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Last Week, Garrett Fuller and Jon Wood headed down to Fairfax VA for an EA Mythic Press Event. Today, Garrett lets us know what they had to say about their flagship, Dark Age of Camelot.
You can read the whole article here. Cheers, |
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1/29/07 11:31:40 AM#2
Very nice improvments, However....when I went back and popped in eariler this year to see how things are in old DAoC one thing really needs to be looked at and that is the "downtime". Kill one mob, sit around for several minutes resting. Its really really dull, slow paced gameplay. Doling out free levels every so often is no solution, the message that sends is "yeah we know our gameplay/leveling sucks, so here, have a free level on the house". |
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1/29/07 11:35:00 AM#3
DAoC was my first MMORPG and I started playing it back in 2002, so I really want to see this game succeed. But nothing will bring me back until they find a way to bring in the old community and increase their subscription numbers. No game will be populated as WoW is at the moment, but it should not be hard to find a group if you want one. When I used to play DAoC, I never had problems finding a group and we would level for hours. I found that fun, but now the population is pretty low and most people are already lvl 50 and most of them just want to RvR. Again, when I used to play, I found no shortage of people who liked to do the PvE content. But now people just want to RvR and could careless about the PvE content. Even in-game people say that this game is all about the RvR. Well, it wasn't all about the RvR back then. RvR was a large part of it and the stories were built for it, but PvE was also a big part and big enough that they had a server dedicated to PvE alone. Now I liked RvR too, but I didn't want to have to RvR 24/7. I wanted to be able to also go do a raid maybe a couple times a week and maybe some RPing events. So unless they can provide that feel that it once had for me, I won't be coming back. To produce that feel, they need to encourage RPing, bring back the community that likes to do the PvE content as well as the RvR content, and provide measures that encourage the already scarce community to group together instead of soloing all the time. MMORPG's w/ Max level characters: DAoC, SWG, & WoW Currently Playing: WAR |
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1/29/07 11:40:58 AM#4
"Kill one mob, sit around for several minutes resting. Its really really dull, slow paced gameplay."
This was changed in 1.87. It takes about 30-60 seconds (depending on level) to go from 1% to 100% now. They've also added campfires (drops in SI and classic areas) that increase power/end/hp regen rates. |
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1/29/07 11:42:25 AM#5
Originally posted by Torak
I thought that the leveling was the best part of the game. You had no downtime if you were grouped with others that can replenish your hitpoints, endurance, and mana. But yeah, soloing sucks and that is why I left after Catacombs. I tried it out this past fall and they've improved the amount of xp you get in the Classic and SI areas, which has given people a reason to come out of the Catacombs and group up. But it was still a lot harder to find a group than it was back in the day, so I left. I have all, but the LoTM expansions too. I don't want new areas to explore, I want the old areas with people to play in them with. These new campaigns will help, but they are targetted for lvl 50's, which is something I don't have. And I prefer not to have to solo to 50 just to see that new content. I'll just stick with WoW and The Burning Crusade. I just found a great guild on a new server and I am having a lot of fun. Plus we RP. Imagine a guild of 80+ accounts of RPers who also plan to do all content in-game and also have experience with it. The results is a lot of fun times. MMORPG's w/ Max level characters: DAoC, SWG, & WoW Currently Playing: WAR |
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1/29/07 11:55:48 AM#6
DAoC is OldSchool, and the main thing OldSchool MMORPGs have working for them is that they dont appeal to everyone = compromises less to none (and in my opinion a good game cant appeal to everyone, we're only human here .. What I love about DAoC and why i've played it a few years = it's PvP, I L U V it Long life DAoC!
ED : Yes it is "grindyR" compared to recent releases, it has fixed class roles, team play works wonders. Realm VS Realm endgame PvP and the Battlegrounds (having toons for as many BGs as possible) are what gives it it's wonderful coating. Those that 'been there know.
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1/29/07 11:56:41 AM#7
Originally posted by Snivellus
Other replies, I played DAoC for over a year, had several level 50"s and higher RR toons. The game was slow paced and grindy hence the empty servers and free levels. |
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1/29/07 12:31:44 PM#8
1.87 went live last week I believe. No matter what I play, I always come back to this game. Not only does levelling fly when you are in a group, but many, and I mean MANY classes are so soloable now it is nice. Did not go back to RVR this time around, but rather Gaheris which allows you to play any class and any race and explore the world. Always raids going on, and plenty of people around to play with so its good!!!
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1/29/07 12:37:04 PM#9
Originally posted by Torak1.87 went live on 1/11/07. They did an update to 1.87 last week. |
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1/29/07 12:40:35 PM#10
I really liked DAoC ( mainly because of RvR ) and played it for a long time. I quit mainly due to the buffbot issue.
The so-called classic servers lack ToA ( which finally after lots of changes was a really good expansion... ) and unfortunately, with Catacombs classes and balancing based on the assumption of buffed characters ( look at the Scout on classic servers... ), the ARServers are a mess with regards to RvR balancing. But still the first year DAoC was lots of fun. Thanks for that Ex Mythic Entertainment! |
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1/29/07 12:46:47 PM#11
For people worried about population problems on DAOC, and having a hard time finding a group, you should really try out the Bossiney cluster (Classic). The population there is always good, and they do not offer the free jump to level 20 for veteran players...so you can easily find a group even from the earliest levels. You also don't have the buffbot problem as the earlier poster mentioned. It's a well populated, casual friendly server.
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1/29/07 3:58:00 PM#12
They've dumbed down toa to the point that it's casual friendly too. Can do most of the mls with just 1 group
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Kyleran
Bitter Vet™
Joined: 9/13/06
Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV |
1/29/07 4:05:22 PM#13
DAOC is a good game, I still have accounts on it because the RvR is good times, and I really enjoy it. Maybe not as flashy as some of the newer games, but still a good time.
"What gamers want ... is new game play patterns different from what they've experienced before" - Axehilt |
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1/29/07 4:23:06 PM#14
I've never been able to leave DAOC because I've yet to find PVP in another game that comes even close to compairing....... I was looking forward to Age of Conan and Warhammer this year, I wouldnt mind something new o_O
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1/29/07 4:32:15 PM#15
Originally posted by davidab I played on Gareth off an on since its release and I just recently quit this past December when the double xp was around. Finding a group is not easy like you say it is. You almost have to solo or wait for a group for a pretty long time. There are some levels that is easy to find groups for, but not all of them. When I played DAoC from 2002-2004, grouping came natural to everyone and you could find one within 5 min. But now it is not natural and a lot of people would much rather solo. Finding a group can take anywhere from 5min to never depending on your level and the time of day. MMORPG's w/ Max level characters: DAoC, SWG, & WoW Currently Playing: WAR |
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1/29/07 4:36:29 PM#16
Thats true, but can be resolved by going to the camelotherald page and finding the biggest guild on your server/realm which will also be connected to the biggest pve alliance on the server/realm and you will be able to find groups alot easier, and possibly even PL sometimes... I dont see the problem o_O and 40+ is pretty much the easiest to find a group as well.....
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1/29/07 5:03:47 PM#17
Im really glad theyre still actively putting out content updates for this game. It is too great a game to let die especially in pvp. I often rue ebaying my account several years ago and would certainly go back to it however i just cant bring myself to grind soem more toons again sadly. With the 1.87 changes that somneone mentioned about the regen and xp rates being uppped i might try it out on the free trial again although im tempted to go more for the us servers as opposed to the euro servers as i hear theyre very low populaiton now Have to say ive still never quite managed to recreate the thrill i got pvping in daoc on many occasions. Greatness is difficult to appreciate from close up. The great mountain on the horizon is only the ground when you are standing on it. |
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1/29/07 6:52:32 PM#18
The biggest problem with DAoC now is population. I started on the Gawaine server 4 1/2 years ago. I'm still here, but the population is almost non-existent. When I first started, Gawaine would have 2500 people on in the evening. Now it's usually under 400. They addressed this for RvR and for raids (MLs, Dragon, Caer Sidi, etc) with the clustering, bringing the cluster population up to about where Gawaine used to be on its own. The problem is most of the zones are not clustered so the PvE is spread out across 4 servers. You used to be able to go into just about any of the main dungeons in classic or SI and find a group. In addtion to the population spread across 4 servers, the task dungeons and other instances mean lots of people are leveling out of sight and are harder to find to get into a group. Merge all the zones but housing (have no idea how you could merge housing fairly so leave it alone) and drop the instance dungeons would go a long way to help. Then they just need to find a way to attract people back or get new players. If something significant doesn't happen, a successful release of WAR will signal a serious decline in DAoC if not it's death. -G |
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1/29/07 9:08:06 PM#19
the ehancements mentioned that will be coming (like extra slots for characters, etc) -- He failed to mention that they are considering this to be a "Real Money Transaction" -- meaning yeh, its gonna be available but you are gonna pay for it. Much like the nickel and dime shenanigans of SOE and Station. Since its EA now, this wasnt a surprise. EA will bleed every cent they can out of you. As far as the rest, as an Elder of the game, I think EA Mythic making some of the changes that were screamed for 4 -5 years ago is more like --yeh thats nice but its a little late. Top that with a joke of customer service sending canned responses --- nah gonna leave it off my game list. |
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1/29/07 11:19:16 PM#20
Holy crap. If all else fails, I'm definately buying the Epic edition and starting a subscription. I want to give Ryzom a good shot first, though... Gotta decide if I'm gonna register or not, I should hurry up and do so because I go back to another game I used to play. Anyone ever hear of Nexus? XD My barbarian can finally hunt, woot!
Does anyone happen to know, though, if they might be combining the smaller servers of a particular type? Because I really was turned off by the fact that the three roleplay servers were clustering not even 300 people all together at times while Garreth held more alone without including those it was clustered with. I can understand the ToA thing, since that applies to the RP servers... Might they offer a ToA RP and a non-ToA RP? |
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