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7/13/07 9:56:06 PM#21
Past: UO Present: Eve Future: I was hoping for AoC. But those hopes have faded. Here's hoping some of the Vaporware makes it to release. lol --------------- Currently Playing: Homefront, CoD:BOps, SWG, Vanguard, Xyson & other Beta's Played(Retired): AOL NWN(91-95), UO, EQ1/2, DAoC, CoX, Lineage1/2, SWG(Pre CU/NGE), Planetside, Anarchy Online, FFXI, AC, Vanguard, D&D, AoC, DCUO, Rift, Eve, others Currently Testing: :) HAHA Waiting On: Terra, AA, GW2, SWToR |
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Shiineko
Novice Member
Joined: 4/16/06
Achiever 20.00%, Explorer 53.33%, Killer 100.00%, Socializer 26.67% |
7/13/07 10:03:51 PM#22
Past: Neocron 1 Present: None Future: AoC \ Warhammer Online \ Huxley |
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8/06/07 12:28:36 AM#23
Past: UO Present: Eve Future: AoC (everything else is either heavily instance based or not a AAA title) |
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8/12/07 5:11:43 PM#24
Past: MUDs: I liked Dark and Shattered Lands and WoTMUD Present: EvE, Starport Future: Darkfall, Twilight War The Fallen Brigade - Mount and Blade Warband Clan |
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9/24/07 4:41:01 PM#25
Past: Neocron2 Present: Can't find any PvP (WoW had a good base but developed to PvE... damn) Future: hoping on WAR |
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10/15/07 12:37:10 PM#26
This thread has gone on for a good amount of time and should be used as a base of nominations that could be listed and numerated in a poll, perhaps inserted by the original poster in the original post or just by anyone tacked on the end. You know, just insert three polls for past, present and future with all the choices that have been mentioned so far (including the 'none' slot) and then as people vote we can see the data all in one place instead of spread out. I'd do it, but I don't have time right now
IronOre - Forging the Future |
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10/15/07 12:45:43 PM#27
Past - UO easy! Present - Eve is the only one i know of worth it .. Future - Has to be Between WAR / AoC / TCoS will see i guess |
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10/17/07 12:06:54 PM#28
Let's tally the results so far. Cast your votes in the following polls but still post and respond as well if you wish.
IronOre - Forging the Future |
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10/17/07 12:08:38 PM#29
Let's tally the results so far. Cast your votes in the following polls but still post and respond as well if you wish.
IronOre - Forging the Future |
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10/17/07 12:13:36 PM#30
Let's tally the results so far. Cast your votes in the following poll but still post and respond as well if you wish, especially regarding your hopes or lack of hope for the future. The options for all 3 polls were pulled from all the previous responses as nominations and are not completely arbitrary. I put in almost everything mentioned except for perhaps one or two very obscure titles that were not seconded.
IronOre - Forging the Future |
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10/17/07 12:20:12 PM#31
Past: DarkSpace Of course, given that I now develop the game, my views could be considered biased...:P |
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10/26/07 2:00:34 PM#32
This maybe should be a separate thread and if so I apologize, but I'm curious looking at the results of what people think the best PVP game is, what makes the pvp in those games get their vote. In particular UO, I've never played it myself, just curious why most people here think the PvP in UO was good. What made it good? |
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11/09/07 11:19:32 AM#33
For all it's flaws UO was a step in the right direction. In my opinion it has all been a backward slide since then. The reasons I think it was so great is the fact that initially you could be attacked almost anywhere and loose all your stuff. These days that would never fly because the games are so focused on time invested in grinding to get all kinds of phat loot. In UO it didn't matter so much because this focus was more relaxed. Part of getting around and doing dungeons or harvesting materials was doing it safely with the possibility of getting attacked by other real players always just around the corner. It was part of the game, there was no opting out, but it made it exciting. It wasn't like you couldn't avoid getting caught. If someone came after you there was always the possibility to run for your life and often you would escape. I can't imagine how boring mining would have been for me if I hadn't had all those adventurous run-ins with bandits. Traveling was always exciting, you never knew when you would get attacked on the road. Sometimes you walked off the road in the trees if you really didn't want to run into someone. That's why I liked it, and why I can't stand current games where there is no excitement or dynamic danger. You go somewhere, you click, you bash, you die, you come back, etc. So boring. I haven't played it in ages, but as far as I can tell, very little of what made it good originally is left. Why would they change it if it was so great? Well clearly it had its problems and they wanted to address those. Unfortunately, as is the case in most MMOs they fixed things wrong. What we need is the right design with those desirable elements built in from day one and further supported and expanded on. IronOre - Forging the Future |
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airhead
Novice Member
Joined: 4/21/06
Logic will get you from A to B. Imagination will take you everywhere. |
11/09/07 2:48:32 PM#34
Originally posted by ironore /signed .... Divine Inspiration detected... |
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crmznoutlw16
Novice Member
Joined: 10/12/06
I argue with half my brain tied behind my back, just to make it fair. |
11/09/07 2:51:21 PM#35
Past: UO Present: Shadowbane (if this can still be considered present) Future: Darkfall will surpass them all |
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11/16/07 3:12:49 PM#36
Past - Asheron's Call Present - Shadowbane, DAOC Future - Darkfall hopefully |
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11/18/07 9:54:11 PM#37
Past: Old School UO (t2a) ive played alot of games with pvp and nothing beats old school UO Present: I have no idea, nothing is hooking me in, I still find myself pvping on free oldschool UO servers Future: Darkfall has a shot I think pvp needs several things...... 1) challenging, needs to be tough to learn how to do it 2) skill based, based off of experience of playing your build and not items or level 3) risk, there needs to be some risk in dying....it makes victory much more sweet, and your heart will race when you are about to lose. 4) majority of the pvp should be random and not instanced. UO is the only game so far to have these 4 If someone knows of another game that has these 4 please post so i can start playing it.
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11/22/07 10:12:02 PM#38
I dont know why people are so bend over on losing something in PvP. I mean that like playing an arcade game with 4 quarters. Yeah there is a risk and rewards and I can see why people might get excited. But its nothing compare to playing something to perfection. I dont know if its RTS blood in me, but I need alot of depth of stragety in games. Point and click and right click to attack, with urban risk over rewards, doesnt fly with me. So the best pvp game is... But Im assuming the OP means MMORPG games. I cant really say about the pass as I didnt play much mmorpg then. But persent I would have to say 1 on 1 - WoW, Group - Guild Wars. Future - All my hopes are on Warhammer because you can level by just doing PvP. |
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11/28/07 7:13:00 PM#39
Originally posted by crmznoutlw16
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deviliscious
Novice Member
Joined: 11/09/07
"Adjusts ponytails and pulls the lollipop out of my mouth" |
2/09/08 10:44:05 PM#40
I still think the best pvp game ever isn't a mmorpg it is MORTAL KOMBAT !! though I do love massive hundreds of people fighting at once multi combat pvp choas more than mk( which is really hard to find these days), it is still my all time fav game at one on one pvp . |
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