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 Thread (39 posts)
jahshua  6/15/07 9:14:31 AM

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There really isn't a comparison between Mac and PC(despite the commercials). They are both used for different things. Mac for office and design and PC for home tasks and obviously gaming and they have also done their part in contributing to the office aspect. If you don't know, Mac and PC don't really have a grudge or rivalry. Take a look at Steve Jobs' and Bill Gate's interview at D5. They are actually really good friends and know that owning two businesses that make the same products is of course gonna cause some competition. The commercials are only a joke and to be taken light heartedly. I own a PC and use it for college and occasional gaming, but I'm sure if I was to work in a office or some kind of professional setting, I might be using a Mac instead. So stop being so harsh with the comparisons. I only posted this thread because I thought that putting WAR on the Mac was a interesting topic.

-Josh
 
Greslore  6/15/07 10:01:47 AM

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Originally posted by Richard_Mythic
Given EA's recent announcement this is definitely something we're looking into. :)
Awesome news!! 

Any possibility of a linux port??  :)

"...and with that cryptic comment, I'm off to bed!"

SinDantes  6/15/07 10:43:06 AM

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http://www.thebestpageintheuniverse.net/c.cgi?u=macs_cant

 

Maddox says it all.  Other than that, who cares?!  Nothing bad will come of EAMythic making a port of WAR to MAC.  It will actually be for the better.  Anyway, please close this topic, for this thread has now been owned.  kthxbai

 
Reenala  6/21/07 12:18:48 PM

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Official Post from a EAMythic Dev.

 

Folks,

WAR on the Mac is not a likely scenario for the following reasons:

1) WAR's client is being built on a PC-based rendering engine that has not been ported to run under a Mac's native OS. The cost of porting that engine would be quite high, difficult and potentially a nightmare for us going forward. If we don't have a native version of the game, we would have to rely on Cider,

2) if we have to rely on Cider, then there *might* be a performance hit from using it. How much that hit is, we can't say but there might be a hit. We know more as development and release of other EA titles occur. We will be in touch with the guys at Dice and we will be able to get the full scoop from them on the impact of using Cider. If we have to rely on Cider and take a performance hit,

3) Then the graphics chipset on the Mac would have to be at least equivalent to what our specs are for the PC version. That is not the case with most Macs and certainly would not be the case when we release WAR. The most likely result would be that performance on the game would be significantly worse than on a PC and we won't do that and,

4) As we continue to expand WAR after release, we will do what we did with DAoC, continue to raise the specs for the game as hardware improves (while keeping backwards compatibility for a long-time). If we do so, it is unlikely that the Macs will keep up in terms of graphics hardware and that would mean that Mac users/version would be way behind the PC users. From what I've read on the web, using Cider means that PowerPC Macs or any Mac that isn't an Intel Mac won't be able to run the games at all so Macs that are a year or two older won't be able to run it. This decreases the potential market size for this game significantly as well.

In the case of WoW and Blizzard, they have been developing Mac-based games for years and their level of expertise with Macs blow away our expertise, which is zero. So, even if we wanted to do it in-house, there is no way we could unless we use Cider. Also, keep in mind that Mac games sell only a fraction of their PC counterparts and even a large company like EA has to bear that in mind. In terms of what EA has said regarding Mac games, I suggest re-rereading what EA said about Mac versions of the games. EA has said we will use Cider to run these games and they are not native OS versions. EA has also committed publicly to 4 titles, not all of EA's titles (though those 4 are way cool though).

Once again, keep in mind that if we make a commitment to have WAR run under Cider for the Mac, then we are committing to that platform for years of updates/expansions unlike the games that EA has committed to do for the Mac. That is not an easy commitment to make and not one that we take lightly. However, as the proud owner of an Apple II, I'd love to see our game reach the Mac community but it is not something we will rush into until we are really, really sure that it is a decision we won't regret a year out. I'd rather disappoint some Mac gamers now than disappoint some WAR subscribers later.

Mark

 
Greslore  6/22/07 1:05:31 AM

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Originally posted by Reenala

Official Post from a EAMythic Dev.

 

Folks,

WAR on the Mac is not a likely scenario for the following reasons:

1) WAR's client is being built on a PC-based rendering engine that has not been ported to run under a Mac's native OS. The cost of porting that engine would be quite high, difficult and potentially a nightmare for us going forward. If we don't have a native version of the game, we would have to rely on Cider,

2) if we have to rely on Cider, then there *might* be a performance hit from using it. How much that hit is, we can't say but there might be a hit. We know more as development and release of other EA titles occur. We will be in touch with the guys at Dice and we will be able to get the full scoop from them on the impact of using Cider. If we have to rely on Cider and take a performance hit,

3) Then the graphics chipset on the Mac would have to be at least equivalent to what our specs are for the PC version. That is not the case with most Macs and certainly would not be the case when we release WAR. The most likely result would be that performance on the game would be significantly worse than on a PC and we won't do that and,

4) As we continue to expand WAR after release, we will do what we did with DAoC, continue to raise the specs for the game as hardware improves (while keeping backwards compatibility for a long-time). If we do so, it is unlikely that the Macs will keep up in terms of graphics hardware and that would mean that Mac users/version would be way behind the PC users. From what I've read on the web, using Cider means that PowerPC Macs or any Mac that isn't an Intel Mac won't be able to run the games at all so Macs that are a year or two older won't be able to run it. This decreases the potential market size for this game significantly as well.

In the case of WoW and Blizzard, they have been developing Mac-based games for years and their level of expertise with Macs blow away our expertise, which is zero. So, even if we wanted to do it in-house, there is no way we could unless we use Cider. Also, keep in mind that Mac games sell only a fraction of their PC counterparts and even a large company like EA has to bear that in mind. In terms of what EA has said regarding Mac games, I suggest re-rereading what EA said about Mac versions of the games. EA has said we will use Cider to run these games and they are not native OS versions. EA has also committed publicly to 4 titles, not all of EA's titles (though those 4 are way cool though).

Once again, keep in mind that if we make a commitment to have WAR run under Cider for the Mac, then we are committing to that platform for years of updates/expansions unlike the games that EA has committed to do for the Mac. That is not an easy commitment to make and not one that we take lightly. However, as the proud owner of an Apple II, I'd love to see our game reach the Mac community but it is not something we will rush into until we are really, really sure that it is a decision we won't regret a year out. I'd rather disappoint some Mac gamers now than disappoint some WAR subscribers later.

Mark


Sucks to hear, but I found the honesty extraordinarily refreshing.  Looks like its time to build a new PC

"...and with that cryptic comment, I'm off to bed!"

cveselis  6/22/07 11:12:03 AM

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They posted on the Warhammeralliance forums stating that WAR would be unlikely to come out on Mac. The game is being built on a PC based code, and the program that allows for transfer (Cider) between the two OSs could hurt the performance of the game.  So, from the sound of it right now the likelihood of it coming out for mac is slim to none.

Akousmata  6/23/07 12:38:26 AM

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Originally posted by PureChaos
Originally posted by Thefonz
Please cut this pc=better than macs and vise versa BS. Macs and windows are targeted to different people and for different needs. Don't get pissy because Macs can't play that many windows games and therefore should be shunned it's a different system thats geared more towards work than everything like a windows. And I'm just going to throw this out there but if you noticed every time Mac comes out with a new system sure enough windows comes out with a new one at least a year later? Just look at OS 10 and Vista they're pretty much identical only Vista is just a more bastardized version of OS 10.
Macs are easily targeted towards people who cant use PC's, look at the commercials, they try bragging about how easy they are all the time.

It simply comes down to this, What cant a PC do? What can a Mac do? Who can do more? and its PC since it can do everything a mac can and then some.

ALthought i will agree with the one commercial where they bust vista, god what a horrible operating system windows made.

Really, a PC can do everything a Mac can do?

Last time I checked, a PC CAN'T run Mac OS X, however a Mac CAN run Windows.

Also, Macs come with almost all drivers pre-installed (unless you're installing Windows, in which case you still have to download drivers for stuff, however, that's not Macintosh's fault)

They are more reliable not only from a hardware perspective, but also from a software perspective and their warranties are very clearly laid out for the ENTIRE computer, unlike HP/Dell/New Egg/any other computer hardware seller/manufacturer where the warranties are different for different parts of the computer.

They rarely get viruses or have issues with spyware and adware.

And the whole idea that they are for people that "don't know how to use PC's" is ludicrous.  Just because they target that audience and people buy into the idea that they are more user friendly doesn't mean they aren't capable of doing everything a PC is capable of doing and then some.  There are programs and utilities that are written for Mac that are just as complicated and hard to understand as a PC based system's programs/utilities, yet for some reason PC elitists seem to think the Mac sucks just because THEY don't understand it.

Don't get me wrong, Mac's have their downfalls too, such as an insanely high price point, lack of gaming software (which isn't necessarily their fault), and a culture of equally elitist Mac user's that seem to think they are gods because they use a Mac.  But that doesn't mean that one is necessarily better than the other, it's like apples and oranges.  The real dumb asses are the ones that try to compare the two.

 

 

 

 

 

 

 


 
DreamsIn3D  6/23/07 12:41:47 AM

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DAOC + Warhammer = OMG

Im sure it would work with Bootcamp or Parallels.

D3D

_________________________________

Akousmata  6/23/07 3:07:18 AM