.   Maybe he is still learning the moves. 

  skywisenight

MMORPG.COM Staff

Joined: 10/22/04
Posts: 389

8/25/07 5:30:40 PM#14

Originally posted by METALDRAG0N

I found the whole thing unprofessional when a game like that is demonstrated even in Beta it should run lag free. The fact it lags shows there are some Hardware/software issues still.

I have to say this, knowing I probably shouldn't:

Have you ever been involved in game development before?  Serious question.  I have more than once, and I know there was absolutely nothing unprofessional about the demo or how it was handled.

I thought that the demo they ran worked very-very well, the stuff they wanted to show worked, and they were very cool about problems in the interview on and off camera.  The guys that work on this game are great to talk to and were very accomidating.

You got a peak into something not out yet... not even finished.  If everyone did it your apparent way, we wouldn't see anything until they were on store shelves.  I'll take buggy/laggy/crashy previews any day.

  Baikal

Tipster

Joined: 9/20/04
Posts: 1029

8/25/07 5:35:51 PM#15

....

  siresper

Novice Member

Joined: 6/11/07
Posts: 325

The ugliest truth is more attractive than the prettiest lie.

8/25/07 5:40:34 PM#16

According to the devs the only reason for the delay was because the combat system was too hard to understand, and they needed the time to rework it. They said absolutely nothing about lag problems, sliding, incomplete systems, etc.

However as these videos prove quite clearly, there was a whole lot of problems that funcom neglected to tell the community. They leave out every truth that is inconvienant for them. Have to hide the truth to keep that hype up, of course.

They had plenty of ways to show a true siege with other live players. They CHOSE not to. Why do you suppose that is?

 

 

  Baikal

Tipster

Joined: 9/20/04
Posts: 1029

8/25/07 5:41:35 PM#17

Since I'm not there, I'm curious how the network connection/internet connections have been.

I would imagine that the bandwidth get's swallowed up pretty quick, so I'm not convinced that the game lags just because of someone's machine.

In all, not a bad video, showed some more of what people were looking for, and the individual PvP video's that I've seen people taking have been fairly solid. I know push back was a huge issue for many people, but quite frankly, the game NEEDS some more time in development, (female avatars, chat system, anyone?). The ideas are still good, and if they take 5 extra months to polish, and the end result is a smooth release, with a solid game that appeals to multiple playstyles, I'm all for it.

Look at it this way, if Vanguard released today instead of 7 months ago, it would not have suffered as much poor publicity as it did, and it may never have reached its hype, but it certainly would not be the gold standard for shoddy releases it has become to many gamers. Get it right Funcom, because realistically this is the last pushback many fans will accept.

  Baikal

Tipster

Joined: 9/20/04
Posts: 1029

8/25/07 5:43:57 PM#18


Originally posted by siresper
According to the devs the only reason for the delay was because the combat system was too hard to understand, and they needed the time to rework it. They said absolutely nothing about lag problems, sliding, incomplete systems, etc.
However as these videos prove quite clearly, there was a whole lot of problems that funcom neglected to tell the community. They leave out every truth that is inconvienant for them. Have to hide the truth to keep that hype up, of course.

 



Uhhh, the truth was pretty much out there, you just had to pay attention to it, and realize it. (I fully admit in many cases, I had my blinders on) however no female avatars, the chat system, and plenty of other things indicated that it was not 100% ready for release. Now could those things have been taken care of in two to three months time? Probably, but the quality of the solutions? No idea.

I dont really think Funcom was hiding anything, those concerns were made abundantly evident in many previews written about the game.

  siresper

Novice Member

Joined: 6/11/07
Posts: 325

The ugliest truth is more attractive than the prettiest lie.

8/25/07 5:49:14 PM#19

 

Originally posted by Baikal

 


Originally posted by siresper
According to the devs the only reason for the delay was because the combat system was too hard to understand, and they needed the time to rework it. They said absolutely nothing about lag problems, sliding, incomplete systems, etc.
However as these videos prove quite clearly, there was a whole lot of problems that funcom neglected to tell the community. They leave out every truth that is inconvienant for them. Have to hide the truth to keep that hype up, of course.

 

 


 


Uhhh, the truth was pretty much out there, you just had to pay attention to it, and realize it. (I fully admit in many cases, I had my blinders on) however no female avatars, the chat system, and plenty of other things indicated that it was not 100% ready for release. Now could those things have been taken care of in two to three months time? Probably, but the quality of the solutions? No idea.

I dont really think Funcom was hiding anything, those concerns were made abundantly evident in many previews written about the game.

I agree it was very clear to everyone that was open minded enough to see it. But its not the fact that it was clear that is the issue. More that Funcom said nothing of these things. And that made it very easy for the more extremist fans to always deny that there were problems.

 

If funcom had just come out and said 'we want to rework the combat to be easier to understand, but we also feel we have some big problems with lag, animations, etc before it lives up to the standards we have for release'... well than the fans couldn't deny these things, because it would have come straight from funcom. We wouldn't have seen all the insults against the people that were skeptical, because they didn't conform to the idea the game was flawless.

I just think it would have been more honest and avoided a lot of problems the AoC community has in regards to spin and misinformation.

  Alchemda

Novice Member

Joined: 1/09/04
Posts: 179

Where''s the Troll repellent when you need it?

8/25/07 6:02:06 PM#20

 

Originally posted by METALDRAG0N

I found the whole thing unprofessional when a game like that is demonstrated even in Beta it should run lag free. The fact it lags shows there are some Hardware/software issues still.

 

One thing you have to realize. Has your computer tried to render a start to finish keep being built in under 10 seconds, everything bump mapped and showing drop shadows? Has your computer spawned 200NPC's in under a minute on the screen running at full resolution at high settings. Cant forget their mounts too. They are also speeding up the siege engines as well, the trebuchets were firing faster than the fiery boulder could even reach its target, all the while speeding up all actions and calculations for the time restrictions of the demonstration.

I think most computers would Cry at the task the dev's tried to do in the demo. Even if they had top of the line computers, which they didn't, to run that demo, its processing and doing more things than you would normally get on your screen when playing the game in a normal scenario. Obviously there are hardware and software issues, were they running DX10? dunno? Vista? dunno? Debug code? dunno? Non optimized code base? Dunno? Making assumptions that it should be that way with out knowing the ins and outs on WHY it was running that way is just.. well.. naive.

Why do people always say the frikkin word lag....sigh. A lag is a byproduct of network latency.

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