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 Thread (20 posts)
Stradden  4/10/07 8:56:41 AM

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Managing Editor

Joined: 7/08/05
Posts: 4596

MMORPG.com is pleased to announce that we have added a new MMORPG to our Game List. Force of Arms is a mech-based MMORPG being developed by Wardog Studios.

Nearly forty years have passed since the last colonial ship from Earth arrived. Faster The Light capability had ceased to function for reasons unknown. There has been no news since that time.

Opposing factions originally agreed to end their disputes and strive for peace and colonization of the barren planet K-9WD Gamma. Peace would not last...

The main fighting unit is Mechanized Armor (abbreviated: Mech.). Large humanoid armored war machines armed with energy, kinetic and missile weapon systems.

Initially, Force of Arms will take place on the barren frontier planet called K-9WD Gamma. The planet has a frontier colonization feel to it with political instability. The planet is one of the few planets discovered to be mineral rich with a special element that provides superconductivity components to operate well into high temperatures. The end goal is for humanity to rediscover Faster-Than-Light capability, and it is of this planet that the rediscovery will occur.

At a certain point of time, Force of Arms will be expanded to include many star systems and alien races.

General Features

  • Mech based game system
  • One huge world, which will change over time due to terra-forming efforts.
  • Dynamic political boundaries
  • Cinematic realism
  • Sophisticated game play
  • 3D tactical combat
  • Various levels of technology
  • Customizable and player created Mechs
  • Solo play is possible

Learn more about this game here.

Cheers,
Jon Wood
Managing Editor
MMORPG.com

Midaveg  4/10/07 9:37:31 AM

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Apprentice Member

Joined: 7/11/06
Posts: 284

Kill ''em all till they uninstall

Looks simple. Hope it shape up into a simple decent MMO. Good luck to the developers.
pmg4125 Xfire Miniprofile
Devildog1  4/10/07 9:42:40 AM

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Advanced Member

Joined: 8/30/06
Posts: 448

SWG: Zanthar Brothen (Bloodfin) RIP
Ryzom: Znathara
Ryzom: Jynxie
Ryzom: Bahira

Looks like a sweet concept! I hope it turns out well!


Now playing:
Tabula Rasa, The Saga of Ryzom

Played:
The Saga of Ryzom, Starwars Galaxies, Guild Wars, Metin 2, Cabal

Looking Forward to:
Earthrise, W.E.L.L. Online, Star Gate Worlds, Aion

Hamilton-WDS  4/10/07 11:33:42 AM

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Novice Member

Joined: 4/09/07
Posts: 70

Force of Arms Developer

Greetings All,

It has been a long road getting here, but we're finally listed.  Its great to be here.
For clarification, Force of Arms is a Sci-Fi system and not Fantasy (going to get that corrected soon I hope).

Force of Arms is currently in a Pre-Alpha Stage.

We (Wardogs) are part of the next wave of independent developers of providing MMO’s to niche markets.  Force of Arms is designed as a sophisticated game system and reviewing the construction system or the Mech Specifications should confirm it.  We are part of the Multiverse Network and have presented at the Austin Game Conference ’06 and the Game Developer Conference ’07. 

We welcome comments and feedback.

Sign off,
Hamilton
Personal Blog here at MMORPG.Com

Ciredric  4/10/07 12:24:59 PM

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Advanced Member

Joined: 9/28/06
Posts: 724

Wow now if we could build a variety of mechs including some that can also terraform and do other things other than fight then sign me up, sounds like a wonderful concept.

Most MMO's limit your ability to build, that would be radical if that was allowed.

 
xxthecorexx  4/10/07 12:53:02 PM

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Apprentice Member

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Posts: 1028

Originally posted by Ciredric

Wow now if we could build a variety of mechs including some that can also terraform and do other things other than fight then sign me up, sounds like a wonderful concept.

Most MMO's limit your ability to build, that would be radical if that was allowed.

..seriously.

and how freakin' cool would it be to be able to "join" with group/party members to form a big-ol'-bad-ass-bot.




hamilton - good luck with the development and keep us posted on the progress.

____________________________
TheCore

Robbgobb  4/10/07 2:38:08 PM

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Advanced Member

Joined: 8/03/03
Posts: 300

Thank goodness for seeing stuff about this game. A mech MMO is what I have been waiting for. It is much easier to my thinking of doing stuff that way. Loot is salvage from winning battles. Can easily have arenas that are for Gladiator style fighting and can have betting on it sort of like Solaris planet for the Battletech universe. Can easily have mega money sinks just by the upkeep of mechs. There is so many options of how this could be done and done better than fantasy for me. I will have to wait and see if it offers things that will attract me over what few games have my attention at the moment.
 
Salvatoris  4/10/07 3:01:49 PM

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Hard Core Member

Joined: 3/13/06
Posts: 919

I have watched too many independent mech games be announced and then fade away since the 'Mech series was shelved by Microsoft to even get my hopes up any more.  That said, good luck getting it out the door and avoiding a lawsuit. :)

Hamilton-WDS  4/10/07 4:46:36 PM

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Novice Member

Joined: 4/09/07
Posts: 70

Force of Arms Developer

Thank you all for your comments.

Well one way to avoid IP Lawsuits with Microsoft or Wizkids, is to simply not use MechWarrior/BattleTech (TM) all together.  We have our own original IP and the Mech (abbreviated for Mechanized Armor and not as 'Mech (TM)) Construction System is not of Microsoft or WizKids.  I do agree, that I too have seen too many copies of MechWarrior/BattleTech (TM) come along and unable to generate revenue due to copyright and trademark protection.  I would wished that these groups had spent the time to make their own IP.  However, apparently this was never going to happen and so it is up to us to make it happen.

Please review the Mech Construction System and the two Mech Specifications to get an idea of the level of detail to be used.  

Sign off,
Hamilton
Personal Blog here at MMORPG.Com

guy232  4/10/07 7:21:19 PM

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Apprentice Member

Joined: 12/18/04
Posts: 174

Quote me not!

I have watched some of the development of this game and Im slightly curious.  I noticed some of the models in the game are the same ones used in "DropTeam" why is that? 

 

By the way..add cool dmage effects! nothing would rock more than to slowly blast your enemy to pieces


It..Burns..