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 Thread (274 posts)
Athelan  6/13/07 3:31:57 PM

Rank: 100/100 Rank: 100/100 Rank: 100/100 Rank: 100/100 Rank: 100/100

Designer, Age of Conan

Joined: 6/13/07
Posts: 145

Some of you may already know me from the official forums or a couple of interviews covering Age of Conan. But for those of you who don't, Hi! My name is Jason Stone and I am one of the designer on Age of Conan. I work primarily with combat, control, class distinctions and things the characters can do. I have also worked with PvP and been involved with a lot of our gameplay design discussions.

I have been wanting the change to mingle off the official forums and finally have permission to answer questions here as well. Be aware I won't be able to respond to everything, and I won't always be able to give you the answer you want to hear.

A little background on me. I have been in the industry for about 7 years and 9 months now starting out working for SOE as a GM on the original Everquest. I have been working on Conan for the past 2 years and 9 months as a designer and just recently moved back to the US from Norway and am continuing to work on the game.

I am a huge gamer and love to play everything, I like to occasionally play other games with people in the community so keep your eyes open. (right now I am addicted to Forza Motorsport 2)

Looking forward to conversing with you guys.
jaynen Xfire Miniprofile
defenestrate  6/13/07 3:42:33 PM

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Novice Member

Joined: 4/26/07
Posts: 578

My shield arm is getting tired from fending off all of the AoC gremlins.

Hey Jason welcome to the forums.

Now my question;

With all of the hype that's being spread around about WAR, what do you think about the whole situation. 2 MAJOR titles being released less than a year apart from eachother. Will their be alot of conflict or do you think that neither one of the games will be affected by having such close release dates?

Thanks and welcome to the community!
 
Sturmrabe  6/13/07 4:05:18 PM

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Novice Member

Joined: 12/08/03
Posts: 713

TO VICTORY OR VALHALLA!

OMG /flame!

Hehehe, j/k, Hello again! Been trying to crush the Vanbois talking smack about AoC over here

Xfire: No games played... HAHAHAHA, My ass!


Of all that is written, I love only what a person has written with his own blood. -Nietzsche

defenestrate  6/13/07 4:07:05 PM

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Novice Member

Joined: 4/26/07
Posts: 578

My shield arm is getting tired from fending off all of the AoC gremlins.

Originally posted by Sturmrabe

OMG /flame!

Hehehe, j/k, Hello again! Been trying to crush the Vanbois talking smack about AoC over here

Xfire: No games played... HAHAHAHA, My ass!

Kissing ass wont get you in the beta

Seriously Im just kidding
 
Sickpup  6/13/07 4:19:02 PM

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Novice Member

Joined: 3/29/07
Posts: 385

RP=Really Psychotic

Let's start off with a hot topic.Will all the heals be over time or will there be standard heals and instas as well.can you throw us any info plz.
 
fansede  6/13/07 4:27:16 PM

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Advanced Member

Joined: 6/23/03
Posts: 503

Pain is fear leaving the body..

Hello Hello

Good to see you here.

Design questions eh?

Off the top of my noggin, maybe covered elsewhere, if so I humble appollo-gize.

I realize the first 20 levels inthe game is solo play - is there a possibility that these first 20 levels be released earlier than the massive aspect of the game? Or will it all come at once? Will beta players have any advantages other than the bonus item?

Collectors Edition going to be available? If so, care to tease us on the goodies?

I understand the character customization will be quite advanced. How about skills? How many players of level 50 of the same profession are going to be clones? What are ways to keep my avatar somewhat unique in this world?

How is the crafting aspect of the game coming along? I understand there are various crafting professions. I pray this game does not become too "crafter dependent" in that if I merely want to spend my days adventuring, my rewards will be subpar versus someone who dedicates his gaming to crafting gear. I certainly don't want crafting to be a waste of time, but if I am involved in taking down a particularly challangeing obstacle, I don't want rusty boots and 10 coppers to take home.

has anyone discussed raiding in AoC? Other than PvP, will there be raid content in PvE?

 

 

Athelan  6/13/07 5:31:05 PM

Rank: 100/100 Rank: 100/100 Rank: 100/100 Rank: 100/100 Rank: 100/100

Designer, Age of Conan

Joined: 6/13/07
Posts: 145

Originally posted by defenestrate
Hey Jason welcome to the forums.

Now my question;

With all of the hype that's being spread around about WAR, what do you think about the whole situation. 2 MAJOR titles being released less than a year apart from eachother. Will their be alot of conflict or do you think that neither one of the games will be affected by having such close release dates?

Thanks and welcome to the community!
I don't think youll find a launch window where you won't have competition nearby anymore. Loads more games being made and loads of those games seem to be MMO's. WAR I expect to do well but Mythic openly admits that they are trying to do what they do best which is take proven  ideas and spin them, in this case taking the premise and general feel of World of Warcraft into a more PvP theme oriented environment. They have done a good job with Dark Ages of Camelot and I expect them to continue to do so.

Thing is I don't really think of Age of Conan as anything like these other games in developement because it upsets the applecart at the very fundamental places like Combat. And most MMO's think at how foundation the elements of combat are, you dont kill things, complete quests, explore dungeons, or engage in PvP without using combat somehow. I don't really believe in the term "killer" MMO either that will make the other games go barren. We have seen steady numbers in almost all the games even when another game launches, if a game stumbles, it stumbles on its own
jaynen Xfire Miniprofile
Athelan  6/13/07 5:32:48 PM

Rank: 100/100 Rank: 100/100 Rank: 100/100 Rank: 100/100 Rank: 100/100

Designer, Age of Conan

Joined: 6/13/07
Posts: 145

Originally posted by Sickpup
Let's start off with a hot topic.Will all the heals be over time or will there be standard heals and instas as well.can you throw us any info plz.
Almost all healing is heal over time as we do not want healers to be heal bots, they are intended to be a part of the action not spectators. You do have access to an area of effect instant heal but this can only land on the same person once per minute per class. This allows some stacking for emergencies and keeps multiple healers from being redudant without letting direct heal spams become the name of the game.
jaynen Xfire Miniprofile
Athelan  6/13/07 5:35:29 PM

Rank: 100/100 Rank: 100/100 Rank: 100/100 Rank: 100/100 Rank: 100/100

Designer, Age of Conan

Joined: 6/13/07
Posts: 145

Originally posted by fansede

Hello Hello

Good to see you here.

Design questions eh?

Off the top of my noggin, maybe covered elsewhere, if so I humble appollo-gize.

I realize the first 20 levels inthe game is solo play - is there a possibility that these first 20 levels be released earlier than the massive aspect of the game? Or will it all come at once? Will beta players have any advantages other than the bonus item?

Collectors Edition going to be available? If so, care to tease us on the goodies?

I understand the character customization will be quite advanced. How about skills? How many players of level 50 of the same profession are going to be clones? What are ways to keep my avatar somewhat unique in this world?

How is the crafting aspect of the game coming along? I understand there are various crafting professions. I pray this game does not become too "crafter dependent" in that if I merely want to spend my days adventuring, my rewards will be subpar versus someone who dedicates his gaming t