<
>

Page 1 of 3

1

2

3

 Thread (63 posts)
kain-iii  5/30/07 10:24:14 PM

Rank: 1/100 Rank: 1/100 Rank: 1/100 Rank: 1/100 Rank: 1/100

Novice Member

Joined: 6/19/06
Posts: 148

Even if LA makes another MMO I willing to bet it will just be a WOW clone or some bash and smash obtain gear type game. I don't think we would see the depth, socialization and diversity that we came to love with the original SWG.

The ONLY way i think we will get that kind of gaming experience back will be with classic SWG.

Classic SWG is our only hope.

If SOE or LA don't offer classic servers then we will have to hope that someone can offer fair, reliable servers with back up.

It would be nice if LA hosted the servers. There was a rumour awhile back that they would.

Forum Poll

Do you think SWG 2 will give us what we miss about PRE-CU?

Yes
No
Don't Know
(login to vote)

 
Enigma  5/31/07 1:33:01 AM

Rank: 57/100 Rank: 57/100 Rank: 57/100 Rank: 57/100 Rank: 57/100

Advanced Member

Joined: 9/25/03
Posts: 10994

I highly doubt anyone will make a SWG2. It just has such a stinky stigmata associated with it.

______________________________


In memory of Sir Ladyflower Ironforge- Laura "Taera" Genender 1986-2008 R.I.P.

Dvol  5/31/07 2:54:35 AM

Rank: 32/100 Rank: 32/100 Rank: 32/100 Rank: 32/100 Rank: 32/100

Apprentice Member

Joined: 1/11/07
Posts: 273

Opinions may change during online posting.E-Feelings may be hurt.**Working as intended**

Nope it will be Just like WoW or any other EQ cloned loot based level based boring game..Remember gamers dont want to be free to do what they want..All they care about is hand held level loot and being just like everyone else..All balanced carebear loving fun..

/serious button back on

 
Rydeson  5/31/07 7:50:43 AM

Rank: 1/100 Rank: 1/100 Rank: 1/100 Rank: 1/100 Rank: 1/100

Novice Member

Joined: 3/05/07
Posts: 47

I was just thinking about this myself the other day..  SWG had so much potential the problem was that SOE developed it..  SOE has the worst ego driven devs I have ever come across.. Over the years I've played  EQ1, EQ2, Vanguard (beta), SWG,  DAoC, EVE, WoW and a couple more.. Of all of those the only came I currently still play is WoW.. I"m a true average gamer with casual play style.. 

If Lucas was to ever entertain the idea of doing another MMO, I'm sure it won't be with Sony and I would offer to you they will look in the direction of Blizzard..  WoW has a great balance of PvE and PvP play.. Classes are fun to play with a few exeptions that aren't to my liking, but others might enjoy them.. Trade skills are fun, and numerous..  I could care less about reality graphics.. I play to be entertained, not to see how REAL is looks or runs.. If I wanted reality I wouldn't log on to play a fantasy game.. DUH..

Instead of the Horde vs the Alliance, it would be Rebel vs Empire.  Allow a marriage of PvE and PvP play..  DO NOT force people to PvP .. SWG can have PvP battleground, and limited public PvP.. So.. Lucas Arts, if you are listening, talk to Blizzard about Star Wars.. lol
 
AveBethos  5/31/07 10:24:06 AM

Rank: 26/100 Rank: 26/100 Rank: 26/100 Rank: 26/100 Rank: 26/100

Apprentice Member

Joined: 5/21/07
Posts: 586

I disagree and here is why...

1.)  It is TOTALLY dependent upon who actually designs the game. 

2.)  WoW was a game that actually brought players into the MMO market that had never played one before because of its simplicity and instant gratification.

3.)  SWG was a game that was truly ahead of its time, the market for the MMO players just wasn't there and SWG was a difficult MMO to simply buy and play, because it was deep and required so much time and comprehension.

4.)  The next generation of MMO's now have a much larger playerbase to draw from thanks to WoW, but they are ready for a deeper game that requires more thought.  Simple rules of statistics will tell you that if SWG was able to achieve 250K subs before the playerbase was large, a newer version should probably break into the millions, if done properly, even if it is a more complex game because the market is so much larger now.

5.)  A company like Bioware (if it is KOTOR) would design a game with much deeper roleplay with their expertise.  Bioware would NEVER use SWG in their name, they would use KOTOR, which has a VERY good reputation. 

6.)  It's all about who acutally designs it, and surely no one would touch the SWG name at this point.

 

Just IMO of course.

 
Fraya9  5/31/07 11:04:04 AM

Rank: 32/100 Rank: 32/100 Rank: 32/100 Rank: 32/100 Rank: 32/100

Apprentice Member

Joined: 4/20/06
Posts: 112

Its scary that people still dont understand that WoW = MMO starter kit and SWG = pro grade.

To make SWG or SWG2 like WoW is to go backwards.  Its to put the training wheels back on the bicycle.
 
xxthecorexx  5/31/07 11:16:01 AM

Rank: 4/100 Rank: 4/100 Rank: 4/100 Rank: 4/100 Rank: 4/100

Novice Member

Joined: 5/09/06
Posts: 1031

Originally posted by AveBethos

3.)  SWG was a game that was truly ahead of its time, the market for the MMO players just wasn't there and SWG was a difficult MMO to simply buy and play, because it was deep and required so much time and comprehension.


when it first came out i use to do HOURS of research from my desk at work every day, trying to figure things out and just how this game actually worked. it almost cost me my job on several occasion, that and the fact that i'd only get 3 hours (if that) of sleep every night cuz i'd be so engrossed in whatever i was doing that i didn't even notice it it was 4am.

i truly believe that if that game continued the way it was (pre-cu) i would have self destructed 2 years ago from lack of sleep, getting fired, and everything else along with that.

*sigh* god i miss that game.

____________________________
TheCore

Rydeson  5/31/07 11:18:29 AM

Rank: 1/100 Rank: 1/100 Rank: 1/100 Rank: 1/100 Rank: 1/100

Novice Member

Joined: 3/05/07
Posts: 47

SWG = pro grade?

How so, I would love an explanation for that one..

Are we talking about the original SWG,  the same game where people were explointed and ganked daily by using the TEF system? Yeah, that was fun..   People setting up houses to use them as walls to a base, where the militia and mayor can gank anyone they want?  The forced PvP destroyed this game.. It was a game that was quickly exploited by a few, at the expense of others..   I for one was tired of the spam of,  " I pwned you".. in open chat..

The problem was that hardcore players , normally kids loved TEF ganking  for shits and giggles..  OH.. there is an Overt, lets shoot him, OOOOOOOPS, he has 19 covert buddies.. FUN.......... NOT..  Because ganking was causing people lost time and equipment due to death, chased many away from the game..  Tell me camping cloning centers wasn't happening..

SWG was a game wtih great potential.. However as the game aged, exploitations were found and customers were chased away.. You call that "pro grade"... I call that immaturity ..

Anytime a company  designs a game that allows one customer to force another customer to quit, will surely be SMALL in numbers and ultimately dead.. Some people may like PvP, however to force people into PvP  will surely set you up to die.. It was my experience that PvPer's DIDN'T want to fight with other PvPer's but wanted to use their PvP combat template to gank NON combat types..

OH.. btw....... WHAT IS SO PRO GRADE about doing macros?   Shit.. I saw everyone macro'ing thru the game.. rather it was combat or not.. LOL 
 
khrag  5/31/07 11:26:10 AM

Rank: 2/100 Rank: 2/100 Rank: 2/100 Rank: 2/100 Rank: 2/100

Novice Member

Joined: 9/23/04
Posts: 176

Only two things are infinite, the universe and human stupidity, and I''m not sure about the former.

Originally posted by Rydeson
SWG = pro grade?

How so, I would love an explanation for that one..

Are we talking about the original SWG,  the same game where people were explointed and ganked daily by using the TEF system? Yeah, that was fun..   People setting up houses to use them as walls to a base, where the militia and mayor can gank anyone they want?  The forced PvP destroyed this game.. It was a game that was quickly exploited by a few, at the expense of others..   I for one was tired of the spam of,  " I pwned you".. in open chat..

The problem was that hardcore players , normally kids loved TEF ganking  for shits and giggles..  OH.. there is an Overt, lets shoot him, OOOOOOOPS, he has 19 covert buddies.. FUN.......... NOT..  Because ganking was causing people lost time and equipment due to death, chased many away from the game..  Tell me camping cloning centers wasn't happening..

SWG was a game wtih great potential.. However as the game aged, exploitations were found and customers were chased away.. You call that "pro grade"... I call that immaturity ..

What you are complaining about happens in EVERY game with PvP! Ever played WoW and been corpse camped by someone 20 levels higher than you?

I count him braver who overcomes his desires than him who conquers his enemies; for the hardest victory is over self.
--Aristotle

Rydeson  5/31/07 11:29:12 AM