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raykor 5/28/07 4:17:21 PM
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Novice Member
Joined: 11/28/05 |
This is a question for people who have NEVER played EVE. If you are browsing the EVE forums then you obviously have some interest in the game. So, what ONE change would convince you to play the game? (I would prefer to hear only from people who have never played the game, not from disgruntled vets looking for one change to resubscribe. Thanks.) |
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Sylian 5/28/07 4:23:13 PM
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Novice Member
Joined: 5/22/04 |
Character avatars that let us walk on planet surfaces, building cities on planets etc. It would be awesome if eve online was more complex version of swg =P |
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Fafhred 5/28/07 4:27:15 PM
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Novice Member
Joined: 5/13/06 |
Well, this is not quite the answer you want, I bet:
I tried the evaluation. The one thing that PREVENTED me actually becoming a player is the APALLING lack of support. I mean, 2 weeks to get an answer... Fix THAT, and you well get players... |
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Leodious 5/28/07 4:28:20 PM
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Novice Member
Joined: 2/28/06
Gary Gygax |
Well, I played the trial once, but never subscrubed. I didn't like several things, but I will try and keep a short list. I didn't like that I could never see my actual character; some sort of typical RPG movement inside spaceports would be cool, and give the place more realism for me. I know it's critical to EVE, but the death penalty scared me a little. I died when a bunch of random players came and killed me outright (you might say, ganked me). I was new, and I few skills, and I didn't know how to fight well or what I should have done. I don't think I could have beated them anyway, but the fact that there is that sort of nasty, competitive PvP bothered me with that sort of death penalty. I do like the zone principle though, I like that there are places that are "policed" by NPCs, that was nice. However, I would have liked some sort of different zone PvP, whereby each zone had certain rules for players of each race. I forget race names now, so bear with me, but if one race controlled on sector, you couldn't be attacked in that sector if you were of that race, and likewise for other sectors and other races. And then you could add that one race could take over a sector by completing objectives, and then you cannot be attacked first in that area also, and cane move to adjacent sectors, because they would have become PvP sectors at that point. This way you could have a defined front of combat, and with all players knowing where the theatre of combat is, they can avoid it if they do not wish to PvP. Travel time. I know, I know, it's space, and it's big. But I don't want to have to wait ten minutes to get where I am going. It does break immersion a little, but I like games like Guild Wars, where I can teleport to places I have already been. I have proven my ability to get there, so let me go there whenever I want and not have to walk back. I think those are the big three things. What do you think about them? |
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| “It is undesirable to believe a proposition when there is no ground whatsoever for supposing it is true.” |
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Rollotamasi 5/28/07 4:28:38 PM
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Apprentice Member
Joined: 12/20/06 |
What stops me from playing the game is that you can get your ass handed to you by a much higher lvl player and loose everything you worked hard for because of some asshat player.
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| -Currently Looking forward to SGW and Fallen Earth. If they suck then I give up... |
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starman999 5/28/07 5:14:52 PM
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Advanced Member
Joined: 8/02/03
A little nonsense now and then, is relished by the wisest men. |
Thats simple.............
Eve needs a ground game. A space sim is all well and good I mean I played earth and beyond for a while so I can see the attraction. However just like E&B Eve is too impersonal for an RPG. There needs to be avatar interaction to stimulate most players and EVE doesnt offer that. The idea of perpetually flying through space and seeing planets but never actually landing on them and walking around holds no interest for me. If you could mix classic SWG ground game with EVE space instead of JTL which was horrible I think EVE could be massively popular. |
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| I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it. |
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Alverant 5/28/07 8:06:08 PM
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Hard Core Member
Joined: 3/12/07 |
Originally posted by raykor I've been planning to sign up for a while. The problem is the past few weekends and the next few weekends are busy. So it's hard to decide when to start the 2 week trial so I can play over both weekends. For the game itself, well I asked if the game was for me and one person warned me it was ruthless. I mean very cut throat. If someone wants you dead, you'll be dead sooner or later. No zone is totally safe. It's possible to be scammed/cheated. The penalty for dying is heavy. And so on. But part of the appeal of the game is that it is ruthless. I'm just a bit skittish about leaving my comfort zone. Most of it needs to be there to preserve the nature of the game itself. If there's no serious death penalty then there's no demand for new products and the economy collaspes. But if I had to change ONE the game itself to help out, I'd fix the outright cheating and favoritism I've read about here. I don't know how much of it is true, but there's so much I can't believe all of it is false. I don't think that should count though because stuff like that shouldn't happen in the first place. To help the game, I'd lighten the death penalty slightly. You still loose your ship and cargo. If you get podkilled you still loose your cybernetics. But you don't loose your skill points and you get automatic insurance to help you get back on your feet. Not too much help but some and you can buy more to help more. If I had to pick a second thing, I'd expand the security zones, or at least better enforce the 1.0 areas to prevent kamakize ganking. That way players who don't want to do PvP still have a safe zone to play. On the other hand, it would allow bots to mine or do whatever without fear of being trashed by a real person. |
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zoldar57 5/29/07 4:53:56 AM
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Novice Member
Joined: 9/11/05 |
I don't think people who haven't played the game can be in a position to change something. Maybe that question should be addressed to people who have tried the game and stopped. Why did they not continue and what should change in the game in order for them to give it another try.
just my 2c |
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hbosman 5/29/07 5:02:40 AM
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Hard Core Member
Joined: 10/30/06 |
I have played eve for 3 months. While it is a good game, I missed an Avatar, something to relate to. And the other thing is, everything can be lost. As a casual player I hate loosing everything that I had worked on in a blink. There are too many campers at 0.4 gates ready to kill everybody who is low enough. Thats just not my idea of fun. So, what do I think should be changed? Dead penalties for PVP. I don't want to PVP, but I can't explore the galaxy without being killed 10000 times. I felt I was a prisoner within the safe areas (0.5 and higher). |
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Keogh 5/29/07 5:05:54 AM
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Novice Member
Joined: 11/18/03 |
Never finished the tutorial.
Fix that.
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