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Stradden 2/20/07 11:40:46 AM
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Managing Editor
Joined: 7/08/05 |
Managing Editor Jon Wood recently had the chance to sit down with Jeff Anderson, the President and CEO of Turbine Inc. In this, the second part of a two part interview, Jon and Jeff discuss the Monster Play feature in the upcoming game, Lord of the Rings Online: Shadows of Angmar.
You can read the rest of the article here. |
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cyberlettuce 2/20/07 12:18:42 PM
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Novice Member
Joined: 8/06/04 |
I am not a huge pvp'er but monster play certainly has me intrigued. It is nice to see an original take on pvp and one that could easilly be expanded on if it proves popular. I am looking forward to trying it out. |
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| ------- "At the very least, doing the wet towel snap should disconnect the nerves of the spinal column, causing total paralysis, thus enabling you to skin the bastard alive." |
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Shoal 2/20/07 12:20:34 PM
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Advanced Member
Joined: 9/30/04 |
I would like to predict that this one feature is going to vault LoTRO to a very lofty position in MMORPG history. It may not dethrone WoW, but it is sure going to put the gimp on all the others still in the field. Just my feelings. But a combination of the old EQ1 Monster Play + DAoC RvR + Level Advancement + Meaningful PvP + Optional ? I think they have a real winner here. Let's hope the get it right ! |
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andriona 2/20/07 12:32:35 PM
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Novice Member
Joined: 2/20/07 |
As a huge fan of pvp and a tester for LOTRO since alpha, I can say that monster play is perhaps some of the most fun I've ever had in a game. It's great to just rush in and create a fun monster, and start the slaughter! There were always several raids going on the human fortresses and people shouting out about the PCs running around the zone. It sorta felt like alot of the fun stuff from WoW world pvp (attacking outposts/towns/fortresses, PCs defending) were incorporated with some good game mechanics (Rewards for killing Free People generals, leaders, not just PCs). I would also say that the high ranking NPC leaders were on par with some raid bosses O.o |
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Argent 2/20/07 12:42:30 PM
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Novice Member
Joined: 7/30/04
I read prophecy from cereal boxes. |
EQ tried this (kinda) and it was fun, even though you started out as a lowly level one critter in a noobie zone. But still, sneaking up and scaring noobs was loads of fun.
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Vallenar 2/20/07 12:53:19 PM
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Advanced Member
Joined: 8/03/06 |
Originally posted by ArgentTo the best of my knowledge the monsters will be limited to the Ettenmoors at launch. I'm sure an expansion of some kind will happen in a patch of something. You also don't lose your monster when you log out. Think of it as playing a character whithin your main character. Where you log your monster out is where you will start with the monster when you log back in. It works the same way your main character does. |
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GungaDin 2/20/07 1:15:00 PM
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Apprentice Member
Joined: 12/06/05 |
Great stuff ! My guy is up to level 7 in BETA, hopefully have him to level 10 soon to try out the monster play. The idea is great and makes alot of sense. Innovative? Sure why not, , the system itself is and I believe new MMORPGS will copy this idea. Overall, LOTRO has alot to offer. PVE, Quests, Monster Play, Crafting, Exploring a world true to its Lore (books / movies) and a great community. Can't wait for open BETA ! |
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Paks 2/20/07 2:15:48 PM
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Advanced Member
Joined: 8/07/03 |
I'm really interested in trying this out.
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gpett 2/20/07 2:26:01 PM
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Novice Member
Joined: 12/01/06 |
I hope monster play isnt like pvp in many other games... an after-thought. That is actually what it was in LOTR. It could be great.. I don't know I havent played it. But, I doubt monsterplay will have the epic feel of pvp in DAoC or EVE. Even WAR and AoC seem to have built thier PVP system into the game instead of just stapled it on as an after-thought. |
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joereed1 2/20/07 3:00:28 PM
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Apprentice Member
Joined: 2/28/06 |
Monsterplay sounds like a great idea. I was wondering whether or not to try the game at all, but this article about monsterplay has inspired me, and I'm actually looking forward to the game coming out now. |
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