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6/11/07 6:50:42 AM#41
Originally posted by Inf666 The game does seem to have more customization then most. Each race/gender choice has three different body types, you have an unlimited amount of colors for both your skin and your equipment (from what I've seen all equipment has 2 different colors that you can change), equipment has no stats so you can wear whatever you like, etc. In the end the game should have more customization then most. |
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6/11/07 6:53:10 AM#42
That customisation is what will probably make me play even with no archer class.
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6/11/07 7:16:19 AM#43
Originally posted by DownMonkey
All rogue skills should be published on their site within two weeks, this should be cleared up a bit more. |
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6/11/07 7:19:44 AM#44
Originally posted by AphexOriginally posted by DownMonkey Ahh that's very interesting, thanks for that. Hopefully they mean bows but maybe not. I don't mind a rogue/archer mix, coming from a AD&D background for me it SHOULD be that way. :) |
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6/11/07 7:47:01 AM#45
Originally posted by DownMonkey
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6/11/07 8:30:13 AM#46
For DownMonkey: http://img2.kult-mag.com/photos/00/00/82/75/ME0000827504_2.jpg (so yes:P in fact all classes can have ranged attacks, even casters should be able to shoot with a bow:P; but that doesn't mean all got the same amount of skill for it etc:):))
People should really read more into this game; it's alot bigger then this article suggest. Luckily a few people here post with real facts!:P ALL classes can be a heal class in their own way! so with each class you can heal as much as you like!!!! no cooldown on spells just how fast the weel spins to the next tier:) a monster got AI! yes prety nice one; They attack the class/person who they got an advantage over! so all classes got a chance to tank if they like "tank" Also all classes can deal damage in some way; Void seer's are buffer's debuffer's... but look them up on skills; they can do damage very good too! sorry i just find it "weird" that sooo much people whine about this game with just reading this article... this article is like 5% of the total classes etc. 4 lines about a class just isn't enough to tell people how it works; Which we can read on how people respond to this! This game just takes a mmorpg and well just pulls it out of the normal line of the word. It's totally different. You should read the entire faq, read some on the forums, then you maybe can reply on this like a normal person would (sorry if i offend somebody) next to that 2 races is fine since you can modify prety much all about youre character! Next to that Armor doesn't have statistics! So from level 1 you can wear awesome looking gear. At the start you can pick youre gear and weps. Read on the Character Creation & Customization forum at To get on the classes; yes level 5 you pick a sub-class... This requires you to do some quest line first so you end up in a cave where you can fight some time with the 3 sub-classes of youre archtype. This way you can experiment what you like best; prety much what combination you like most, so at level 5 you can try all of the subclasses! Warrior (body) wrathguard Body+mind blood warrior body+body furyhammer body+focus Rogue (focus) Trickster (focus+body) skinshifter (focus+ focus) Deathhand (focus+mind) Caster (mind) ancestral mage (mind+mind) runemage (mind+body) void seer (mind+ focus) Between the () are the atributes a class uses most, where the first is what the archetype uses most so for a caster mind; and the second what the subclass uses most, so for ancestral mage it's body! The second attribute has more impact on the spells that you use when you choose youre sub-class. The skills are linked to an attribute. On what they use/are. the higher the value of an attribute on a spell that you use, the better the spell etc. i hope this awakens more intrest for the game... the game goes alot more indepth then this article describes! What i just told about what the classes use for attributes and how they are linked to the spells they use is just a PART of it!. SO PLEASE READ MORE INTO IT! i Hope this shines some more light on how "small" this article is. ¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬ |
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6/11/07 10:23:57 AM#47
You mean how really badly informed ? :) |
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6/11/07 10:56:25 AM#48
Originally posted by Dubazhehe yep;) ¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬ |
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6/12/07 4:40:40 PM#49
Yo guys, the game so far looks great - only problem is that I dont see any healing class except possibly the first caster, which seems more like an EQ Shaman/Enchanter then an actual healer. Well anyways, GL all. See you in game maybe
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6/12/07 5:08:39 PM#50
Originally posted by danjay72ok i'll tell it good now! ALL CLASSES CAN HEAL! all classes got their own heal spell! So just make a spinwheel with just that 1/2/3 heal spells and youre a focking bloody healer!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! ¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬ |
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6/23/07 12:34:12 PM#51
I like the new concepts they are bringing to the MMO and looking forward to the release.
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