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11/07/06 8:11:43 PM#61
Surprisingly, the negative reaction here to the review by Dana makes me want to play LOTRO even more!! I'm serious. The emotional, irrational rage some of you have intrigues me to the point of unbridled curiousity.
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11/07/06 11:19:08 PM#62
Sounds rather like a WoW clone overall, it will probably do decent business on the strength of the IP and the WoW emulation, but it's boring to see another title that sounds as if it holds your hands the whole way and isn't much focused on risks or challenges. Then again the first few levels are rarely that challenging in anything. Rather than yet more, 'choose which linear quest/class line from the set you wish to pursue' MMO's where are the inheritors to UO, a proper sandbox where you built your own story and place in the world, with the freedom to change direction and go somewhere else or become something different. |
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11/08/06 1:24:41 AM#63
Click Here for Sneak Preview of LOTRO
Just squint a bit so the graphics look less crappy and you're set. Seriously people, after LOTRO, Turbine is going to be the new punchline for MMOG developer cracks - SoE will be so happy. I'm not sure why they spend all the money to obtain high-end IP to build games around, but you'd think they could bother make something with that IP that doesnt suck a golf ball through a garden hose. |
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11/08/06 1:43:30 AM#64
I dont see how the game is like WoW at all.
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11/08/06 2:04:22 AM#65
That Dread feature in the preview is the first actually interesting thing I've read about LOTRO so far.
Well, that and the large number of quests, anything that lessens the need to grind can't be a bad thing. |
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11/08/06 2:14:11 AM#66
Sorry but looks just like WoW to me just without pvp. |
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RainStar
Novice Member
Joined: 12/08/05
I will always miss pre-CU but I still enjoy the game. |
11/08/06 2:51:28 AM#67
I signed up for beta a while back and I hope to get in and test it out. I agree with what Starman999 posted, try the game yourself to decide whether you like it or not. I have seen plenty of movies and played several games that I thought were great but they had a terrible rating by others. |
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Jorev
Novice Member
Joined: 11/15/04
If you are not part of the solution, you are part of the problem. |
11/08/06 4:27:31 AM#68
Icons above the questgivers heads? WoW is the only game I know of that has released this dummydown practice. It's completely unrealistic.
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11/08/06 6:59:40 AM#69
Same old mass market mmo... I have been looking forward to Lotro for so long... bloody Quest Grinding again! I'm sick of static Worlds with mobs nicely mapped out with weak AI :( Where is that virtual World we all dream about? No innovation here, just the same old dry template with Tolken characters and landscape What a dissapointment! |
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11/08/06 7:37:20 AM#70
Good review.
But I very worried about the lack of characterisation.
I want Lotro to be not just a petty/fun MMORG I want it to be a world where I am immersed in the storyline and the world.
I want to create unique characters that are persistent in Middle earth for a long time. I want to play my part in the fight for good against the "gathering of the dark" integrated in the storyline but with other PPL as well as solo play.
So important for me are the ability of customise the appearance of my avarter. Also I want to live in Middle earth and will need a guildhall to meet up in and some real estate (perhaps to craft a dwelling) where I can keep items and memories.
I am worried that Turbine might be tempted to position Lotor in a solo direction in the thinking that they have group play covered in DDO. This sort of thinking seems weak to me. Cant see how a game charging a montly fee but that feels like a good offline game can have a long life. and dont believe MMOs are a mature enough to have this type of market segmention.
Maybe this stuff wont be aroung at launch and I'll try it because I am a Lotr fans. I just hope Turbine has a develope plan for lotro that is going keep me playing for years. |
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11/08/06 10:42:33 AM#71
Makes me happy that the game is clearly improving. Good review, i hope the turbineteam has some time left to make thinks even better, maybe change that character creation a bit. Cause character is very important, its what you play with entire time. Good beta review. I've also seen a video beta review 12 minutes from a magazine so no internet nda law breakers. I'am happy you found that combat is not to slow i hope that it wont be to slow for me. INdeed the miss of emotion when battling could be why the battles arent that impressive. But overall promising. Hope they keep progressing.
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11/08/06 12:58:40 PM#72
Sturmrade, you seem to be posting quite a lot of responses to a game that you aren't even going to try. And I am infering that you think EQ was the greatest thing since sliced bread. You position against this game is wobley at best.
I enjoyed the review and having not yet gotten into the beta, it makes me want to play it that much more. Sounds like they reverted to the tried and true potatoe head format of character creation. This aspect will hopefully be overlooked by an abundance of equipment models. And as you said there is no reinventing of the wheel. What people must remember is, yes they want to make a truly great game, however, you'd be acting naive to say money was not a motivation. Over half the people playing an MMO are playing World of Warcraft. So to try and immitate the simplicity of WoW is only natural, you cannot fault them for that. The tricky part is adding innovations without making things complex. Is it complexity what I want? Damn straight. I'd love to see more difficutly. But bottom line, the average player doesn't want complexity or difficulty.
I hope they pull in a fresh batch of MMO players into a pretty stagnant player base. |
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11/08/06 2:37:40 PM#73
Play a Turbine game, your curiosity will evaporate (except AC1, that one was OK, a fluke it seems as time passes)
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11/08/06 3:43:35 PM#74
I am one of the biggest sceptics in MMO's, just look at my history in postings. But after reading this preview, I am seriously thinking about trying out this title. While a huge fan of Tolkens works, I was a first like the previewer , I wasn't impressed by anything that Turbine was saying about this coming MMO title. However after reading this preview, the key part that gets me is "I really felt immersion" that says it all. If you can play a title and get lost in the hours played then to look up and say "holy crap, it's been 5 hours" then you know you got a title with allot of playability in it.
I was sceptical for sure, but now, I think I will give this title a shot when it comes out. "The monster created isn't by |
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11/08/06 8:03:28 PM#75
Better that it follow the footsteps of World of Warcraft than that of EverQuest. EQ was all about work with very little that was fun. Its mechanics fostered addiction with meaningless time sinks and well manicured deterrents with its whole flagging system, key system and raid centric gameplay. While WoW ends up being raid centric in the end, up till 55, it was a very fun game, despite all of the hand holding / petting zoo quests and zones. I will definitely give this game a try, but only if they reward all play styles equally. If I'm forced to raid in order to get the best gear, then they can take a flying leap off a very tall mountain. If group instances take more than 2 hour chunks of time to finish, then they can take another flying leap off a very tall building. If solo content is nothing more than a time filler till you can get a group or raid, then they can burn in hell for all eternity and they won't get a single dime from me : ) In other words, I have a lot of expectations that have to be met before I'll fund another MMO company. I am not at all happy with current MMO paradigms, the sheer eliticism and caste like systems they foster are not appealing. |
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Endemondia
Apprentice Member
Joined: 3/29/05
In the land of the blind the one eyed man is king - LAST OF THE MOHICANz |
11/09/06 11:04:00 AM#76
great game but pointless preview...Dana...you waffle on saying nothing about the game except that it is like every other fantasy mmo you have played - In other words only EQ? I wanted to know about how the combat works. Is it as good as DDO (which I rate the best combat system available for a fantasy mmo)? What made the game true to the Tolkien books? Is there the poetic history imbued through npc lore and intereaction? What about weapon and armour and magic items? What is the core game mechanic in relation to this? Is it simply ripped off from WoW? I am sure this game will be fantastic - just wish the previews could be too.
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11/09/06 12:47:20 PM#77
Only time will tell to see how good this game really will be but right now it looks like its on track to be about a 7.5/10. Which isnt that bad but then again its not so great. And in an MMO where you have to pay monthly , gamers are looking for greatness.
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11/10/06 7:16:45 AM#78
Thanks for the article. I think it is a pretty fair and balanced review. Regarding innovation, what are people really looking for here? New game mechanics? New combat styles? (Went over real well for SWG :) New crafting systems? New settings? I see people dissing lots of games for lack of innovation, but is this just jaded players saying "show me something new?" What exactly is it everyone is looking for? Regarding character creation, maybe they've got some amazing thing up their hobbity sleeves and they don't want to reveal it yet...hehe who knows. I will say, Turbine is very responsive to feedback, they seem to read comments on their forums and probably places like this and take it to heart. I believe if they will be able to meet and exceed expectations. They seem very smart, and after dealing with a certain ruthless mmo company, they just seem soooo nice and for me that means alot. |
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11/10/06 12:42:00 PM#79
Well I'll wait for future reviews of how crafting, PVP and other aspects come into play to make my final decisions. But from what I gather from this article, its just a WOW clone. Quests and Levels , bah !! Man i so wanted a more open world like Ultima Online and the game being skill based. I'm so disappointed. I see the game like all the current MMORPGS, just with different graphics and a different title. In all honestly, the game looks like fun, might be enjoyable , but won't hold me in for long. This first review doesnt offer me anything fresh or innovative. I myself may not purchase it just for its name if its just gonna be similar to WOW which I played for 2 weeks before I got bored out of my mind. I guess I'm just too old school and spolied from playing Ultima Online (Pre-Trammel). I hate to bring that up, but its the truth. I've played alot of MMORPGS since and only played SWG long term. Most of the others just a few weeks. Hope this game turns it around and I will wait for further reviews before passing my final judgement. So far i'm not impressed. One other thing, I don't like scaled AI. I want to have challenges and figure things out for myself. If I want to fight a dragon at LEVEL 1 then I should be allowed to. Thats what a real world is like. I don't need someone to tell me to kill 3 damn spiders and search a corn field. I like to do whatever I want. If I come across some Trolls at a cave, I want to make my own quest, find my friends and say, "hey , I found these trolls in a cave, i need some help to take them down and then see whats in the cave" Stuff like that, stuff that Ultima Online Offered. And in my opinion, anything that doesnt incorporate something from UO is a step back in innovation. We used to make our own player run quests for crying outloud. Ouch, after typing that paragraph, I think i'm out of luck enjoying any of these new MMORPGs. |
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11/10/06 5:59:56 PM#80
Thank you Dana. I felt like that was a well balanced and fair review. The only conclusion I have drawn is that this is a game I will buy and play----for a little while, at least. A truely emmersive game is rare. I've played them all, but only a couple held my attention long enough to begin to ruin a marriage or have my kids hate me. Let's hope this game lives up to its apparent potential. |
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