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News & Features Discussion  » Warhammer Online : Age of Reckoning: Games Day Hands-On

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63 posts found
  Robbgobb

Hard Core Member

Joined: 8/03/03
Posts: 424

6/25/07 1:40:29 PM#21
Had great fun reading the article and I will be going by the booth at Origins while I am there for the Pokemon Nationals
  mo0rbid

Novice Member

Joined: 4/15/07
Posts: 377

6/25/07 3:23:23 PM#22

DO WANT

  dalevi1

Novice Member

Joined: 7/12/04
Posts: 858

6/25/07 3:36:43 PM#23

I am afraid I don't understand the hype behind this one at the moment. Everything he just described is currently in WoW. PvP is instanced and voluntary, there are PvP grounds with a range of group numbers, and even the PvP occupy scenario is a part of WoW. This may look better, but if the exclamation point is any sign....

Note, I am not bashing this game, I just can't help but think that some are going to be surprised with the similarities. If this "about WAR" than obviously is seems safe to say that WoW is about WAR as well.

 

 

Played (more than a month): SWG, Second Life, Tabula Rasa, Lineage 2, Everquest 2, EvE, MxO, Ryzom.

Tried: WoW, Shadowbane, Anarchy Online, Everquest, WWII Online, Planetside

Beta: Lotro, Tabula Rasa, WAR.

  havocthefirs

Novice Member

Joined: 1/23/04
Posts: 230

No matter where you go, there you are.

6/25/07 3:46:25 PM#24

   After reading the article, paying particular interest in the PVP section, I noticed how items were dropped from the other players when they were defeated. I also noticed how the items dropped were  NOT opposing player property. So what we have here is just another game with a 0 risk factor, which adds up to a 0 excitement factor. No thx, I'll pass.

  Celestian

Advanced Member

Joined: 5/07/03
Posts: 1150

6/25/07 3:49:09 PM#25


Originally posted by dalevi1
I am afraid I don't understand the hype behind this one at the moment. Everything he just described is currently in WoW. PvP is instanced and voluntary, there are PvP grounds with a range of group numbers, and even the PvP occupy scenario is a part of WoW. This may look better, but if the exclamation point is any sign....
Note, I am not bashing this game, I just can't help but think that some are going to be surprised with the similarities. If this "about WAR" than obviously is seems safe to say that WoW is about WAR as well.


If you want to be that "generic" everything he just described is currently in DAoC, so why play WoW.

I think you might see the inconstancy there.

WAR is a PVP oriented game, WoW is a PVE oriented game. Don't fool yourself.

  skotfarkis

Novice Member

Joined: 9/28/06
Posts: 15

6/25/07 3:52:13 PM#26
Originally posted by havocthefirs

   After reading the article, paying particular interest in the PVP section, I noticed how items were dropped from the other players when they were defeated. I also noticed how the items dropped were  NOT opposing player property. So what we have here is just another game with a 0 risk factor, which adds up to a 0 excitement factor. No thx, I'll pass.


This statement doesn't make sense to me. I'd rather get stuff and be satisfied then lose stuff and be frustrated. Risk doesn't equal excitement, I played DAoC for years and they had no risk in PVP yet it was extremely exciting, heck, sitting at a wall for 2 hours fighting albions on the other side is probably some of the most fun I've ever had in a MMO. Certinaly not losing exp or anything else.

  Elikal

Spotlight Poster

Joined: 2/09/06
Posts: 8067

“No path is darker then when your eyes are shut.” -Flemeth

6/25/07 4:03:32 PM#27

Before watching some vids I totally ignored WAR thinking it would be another WOW no more. Now, the more I read the more I thin "wow, they REALLY think about how to make a game fun". Experience for PVP, loot from players but not theirs, I mean, wow, this is what I was waiting for so long. I am really in awe. I was always torn between good PVE games and good PVP games and never had it all in one game.  Sounds all quite cool. 

A forum is a place where people can discuss about different opinions. So what I don't get is, how people react offended when they come to a forum and then find... well different opinions. If a different opinion offends you, what are you even doing here?

  checkthis500

Novice Member

Joined: 9/15/05
Posts: 1234

6/25/07 4:06:32 PM#28

Originally posted by Urza123
Sounds like he was having fun, although the whole golden "!" over the NPC to demonstrate the quest is a WoW concept, I think they need to come up with something different.

I hope the PvP will be as good as he says it is !

The golden ! comment bothered the heck out of me.  Here's what is actually over their heads.

 

---------------------------------------------
I live to fight, and fight to live.

  Gadorian

Novice Member

Joined: 6/08/07
Posts: 86

...to play, or not to play, that is the question...

6/25/07 4:08:55 PM#29

OMG!! i realy wanna play this game!! I love PVP!

  Smoov

Apprentice Member

Joined: 5/12/07
Posts: 2

6/25/07 4:17:15 PM#30

I have faith in Mythic concidering they have the best PvP system in the business! I'm just tired of waiting to play the game, but please, take your time aqnd get it done right!!!

  Rhoklaw

Advanced Member

Joined: 1/12/04
Posts: 2986

$500 Backer to 2014's Top New MMO... The Repopulation!

6/25/07 4:30:52 PM#31

 

Originally posted by skotfarkis
Originally posted by havocthefirs

   After reading the article, paying particular interest in the PVP section, I noticed how items were dropped from the other players when they were defeated. I also noticed how the items dropped were  NOT opposing player property. So what we have here is just another game with a 0 risk factor, which adds up to a 0 excitement factor. No thx, I'll pass.


This statement doesn't make sense to me. I'd rather get stuff and be satisfied then lose stuff and be frustrated. Risk doesn't equal excitement, I played DAoC for years and they had no risk in PVP yet it was extremely exciting, heck, sitting at a wall for 2 hours fighting albions on the other side is probably some of the most fun I've ever had in a MMO. Certinaly not losing exp or anything else.

 

Uhm, I've never agreed with full or even partial looting in a PvP game simply because it attracts griefing to the Nth degree. I'm almost sure there will be people cheating in WAR or exploiting any possible aspect of the game they can to defeat the opposition. So allowing people to loot the enemies items, serves as nothing more than a frustration factor for the loser. If you get loot from their corpse, isn't that good enough? Why does taking what someone else gained a requirement for your satisfaction? Seriously, that kind of mentality of fun is unhealthy.

I am also a 4+ year veteran of DAoC and I've played enough of WoW to know what it has to offer and I'm only being honest when I say DAoC RvR has 10x more meaning then WoW's PvP. I'm not talking about BG's cause BG's have little to no role in the world. I'm talking about world RvR or PvP and if WoW fans think WoW PvP offers anything in terms of meaning, it's a flat out lie. WoW is a PvE game with PvP capabilities, thats all it is. WAR will turn that table around and up the ante by not only making it a truely PvP oriented game with meaning, but turn the PvE into a war effort meaningful task as well.

If anyones noticed, I never compare WAR to AoC cause I don't know jack about AoC. I compare WAR to the games Ive actually played and therefor I usually have references or points in my arguments /  debates. Too many folks who come here bashing WAR simply do so with no relevant knowledge of the game concept. We can agree with what some of them say because it's true, such as it has a lot of things carried over from previous MMO titles. Guess what, every MMO carries over ideas and concepts from previous titles, except maybe a rare few.

WAR isn't claiming to be a WoW killer or competition for AoC. WAR is offering what some of us wanted out of WoW or loved in DAoC. WAR truely does have a lot to offer PvP fans and I'm sure AoC does too. I'm just more familiar with DAoC, Mythic Entertainment and the design concepts they use. As for Funcom, the company behind AoC, well, I can't say Anarchy Online was anything to brag home to mom about, but guess what, I'm playing it right now. Its a fun game, now that its free and it's always nice to have a sci fi game that isn't about space. I just hope Funcom has a better launch with AoC cause AO launch was disastrous.

  Smoov

Apprentice Member

Joined: 5/12/07
Posts: 2

6/25/07 4:44:54 PM#32

I agree with Rhoklaw 110%! I have played both DAoC and WoW apon release, so yeah, 6+ yrs playing DAoC. Most I can say about WAR is that for those of us who play(ed) DAoC, WAR would be the upgrade because no other MMO can match with Mythic's PvP system! WoW PvP is nothing more than world duels, with no charecter gains other than better gear, while DAoC you have the chance to fully maximize your charecters potential! As for other MMO's, well, if you can't scratch Mythic's PvP system, then there is no reason for me(PvP based players) to attempt to play it! JMO, cause I am sure there are some who do not feel this way, and many that do.

  Alienovrlord

Apprentice Member

Joined: 2/28/07
Posts: 1528

6/25/07 5:31:12 PM#33

For the record, the golden "!" mark was not from WoW it was from Diablo, remember? :)  At this point, things like that have become standards like WASD movement.   Someone could make a game with ESDF or RDFG movement, but what's the point?   I'm less concerned with a company using something that works compared to a company that makes needless changes just to make it seem like they're doing something innovative. 

Originally posted by dalevi1

I am afraid I don't understand the hype behind this one at the moment. Everything he just described is currently in WoW. PvP is instanced and voluntary, there are PvP grounds with a range of group numbers, and even the PvP occupy scenario is a part of WoW. This may look better, but if the exclamation point is any sign....

Note, I am not bashing this game, I just can't help but think that some are going to be surprised with the similarities. If this "about WAR" than obviously is seems safe to say that WoW is about WAR as well. 

Any similiarities are understandable if you don't know much about WAR.    Check out the official (and very entertaining and informative) podcasts describing the game, there's a ton of great information about it. 

http://www.warhammeronline.com/english/media/podcast/

Podcast #7 (the most current) is a good one to start, it describes the different types of quests in the game and you'll clearly see that they are VERY different from WoW's typical PvE grinding quests. 

Certainly the games might similar on the surface, particularly since Blizzard's games borrowed heavily Games Workshop's art style, but just like the art style if you take a closer look, you'll realize these games are quite distinct.  

 

  xaldraxius

Novice Member

Joined: 10/07/05
Posts: 1287

6/25/07 6:20:39 PM#34

I really like the sound of this game. At first I wasn't into the graphics and I'm not much of a PvP style gamer, so I marked this one off of my top game list, but after watching some of the pod-casts and hearing about the different styles of quests and all the stuff you can do without even getting into the PvP, I am really looking forward to it. Even the PvP sounds better than anything I've expirienced so far. Being rewarded for exploration, and not having to go into a town to level up reminds me a lot of my old days playing Asheron's Call. Back before the level cap raise and all of the buff bot non-sense. To be able to just wander off into the wilds with nothing but a stout heart and the lust for adventure, not having to find a PuG and grind mobs all day, or worry about some Pker killing me and stealing all of the stuff I spent weeks trying to get, honestly this game sounds great. I fear the character customization will be a little weak, and as in WoW all of the members of one class will wear pretty much the same armor as all the other members of that class, but I am just guessing there and my hope is that I am proven wrong. Even so, it should be a really fun game.

 

 

  Drgonzothx

Novice Member

Joined: 3/06/06
Posts: 59

6/25/07 7:38:39 PM#35

Once upon a time video games were fun.   You could just sit and play for hours because you were enjoying yourself, not play hours so that you could get or be good enoug to play what you wanted to play.

Did all the detractors miss that fact that the author had fun?  The only thing I've really heard the devs claim was that the game will be fun from beginning to end.   Early indications...the public has still not been allowed into beta.... is that they have succeed.  Fun you f***ers

  Dalmar

Novice Member

Joined: 1/22/04
Posts: 31

6/25/07 7:46:26 PM#36

Goblin Shaman, not Orc Shaman. 

  JADEDRAG0N

Novice Member

Joined: 4/26/07
Posts: 742

6/25/07 7:46:29 PM#37

Originally posted by dalevi1

I am afraid I don't understand the hype behind this one at the moment. Everything he just described is currently in WoW. PvP is instanced and voluntary, there are PvP grounds with a range of group numbers, and even the PvP occupy scenario is a part of WoW. This may look better, but if the exclamation point is any sign....

Note, I am not bashing this game, I just can't help but think that some are going to be surprised with the similarities. If this "about WAR" than obviously is seems safe to say that WoW is about WAR as well.

 

 

 Well im not sure but can the healer classes in WoW give there ownin 1v1 PvP?

because in WAR all classes are great fighters its just that heaers ahve the option to learn buffs and healing spells too.

So id say thats a BIG difference there.

Also WAR is a RvR game and WoW is a Straight up PvE game.

Quest Structure is different in both.

As far as i can see the only majour similarity [and it is only a similarity] is the art style.

  Ulrik

Novice Member

Joined: 12/13/03
Posts: 48

Currently playing: Warhammer Online

6/25/07 8:38:13 PM#38

 

Originally posted by xaldraxius

I really like the sound of this game. At first I wasn't into the graphics and I'm not much of a PvP style gamer, so I marked this one off of my top game list, but after watching some of the pod-casts and hearing about the different styles of quests and all the stuff you can do without even getting into the PvP, I am really looking forward to it. Even the PvP sounds better than anything I've expirienced so far. Being rewarded for exploration, and not having to go into a town to level up reminds me a lot of my old days playing Asheron's Call. Back before the level cap raise and all of the buff bot non-sense. To be able to just wander off into the wilds with nothing but a stout heart and the lust for adventure, not having to find a PuG and grind mobs all day, or worry about some Pker killing me and stealing all of the stuff I spent weeks trying to get, honestly this game sounds great. I fear the character customization will be a little weak, and as in WoW all of the members of one class will wear pretty much the same armor as all the other members of that class, but I am just guessing there and my hope is that I am proven wrong. Even so, it should be a really fun game.

 

 

To quote the customisation of characters and regarding armour and what they look like, taken from WarCry and interview with Paul Barnett and Jeff Hickman;

 

 

"The Hickman": We have Armor dyeing in the game, just like in Camelot. So you can die your armor different colors, certain types of armor, there are a few that you can't.

so not EVERY one are gonna look the same which is great

 

  Elikal

Spotlight Poster

Joined: 2/09/06
Posts: 8067

“No path is darker then when your eyes are shut.” -Flemeth

6/25/07 8:55:35 PM#39
Originally posted by Ulrik

 

 

Originally posted by xaldraxius

I really like the sound of this game. At first I wasn't into the graphics and I'm not much of a PvP style gamer, so I marked this one off of my top game list, but after watching some of the pod-casts and hearing about the different styles of quests and all the stuff you can do without even getting into the PvP, I am really looking forward to it. Even the PvP sounds better than anything I've expirienced so far. Being rewarded for exploration, and not having to go into a town to level up reminds me a lot of my old days playing Asheron's Call. Back before the level cap raise and all of the buff bot non-sense. To be able to just wander off into the wilds with nothing but a stout heart and the lust for adventure, not having to find a PuG and grind mobs all day, or worry about some Pker killing me and stealing all of the stuff I spent weeks trying to get, honestly this game sounds great. I fear the character customization will be a little weak, and as in WoW all of the members of one class will wear pretty much the same armor as all the other members of that class, but I am just guessing there and my hope is that I am proven wrong. Even so, it should be a really fun game.

 

 

To quote the customisation of characters and regarding armour and what they look like, taken from WarCry and interview with Paul Barnett and Jeff Hickman;

 

 

 

"The Hickman": We have Armor dyeing in the game, just like in Camelot. So you can die your armor different colors, certain types of armor, there are a few that you can't.

so not EVERY one are gonna look the same which is great

 


Cool, I am glad they have dyeing. I am so sick of all those 60-70 WOW fuzzies looking like rainbows with all the fancyful mix of colours. Seeing those multicoloured Hordelings running towards me in some PVP battlezone I never was sure if they were going to kill me or sing "YMCA" to me. :D

A forum is a place where people can discuss about different opinions. So what I don't get is, how people react offended when they come to a forum and then find... well different opinions. If a different opinion offends you, what are you even doing here?

  apocalance

Novice Member

Joined: 8/16/04
Posts: 1080

Who is John Galt?

6/25/07 8:56:22 PM#40

Thanks to the OP for the write-up!

As for the haters, I think some pretty good responses have already been supplied. Hopefully, in future posts, you'll stick to asking intelligent questions instead of blindly flaming.

so...

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