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ive been gone for allmost a, year the NGE drove me away. they took the game i loved and f--- it up. when i tell other gamers about what swg was and all it had going for it , i feel a tug in my heart. i have to ask the mmo community these questions 1) SWG has it not died yet why 2) why are some people still playing that abomination NGE 3) why wont sony roll back to a pre-cu game format 4) why are most game shallow with no real depth to them. |
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kimosabe
Novice Member
Joined: 8/25/06
It''s like trying to dent your front bumper by backing into a tree. |
9/30/06 3:37:15 PM#2
Hope that clears things up a bit. I do agree, though, that the NGE is quite possibly the worst mistake in MMO business history, and not correcting it by now is the second-worst mistake. Je mettrai l'amour sur dos de moi. |
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9/30/06 3:39:23 PM#3
Honestly its because the majority of the population are dumb. Sorry not a flame its true. I see it everyday at my store. People now want the sales persons to do their thinking for them. They dont want to have to think for themselves. And the same goes for gamers. They dont want to think about how to play a game. They want the game to play itself. Kai |
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9/30/06 3:50:39 PM#4
It is dying. It won't make it another 6 months without RADICAL changes (ie: classic servers). No chance.
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Shayde
Novice Member
Joined: 9/26/05
The game isn’t designed to keep people playing." - Smed NOW you realize that! - Shayde |
9/30/06 3:57:40 PM#5
1. Stupidity
2. Stupidity 3. Stupidity 4. Stupidity Shayde - SWG (dead)
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9/30/06 4:02:17 PM#6
A recent figure I saw suggested that SWG still maintains about 200k subs. That's $3 million per month. That's why it's still online. I still have one account because I just can't stomach WoW and Star Trek Online is not out yet. |
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9/30/06 4:10:00 PM#7
A recent figure I saw suggested that SWG still maintains about 200k subs. That's $3 million per month. That's why it's still online. I still have one account because I just can't stomach WoW and Star Trek Online is not out yet. Far FAR less than that. SWG was reported at 200K or thereabouts when the NGE was put in. The recent AGC article reported half the subs lost, which would put it at <100K. |
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9/30/06 4:56:58 PM#8
Far FAR less than that. SWG was reported at 200K or thereabouts when the NGE was put in. The recent AGC article reported half the subs lost, which would put it at <100K. more like 30k i should think |
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9/30/06 6:13:08 PM#9
I do watch the suck boards however, and I can say that the people who claim the servers are at a dangerously low population far outnumber the people who claim that they have large active guilds, and that thier servers are bustling with people.....But it is up to you to decide what you want to believe. |
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MrArchy
Novice Member
Joined: 2/12/06
"The NGE sucks." - Me "SWG NGE is the fools folly..." - JestorRodo |
9/30/06 7:39:46 PM#10
1) it's still making money. as long as it's in the black ink, it'll be around until SWG2. see point 2 for why it's making money. 2) two groups of players a) those who enjoy NGE b) those who will remain "until they shut the lights off" - this group is just stupid, they're paying for something they currently hate because of what it once was. if you hate it, then break the damn umbilical cord already people. 3) no firm, demonstrable reason. the rumors I find most plausible suggest that LEC won't let them run two versions (NGE and pre-CU, for example) at the same time. basically, LEC is saying "make it work or dump it as is" by those same rumors, but again, there is nothing proven on that angle at this time. 4) because most players are shallow with no real depth to them. most players want the easy victory instead of the hard one. this is WoW's greatest accomplishment - they've created a game in which the challenges are just barely hard enough for the majority of players to receive a sense of accomplishment. for more experienced players, it's painfully obvious that only a complete moron could fail at WoW, but most players aren't of that caliber. remember, one of the biggest complaints about pre-NGE SWG was that it was too hard and complex. easy victories are the choice of the ADD generation. |
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9/30/06 7:54:43 PM#11
lol if more people was like you then ya the swg would be shut down.. hell i wouldn't mind if they roll it back to pre cu.. that was way better then what it is now.
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9/30/06 8:59:20 PM#12
If SWG still makes money it only barely does if that. It's been a year since an expansion... And the sub base has fallen by more than half.
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9/30/06 9:22:14 PM#13
I was doing some calculations as to server loads and today's hardware with relation to what SWG needs. The numbers... surprised me. While SWG is built on top of older software, it does use some rather advanced design techniques. All that considered, around 10 machines would be sufficient to run SWG, but given current loads, more than 5 are definite overkill. Current state of MMO middleware allows a cluster of 17 (yea, funny number) machines (PC-like, nothing special, 2-3 Ghz, 1-2 gigs ram) to reliably run upwards of 10k concurrent users. And while SWG wasn't built on top of such, assuming 500 concurrent per server is quite managable with under 1/3 of that (load scales exponentially with number of concurrent users). Almost only running cost is the network, and that one is shared with all other titles, so the big-pipe is an independant cost for entire SOE. My guess is that SWG can run on fumes right now. 5-10k subscriptions is probably more than enough for all the operating costs. I'd have to say that the one and only cost is the license itself, but that once again depends on too many unknowns, and that might have been paid in full already. |
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9/30/06 10:01:29 PM#14
i was looking for info on swg an i don't know but i thought i seen some where, that they was making swg 2 that was like pre cu, or something like that.. dated to be made i guess in 2008. don't know if its true or not. an one else know of this or something of it?????
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dose any one have proof that there is a SWG2 in the makeing. and what format will it be
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10/01/06 2:32:03 AM#16
Darn that Moore's Law! It'll keep them running indefintely. For those of you not familiar with it, Moore's Law basically states that the relative power of computers doubles every 18 months. Recent analysis I have read says that Moore's Law will continue till around 2010-2015 before it starts to slow due to the constraints of physics. Which will make SWG cost effective even longer. I realize I said I quit. I never said it was forever :) |
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Distopia
Drifter
Joined: 11/22/05
If it contains the words video and game, it must be a WOW clone. |
10/01/06 2:38:34 AM#17
2)4) Had to answer these at the same time . I actually think 2 ties directly into 4 . Most people who play or give going back a try do so for one reason , They are looking for a time kill . NOW this is my opinion , But I feel there isn't a single game at present that is at all worth playing . Aside from shooters and single player rpg's I am playing notta,As in zip . Working six days a week ties into that , But it never stopped me before . The current choices for a worthwhile MMO are slim. Pretty much non existent if you ask me . Atleast in SWG people have friends and small tight knit communities . This is a dying thing in todays MMO's they are being over taken by the Mass . The mass is what killed RPG's in general . The mass frowns on complexity , And thrive on ease of use . They don't understand downtime , And community building . They only know they want to kill that dragon or fly that x-wing . This has nothing to do with stupidity , What it entails is lack of imagination and creativity . How many of you like to do something creative with your free time ? Art , Music ,writing whatever it may be web design home design . These are the type of players that would be into such things as building community's and Expressing themselves through roleplay . The mass knows not creativity they know remotes , Digital crap like blue ray , Cars ran on chips . This is all caused by lack of any true cultural backbone in modern society , No one wants to work for a damn thing they have . All people care about is how easy it is to use , And how little they have to do to become something great . For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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10/01/06 2:53:12 AM#18
Which came first, the lack of cultural backbone, or the desire for something great with no investment? Very much a chicken and egg to me, for they can cause each other. For what it is worth, being lazy and uncultured IS a culture unto itself, it just does not appeal to people such as ourselves. Annoying Riff-Raff, aren't they? I realize I said I quit. I never said it was forever :) |
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10/01/06 3:01:28 AM#19
Supposedly SWG2 is going to be realeased the same time as the new Star Wars television show wich is in 2008 sometime. Here is a rumor thread from earlier this year. Take it for what you will, but its still just a rumor http://trinitypa.com/phpBB2/viewtopic.php?t=19253 Personally, I'll believe it when I see it. |
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10/01/06 8:37:23 AM#20
I don't know about SWG -- But WoW just hit the 7 million sub mark Will be featured in a upcoming South Park (Which , sorry is pretty cool and not common) Has a expansion coming that is pretty big Has 183 servers in the UK alone... Does not have near the bugs or issues that SWG will ever have And get this: Makes a profit and has to make new servers quite often due to population. (And all of this means what???) One is a success as SWG even tries to rip it off daily.. in the end one of these was a wise success for business and people. One failed in a horrid manner. Now, Imagine if SWG was this game we were talking about. Just think about it... SWG that big.. ______________________________ |
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