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 Thread (15 posts)
Meddle  11/27/06 3:07:30 PM

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This trailer shows gameplay from races, deathraces, and arena combats. In addition to the actual combat/race events shown here, long-term strategy is carried out using the website.


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jimmyman99  11/27/06 4:37:29 PM

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"Damn you, poetical justice" - Homer Simpson

Would be ok if not the annoying "freeze" ups.. unless they weresome kind of strategic part of the game? in that case, an explanation would be nice.

The concept is pretty sweet though. If its anything like single player game "Death Rally" but with better graphics and multiplayer support then im intrigued.

I am the type of player where I like to do everything and anything from time to time.

http://en.wikipedia.org/wiki/Holodomor - pre-WW2 genocide.

Zorvan  11/27/06 4:57:09 PM

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"You know what happened to the man that got everything he ever wanted? He had nothing to hope for."

Well, let's see. PvP and permadeath. Now we'll get to see all the "hardcore" guys have to think of some other excuse to cry "carebear!!". Makes me wanna load up my old Twisted Metal:Black on my PS2, though. But I'll pass on this one.

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Amorphism  11/27/06 6:04:48 PM

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hated it...
this trailer was edited horribly. anonying music, distasteful zoom in/out and stops, plus the graphic is bad.
 
Mirokata  11/27/06 6:29:05 PM

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If they're actually designing the game around the idea that players will go through a split second "Order Phase", then watch a second of the game, and repeat this for an entire race... 
 
Desalus  11/27/06 7:48:00 PM

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Turn based vehicle combat? WTF?!?!? 

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Mrbloodworth  11/27/06 9:35:57 PM

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"pleasantly paralyzed"


Originally posted by jimmyman99
Would be ok if not the annoying "freeze" ups.. unless they weresome kind of strategic part of the game? in that case, an explanation would be nice.

The concept is pretty sweet though. If its anything like single player game "Death Rally" but with better graphics and multiplayer support then im intrigued.

IIRCC, its turn based, the pauses are players setting up there moves for the turn.
Zorvan  11/27/06 10:03:37 PM

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"You know what happened to the man that got everything he ever wanted? He had nothing to hope for."

I just played it. I'm just going to say that 1.) it's "unique" and 2.) I won't play it again. However, if it works for somebody else's idea of fun, go right ahead.

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Tinybina  11/28/06 12:35:06 AM

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And people wonder why this genre is dying.


More mom and pop shop MMORPG's please!

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You see, every mammal on this planet instinctively develops a natural equilibrium with their surrounding environment, but you humans do not. You spread to an area, and you multiply, and you multiply, until every natural resource is consumed. The only way you can survive is to spread to another area. There is another organism on this planet that follows the same pattern. Do you know what it is? A virus. Human beings are a disease, a cancer of this planet.-Mr.Smith

harry1  11/28/06 4:14:55 AM

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Originally posted by jimmyman99
Would be ok if not the annoying "freeze" ups.. unless they weresome kind of strategic part of the game? in that case, an explanation would be nice.

The concept is pretty sweet though. If its anything like single player game "Death Rally" but with better graphics and multiplayer support then im intrigued.


The freezes are when players are setting their moves. It's a turn-based game, as it says on the game description here on mmorpg.com. Turn based games can be vastly more detailed in terms of strategy and control.. so I guess it's an mmowargame as much as an mmorpg.
 
harry1  11/28/06 4:28:23 AM

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Originally posted by Tinybina
And people wonder why this genre is dying.


More mom and pop shop MMORPG's please!



Well let's see... you can either go with the big publishers and get more elves chopping trees and fishing, only with better graphics than ever!, or you can go with the indie publishers and get lesser graphics and original gameplay. Unfortunately you can't have both. It's actually the small developers that will save the genre, because the big boys certainly aren't willing to take any risks with their game design.
 
willgar  11/28/06 5:01:33 AM