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The Pub at MMORPG.COM  » An Insect Based MMO-If it was done.

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76 posts found
  DruNk_DwArF2

Novice Member

Joined: 1/17/07
Posts: 196

"Its Not About The Size Of The Hammer Its How You Swing It"

 
6/13/07 1:30:37 PM#1
Well here is something that i haven't seen posted on this forum not saying it hasn't been posted i just haven't seen it so i am going to bring it up and talk about it... Now lets say if a company was daring enough to tackle such a product the possibilities are nearly endless there are about 900,000 known insect species,I look at that as possible different Races/Classes of course they would have to narrow it down and look at the more popular species that we know about and the different classifications Ants,Beetles,Termites-I would say would be the most likely to have the most possibilities as i am no Insect expert so excuse me if i forgot one,I can see the ant's have many classes as they do extensive colonization and ranks through out,i am not sure about beetles..But i do know Termites are similar to ants in colonization..There are probably a heep more bugs i left out as i said i am no insect expert but the general idea of this being attempted is pretty cool and i hope to see it done soon.

MMORPG's Under my belt:UO,EQ1,EQ2,SWG,L2,COH,COV,WoW,AC2,Shadowbane,DAOC,FFXI,GW,D&D,V:SOH,LOTR:O

  Elgareth

Novice Member

Joined: 3/09/07
Posts: 593

6/13/07 1:45:37 PM#2
Errr...what are you supposed to do in such a MMO?
You can't have equipment, you can't have any magic, you can't have almost everything...
All you'd do would be: "Get Food! Build Hive! Feed Eggs/Larvae!"...

I really don't see it as a MMO-RPG.
However, some semi-MMO-RTS, thingy could work...basically, pick your Race, and build up a Hive, Colonies and so on...

But, something that might suit you is in the works already: Spore.
Not a classical MMO.
What Spore does is:
You, as Player develop your own Species, first as a One-Cell Creature, then as a Fish-like creature, then on the Land, then you control your tribe, then your city, then your civilization, then you can even go into space and colonize other planets.

Thing is:
As long as you have an I-Net connection, your Species is being Uploaded to a Spore Server, and Species from other Players are being downloaded, and integrated into your World as it fits. (If your world lacks Carnivores, for example, some Carnivore species is downloaded and added to your world).
Because your Playstyle determines the Character of your Creatures later on, you sort of interact with other players. If you play very aggressively, the AI which controls your Species on other PCs will also be very aggressive.

Spore will release somewhere ~Q1 08. Maybe you should read up some info about it, you can create your insects there ;-)
  DruNk_DwArF2

Novice Member

Joined: 1/17/07
Posts: 196

"Its Not About The Size Of The Hammer Its How You Swing It"

 
6/13/07 1:55:24 PM#3
No No No..I don't think you see what i was getting at..Of course there will be Armor,Weapons,Magic etc. that is where the fantasy/non-reality part comes in..Well not so much the magic but yes.And i've already looked into spore..Looks awesome can't wait.

MMORPG's Under my belt:UO,EQ1,EQ2,SWG,L2,COH,COV,WoW,AC2,Shadowbane,DAOC,FFXI,GW,D&D,V:SOH,LOTR:O

  Greslore

Novice Member

Joined: 6/03/06
Posts: 241

6/13/07 2:02:15 PM#4
I would dig playing a praying mantis.  Wonder if it would be a healer?  Monk?  Kung fu bug? 

"...and with that cryptic comment, I'm off to bed!"

  Lilfurbal

Novice Member

Joined: 6/11/07
Posts: 115

6/13/07 2:08:31 PM#5

Hahaha, omg, what the heck.

Last night while I was at work I was thinking about this myself.  But then I also thought to myself, if someone did make this sort of MMO it'd probably be geared towards kids younger than 10.  But if someone wanted to it could be rated T...

 

It would definately be a unique world for a MMO.

  montin

Novice Member

Joined: 11/28/05
Posts: 205

Education is what survives when what has been learnt has been forgotten. B.F. Skinner

6/13/07 2:08:48 PM#6
Originally posted by Elgareth
Errr...what are you supposed to do in such a MMO?
You can't have equipment, you can't have any magic, you can't have almost everything...
All you'd do would be: "Get Food! Build Hive! Feed Eggs/Larvae!"...
So when have you seen an Orc, I mean in real life. Who is to say an Orc can have equipment? Though I see what your getting at. It is a bit hard to picture an insect wearing +4 platemail and swinging a holy sword of thingee bop. But it's possible to develop it with a slightly different concept, maybe as your insect levels up it gains new powers. Bit like CoH/CoV, where your avatar doesn't really change in look but does increase in power. It's do able and a nice idea. I'd certainly give it a go.

Oh yes. I'd second the point about Spore. It looks good, cant wait for it to be finished and released.
  Soraellion

Novice Member

Joined: 8/08/06
Posts: 548

The voice of reason

6/13/07 2:20:12 PM#7

Lay

off

the

booze

 

 

Seriously :)

  ryan2763

Novice Member

Joined: 6/11/05
Posts: 16

6/13/07 2:38:01 PM#8
A Bugs Life MMO.
aguy2763 Xfire Miniprofile
  Zindaihas

Novice Member

Joined: 5/07/06
Posts: 5059

'If you put govt in charge of the Sahara Desert, in 5 yrs there'd be a shortage of sand'~M. Friedman

6/13/07 2:50:16 PM#9
The idea does sound interesting to me if you have a very good imagination.  It could be the ulitmate PvP game if you think about it.  Ant colony vs termite colony.  Bee hive vs wasp hive.  And watch out for the deadly spider, the ulimate ninja class if there ever was one.  There was a game back in the early 90s called SimAnt.  It was a decent game.  An insect MMO could go well beyond that.  But as someone said in an earlier post, you would have characters who all looked alike and had the same abilities.  That would be a problem.

http://www.youtube.com/watch?v=5tK6YIAX1jg

  tunabun

Novice Member

Joined: 6/18/05
Posts: 671

"Sycophant since 1537"

6/13/07 2:51:22 PM#10
Originally posted by Elgareth
Errr...what are you supposed to do in such a MMO?
You can't have equipment, you can't have any magic, you can't have almost everything...
All you'd do would be: "Get Food! Build Hive! Feed Eggs/Larvae!"...

Do you have any creative ability at all... Seriously.


But, something that might suit you is in the works already: Spore.
Not a classical MMO.

You are right, it`s not a classical MMO, because it ISN`T an MMO.....



To the OP, a very good, creative, original idea.  Props to you.  I would suggest however to not just simply go the "armour" and Magic route but to seriously contemplate what could be done differently.  No need to make an entirely different world if the same old dry mechanics are at use.  Good Luck.

- Burying Threads Since 1979 -

  MrEvilDr

Novice Member

Joined: 12/10/05
Posts: 75

6/13/07 3:07:56 PM#11
Originally posted by Elgareth
Errr...what are you supposed to do in such a MMO?
You can't have equipment, you can't have any magic, you can't have almost everything...
All you'd do would be: "Get Food! Build Hive! Feed Eggs/Larvae!"...

I really don't see it as a MMO-RPG.
However, some semi-MMO-RTS, thingy could work...basically, pick your Race, and build up a Hive, Colonies and so on...

But, something that might suit you is in the works already: Spore.
Not a classical MMO.
What Spore does is:
You, as Player develop your own Species, first as a One-Cell Creature, then as a Fish-like creature, then on the Land, then you control your tribe, then your city, then your civilization, then you can even go into space and colonize other planets.

Thing is:
As long as you have an I-Net connection, your Species is being Uploaded to a Spore Server, and Species from other Players are being downloaded, and integrated into your World as it fits. (If your world lacks Carnivores, for example, some Carnivore species is downloaded and added to your world).
Because your Playstyle determines the Character of your Creatures later on, you sort of interact with other players. If you play very aggressively, the AI which controls your Species on other PCs will also be very aggressive.

Spore will release somewhere ~Q1 08. Maybe you should read up some info about it, you can create your insects there ;-)

 

Well, let's be honest, most MMORPGs have Human characters that can hold 100s of items and they don't even have a backpack on. I'm sure it people wouldn't realise that these insects shouldn't be holding items.

I would actually like to see a game like this. Like what you described, Elgareth, only with PvE, PvP, character building etc. I've played a Warcraft 3 mod in this genre, and I loved it. Different races for different insects would actually be pretty fun. I think it would definately be possible.

  iffymack

Novice Member

Joined: 10/25/06
Posts: 378

6/13/07 3:09:18 PM#12

Id make it like an rts style mmo.

player made hives/ant hills or whatever that you fill with npc workers to gather resources for your colony.The resources buff everyone in a different way,depending on what is being collected.This is your 'gear'.

Your npcs vary from basic workers ,soldiers and scouts to breeder types and queens.These could be made in crafting,along with additional parts for your home.

Your insect life is spent by clearing npc bugs(which randomly spawn,and vary in difficulty) from other areas so your drones can farm there too. You can attack other player colonies and steal their resources,kill their workers etc and take them over.

you could have random dangers like flooding,fire and of course kids with magnifying glasses.

would certainly be a different and interesting move away from the usual hack n slash elf em up,if a developer ever tried somethign like it.

Id be a millipede i think

 

 

  MrEvilDr

Novice Member

Joined: 12/10/05
Posts: 75

6/13/07 3:18:49 PM#13

Well, I could actually imagine your average 3rd person MMO.

I would explain exactly what I think the game would be like, but I would be writing it for hours, and no one would even take the time to read it.

  defenestrate

Novice Member

Joined: 4/26/07
Posts: 578

My shield arm is getting tired from fending off all of the AoC gremlins.

6/13/07 3:19:38 PM#14
Im not even going to read the OP, all I have to say is please god no!
  devils_hymn

Novice Member

Joined: 2/14/05
Posts: 322

Ich bin über Gott und dem Teufel, die ich bin!

6/13/07 3:19:45 PM#15

i personally love this idea i want somthing diffrent man why dont you go learn to make mmos id p2p for a mmo like this

  DruNk_DwArF2

Novice Member

Joined: 1/17/07
Posts: 196

"Its Not About The Size Of The Hammer Its How You Swing It"

 
6/13/07 3:36:12 PM#16
Originally posted by devils_hymn

i personally love this idea i want somthing diffrent man why dont you go learn to make mmos id p2p for a mmo like this

Haha wish i could,hopefully this does get made one day though,would be refreshing.

MMORPG's Under my belt:UO,EQ1,EQ2,SWG,L2,COH,COV,WoW,AC2,Shadowbane,DAOC,FFXI,GW,D&D,V:SOH,LOTR:O

  MrEvilDr

Novice Member

Joined: 12/10/05
Posts: 75

6/13/07 3:39:21 PM#17

haha. Let's get a team together.

 

I'm full to the brim of ideas for this.

  vajuras

Novice Member

Joined: 1/20/06
Posts: 2857

6/13/07 4:08:26 PM#18
this idea is kinda mind blowing and ahead of its time. I'd like to hear the ideas on how u envision everything to work. sketches would help cause its just so diff hard to imagine?
  DruNk_DwArF2

Novice Member

Joined: 1/17/07
Posts: 196

"Its Not About The Size Of The Hammer Its How You Swing It"

 
6/13/07 4:11:24 PM#19
Well if you read my post,i'm not actually going to make this or anything..Was just an idea that i would like to see be done in the future.

MMORPG's Under my belt:UO,EQ1,EQ2,SWG,L2,COH,COV,WoW,AC2,Shadowbane,DAOC,FFXI,GW,D&D,V:SOH,LOTR:O

  pyrofreak

Advanced Member

Joined: 7/01/04
Posts: 1415

Peace (noun): A period of cheating between two wars.

6/13/07 4:13:11 PM#20
Insects come pre-armored and armed. An ant has mandibles and an exoskeleton, so equipment wouldn't really be needed. In order to add a progressive sense into the game, I would use a skill system that increases through use.

Your ant-avatar gets beat up by an attacking colony, but survives? He gains more health and armor value.

He successfully kills his enemies? He gains an increase in critical hit abilities through discovering the anatomy of enemies.

The possibilities are truly endless.

Now with 57.3% more flames!

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