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MMORPG.com Discussion Forums

Lord of the Rings Online

Lord of the Rings Online 

General Discussion  » USA Sales over 172,000

15 Pages 1 2 3 4 5 6 7 » Last Search
295 posts found
  Gweyr

Novice Member

Joined: 9/27/04
Posts: 89

 
8/03/07 8:58:28 AM#1

 


www.gamespot.com/news/6176030.html

Midway's shortcoming comes on the heels of several high-profile second-quarter launches. With solid reviews, The Lord of the Rings Online: Shadows of Angmar sold over 172,000 copies during the quarter, including the special edition of the game.


Pretty sure Midway only the USA publisher so guess we can double sales to a total 350,000. Respectable but no where near the numbers some people have been hyping.

 

  Kyleran

Elite Member

Joined: 9/13/06
Posts: 14598

A simple truth-"What people want and what is good for an mmo is not always the same thing"-mrw0lf

8/03/07 9:01:58 AM#2

and those numbers don't translate to actual, active subscriptions.....  (LotRO will always need an asterisk by it since they can have lifetime members who actually never log in count in the subscriber totals)

 

"Just because you aren't paying doesn't mean it's not PTW." - Amaranthar
Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  uncledoboy

Apprentice Member

Joined: 7/31/07
Posts: 28

8/03/07 1:38:51 PM#3

I'm i lifetime subscriber, haven't played much.   Not because I don't like it , just becuase of time.  I figured it should be around for a while and they will add content. 

 

It's not next -gen but its a solid game.  Now that I have lifetime, I came play without commitment and not feel like I HAVE to play, and then I can subscribe to another MMO.  I feel that I will only subscribe to one MMO at a time.  So with free LOTRO I can play two. 

 

Or course I spent $250 bucks on it so it better stay around for at least 3 years!

  //\\//\\oo

Spotlight Poster

Joined: 4/17/04
Posts: 2810

"The dreams of youth are the regrets of maturity."

-The Lord of Darkness from Legend

8/03/07 2:20:38 PM#4

Wait... didn't Vanguard have around 200k? Hopefully they will be able to keep their subscribers.

This is a sequence of characters intended to produce some profound mental effect, but it has failed.

  User Deleted
8/03/07 5:26:54 PM#5

Where did you get the 350k box sales number? Did you just double this quarters sales?

  Varlok91

Novice Member

Joined: 1/30/07
Posts: 356

"History will be kind to me, for I intend to write it." -Winston Churchill

8/03/07 6:05:27 PM#6

Yea, he doubled the numbers which should be pretty accurate.

I read in an interview on this site with one of the developers for LOTR:O that the game was just as successful in Europe.

If you guess that about 1/3 of the people who bought the game subscribed to it that puts the subscriber count at about 115k, but thats just a guess could be higher or lower.

 

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  User Deleted
8/03/07 9:41:06 PM#7

well you have to ass 58k for the last for days of the first quarter. I assume thats all preordrers.

  matraque

Apprentice Member

Joined: 11/10/05
Posts: 1429

If i''m paying a monthly fee, i demand an unfinished game!

8/04/07 12:19:20 AM#8

I don't get it... Is LOTRO supposed to have at least a million subs?

  Ginaz

Hard Core Member

Joined: 4/01/07
Posts: 1021

8/04/07 2:47:18 AM#9
Originally posted by matraque

I don't get it... Is LOTRO supposed to have at least a million subs?

No it doesn't and probably never will.  I know its not released in Asia yet but apart from WoW Asian markets have typically rejected western style mmo's.  Its not the kind of numbers the fanbois claimed but it is certainly respectable.  Just like everyone can't be the prom queen, not everyone is going to have WoW type numbers.

OH MY GOD WE'RE SURROUNDED! SEND FOR BACKUP! DIG IN DEFENSIVE POSITIONS! MAN YOUR NECKBEARDS!!!

I'll pre order you SWTOR if you let me put my lightsaber in your sarlaac cave.
http://www.youtube.com/watch?v=TWb3cxA4g_U&feature=related

  User Deleted
8/04/07 5:12:22 AM#10

 

Originally posted by //\\//\\oo

Wait... didn't Vanguard have around 200k? Hopefully they will be able to keep their subscribers.

 

Vanguard sold 250k boxes which dropped to 90k active accounts in a month after the launch of the game.

As in Vanguard sold 250k copies of the game within the first weeks of launch day.

So LotRO hasn't done all that good considering it has a much stronger IP.

  User Deleted
8/04/07 5:16:04 AM#11
Originally posted by Gweyr

 


www.gamespot.com/news/6176030.html

Midway's shortcoming comes on the heels of several high-profile second-quarter launches. With solid reviews, The Lord of the Rings Online: Shadows of Angmar sold over 172,000 copies during the quarter, including the special edition of the game.


Pretty sure Midway only the USA publisher so guess we can double sales to a total 350,000. Respectable but no where near the numbers some people have been hyping.

 

Are you absolutely shure that those 172k copies doesn't account for America AND Europe?

  Yamota

Elite Member

Joined: 10/05/03
Posts: 4838

Money in politics is the root of all political evil. It is corruption at it's worst.

8/04/07 5:26:12 AM#12

 

Originally posted by Ginaz
Originally posted by matraque

I don't get it... Is LOTRO supposed to have at least a million subs?

No it doesn't and probably never will.  I know its not released in Asia yet but apart from WoW Asian markets have typically rejected western style mmo's.  Its not the kind of numbers the fanbois claimed but it is certainly respectable.  Just like everyone can't be the prom queen, not everyone is going to have WoW type numbers.

 

For being based on Tokiens mythical and epic Lord of the Rings the numbers are not a bit respectable. I tried the game and Im most certain that most Tolkien fans would reject this simplified WoW clone. It nowhere captures the magic that both the books and the movies did.

At most it is a polished, well done casual mmorpg with almost nothing revolutionary or special.

 

  QBorg

Apprentice Member

Joined: 9/11/04
Posts: 64

8/04/07 5:53:57 AM#13

I'm totally surpised by this. I thought LOTRO was a huge success with more than a million boxes sold. I even remember an interview with the CEO after release saying "we'll call you when we reach 5 million subscribers" or something. For a great game (if a bit tame) and an awesome license this is not a good result.

  AckbarNL

Novice Member

Joined: 11/20/04
Posts: 460

"its a trap!"

8/04/07 6:18:03 AM#14

Well World of Warcraft did not sold much more in its first mounth...

Playing: Lord of the Rings Online.
Played: World of Warcraft, Starwars Galaxies.
Tried: Everquest 2, Guild Wars, Vanguard, Age of Conan, Aion.

  littlestar12

Novice Member

Joined: 8/31/06
Posts: 22

8/04/07 7:08:48 AM#15


Originally posted by sandage
Well World of Warcraft did not sold much more in its first mounth...


Well, the numbers quoted are "during the quarter". Anyway, according to mmogchart.com WoW indeed reached 250k subs/sales by Nov 2004. However, by Jan 2005 the subs were at 750k and by Feb 1.25 million. In February 2005 the game was also released in Europe.

  Jackdog

Novice Member

Joined: 3/19/04
Posts: 5673

8/04/07 10:08:23 AM#16

Comparing any future game to WoW will just lead to frustration, WoW was not a game it was a phenomenon. Those figures were just Midway box sales for the quarter but in my opinion reflect what I think is the appx server population for the game US wise. Worldwide I would think the game probably has somewhere between 300 - 350 K. They are beta testing in China right now. All in all the game is healthy but will never be a WoW killer.

My guild is stable and has had over a 50% retention from launch, and our biggest bleed is guildies returning to WoW where we also have a chapter. Our EQII chapter which I  managed last year has more or less completly migrated to LoTRO and the few remaining members are think of merging it into another guild. A lot of our WoW members who tried LoTRO did not care for the pace of the combat, the graphic style, and lack of raid dungeons. Our EQII chapter was more casual toward raiding and prefer the more realistic graphics, and as such found the transition easier I suppose.

I miss DAoC

  Orphes

Hard Core Member

Joined: 3/18/07
Posts: 2876

You make, you buy, you die!

8/04/07 11:42:32 AM#17

Just noticed that the link, source, was gamespot.com. That could pretty well mean that those 172k boxes figure is something else, like the amount of goldseller banned.

Gamespot... It's not like they really care to write correct facts even if it is held at gunpoint.

So I just realised, to believe, that those figure could be much more than 172k boxes in NA.

I'm so broke. I can't even pay attention.
"You have the right not to be killed"

  Quingu

Novice Member

Joined: 5/20/06
Posts: 414

8/04/07 11:59:39 AM#18

the 172k sales are NA only and not counting with pre orders, Game sold over 100k only at UK  on first month. so if we count NA, EU and japan servers and pre orders since they had about 600k . so i believe they sold over a million already.

  Gules_Aspen

Novice Member

Joined: 3/14/04
Posts: 282

8/04/07 1:01:10 PM#19

 

Originally posted by Quingu

the 172k sales are NA only and not counting with pre orders, Game sold over 100k only at UK  on first month. so if we count NA, EU and japan servers and pre orders since they had about 600k . so i believe they sold over a million already.

You are completely delusional. Sales during the quarter DO count pre-orders, and when you consider that 4 out of 5 people who bought a pre-order box and tried the open beta didn't come back and buy the game, the number sounds about right. If the game sold more than a couple hundred thousand, they'd have had to open more servers- period. With the server count they have, there is NO WAY in the world they have more than 250-300K active players worldwide. A million players would need at least 50 or 60 servers, there's no way around it.

 

It's a commercial flop after all the spouting off about "600K pre orders!" and "Over a million open beta invites!".  The silly little piece of crap didn't even outsell Vanguard in North America- or come anywhere close to the sales of the last EQ2 expansion. For all the people saying that everyone has left EQ2, that it is old and tired...well....

EoF EQ2 expansion: 350,000 sales.

LOTRO: 172,000 sales.

 

You just have to laugh.

 

  User Deleted
8/04/07 1:03:21 PM#20
Originally posted by Gules_Aspen

 

Originally posted by Quingu

the 172k sales are NA only and not counting with pre orders, Game sold over 100k only at UK  on first month. so if we count NA, EU and japan servers and pre orders since they had about 600k . so i believe they sold over a million already.

You are completely delusional. Sales during the quarter DO count pre-orders, and when you consider that 4 out of 5 people who bought a pre-order box and tried the open beta didn't come back and buy the game, the number sounds about right. If the game sold more than a couple hundred thousand, they'd have had to open more servers- period. With the server count they have, there is NO WAY in the world they have more than 250-300K active players worldwide. A million players would need at least 50 or 60 servers, there's no way around it.

 

It's a commercial flop after all the spouting off about "600K pre orders!" and "Over a million open beta invites!".  The silly little piece of crap didn't even outsell Vanguard in North America- or come anywhere close to the sales of the last EQ2 expansion. For all the people saying that everyone has left EQ2, that it is old and tired...well....

EoF EQ2 expansion: 350,000 sales.

LOTRO: 172,000 sales.

 

You just have to laugh.

 

Those are 2nd quarter sales. Game launched at end of first quarter. Apr 26.

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