| 271 posts found | |
|---|---|
Originally posted by SaabatPart of that is a resizing issue because some of the helmets were modeled for an old head which had different dimensions, and had to fit over hair rather than culling. So yes we have been going through and fixing the buckethead look in many cases :) I upped the post per page to 30 helps a lot :) |
|
|
6/15/07 2:19:17 PM#122
Ok now let's talk about formation Could you explain a little bit how it work? How many formation are ingame? In a large group (siege/raid) , how important it is for everyone to follow the formation? Will we have graphical help (circle on ground, lines , colors)? Will we have a nice interface to prepare a battle? Like some kind of objective based... EX : Turtle formation until action X then go triangle until action Z ....
Thanks for your time Athelan |
|
|
No :P you've gotten enough out of me for now Ice
|
|
|
6/15/07 2:26:09 PM#124
Haha nice.
Okay here's a question. What class do you plan on playing in WAR? Are you waiting for one of the elf race classes to be announced before you make your decision? :P |
|
|
I'll have to play them all when I get the chance but I know Ill want to be some sort of evil bastard. From what I have seen so far the Squig herder could be cool, but I love orcs. In 40k they are my favorite too. My fantasy battles Army was Ogre Kingdoms tho so I wish they were there :) then id be a Butcher (Ogre shaman). I am just not entirely sure what the big differences will be between the meatshield, and duel wielding crazy melee orc will be yet or which I will enjoy more until I get a chance to play.
As long as I get to say cool things like "FOR GORK AND MORK" and "dakka dakka dakka" (guess thats for shooting guns tho =/) I just love their theme, fight because fighting is fun, fighting makes you stronger, and if orc logic says it works this way than it does. |
|
|
6/15/07 2:50:52 PM#126
Originally posted by Athelan
ps. at least I didn't make too long questions and keep asking you the same stuff over and over again |
|
|
defenestrate
Novice Member
Joined: 4/26/07
My shield arm is getting tired from fending off all of the AoC gremlins. |
6/15/07 3:09:55 PM#127
Just to clear some things up, my question on the first page of this thread was in no way supposed to be antagonistic. If anyone took it the wrong way, Im sorry that your really sensitive, if I was there I would give you a hug.
I dont believe the answer that Athelan gave was inappropriate either. I have already stated this on the WAR forum section of this website. I hope that this obnoxious "he said, she said" game can now be hacked apart with a bloody axe and never brought up again. Edit: Oh and btw Athelan would be the "she" part in the "he said, she said" game! Jk Jk! |
|
jesad
Novice Member
Joined: 9/30/06
Think of something witty and pretend that I typed it in this spot :) |
6/15/07 3:24:20 PM#128
This has been a good read. All I want to know is am I going to be able to go through this game without wearing a shirt. See I'm a fat guy with manbreasts in real life and part of the fantasy that I have always had about being in a Conan styled world is to be able to run around out doors without my shirt on without women asking me to suckle their infants. Will there be a barbarian as we know it available to play in this game or will everyone eventually be restricted to relying on armor to withstand the environment? |
|
6/15/07 4:19:10 PM#129
thanks for all the info
1.can a shield(melee) player block(guard for another player) ala DAoC 2.What atm in your opinion/experience are the highest acceptable/playable ping times since there are latency issues in real time.I know it sounds like the US and Europe are taken care of if they play in thier own versions,which of course half aren't.then we got ocieania which would probably ping 250+ms on a US server(in new york) vs A US players 50-85ms ping. |
|
|
6/15/07 4:49:27 PM#130
Good enough. I'll accept that as a direct answer to the question I asked. And that's all I really wanted to know. And Sturmrabe, I've given up trying to explain to you why hypothetical musings and rhetorical questions or otherwise temporized or qualified statements do not suffice as clear-cut answers to questions. But trust me, they don't. Anyway, thank you for your time Athelan. |
|
|
6/15/07 5:44:43 PM#131
I read all this, quite interesting really. I have many, many questions but I'll wait for the game to come out and find out for myself tbh but thanks for coming here and answering the others. From experience though most things completely change around beta and stress testing stages, we'll probably have lost the mounts, housing and BK by then
----- |
|
|
I didn't think you were trying to start something, it seemed like you just wondered how close release dates on multiple titles impact eachother.
There are some armor options which cover very little for the "I want to bare my Torso" types :) |
|
|
6/15/07 7:35:26 PM#133
So I have one question based on you playing with the Shadowclan Orcs on Catskills. Sorry it's not game related yet. :) Do you by chance remember the Kingdom of Winterfell? We played quite a bit with Shadowclan and I remember many of the 50 orc raids on our town where my guards yelled, run, as they held you guys off. :) I played Eddard/Robb/Corwin Stark at various times. :) It's kinda neat to know we may have crossed swords at some point! So to have a game related questions about AoC, do you think the combat will depend more on twitch than anything else? As in will FPS gamers have a distinct advantage over the normal MMO gamer? |
|
|
jesad
Novice Member
Joined: 9/30/06
Think of something witty and pretend that I typed it in this spot :) |
6/15/07 8:09:12 PM#134
Originally posted by Athelan
http://madtony.com/action/c_content/method/photo/cat/19/id/2329 http://www.zaldiva.com/images/ACTION%20FIGURES/CONAN/conan_kingconan_pic6.jpg Links to the King Himself. |
|
I remember the Winterfell storylines yes.
The combat in Conan is not designed around twitch, its designed around control, having the strategic and tactical elements that by mastering gives you an advantage. If only I could make something like that to put on my Age of Conan race car in Forza :) |
|
|
6/15/07 9:00:04 PM#136
It's 3 am and I've read all your quotes Athelan. I'm amazed how you guys at Funcom have become closer and closer to the community that has been growing around Age of Conan during it's developement. No other company has ever done that. By the way... AoC's music is the best music I've heard in a long while, it makes my brain bristles the hair of my arms everytime I heard it. Not making any questions, probably your fingers need a rest :D (You certainly have a job that every hardcore gamer like myself would love to be in. You lucky beach) |
|
|
6/15/07 9:39:59 PM#137
i was wondering if you could tell me some about the area which would involve stealing and theif activites or crime or whatever was planned
i could have sworn i heard about an area dedicated to crime and lawlessness |
|
|
6/15/07 9:44:20 PM#138
Sorry for chasing you down to the ends of the earth and back but seems i cant wait for beta to have my questions answered, so here goes.
These questions are about combat. 1. In the video interview of relation of combat, it was mention that some references of combat have been taken from game(s) such as Soul Caliber, that said, does that anything to do with any tactics when it comes to spacing, movement, timing and positioning while in battle? more or less, will they have a important part in this new form of combat that will soon be introduced to us through beta and future videos? ( truth be told I'm doubtful of the idea of 8-way movement to have any form of use in , or an appearance AOC) 2. When it comes to combos, if some one executed a highly key combination combo- it wouldn't be the case of "end all" or "biggest chain combo wins" situation, would it? if not, are they're any measures that will make high hitting combos to have flaws or disadvantages to them to make them to be used more wisely and not spammed? 3. Another in reference of other games in combat system, even if it sounds silly please bear with me.... any combo breakers will be placed in the game? ( i.e. Killer Instinct) last question and then ill keep quiet until beta i promise. 4. Any chance off the top of your head you can list of defenses while in melee, the only two ..or maybe one sticking out of my mind is AC armor class and percentage of chance? is there such thing as environmental defense bonuses? thank you for your time, I will be eagerly waiting for the results of the AOC beta |
|
|
6/16/07 5:57:58 PM#139
hey athelan thanks for answering questions here on the mmorpg forums ok i know that you are a designer so you might not know all the technical specs, but do you know how the new nvidia dx10 cards 8500 gt and 8600 gts will run AoC? i know these are supposed to be budget dx 10 cards but will they be able to handle AoC on the higher settings? |
|
|
6/16/07 6:18:12 PM#140
Hello, thank you for taking the time to answer some questions here!
I watched a gameplay movie on a norweigan gaming site, and I understand that to do the different close combat attacks, you either have to click a dial on your screen, or you can bind specific keys to the different directions. This raises some concerns for me. Primarily I would like to know if there are other alternatives to controling the combat than those mentioned? I was hoping for a system not unlike Oblivion and many other action rpgs where you swing in the direction you are walking (thus eliminating the need for extra button binds). Further, I am hoping to play using my FPS setup, which makes me wonder how much you can customize your keyboard/mouse actions? Most MMO's lock down the mouse buttons for certain functions, which bothers me because I use them to move (yes I know, it's an odd setup). I have yet to find one that lets me set things up just the way I want. Thanks for your time. |
|