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News Discussion  » Scions of Fate (Yulgang): Review

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56 posts found
  Ichmen

Elite Member

Joined: 4/15/06
Posts: 735

hatred enriches.
life is a prison, death a release.

4/14/07 10:22:28 PM#41

i agree with Darq on the review, though i personally havent played the game. the review did kind of set me off from playing.

too many mmos today have really bad communities which make games unenjoyable. if i wanted a craptacular community i would download CS:S and play with hackers and automatic snipers...

from my experiance NO game on this planet past or presant should ever get a 0 or a 10. if the ranking is 0-10. there is no such thing as a perfect game nor is there such a thing as a game so bad it shouldnt have been made.

i really dislike MMORPG's reviews most are bia's i think they should stop playing WoW and US made games and accually play MMOs from other countries. maybe then they will beable to give an unbias view of a game instead of rating it like they would if it was 100% yankie

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  kumar7685

Novice Member

Joined: 4/15/07
Posts: 2

BioHazard lives on...

4/15/07 10:16:36 AM#42
Scions Of Fate

Well, as i was playing this game i noticed something...
about 97.5% of the time your doing quests.
there is absolutely NOTHING else you can do besides quests.
When your done with the quests from a certain area...
you go to another area to do MORE quest.
This part of the game became very boring and since this was
97.5% of the game, it made the entire game boring to play.
When you start to notice this, the only thing your thinking is
"What is the point of this?"

I would recommend this game for softcore mmo gamers.
0mafia0 Xfire Miniprofile
  DIMADMAN

Apprentice Member

Joined: 6/13/06
Posts: 61

4/16/07 7:18:42 AM#43
it's nice to see that she mentioned the lack of CS in mgame/netgame mmo's. 2 weeks + to get a 1:1 customer server reply taken care of for someone they knew was reviewing the game? Lol, that's just horrible. 2 weeks + to get a reply in a game that probably has less than 1k people playing it. Well, I guess it beats the other mgame masterpeice Legend of Ares. Only 100-150 players left in that game, and it can take months to get a customer service reply back. For people even contemplating this game, just run away. In fact, if you see MGame or Netgame attached to any F2P you are looking at, run away.
  Darq

Novice Member

Joined: 8/08/03
Posts: 31

4/16/07 9:43:21 AM#44
Originally posted by DIMADMAN
it's nice to see that she mentioned the lack of CS in mgame/netgame mmo's. 2 weeks + to get a 1:1 customer server reply taken care of for someone they knew was reviewing the game? Lol, that's just horrible. 2 weeks + to get a reply in a game that probably has less than 1k people playing it. Well, I guess it beats the other mgame masterpeice Legend of Ares. Only 100-150 players left in that game, and it can take months to get a customer service reply back. For people even contemplating this game, just run away. In fact, if you see MGame or Netgame attached to any F2P you are looking at, run away.


Everything in that post is false. Ignore it. Just another troll. One of the problems with both of the games mentioned is that they are too crowded. 100-150 people? That's just a flat out lie. You'll see that many people in Ares just in the starter town, on each server. It's a horrible game, but it's free so it's swarming with people just like every other F2P game.

BTW I had had to contact CS twice while playing SoF, I got replies to both in under 24 hours. One was due to a player harassing me and they were promptly banned. This was using the websites 1:1 CS inquiry system, which I believe you are told to use. If you used some sort of in-game support, it's no doubt flooded due to the number of people playing. They probably have to ignore the ones that don't look like real issues. Like people complaining about others standing on their drops so they can't loot them.
  Ciredric

Novice Member

Joined: 9/28/06
Posts: 724

4/16/07 10:01:27 AM#45

Had to laugh at this one comment from Darq: "BS. You can easily move out of a crowd by clicking off in the distance."

Shows me that A. he has never played the game and B. he has no clue what he is talking about.

Logging into any of these games is a huge task to get out of the main area, trying to click on something that can move you is like finding a needle in a haystack.

  Darq

Novice Member

Joined: 8/08/03
Posts: 31

4/16/07 11:43:42 PM#46
Originally posted by Ciredric

Had to laugh at this one comment from Darq: "BS. You can easily move out of a crowd by clicking off in the distance."

Shows me that A. he has never played the game and B. he has no clue what he is talking about.

Logging into any of these games is a huge task to get out of the main area, trying to click on something that can move you is like finding a needle in a haystack.


Um, the distance at which you can select a target location to move to is far greater than the maximum distance the game will even load players onto your screen. You can click outside the city while you are standing in the middle of it and run out there.

Further, people are not so densely packed that you can't easily move around the city using closer clicks. Even in tightly packed areas there is usually a good 3-4 "tiles" between people.

So who doesn't know what they are talking about? Oh, right, you.
  aadio

Novice Member

Joined: 9/14/06
Posts: 12

4/17/07 8:59:21 AM#47
Who cares, you're arguing about retarded little details.

As far as I know there is no sub-section for just korean grind fest mmo's. All these games being reviewed are compared and contrasted against today's standard in MMORPG. Taking that into account, this game cannot possibly hold a candle up to your WoW, your LoTR, hell even your Vanguard.

To say that it's a decent game for a korean import, or a f2p, means absolutely nothing in the grand scheme of things. It's a crappy game with a gimmick that you can play for free. It deserves the score it got because it's a bad game. This becomes more and more clear when people that defend it use sentences like... "Well, it's a free game...".

If it was truely worth playing and truely worth getting a higher score you would be able to find more good points to it.
  Ciredric

Novice Member

Joined: 9/28/06
Posts: 724

4/17/07 10:42:51 AM#48

Like I said Darq, you have not played this game to make a ridiculous statement like that.  I found most of your commentary to be rather weak.  Next time pick a subject you know something about. 

Click and move is about as primitive as the pull down windows menus and just about as annoying.   All these korean grind fests employ this method making them jokes as far as gameplay.

That is why they are free, no one in their right mind would pay money to play this kind of garbage. 

  Gameloading

Novice Member

Joined: 2/27/04
Posts: 14172

4/17/07 11:03:51 AM#49
Originally posted by Ciredric

Like I said Darq, you have not played this game to make a ridiculous statement like that.  I found most of your commentary to be rather weak.  Next time pick a subject you know something about. 

Click and move is about as primitive as the pull down windows menus and just about as annoying.   All these korean grind fests employ this method making them jokes as far as gameplay.

That is why they are free, no one in their right mind would pay money to play this kind of garbage. 

For your information, Lineage 1 and Lineage 2, two mmo's who have taken up spot 2 and 3 as the most played MMO's for many years have point & click.

More and more games switch over to a free to play item shop model. now lets stop and think for a moment. would they really do that if people wouldn't pay for items in the game? Ofcourse not. there are many people paying items.

I also don't see how Point & click is primetive. Apperently, Western Grindfest have the illusion that they are a first person shooter that involves twitch based gameplay, which is obvious not the case. WASD movement just makes things unnecesary complicated.
  Cabe2323

Novice Member

Joined: 8/03/06
Posts: 2953

The nine most terrifying words are: I''m from the government and I''m here to help. -Reagan

4/17/07 11:10:04 AM#50
Originally posted by Gameloading
Originally posted by Ciredric

Like I said Darq, you have not played this game to make a ridiculous statement like that.  I found most of your commentary to be rather weak.  Next time pick a subject you know something about. 

Click and move is about as primitive as the pull down windows menus and just about as annoying.   All these korean grind fests employ this method making them jokes as far as gameplay.

That is why they are free, no one in their right mind would pay money to play this kind of garbage. 

For your information, Lineage 1 and Lineage 2, two mmo's who have taken up spot 2 and 3 as the most played MMO's for many years have point & click.

More and more games switch over to a free to play item shop model. now lets stop and think for a moment. would they really do that if people wouldn't pay for items in the game? Ofcourse not. there are many people paying items.

I also don't see how Point & click is primetive. Apperently, Western Grindfest have the illusion that they are a first person shooter that involves twitch based gameplay, which is obvious not the case. WASD movement just makes things unnecesary complicated.


Point&click movement can never be as precise as WASD movement for the average player.  WASD actually makes it less complicated because your character moves exactly where you are telling him to go.  Point&Click will get your character to the point you clicked on, but pathing can create difficulties.  Pathing problems have been seen in most Point and click games from RTS to MMOs.  It is something that I have heard and read complaints about for as long as I have been playing PC games.  While WASD movement is actually a newer style of movement. 

 

Also, unless I am mistaken L2 added WASD movement because so many people were asking for it. 

Currently playing:
LOTRO & WoW (not much WoW though because Mines of Moria rocks!!!!)

Looking Foward too:
Bioware games (Dragon Age & Star Wars The Old Republic)

  Darq

Novice Member

Joined: 8/08/03
Posts: 31

4/17/07 3:27:03 PM#51
Originally posted by aadio
Who cares, you're arguing about retarded little details.

As far as I know there is no sub-section for just korean grind fest mmo's. All these games being reviewed are compared and contrasted against today's standard in MMORPG. Taking that into account, this game cannot possibly hold a candle up to your WoW, your LoTR, hell even your Vanguard.

To say that it's a decent game for a korean import, or a f2p, means absolutely nothing in the grand scheme of things. It's a crappy game with a gimmick that you can play for free. It deserves the score it got because it's a bad game. This becomes more and more clear when people that defend it use sentences like... "Well, it's a free game...".

If it was truely worth playing and truely worth getting a higher score you would be able to find more good points to it.

Ok, the things is, it's not a "bad" game at all. You just don't like grinding. Many people do like grind fests, this is as much a subjective quality of the game as art style or whether it's heavily PvP or not. To compare a grind MMO to a non-grind MMO and say the grind game is bad because it's not like the other, is completely ludicrous. SF would be a very good game if it was localized and policed better.

Originally posted by Ciredric
Like I said Darq, you have not played this game to make a ridiculous statement like that.  I found most of your commentary to be rather weak.  Next time pick a subject you know something about.

Ok, you aren't even making any sort of point. I have the game installed, I logged on this morning and played for an hour. What is it that you think I'm wrong about? What ever it is, I assure you I am correct and you can check for yourself.

Get used to point and click, it's going to be around for a while. If you like destroying your wrists by holding down certain keys all the time and jamming others repeatedly, have fun. Point and click is infinitely easier, and the more preferred control system world-wide. WASD MMOs make up like 2% of the market, and they are almost entirely US/EU based.
  aadio

Novice Member

Joined: 9/14/06
Posts: 12

4/17/07 9:28:09 PM#52
Originally posted by Darq
Originally posted by aadio
Who cares, you're arguing about retarded little details.

As far as I know there is no sub-section for just korean grind fest mmo's. All these games being reviewed are compared and contrasted against today's standard in MMORPG. Taking that into account, this game cannot possibly hold a candle up to your WoW, your LoTR, hell even your Vanguard.

To say that it's a decent game for a korean import, or a f2p, means absolutely nothing in the grand scheme of things. It's a crappy game with a gimmick that you can play for free. It deserves the score it got because it's a bad game. This becomes more and more clear when people that defend it use sentences like... "Well, it's a free game...".

If it was truely worth playing and truely worth getting a higher score you would be able to find more good points to it.

Ok, the things is, it's not a "bad" game at all. You just don't like grinding. Many people do like grind fests, this is as much a subjective quality of the game as art style or whether it's heavily PvP or not. To compare a grind MMO to a non-grind MMO and say the grind game is bad because it's not like the other, is completely ludicrous. SF would be a very good game if it was localized and policed better.


You're the one making the distinction between gind MMO and non-grind MMO. I am saying that a review is a review based on the genre MMORPG only. There is no sub section just for korean grind games. You're using it as a cloak to protect SoF from scrutiny.

Is there anything innovative about SoF? Does it do anything different and better than other games?

No and no, right? It's just a game that helps pass the time if you've already played other games. It's not a bad game, but it's not a good game. A 5.1 is right where it should be, average at best. Poor if you put it up against most MMO's.

The reviewer may not have been very familiar with korean type games(most of them you cant pick gender, it picks it for you depending on class). But she does sound like she knows about MMORPG. The things I should know about this game she delivered. I got a good and solid picture of what the game was about.

  Darq

Novice Member

Joined: 8/08/03
Posts: 31

4/18/07 10:23:20 AM#53
Originally posted by aadio
You're the one making the distinction between gind MMO and non-grind MMO. I am saying that a review is a review based on the genre MMORPG only. There is no sub section just for korean grind games. You're using it as a cloak to protect SoF from scrutiny.

So you would call EVE, Auto Assault and WoW all the same type of game? Give me a break. The MMORPG genre is even more vast than the normal RPG genre, which FYI is split into many sub-genres. You would not get the same person reviewing Oblivion and Disgaea 2 and making comparisons between them.

And considering Asian grind MMOs are the most popular by far, it could stand the reason they are the norm and everything else is doing things wrong. That doesn't make much sense now does it?

Originally posted by aadio
Is there anything innovative about SoF? Does it do anything different and better than other games?

No and no, right?

Wrong actually. There's a great PvP RvR element  based on light and dark players and classes, including castle sieges. There's a great item enchantment system. The ability for all players to use pets, and mount them. If you compared it directly to say Lineage 2, SF has everything L2 has and more. Oh wait, none of this was in the review was it? That's right, because it was a sucky review.

Originally posted by aadio
But she does sound like she knows about MMORPG. The things I should know about this game she delivered. I got a good and solid picture of what the game was about.

No she doesn't. She didn't even know how to use the hotbar. And no you didn't get a good picture of the game, you obviously think it's sub-par, where you can easily see the user review score is much higher. There's a good reason for that you know.
  Gameloading

Novice Member

Joined: 2/27/04
Posts: 14172

4/18/07 2:59:32 PM#54
Originally posted by Cabe2323
Originally posted by Gameloading
Originally posted by Ciredric

Like I said Darq, you have not played this game to make a ridiculous statement like that.  I found most of your commentary to be rather weak.  Next time pick a subject you know something about. 

Click and move is about as primitive as the pull down windows menus and just about as annoying.   All these korean grind fests employ this method making them jokes as far as gameplay.

That is why they are free, no one in their right mind would pay money to play this kind of garbage. 

For your information, Lineage 1 and Lineage 2, two mmo's who have taken up spot 2 and 3 as the most played MMO's for many years have point & click.

More and more games switch over to a free to play item shop model. now lets stop and think for a moment. would they really do that if people wouldn't pay for items in the game? Ofcourse not. there are many people paying items.

I also don't see how Point & click is primetive. Apperently, Western Grindfest have the illusion that they are a first person shooter that involves twitch based gameplay, which is obvious not the case. WASD movement just makes things unnecesary complicated.


Point&click movement can never be as precise as WASD movement for the average player.  WASD actually makes it less complicated because your character moves exactly where you are telling him to go.  Point&Click will get your character to the point you clicked on, but pathing can create difficulties.  Pathing problems have been seen in most Point and click games from RTS to MMOs.  It is something that I have heard and read complaints about for as long as I have been playing PC games.  While WASD movement is actually a newer style of movement. 

 

Also, unless I am mistaken L2 added WASD movement because so many people were asking for it. 

Pathing only creates difficulties in games that didn't implant it well. this can be fixed by simply taking it into consideration when designing the world or when working on the pathing itself. Take Ragnarok Online for example. Point & click was taken into consideration right from the start, and you will rarely get stuck behind anything in RO. Or Granado Espada, which has pathing how it should be. Your characters will automaticly walks along trees, stairs, walls, fences, without a problem. in fact, its impossible to get stuck behind anything in GE. You just have to click a few times more, which is still less of a hassle then pression 2 buttons just to turn right.

Ever wondered why so many people type team  blu g rght we ned ur helpwwwwwwwwwwwww in a raid or pvp focused area? there is your answer. it WASD movement

Lineage 2 indeed added WASD movement, But it was released many years after release, so obviously it wasn't that demanded. and the counter arguement to that is the fact that World of Warcraft also added Point & Click movement.

WASD isn't that new anymore, it was used in the first first person shooters. and has been around for years, even in the mmorpg genre.

I can understand the need for WASD in Twitch based gameplay, but many MMO's don't have twitch based gameplay. I don't see the point
  Darq

Novice Member

Joined: 8/08/03
Posts: 31

4/18/07 5:13:09 PM#55
Originally posted by Gameloading
and the counter arguement to that is the fact that World of Warcraft also added Point & Click movement.

Actually, point and click movement has been in WoW since beta. So it wasn't really "added" it was an intended feature right from the start. There's very few games with WASD movement that don't have point and click movement as well. This is because they don't want to alienate so many people. You rarely see many point and click games adding WASD though.
  Cabe2323

Novice Member

Joined: 8/03/06
Posts: 2953

The nine most terrifying words are: I''m from the government and I''m here to help. -Reagan

4/19/07 9:25:37 AM#56

The other problem I have always had with Point and Click is the path that your characters will take isn't always the best possible way to get somewhere.  Which leads you to need to make many clicks for small distances at a time.  While I can precisely move my character using WASD movement exactly where I want to go. 

 

A Good example of this is the Game Asheron's Call.  In that game Point and click movement would of been impossible.  Trying to do the fire dungeon where you had to jump from platforms to platform and walk along small beams that you could fall off of and fall down to your death.  I enjoy things like this added into my games and you just can't do it with Point and Click. 

 

IMO Point and Click is good for RTS games.  Where I want to look down on my troops from a 3rd person "general" perspective.  MMO games should be played in FPS perspective or close to it like over the shoulder.  And in these views in my opinion point and click just doesn't work well.

Currently playing:
LOTRO & WoW (not much WoW though because Mines of Moria rocks!!!!)

Looking Foward too:
Bioware games (Dragon Age & Star Wars The Old Republic)

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