<
>
 Thread (7 posts)
neoteo  7/10/07 4:48:44 PM

Rank: 32/100 Rank: 32/100 Rank: 32/100 Rank: 32/100 Rank: 32/100

Apprentice Member

Joined: 11/02/04
Posts: 1271

IGN Neoteo Ex Animo

Realtime 3D/Game Creation

* Graphical logic editor for defining interactive behavior without programming
* Collision detection and dynamics simulation now support Bullet Physics Library. Bullet is an open source collision detection and rigid body dynamics library developed for Play Station 3
* Shape types: Convex polyhedron, box, sphere, cone, cylinder, capsule, compound, and static triangle mesh with auto deactivation mode
* Discrete collision detection for RigidBody simulation
* Support for in-game activation of dynamic constraints
* Full support for vehicle dynamics, including spring reactions, stiffness, damping, tyre friction etc
* Python scripting API for sophisticated control and AI, fully defined advanced game logic
* Support all OpenGLTM lighting modes, including transparencies, Animated and reflection-mapped textures
* Support for multimaterials, multitexture and texture blending modes, per-pixel lighting, dynamic lighting, mapping modes, GLSL vertexPaint texture blending, toon shading, animated materials, support for Normal Maping and Parallax Mapping
* Playback of games and interactive 3D content without compiling or preprocessing
* Audio, using the SDL toolkit
* Multi-layering of Scenes for overlay interfaces

Blender

im sure this is old news for some of you , my bro told me about this editor for all OS , i had to download it , it was even free , im seeing the video tuturias now , so far looks preaty good.

anyone tryed ?

CaesarsGhost  7/10/07 7:40:59 PM

Rank: 75/100 Rank: 75/100 Rank: 75/100 Rank: 75/100 Rank: 75/100

Hard Core Member

Joined: 4/03/04
Posts: 1858

The only difference between a Troll and a Fanboi is which side of the fence they stand on.

As a game engine Blender is still slightly lacking, although I must applaud their swift ability to fix bugs and make it better quite quickly.

Right now, it's not there.  But I wouldn't be surprised that within the year it will be.

- CaesarsGhost

Lead Gameplay and Gameworld Designer for a yet unnamed MMO Title.

neoteo  7/11/07 2:49:44 AM

Rank: 32/100 Rank: 32/100 Rank: 32/100 Rank: 32/100 Rank: 32/100

Apprentice Member

Joined: 11/02/04
Posts: 1271

IGN Neoteo Ex Animo

i installed the progem and download some exemple projects , it was very surprizing to see a 800 k file , turn into a FPS game. AWDS + mouse , left clic to shot , space to jump.

everything was there , working ... im going to start from there ,add some more rooms , it will be my tuturials play ground.

anyway , i think this is a huge pack of tools for free.
even a video editor comes built in. all for free

saluk  7/13/07 4:04:46 AM

Rank: 32/100 Rank: 32/100 Rank: 32/100 Rank: 32/100 Rank: 32/100

Apprentice Member

Joined: 1/02/05
Posts: 195

I worked with BGE for 4 years or so, and in the end was very disgusted with many of the bugs that had been there for the entire 4 years still not fixed, the slow performance and limited special effects of the engine, and the logic system which is great for simple games but dies exponentially fast when games get more complex. Still, I had a great time with the engine and learned a lot from it. I was one of the first/only people to do a working multiplayer game in it, using python for scripting, and that project is still going as I have ported the python code away from blender and into the ogre3d engine instead.

I still remember the week i spent making a zelda game in blender, at the time it was one of the most impressive games anyone had made. It seems pretty terrible now :)

I think the BGE is a very good training wheels engine, if you don't get too ambitious you can even take projects quite far. But, I regret not jumping ship sooner than I did. My games would be so much further along by now if I had...

The open source has made it better, though I fear many of the same problems I had with it are still present. I still use Blender for content creation, it's one of the best, most complete free packages of anything ever.

I was in the community so long, I still feel a bit like a traitor not to be gaming with it any more :(

 
ladyattis  7/24/07 1:52:17 PM

Rank: 10/100 Rank: 10/100 Rank: 10/100 Rank: 10/100 Rank: 10/100

Novice Member

Joined: 10/22/04
Posts: 1085

mov ax, FUN
mov bx, LIFE
imul bx

 
morbiddog  8/14/07 6:48:15 AM

Rank: 1/100 Rank: 1/100 Rank: 1/100 Rank: 1/100 Rank: 1/100

Novice Member

Joined: 4/22/07
Posts: 44

spelling and puncatution are for elngish casls not the inertent

well ogre is your friend and a better one than you think because of one python ogre and two because ogre is being intigrated into blender as the new game engine so just wait until blender 2.5 is out and the echo project is done and you will have one of the most powerful open source game engines in existance

 
Czzarre  9/14/07 11:16:58 PM

Rank: 14/100 Rank: 14/100 Rank: 14/100 Rank: 14/100 Rank: 14/100

Novice Member

Joined: 9/10/07
Posts: 2194

MMORPG Character Monuments

...When its time for your character to take a well deserved rest...

Blender has a lot of options but it is very clunky. Has a hard learning curve, but those who can stick with it will be happy in the end.

Torrential