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3/09/07 6:09:47 AM#21
This game sounds great, which is new, tired of hearing about same old same old games. Skill system game is what I've been waiting for since they ruined all SWG. The fact that crafters can also gain AP is nothing but a bonus and will draw more players to it. Oh and the fact that is it not fantasy and a big big bonus, that genre has been run into the ground so much its not even funny. The starwars I remember crafters could craft and get points to upgrade their crafting tree and master crafting professions, the game went crappy when they started adding "levels" based on what skills you had and mastered. Mess with the best, Die like the rest |
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3/09/07 8:20:31 AM#22
I do not care for skill-based games, and this crafting system sounds nightmarish to me. But you guys have fun if this is what blows your skirts up! |
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3/09/07 8:44:56 AM#23
Vivox is cool! Loving it!
Yes, there are zombies! They plague Newton at the moment! Checkout the screenshots on the main site! FAQ says cost will be competative with other mainstream MMOs, arranging international distribution is already happening! AP is independent of levels. Being level 15, does not automatically make you better than a level 10 as that level 10 could have a heap more AP just by doing missions that give players AP! Progression through the Tradeskills are independent of Attribute/Skill/Mutation progressions. Tradeskills will progress automatically through practice (crafting, salvaging, etc.), while the others attribute/skill/mutations require AP. You gain EXP via crafting, killing things, quests/missions, etc. EXP will raise your level. You gain AP as you level up (recieve 2 AP at increments of 10% to next level) and through doing quests/missions. Crafting is easy! Although it has a large time component, but you may craft while doing other things such as enjoying PvE, PvP or even when offline! You gain EXP for crafting, although the efficiency is alot less than doing quests/missions, killing things, etc. Icarus have not announced any dates for the B-word, and in my opinion will likely start an independent sign-up process when they do as my details have changed alot since I signed up for the newsletters! Please read the Questions of the Week on the Fallen Earth Forums to verify/learn more! Everything is subject to change as it is still in development. |
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3/09/07 4:53:58 PM#24
this game is a lot like swg in the good days. better in some ways. no classes, learn whatever you want. crafters aren't stuck just crafting,
they can fight and explore too. most importantly, crafted items are better than drops. the more i hear, the more i can't wait to try it!!! |
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3/10/07 6:59:27 AM#25
This actually sounds very interesting, thanks for the article.
...Pika |
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Dvol
Apprentice Member
Joined: 1/11/07
Opinions may change during online posting.E-Feelings may be hurt.**Working as intended** |
3/11/07 3:01:50 PM#26
Ap points think XP and from what i read you spend those Ap points in any skill you want or profession so to speak..If you want to be Melee/healer then you wouldnt spend your AP on rifles...Allowing me to choose what i want to be in any combo i so chose is a big big plus in my book..That and Zombies are allways fun to beatup!! Plus this game is doing what many others arent..Its not following any current MMO clone like say the last 5 have..Im Hoping that this will be the Precu of 2007 and ive allready made up my mind that i will buying it when it becomes available..If its all that ive read im sure it will be a nice new change from the same ole same ole...Madmax+Zombies+Fallout+Skills+Sandbox= a game for me...
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3/14/07 3:07:07 PM#27
A quote from FE's FAQ section Maybe this will clear up the beta thing... "How can I be a Beta tester? It did for me at least. ^_^ |
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3/16/07 10:47:48 PM#28
This is right from their FAQ on the site. |
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3/17/07 1:10:11 PM#29
Can't wait for this to beta/release... Finally a non fantsy MMO that (hopefully) does not suck Wink |
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3/19/07 9:21:21 AM#30
Hi everyone, There seems to be some confusion as to whether there are beta signups or not, so I thought I would pop in and give you the correct information. We have *not* announced beta sign-ups yet. Signing up for the newsletter only means you will be one of the first to know when the beta sign-up process has started. We are very solid on our commitment to only giving dates when we are very sure we can meet those dates. That being said, and at the risk of sounding way too vague, you can look forward to beta sign-ups sometime in 2007. *evilgrin* The first stages of beta will be closed and then we will move to a more public beta. I hope this helps clear the confusion on us taking beta applications right now. ~Acropolis Fallen Earth Community Team |
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3/20/07 8:57:16 PM#31
Thanks for the clarification. Albeit I think many of us had deduced that for ourselves. Looking forward to the game!
GO VISTAS! |
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