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CCP introduces integrated voice software into EVE, creating a more immersive enviroment and adopting one of the communication systems that many guilds in many MMOs use today.
Laura "Taera" Genender |
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3/08/07 1:44:38 PM#2
- fully integrated into the client that's the nice part, a standardized integrated system, where everyone can audibly talk to everyone else in the world. Hopefully ALL mmogs will adopt this as THE standard way to communicate ingame, eliminating the aggravating text system altogether. For hearing impaired players or those who listen to music while playing, make the text system optional. |
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3/08/07 2:09:03 PM#3
I would add that you will only need one voice account period. If you have multiple characters or even multiple EVE accounts, you will still only need to purchase the $10 per Year voice service once. No word on group accounts yet, but the possibility of Corp or Alliance level accounts was briefly mentioned a few months ago.
Out of game support is planned but not yet implemented, so you do have to be logged into the game to have access to the voice service. But if I heard right, the Vivox process keeps running for a while after the game closes (read accidentally crashes or disconnects) so you can in contact with people in the game if you loss connection. //insert sig here |
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3/08/07 2:51:51 PM#4
The feature list is quite complete. I like the voice indicators on the map/overlay and the moderator features are soooo needed, and the fact that very large groups can communicate is just amazing. Turbine may have been the first to intergrate voice over IP in DDO. But CCP really took it 10 levels higher. Competition is GOOD (tm). I hope other games like WoW, EQ2 and such adopt voice over IP. As it is essential to modern fast moving MMOs out there. I would PAY to have my entire raid group in moderated voice channel in games like EQ2. Good job CCP on taking a good features and making it so useful that you will be at a disadvantage if you don't use it. I mean that as a compliment. |
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Nullifi3d
Novice Member
Joined: 7/02/04
"Fate, it seems, is not without a sense of irony..." -- Laurence Fishburne, ''The Matrix'' |
3/08/07 3:29:15 PM#5
I'm a three and a half year veteran of EVE, and nearly every corporation I've been in has used either TeamSpeak or Ventrillo. The integrated voice is going to be a huge asset to any coordinated effort in this game, and I'm speaking from experience. The only thing I'm not too happy about is the fee associated with it, although depending on the group I'm with I will probably pay it. I'd much rather see a system that is provided at no cost to the players, since it is more or less part of the game anyway. Dungeons and Dragons Online is a decent example, but the voice system is no where near as feature rich as this one seems.
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3/08/07 3:47:45 PM#6
I'm looking forward to using it and glad CCP are innovating! Does this mean Eve Online's review rating deserves to go up?! |
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3/08/07 4:07:50 PM#7
This is just a canned game offering a solution for one game. Gamers play multiple games. When you are on the road for a business trip playing solitare and want to pop onto TS or Vent and say hello to your corp mates, you want a system that works. When half your fleet leaves to go play WoW:TBC because it brougt them back to the game, what do you do? You make a WoW channel on your TS or Vent server and the group stays together. These systems do not bring anything to the game over Vent or TS, except for control for the game company. It is the same as using the guild websites over at the Sony Station. Pay, its fair or okay. DDon't pay and its shut off to you. Who here hasn't played a game and then looked up old friends to see if they are around, ask them how the game is, and come back in for a bit? Its part of the dynamic of MMO's. Thumbs down on the features, because it is nothing new, just wrapped in a bad offering for gamers as consumers. I like cats - especially with General Tso's sauce |
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3/08/07 4:15:37 PM#8
I really should watch my reply, and level set it. I use TS. If you comment on this topic, be sure to tell us if you currently use a voice servers, such as TS or Vent, and who pays for it for your group. A few of the replies so far, its about voice is new to a game and replaces text. I like cats - especially with General Tso's sauce |
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3/08/07 4:26:35 PM#9
Originally posted by Storpappa Eve's new voice communication has the following features, which I think are new - TS or Vent does not have them, I think: - Talk indicator to show which player is speaking - Group leader talk - instantly mutes other players on the group's audio channel ensuring the leader's instructions can be heard clearly during crucial times, such as in the heat of battle - Map integration - shows where players are when speaking, allowing better coordination of tactical assaults, reconnaissance or search and rescue missions Also, I'm glad you're finding a use for TS and Vent I can learn from! Talking to your mates in Azeroth while you're mining in Eve / fighting BoB / fighting GoonSwarm sounds cool. It's all about more choice, which has to be a good thing. |
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3/08/07 4:59:36 PM#10
Who is talking - Common ocurtesy "Hi, who said ?" learn peoples names, and really, how many strangers wonder into your channels every day? Channel Commander - Multiple key kinds They both have features. TS and Vent are very feature rich applications.
There are no new features to this EVE offering except once you stop playing EVE and paying their fee, your mates will be shut out of the conversation. And to me, that is not a feature. I like cats - especially with General Tso's sauce |
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3/08/07 7:08:51 PM#11
All well and good until the cluster goes down, mission lag etc. At least with Ventrillo you can let them know you have CTD. Given recent stability issues I fail to see how CCPs bandwidth problems will be solved by adding VOIP...
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3/08/07 7:37:56 PM#12
ah, now that actually is one good argument for a separate comm system. the text equivalent being IM or good old mIRC.
Originally posted by Seahorse |
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3/08/07 7:56:17 PM#13
Or you could read the comments in the thread.
Again, if you were actually up to date with the state of the game and CCP's plans with Vivox you would know that the game hasn't had stability issues for several months. And that the VoIP service doesn't even use CCP's servers but a set owned by a 3rd party company (Vivox) who's sole business is providing voice chat for online games. This is the same company that manages the VoIP for Second Life, the upcoming Fallen Earth, and other games. EVE's server bandwidth will not be affected by the service in the slightest, and has infact already been deployed to the main server Tranquility for limited public test. //insert sig here |
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3/08/07 9:15:47 PM#14
What a joke..........$10 dollars for what? This is like the capital one add boys.......here come the vikings!
My thoughts on the issue: http://mmostrategyguides.com/eve_integrated_voice_eve_onlin.html |
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3/08/07 9:57:53 PM#15
I think it's a good development for some people... For others it might not be such a good development...
I have mixed feelings about voice and MMOs... it gives and takes from the experience. $10 (83 cents a month) isn't that big of a deal... it could be much much worse! |
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3/08/07 10:46:27 PM#16
Hmmm, redundent upgrade with uneccessary cost.
Pfff, I'll give it a pass. I stick to TS. |
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3/09/07 4:34:15 AM#17
If your in a corporation/alliance that already uses TS/Vent, your might not see a reason to have Eve Online's in-house comms. BUT... If you wanted to talk a stranger who has suddenly appeared, at the moment you'd have to use the keyboard in most cases. If everyone used Eve Online's new comms system, no one would have to type messages. Obviously, you'd have to buy a microphone and pay the $10. The extra cost is a pain but it seems worth it for the ease of communicating in sudden unexpected circumstances (which seems to be the rule, rather than the exception). The success of the new system will depend on the number of people who use it. I hope we all use the new communication system because it will make Eve just that bit better and unique. |
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3/09/07 7:04:06 AM#18
How often do people be so chatty in local channel I wonder.
It's natural for people to always think in the bright side, but hey, the culture EVE promote is more griefers to do spamming and smack talk. Just read the EVE-O forum you will see more and more people deliver harsh comments with retard words like "can i have your stuff?", "kthxbye", "mmmkay" etc. Just perpare for the worst. Another interesting scenario is, male behind sexy cutie avatar will keep their mouth shut to avoid exposure of true identity. And vice cersa for female behing macho eye-patched man avatar will do the same to avoid voice spamming from desperate men...."ooo, sweet voice", "where u stay?", "how old r u?", "wanna hv 1 nite stand?" etc. Ha ha, you never know......may be more interesting things happen after that. Can't wait to see. Anyway, I still stay in TS . |
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3/09/07 9:09:27 AM#19
Nice work CCP, looking forward to try it on!
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3/09/07 3:47:11 PM#20
Not enough functionality to pay 2/3 of what I pay for playing the MMO. Especially when for most people the free alternatives are more than enough 90% of the time.
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