<
>
 Thread (7 posts)
last_exile  5/15/07 9:24:05 AM

Rank: 44/100 Rank: 44/100 Rank: 44/100 Rank: 44/100 Rank: 44/100

Advanced Member

Joined: 8/01/05
Posts: 170

OK it seems to me that some companies are just throwing out mmos just to have one out there, this seems kind of familiar like when the whole thing back in the 80s were develepers flooded the gaming market with bad games like well ET :D 
aaronnoraa Xfire Miniprofile
drizzt1666  5/15/07 9:34:19 AM

Rank: 1/100 Rank: 1/100 Rank: 1/100 Rank: 1/100 Rank: 1/100

Novice Member

Joined: 9/23/06
Posts: 62

You have right. But i hope you didnt meant Enemy Territory by saying ET. That game is a pioneer in the mmofps history.
The cause of this massive flood is the money of course. Companies realized the big business in the mmo industry and all of them want a slice from the pie. Thats the only reason
 
last_exile  5/15/07 9:42:04 AM

Rank: 44/100 Rank: 44/100 Rank: 44/100 Rank: 44/100 Rank: 44/100

Advanced Member

Joined: 8/01/05
Posts: 170

Originally posted by drizzt1666
You have right. But i hope you didnt meant Enemy Territory by saying ET. That game is a pioneer in the mmofps history.
The cause of this massive flood is the money of course. Companies realized the big business in the mmo industry and all of them want a slice from the pie. Thats the only reason


No i ment ET like in Extra terestrial  lol

aaronnoraa Xfire Miniprofile
War_Dancer  5/15/07 11:08:31 AM

Rank: 1/100 Rank: 1/100 Rank: 1/100 Rank: 1/100 Rank: 1/100

Novice Member

Joined: 1/02/06
Posts: 935

Originally posted by last_exile
OK it seems to me that some companies are just throwing out mmos just to have one out there, this seems kind of familiar like when the whole thing back in the 80s were develepers flooded the gaming market with bad games like well ET :D 

Personaly I've felt for a while that the MMO industry needs a few of the generic games coming out to crash and burn so that they realise generic copies of other games wont cut it. Vanguard seems to have jumped forward as a volinteer for a big name casualty. DnL would be a good example of a small developer promising the world while trying to jump on hte MMO bandwagon and just not being able to deliver.
 
gillvane1  5/15/07 11:31:35 AM

Rank: 9/100 Rank: 9/100 Rank: 9/100 Rank: 9/100 Rank: 9/100

Novice Member

Joined: 3/15/05
Posts: 1508

Google "MMORPGMaker" if you want to make your own MMORPG.

I think it could get much worse. Again, MMORPGs seem a lot like the movie industry. There are lots of blockbuster films made with 100 million dollar budgets. However, do you ever go to Blockbuster and look around at what's on the shelves? A lot of titles are straight to video. They were made on really low budgets, and they are pieces of crap. But, they still make a profit, even if it's not a billion dollars like Spider Man 3.

MMORPG production costs should continue to fall, at least for a standard basic quality game, nothing cutting edge as far as features or graphics. You would think that eventually there will be cheap engines available, and with a few programmers, and some cheap 3d artwork outsourced in India, a company could put together a decent, but cheap MMORPG. You wouldn't need WoW subscription numbers to make a profit, and you wouldn't have to charge 14 bucks a month. Sure, most players will want the AAA titles being made for millions of dollars, but if there was a niche market for this sort of game, it could easily make a buck. The current example is ATiTD, made on the cheap, and with enough subs to turn a profit.


MMORPG Maker
 
MarL  5/15/07 11:36:59 AM

Rank: 41/100 Rank: 41/100 Rank: 41/100 Rank: 41/100 Rank: 41/100

Advanced Member

Joined: 7/07/03
Posts: 501

Hes referring to the atari crash ....

Only asian mmo's are overabundant ...so far this year how many western mmos have came out?(vanguard lotr um ?)

If anything we need more diversity and more quality mmos with gameplay as the main importance .

Own, Mine, Defend, Attack, 24/7

gillvane1  5/15/07 11:44:55 AM

Rank: 9/100 Rank: 9/100 Rank: 9/100 Rank: 9/100 Rank: 9/100

Novice Member

Joined: 3/15/05
Posts: 1508

Google "MMORPGMaker" if you want to make your own MMORPG.

There's also a LOT of room for more games. If the WoW players were spread out on other games, there's still enough players to make plenty of games profitable, instead of just one game making obscene profits.

You could make 10 MMORPGs with average budgets, and if you split the WoW population between them, they'd all be considered successful, that is making enough money to give investors a decent return on their investment. So, there's room for plenty more MMORPGs, unless everyone continues to play WoW. 

IMO, it's better for gamers to have lots of moderately successful games so we have lots of choices, rather than a few barely  successful games, and one monster success.

In otherwords, I don't want to see a WoW killer in the future. I'd rather see just a gradual dispersement of players among a ton of decent games.


Absinthe Lovers