Trending Games | World of Warcraft | EVE Online | ArcheAge | Star Wars: The Old Republic

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,815,308 Users Online:0
Games:731  Posts:6,214,402
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

News & Features Discussion  » Vanguard: Saga of Heroes: So You Want to be an MMO Developer

2 Pages 1 2 » Search
21 posts found
  Stradden

Managing Editor

Joined: 7/08/05
Posts: 6729

 
OP  12/19/06 11:29:43 AM#1

Sigil Entertainment's Nick Parkinson returns today with part two of his four part series that answers the question: "So You Want to be an MMO Developer". This week, he looks aat that question from the Programmer's point of view.

Most development studios work with C++ and maybe some C#. Fortunately, more and more schools (high schools included) are offering beginner courses in various forms of computer programming, C++ included. Take those, see if you like it - it'll be challenging but if you enjoy it keep going. If you find yourself not liking it at all, it's probably best to focus on some other area of development as it's only going to get more intense. advertisement

Getting a well rounded view of programming as a whole though is a good idea too. Look into taking a few beginning computer science courses, maybe even a class or book on Visual Basic or JavaScript. You won't necessarily be using either of those to develop games but the knowledge base that comes with them will help.

Read the whole article here.

Cheers,
Jon Wood
Managing Editor
MMORPG.com

  Drumwiz

Apprentice Member

Joined: 9/30/05
Posts: 219

12/19/06 12:33:13 PM#2
Ehh I was expecting part 2 to be a little more serious , page one was great but then it basically just interviews them when they're clowning around  only 2 pages and the art has several :(
  User Deleted
12/19/06 2:02:56 PM#3
One of the major empasis in any IT or comp field is reasearch and persistance.  so the devs decided that they could goof around a bit in it(not to mention there are trillions of more articles of what companies want in programmers over artists).
  Amathe

Spotlight Poster

Joined: 3/02/05
Posts: 1666

12/19/06 4:05:59 PM#4

Summary:

Go to a school for game develpment

Get an internship

Make a demo

Don't be a douchebag in the interview.

Is any of this news? Proof once again that anyone at Sigil can blow their nose into a handiwipe and mmorpg.com will print it. Free ads ftl.

EQ1, EQ2, SWG, SWTOR, GW, CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests

  premierebori

Apprentice Member

Joined: 8/20/05
Posts: 249

"If you are not part of the solution, there is profit to be made by prolonging the problem."

12/19/06 9:16:27 PM#5

Originally posted by Amathe

Is any of this news? Proof once again that anyone at Sigil can blow their nose into a handiwipe and mmorpg.com will print it.


It's becaue Sigil is awesome and Vanguard is awesome and Brad is awesome and Keith's Art is awesome.
As a matter of fact ist's more awesome then a liquid injection of Chuck Norris blood.
As a matter of fact US should make Sigil an official religion.




Wow... I dunno where Chuck Norris came out of >.>

  Ethanael

Novice Member

Joined: 8/14/04
Posts: 192

12/19/06 10:08:05 PM#6
Nothing that really isn't common sense for any programmers out there that are looking to get a job in this industry.  Too much humor in this one, unfortunately. 

Some things that I would have rather read about was a sort of bio of some of the people that works at Sigil involving where they came from, what they 'really' thought got them the position they are in and what kind of things they were actually working on when they did get hired.

One of my concerns, if I do choose to get into programming, is what kind of things do they start associate programmers on? If you are not absolutely hot on your programming skills, would you jump in the scene as a tester with a company that allows you to shift into a programming position when they see that you -do- have the talent? Would you send a resume to Sigil (or any company) with a demo disk attached, or, perhaps a weblink to my online portfolio? How does the difficultly change with me trying to get a job from a different state(KS) vs actually being in the local area?

Please, amend this article with some answers to these questions.

Regards,

http://twitter.com/xmcgraw

  Guler

Apprentice Member

Joined: 3/14/05
Posts: 147

12/19/06 10:22:40 PM#7

I kinda have to agree, the same boring general stuff that every other articale with the same title has. I mean is it possible we can ever get meat in these kinds of things. Such as when learned C++ should we learn managed code or unmanged code, how about with graphics, OpenGL, DirectX, what type of things do you use, and why do you use them. Why would you recomend using C# over java, and if you are suggusting C# does that mean you develop you C++ on the .net platform to be compatable?

Thats not even touching graphics, for why Maya would be recomended over Blender or Max.

  premierebori

Apprentice Member

Joined: 8/20/05
Posts: 249

"If you are not part of the solution, there is profit to be made by prolonging the problem."

12/19/06 11:25:32 PM#8
Yah, it would have been more fun if they would have told about some bios or some inner workings of Sigil. This is rather generic.
  jdong

Novice Member

Joined: 6/30/06
Posts: 79

Contempt Breeds Contamination

12/20/06 6:46:10 AM#9

Originally posted by Stradden

Sigil Entertainment's Nick Parkinson returns today with part two of his four part series that answers the question: "So You Want to be an MMO Developer". This week, he looks aat that question from the Programmer's point of view.

Most development studios work with C++ and maybe some C#. Fortunately, more and more schools (high schools included) are offering beginner courses in various forms of computer programming, C++ included. Take those, see if you like it - it'll be challenging but if you enjoy it keep going. If you find yourself not liking it at all, it's probably best to focus on some other area of development as it's only going to get more intense. advertisement

Getting a well rounded view of programming as a whole though is a good idea too. Look into taking a few beginning computer science courses, maybe even a class or book on Visual Basic or JavaScript. You won't necessarily be using either of those to develop games but the knowledge base that comes with them will help.

Read the whole article here.


ha C++ sucks.... C# visual studio FTW
  Diffusion213

Novice Member

Joined: 12/20/06
Posts: 2

12/20/06 10:28:53 AM#10
I'm currently a Computer Science student in college and have been researching jobs in this industry for a couple years. I have a few friends in the industry as well and one who is a MMO designer. A few words to the wise.

Experience is what matters. Large established companies generally won't hire you right out of college. A lot of guys start in small unknown companies and work their way up. Or they start in as an intern, or working an entry level spot in QA. It also helps having friends on the inside. But like the article says it's not where you're from or what degree you have, it's what you can do. Professional experience shows you can do it.

Most importantly for those who are going into programming, game designers/programmers/artists are some of the most under paid and over worked people out there. They easily work up to 80 hours a week, and even more when your project is nearing ciritcal deadlines (i.e. release). Entry level programmers make very little money. It takes a long time before you get into the higher senior level roles before you start making good money. At one company I researched, I learned from talking to the people who work there, that they live together in houses of 4 - 5 people because they can't really afford to live on thier own. Do a little research on EA programmers if you really want to see overworked.

As a programmer working in a "normal" programming job you will easily make much more right out of school. I know people in jobs right out of college that make $40,000 a year starting pay. That's about twice as much as most entry level gaming positions. Of course it's not as cool or as fun writing tax software as it is making games, but you also are only working 40 hours a week, have nights and weekends off and you'll be making 2, 3, or even 4 times as much money.

Just a few things to think about, if you have other questions, I'll answer whatever I can. :)
  Ethanael

Novice Member

Joined: 8/14/04
Posts: 192

12/20/06 1:34:23 PM#11

Originally posted by Diffusion213

As a programmer working in a "normal" programming job you will easily make much more right out of school. I know people in jobs right out of college that make $40,000 a year starting pay. That's about twice as much as most entry level gaming positions. Of course it's not as cool or as fun writing tax software as it is making games, but you also are only working 40 hours a week, have nights and weekends off and you'll be making 2, 3, or even 4 times as much money.

Just a few things to think about, if you have other questions, I'll answer whatever I can. :)

I've done plenty of research on this also and have read several articles.You're trying to say that game developers make around 20 to 25k, starting salary in the gaming industry? Perhaps testers, maybe. I know people that work at no name game development companies that started at around 42-45k, with no degree, and now are sitting around the 54k mark after being there for 2 years. In an even better viewpoint, Gamasutra.com produces a gaming salary every year. You can easily google this salary report to get an idea of what starting programmers/artists/designers make in this industry.

Just to throw some averages:
-- Programming: < 3 years $52,989
-- Art and Animation: < 3 years $45,645

Yeah, this is just one of those industries that works a lot of hours. Then again, this is also one of those industries where a lot of people who work in it, really enjoy what they are doing. That being said, can you remember a indie programming project that you might have done where you really wasn't even paying attention to the time you involved in it because you were immersed in what you were building?

Regards,

http://twitter.com/xmcgraw

  Diffusion213

Novice Member

Joined: 12/20/06
Posts: 2

12/20/06 2:28:17 PM#12

 In an even better viewpoint, Gamasutra.com produces a gaming salary every year. You can easily google this salary report to get an idea of what starting programmers/artists/designers make in this industry.


I've certainly seen the numbers from Gamasutra and those published from Game Developer magazine, I however approach them with a bit of skepticism. Often those numbers consider in bonuses that many developers receive when they have a successful launch or similar. These can greatly skew actual annaul salaries, as much as $20k in some cases. Also many industry averages are greatly skewed from those at the top. Some developers working in A+ companies, shipping A+ titles can bring in 200k+ a year once bonuses are figured in. Those again will skew actual averages.

Also I have to look at the recent boom in people going into the game industry. It's undeniable the populatiry of gaming recenctly and that has produced a boom in people heading into the industry. It'll be nearly impossible in the not too distant future to get a job without a degree and even tougher to get into A+ companies without years of prior experience. All of these over time devalue the individual and salaries will reflect that.

I know there are plenty of folks that are bringing in a decent salary, but there are still plenty of "starving artists" out there as well, and most of those are people just breaking into the industry. I approach the published numbers with skepticism, especially when some of the people I talk to in the industry tell me different. I don't mean to discourage people from persuing a dream, but I also want to outline that it's not all glitz and glamour and it's not an easy lifestyle. They work long hours, for relatively not a lot of money. There are plenty of other programming options out there with regular work hours, a sane lifestyle and for better pay at nearly all levels.

Oh yeah, Semper Fi
  Druidblue

Novice Member

Joined: 8/11/05
Posts: 28

National Novel Writing Month 2008 Winner: First Death

12/20/06 2:32:12 PM#13

I would so very much love to work in the gaming industry, but unfortunately there are several issues that make it impossible for me, the first being out of my control- there are no development studios where I live, and I wouldn't live in Texas, California or the other predominant design spots if you paid me half a million a year.    Why don't you guys start a nice development studio here in the capital of Michigan, in Lansing?  You can grab students from the outstanding University that is Michigan State which has programs in game development, and we need jobs here!

Seriously though, I'd like to point out one thing to those younger folk considering entering into a software development field.  I work(ed) as a virtual reality and multimedia developer for 4 different companies (well, one was a buyout/transition) and there was one FACT of life at each place (and the client sites of each place)...  100 percent overtime.

In an 8 1/2 year time span, at all 4 jobs, I had to work to meet the deadlines- and these deadlines are NOT something that is achievable.  (We're talking 8 month deadlines in 2 month timeframes.)  Therefore in that 8 1/2 years, I had to work nearly all of it 7 days a week, 10-24 hours a day. (For those that get confused easy, 24 hours a day means overnight!

Also, as the developer, YOU are where the blame ends up.  Nevermind the fact that the art department didn't get you the items needed until the night before the deadline without even a possibility of getting it in in time... it is still going to be YOUR fault.  It is a thankless job, and you lose ANY social life you may want.

That said, game development is even tighter on the deadlines in many instances, so keep that in mind.  You will not be running home to play your own games, you'll be lucky to sneak home for a 2 hour nap before returning to work on that list of 2482 bugs that won't go away.

 

All that said, I envy those who are young enough to land the jobs in this, and willing to live in the areas that the work is in.  Despite the horrors I experienced in my work journeys to this point, it can be rewarding and making a fun game that people love is all the more so an outstanding experience.  So, be aware of what you're getting into, and go for it! (Just send me a tell if you're putting Druids in your game so I can tell you what they're REALLY like and we can get away from these cheesy concepts of Druids that are currently in the MMGS games out there. )

 

P.S. If you're a game company starting up in Lansing, drop me a line!

  Killarai

Novice Member

Joined: 3/09/06
Posts: 37

12/21/06 2:38:05 AM#14
I worry, you guys are getting a huge mix message about Game Design, it's like you put it on this huge pedestal.

Sure, programming is really deep into the foundation of Game Design, but it's not something to freak out about, every field of Game Design has their sure duty.

In every field, everyone makes a mistake once in awhile, don't fret.

I've been designing for quite a long time; overall, I just feel like I should have fun with it, exactly what was posted... You have to be fun to make something fun.

Confidence is key; you have to be an MMORPG player to make a good MMORPG game, don't be afraid to come up with crazy ideas for a game you're working on either.

I'm starting up my own Game Design company at a very young age, I have true confidence that everything will work out well, because I trust my friends/employees, aswell as myself.

Even if it doesn't work out, I'll note it as a heavy set of experience.

Awhile ago I thought this would be impossible, but I winged it.. And everything is getting easier and easier over time.

If you want to start something up, be sure you have friends that will help you out along the way, a true friend will always be there when you need 'em, and vice versa for yourself.

If you have any questions about what I'm doing, or if you need advice, you can message me on Aim or Msn

Also, don't ever be afraid to show your true colors, you'll gain more respect and confidence that way.

Aim - Kilarai
Msn - Killarai@hotmail.com

Abysma.net
Abysma Entertainment.  

  killjoyroy

Novice Member

Joined: 9/27/06
Posts: 5

12/21/06 6:35:07 AM#15
haha, Austin, Texas is probably one of the coolest places in the South to live. The general public around this area is nothing like most of the southern locale.

I wouldn't expect you "Northerners" to understand that though!

Tired of watching Obraik ignore posts that have points that prove his logic wrong

  Ethanael

Novice Member

Joined: 8/14/04
Posts: 192

12/21/06 10:40:06 AM#16

Originally posted by Diffusion213

Oh yeah, Semper Fi


Oo-rah.

If a person works thier butt off to A) get a college degree, and B) self teach themselves how to program (because your not going to learn it in school), taking a game programming job for under 40k is putting the persons own foot in their mouth. There is plenty demand for programmers out there and pay is extremely important, considering where you decide to live.

Nothing can be said about work hours though. Working in the games industry will work your butt off, regardless of how pretty you are. Then again, that is why I noted that a lot of people that work in this industry absolutely love what they do. But, there are a lot of programmers who get into games and leave within 3 years because they realized that wasn't for them. You have just to experience it for yourself to determine if your mind is ready for that sort of environment.

Regards,

http://twitter.com/xmcgraw

  Marchus

Novice Member

Joined: 8/26/04
Posts: 88

12/21/06 7:37:02 PM#17

I started on my computer science degree for the purpose of working in the games industry and learned about the terrible pay and hours right from the start. I've got about a year left and if I do go ahead and finish both chances are working for a game studio will be my very very last resort. Even if I did like what I was doing, people need money, and i'm definitely not going sign up to willingly be treated like a mule for the next 15 years. People are making more money just for playing and writing about the games. As big as the industry is and with as much money as even small scale games make there's no reason for people to just accept it either. Even Starbucks workers have a union.

Anyways, should Westwood and Devry really be listed there with Full Sail and Guild Hall? I think there's a limit to that "What you do with it" statement, and "free demos" for joining a program doesn't really scream reliable to me.

  dsorrent

Novice Member

Joined: 10/19/03
Posts: 1627

12/30/06 6:38:14 PM#18

What I'd really like to hear from a Game Developer is how do any of them manage their family life? Every article I've ever read about Game Developers is they work really long hours for no money. I understand they are doing something they love to do, but, what would make a really great interview is to interview the WIVES of Game Developers. I'd love to know what they think about the whole thing.

:)

  Apocalyptica

Novice Member

Joined: 8/08/06
Posts: 489

Reality? What is that? Where can I download it?

1/02/07 2:31:30 AM#19
Originally posted by dsorrent

What I'd really like to hear from a Game Developer is how do any of them manage their family life? Every article I've ever read about Game Developers is they work really long hours for no money. I understand they are doing something they love to do, but, what would make a really great interview is to interview the WIVES of Game Developers. I'd love to know what they think about the whole thing.

:)


Well I am a game developer, AI Programmer to be precise. The hours we are working depends on what stage the project is., We can have weeks on end where we work Mo-Fr 9 am to 6 pm. These are good weeks. Then we can have weeks on end where we work from Mo-Sa from 7am to 9pm usually before milestone, alpha, beta or release. And then we also have sometimes weeks where we truly work 7 days a week, these are the hardest.
How we do it with our families? Well, they just need to be verry patient und understanding. Thats all there is to it realy. They get used to it as well to not seeing you very much in those times. I am noit saying that it is easy on them, but there are lots of proffessions out there where the partner is gone for a long time and they manage as well. Btw, there are also husbands of gamedevelopers, I am female after all .
As for the money, as a programmer you can make everywhere else more money than in game development. Biggest money earner still is SAP, but I realy could not do that, I fall asleep on the job, lol. Game developemtn is a labour of love, and thats ok that it is that way.

------------------------------------------------------
Do I ever sleep?

  tbj11

Novice Member

Joined: 9/18/04
Posts: 1

1/04/07 10:30:12 PM#20

I have always loved games starting back with a Colecovision and have always wanted to make them.  I went to school, and loved creating things with programming.  I have a degree and have worked in IT for the last 7 years doing business programming. 

I still dream of making games for a living, but the reality is all the downsides already mention have kept me away from seriously pursuing that field.  I love my family and my kids just as much.  I can't trade one love for another so I can't program games.  Now if someone were to create a company where overtime was the exception and they could still make games then maybe I could someday have my dream.  I am not holding my breath though.

It won't matter how many studies of productivity show that hard deadlines and overtime create poor programs and burn out good programmers.  I don't really think the gaming companies would be willing to lose what they have always done.

So lets say it this way, "You have to love games and programming, and put them above everything else to work in the game programming field."

I relize that I am stereotyping the field somewhat, but stereotypes exist because of the actions of the majority so I stand by what I said.

 

2 Pages 1 2 » Search