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 Thread (34 posts)
SaibotKang  8/09/07 11:24:11 PM

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The e_outofmemory bug is a game breaker for me. I cant play more than 1 hour at a time without it happening, and it seriously impedes any kind of gameplay, especialy grouping. My rig is decent but nothing fantastic, but last year I could run EQ2 just fine on the exact same machine. Its just sad cause this game is actually good now, compared to how it was when I played it before, now I cant even get it to run. They should fix this asap.

 
bahamut1  8/10/07 12:17:11 AM

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Runs perfectly fine and I raid 5 hours a night.

BTW: With ACT, Vent, a browser and sometimes even background music.

SaibotKang  8/10/07 12:33:45 AM

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http://forums.station.sony.com/eq2/posts/list.m?topic_id=34987

Well heres an almost 40 page post on the tech forums for people that it doesnt run just fine for. This problem has been around for over a year and it hasnt been fixed, and it doesnt matter if you update to 4 gigs of ram and get the latest new video card, its still showing up. New people thinking of buying the game should be warned that that theyre buying a potentialy faulty product. Just saying "hey it runs good for me" doesnt do squat for the people who likely have equal or better comps but still are told they dont have enough memory due to a memory leak in the code.

That thread is only refering to the XP version too, people get the same error on vista when playing this game and it gives a different error message.

This is NOT a client side tech issue. Many people with many different types of PC's are reporting the exact same problem. This is an issue with the way the game is coded to release memory and the reason why its been so hard to pinpoint and fix for over a year is because it effects so many different systems and players. Like I said I played EQ2 fine about 8 months ago, some people that continued playing longer than me have seen it start happening litteraly overnight.

 
Jackdog  8/10/07 7:13:15 AM

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I  was like the poster above who never had a problem until suddenly it appeared one day out of the blue. It made the game a misery for several months then disapeared for a few weeks then came back with a vengeance just before I canceled. SOE has been trying to fix this for over a year and a half. What is weird is how it comes and goes and with 2 people with identical system one will have it and the other will not.

EQII is still a bit of a memory hog and takes a pretty good system to run it well. Last time I played I was on a core duo 6600 overclocked to 3.4, a overclocked 7900GT and 2 gigs of ram and if I turned shadows on I would crash within 5 minutes. That was seperate issue from the e_outofmemory crash. I would get that one shadows or no shadows.

Orphes  8/10/07 7:32:11 AM

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Jag har en som passar i melodifestivalen ocksÄ.

Originally posted by SaibotKang

http://forums.station.sony.com/eq2/posts/list.m?topic_id=34987

Well heres an almost 40 page post on the tech forums for people that it doesnt run just fine for. This problem has been around for over a year and it hasnt been fixed, and it doesnt matter if you update to 4 gigs of ram and get the latest new video card, its still showing up. New people thinking of buying the game should be warned that that theyre buying a potentialy faulty product. Just saying "hey it runs good for me" doesnt do squat for the people who likely have equal or better comps but still are told they dont have enough memory due to a memory leak in the code.

That thread is only refering to the XP version too, people get the same error on vista when playing this game and it gives a different error message.

This is NOT a client side tech issue. Many people with many different types of PC's are reporting the exact same problem. This is an issue with the way the game is coded to release memory and the reason why its been so hard to pinpoint and fix for over a year is because it effects so many different systems and players. Like I said I played EQ2 fine about 8 months ago, some people that continued playing longer than me have seen it start happening litteraly overnight.

Mention one game that do not have any problems for some people, if it is not crashing it is something else that makes them not able to enjoy the game. Mention one game where you should not warn people because they are not buying a potentionally broken prodect because nobody does have any problem running when they should not have.

You wont se long threads with people saying I don't have this problem, I don't have that problem. The thread you refered seemed to be quiet for 5 or so months perhaps they got a fix for your problem that you have missed out on?

I'm so broke.
I can't even pay attention.

Delameko  8/10/07 4:32:02 PM

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I had this for about a month a year back, then it vanished.  No change in my system or its configuration.  Never had the problem since.

 

Its difficult for the dev's to fix something that's so hard to isolate.  The first step in fixing a bug is being able to recreate it in a test environment, if they can't do that then its near impossible to fix.

SaibotKang  8/10/07 5:22:29 PM

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Originally posted by Orphes

 

Originally posted by SaibotKang

http://forums.station.sony.com/eq2/posts/list.m?topic_id=34987

Well heres an almost 40 page post on the tech forums for people that it doesnt run just fine for. This problem has been around for over a year and it hasnt been fixed, and it doesnt matter if you update to 4 gigs of ram and get the latest new video card, its still showing up. New people thinking of buying the game should be warned that that theyre buying a potentialy faulty product. Just saying "hey it runs good for me" doesnt do squat for the people who likely have equal or better comps but still are told they dont have enough memory due to a memory leak in the code.

That thread is only refering to the XP version too, people get the same error on vista when playing this game and it gives a different error message.

This is NOT a client side tech issue. Many people with many different types of PC's are reporting the exact same problem. This is an issue with the way the game is coded to release memory and the reason why its been so hard to pinpoint and fix for over a year is because it effects so many different systems and players. Like I said I played EQ2 fine about 8 months ago, some people that continued playing longer than me have seen it start happening litteraly overnight.

 

Mention one game that do not have any problems for some people, if it is not crashing it is something else that makes them not able to enjoy the game. Mention one game where you should not warn people because they are not buying a potentionally broken prodect because nobody does have any problem running when they should not have.

You wont se long threads with people saying I don't have this problem, I don't have that problem. The thread you refered seemed to be quiet for 5 or so months perhaps they got a fix for your problem that you have missed out on?


Crashing is a different issue. You can get crashes for a multitude of reasons, many of them are client side issues. The e_outofmemory bug is pretty specific in what is the problem...in that you are out of memory to run the program. If Im running a PC with 3 gigs I shouldnt be running out of memory running everquest 2. Also I think you underestimate the amount of people this bug effects, you seem to not have known anything about it until you read this. Ive researched it on the forums and spoken to people in game about it, and I beleive its quite a bit more widespread than you know. Also, there have been a number of posts on it all over the tech forums in the last month or two so no, I doubt there was any such fix. And if there was it wasnt permanent.

 
Xanrn  8/10/07 8:24:19 PM

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No its one very rare bug effecting less than 1% of the overall population.

I would like to see any other game company fix it

My copy of Rome Total War and Medieval Total War, both fully patched sometimes CTD for no reason.

 
SaibotKang  8/10/07 10:10:25 PM

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Originally posted by Xanrn

No its one very rare bug effecting less than 1% of the overall population.

I would like to see any other game company fix it

My copy of Rome Total War and Medieval Total War, both fully patched sometimes CTD for no reason.

 

No its one very common bug effecting more than 15% of the overal population.

See its pretty easy to pull random numbers out of your ass, but lets stick to the proveable facts.

You cant compare a CTD error to a memory leak, period. I already went over that.

 
Lyolas  8/11/07 1:11:51 AM