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I personally like the following
1) MBH, Pistols 3-0-4-0, Zabrak starting reasons- you get KD, fire, a cannon, dodge, defs up the ying yang, and some nifty pistol moves.
2) Master rifleman, Master CM, bothan start reason-reaping havoc on mind pool.
3) Heavy swordsman amster, Master doc, Human or zab reason- your a walking F-16
4)TKM, master Doc, and some CM, wookie start Reason-insane life, u can disease or poisen and then aim for mind.
5)Master rifleman, TKM, and some med, start as a human reason good at both short and clsoe range
hope that helps anyone |
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3/20/04 6:28:41 PM#2
Yeah except. You can't be ANY CM if you're a master Doctor master TKA. You don't have enough skill points to get up the marksman 0004 tree.
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3/22/04 12:32:08 AM#3
The CM is very useful in PvP. Getting inflicted by a Mind DoT is extremely painful. Many a CM have cackled as they listen to their enemies curse violently at them from the mind wounds. Nasty stuff. |
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oops yep, my bad. hehe, ya CM u bring down one on one liike 5 times before u die, but in huge pvp after a while ur team is goin down without a retalitory cm.
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3/25/04 9:32:26 AM#5
I started SWG with template 2, then after the CM nerfs went with template 4. Either way both are great templates. Wookies FTW ! MMORPG's played- |
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3/25/04 9:38:11 AM#6
I have an MBH on Kettermoor named Lypheus - not active anymore but when I was I'd have fun mowing down ppl in Moenia (was an Imp). MBH was a great combat class IMO. |
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4/03/04 1:38:09 PM#7
Nope you have it all wrong fencer/rifleman/TKa 4-0-0-0 starting species any one of them.
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