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9/21/06 10:11:53 AM#21
CCP conitnues to impress me with their additions and direction. Really glad that I came back to EVE, and I'm looking forward to where EVE is headed! |
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9/21/06 10:35:24 AM#22
Tons of spin and hype: yep - they are doing that, like all other software companies. Carrot on stick is oldest marketing trick in the software industry. Some players believe all that hype and some don't. Like those zillions Dark and Light fan boys and girls who believed to hype some time ago. Personally I find it interesting to information, but I know that some of them are not going to be here soon - if ever. It seems to take forever before they actually implement current expansion "Kali" to server - and they have talked it about very long time already. I am bit disappointed to this and anxious to wait new "promised" and hyped features. However, I don't think that using so much time to implement new features is reason to believe that CCP is just group of beer drinking liars. I believe that telling about incoming features, that might take years to implement, is pretty good way to communicate for the community that: "these features might come someday and this is their vision - what you think about them?" Developers are showing for the community that they have direction where they want to go and they want to get some feedback from you. They are not like SOE developers who used to rework over same features 3 years, release each year 3 new expansions packs with uber loot, new levels and map - without any grand development vision at all. "Think of the Titanic. Doesn't matter what processes were driving that ship through the water. If nobody's keeping track of getting you to your destination, you're going down, and it doesn't really matter.", Todd Fiala, SOE, director of development for the Austin studio (Gamasutra) CCP developers are unprofessional: I am thinking totally differently. CCP is one of few MMORPG companies that have realised - or accidentally found - good way to communicate with their customers. Instead of being highly trained "PR persons", they are humans like their customers are. They are drinking beer, they are using political incorrect words like "boobies" in their forums, they are joking, they are posting crazy pictures like this and they have pretty openly discussed about their hardware and software changes. They are connected with their community and they have been able to create trust relationship with their customers. However, I agree that they could have handled communication better after latest patch - customers waited too long explanation why game suddenly changed so laggy. I agree with you that sometimes their priorities seem to be messed up. Like collectible card game, EvE-TV, fanfests and E-ON. However, did it actually cause more delay for new Kali features? Unlikely - I don't think that many coders or developers used their work time for those. What about if they would have hired more developers instead of using money to those "pointless things"? There is old software project book called "The mythical man month", its central theme is "Adding manpower to a late software project makes it later". In practice, if you add more developers to project that has been running months or years - like EvE-online's Kali expansion, you most likely cause that project is going to take longer to finish. Developers already inside project need to teach for newcomers project's practices, internal works and other undocumented tacit knowledge. This communication overhead is actually causing that project is taking longer time to finish.
I don't know where you are getting idea that old cluster was better. This month lagfest and other problems are not caused by hardware (cluster) changes - at least they haven't announced any. They are caused by new server side code - Dragon. When hardware changed to new processors 64bit Opteron and RAMSAN last February it caused huge performance boost for EvE. So far I have mildy agreed with you that you are right in some points:
Unfortunately I can't agree with you issues like these - they are just going beyond intelligence discussion:
... and hereby I grant for you official troller badge!
Troller is looking for a response...ANY response, and he will chum the waters with complaints, insults, compliments, and inflammatory tidbits hoping that someone...ANYONE, will take the bait. Generally quite harmless - practices a form of catch and release. Nonetheless, he can upset the delicate ecology of a discussion forum. Once a forum becomes aware of his presence, however, all feeding activity ceases and Troller must move on to more promising waters. Flame Warriors by Mike Reed. Hold it proudly! Sorry to hear that you or your friends were banned, but maybe there was reason after all?"I know I said this was my last post, but you my friend are a idiotic moron." -Shadow4482 |
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Beatnik59
Novice Member
Joined: 11/23/05
"Playing things I shouldn''t be playing since 1977." Now Playing: |
9/21/06 4:25:54 PM#23
I don't think that CCP is different from anybody else in this business. That's what I am trying to get across. They deserve to be treated by the same standards as anybody else in this business, and not get special treatment simply because they mention "boobies" in forum posts. I mean come on. You actually believe that CCP doesn't put in that stuff about beer, vikings, and boobies for a reason? Its all a scripted gimmick to get people to believe exactly what these EVEangelists claim, that they are some sort of countercultural, irreverant heroes that want to "stick it to the man," so to say. The problem is, they are "the man." The charge the same rate as "the man." They spin the spin like "the man." When they go home from fanfest, and they get off the boards, and they meet in their offices, we are just consumers to them. Not friends. Not partners. Not anything other than a source of revenue, someone you have to flatter on occasion, and a baseless complainer when they bring up something they don't want to hear. They may seem like they are listening. Sometimes, they might actually listen, if they think the changes will bring in more $$$. Its the same with SOE, and CCP. Other times, they really don't care what the consumers want, and complaining isn't going to change their perspective on what their vision tells them, or their target audience. Its the same with SOE, and CCP, both of which have or had "grand long term visions" that were not open to debate. Either way, they'll court feedback, and say they are listening. Whether or not they do though is up to them, and they have made it quite clear that it is their game, and subscribers either need to take it or leave it. You know, its really hard to make a claim as to what CCP, NCSoft, or SOE are about using just their press releases and blogs. I'm sure all of them want to do right by the subscribers as best as they can, but only two of them say "thank you" to those who pay the subscription fees, and let me give you a hint, its not CCP. I cancelled my sub to Everquest II, because I was playing CoV at the time. Later, I cancelled my subscription to CoV to play EVE. Both Everquest II and CoV asked me to come back, free of charge, to see the game again, play my characters, check out the changes, and maybe come back and resubscribe. Sometimes I do, and sometimes I don't. But you know, it is good to know that they do not forget about me when I don't pay them anymore. You won't ever see that in EVE though. As soon as you stop paying them, you don't matter anymore. No "thank you" gifts for being a long term subscriber. No "vet trials." Nothing except a lot of condecending remarks about those who were good enough to take a chance on CCP and EVE, subscribe, and subsequently leave for various reasons. The $150 I payed them means nothing now that I'm unsubscribed. I can't say the same for SOE. I may not agree with them all the time, but at least they haven't forgotten about me. __________________________ "...when it comes to pimping EVE I have little restraints." "It's like they took a gun, put it to their nugget sack and pulled the trigger over and over again, each time telling us how great it was that they were shooting themselves in the balls." |
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9/21/06 4:26:36 PM#24
i could care less what people have to say about this game. This is the MMO I personally always wanted. I have no desire to play anything else now or in the future. CCP could never change a thing about this game and I wouldnt care one bit. IMO its the greatest game out now and any added content is just a bonus.
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9/21/06 9:44:06 PM#25
Trust me they forgot about you. Because they had someone spend 5 minutes to write a script that went through the Subscription database and spout out a form e-mail if you canceled your subscription does not mean they have "remembered" you. Now I'm won't go to say that CCP is a great "stick it to the man" company that you think all of us EVE fans, for some reason thinks it is. Remember generalizations are bad. Now first of all I have heard no condecending remarks towards me, Have had great customer support (note I doubt any of the devs know who I am as I'm not a vocal person on the forums/whatever), and when CCP has messed up royally its not uncommon for them to say who screwed the pooch. Frankly its never happened during my time in WoW, CoH, EQ, and RF-Online, Do I still get pissed yes I do, Do I really care that I missed a day of playing... nope(real-time training 4tw). And in EVE I have had a Dev respond to a post I made, I've had a conversation with a GM(not a bot as he actually showed up in a polaris frig to watch a exploit test I was doing), Only other game this had happened was CoH and that was during Beta test. You want long term subscriber gifts... you need them to send you a christmas card too? Crap I hear people bitching taht you can't even train to fly the capital ships unless you area long term subscriber. And even if they gave you a mega deathray for subscirbing for a year you'd never undock with it cause I'd just shoot you and take it and save how long I have to subscribe. Frankly I haven't seen many things in life give you a bonus for being a Long time customer, at least nothing in the short time scale MMO's deal with. Personnally I find that if you need to give me a item for staying in the game for a time, and its a MAJOR reason for me playing or not playing it. Then I need to get away from that game faster than I can click on cancel. And I don't really know what you want for a "Vet trial" from a company that only has one game. |
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Beatnik59
Novice Member
Joined: 11/23/05
"Playing things I shouldn''t be playing since 1977." Now Playing: |
9/22/06 4:12:41 AM#26
I had spoken to live GMs out in SWG too. I had good customer service there for awhile. Yes, things started to get bad in that department, just like they got bad in EVE in terms of CS. I'll agree with you that they probably sent out the veteran "second look" trials for EQ2 via form mail. Then again, that didn't change the fact that they gave me something free of charge, when they didn't have to. They let me come back for a whole month free of charge, play my old characters, allowed me to level, and have some fun on their dime for a change, and I didn't pay half as much for my short time in EQ2 as I did in EVE (just the box price and two months sub, no expansions). In EVE, they didn't even honor my last day on my sub (they cut me off right after the dragon patch). And you know, they send me junk mail about fanfest, and the card game, but nothing like what SOE did with EQ2. I don't even have a nice glossy map or rulebook for the $150 I gave them over the course of this year. I can't even access a lot of the website without paying them. It made me realize that CCP only cares if you keep putting money into EVE, and could care less how much you already put into it, once you leave. In short, for as much as I don't like SOE (and there are big things I have against them), I have to admit that the free month of EQ2 was a nice gesture, and shows they want to earn the repeat business, or at the very least, say "thank you Beatnik for supporting us back then. How about coming back on our dime for a change?" Can't say the same about CCP. For them its like, "screw you Beatnik for not being a part of our quest for World Domination™, go back with the rest of the WoW trash." __________________________ "...when it comes to pimping EVE I have little restraints." "It's like they took a gun, put it to their nugget sack and pulled the trigger over and over again, each time telling us how great it was that they were shooting themselves in the balls." |
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9/25/06 10:33:54 PM#27
most of this - like all past interviews pie in the sky |
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9/29/06 10:25:53 AM#28
This game comes down to, shoveling out the cash for skilling up your skills. No one can argue it but most of the fan bots do. If you’re a gamer who doesn’t mind being always at the bottom this game is for you. There is nothing a vet can say or do (other then giving his account to you) that will ever allow you to catch up to the skills of a player whom has an account older then you. Sure the arguments will come, " the game is not based only on skill" ahh but if it wasn't why not give your account away and just transfer all your belongings to an alt then? who are you fooling? those to blind to see beyond your bs? Don't take me wrong, EVE is a good concept as far as many things are concerned, but it never has, nor will it ever be, new player friendly. Nor will it ever allow any new players to compete with the vets when it comes down to the nail. yada yada yada, yeah we know you will argue it's players skills (RL and not in game) that can make a difference, but the fact remains that this game is based on skills not levels, you learn these skills to obtain bigger and better things. To enhance your abilities to play the game. With a game based on this concept and adding the idea of time paid = skills gained there will NEVER EVER be anything balanced taking vet players to new players, no matter the time span involved. Sure in time they will gain these skills, but the same vets will just gain more beyond the new player. This time paid vs. skills gained was a horrible idea in the standpoint of adding new players, fine for those who started in the beginning; it is an elites game that will always cater to the veterans. Which is completely fine by me, but don't go all over different forums bashing those that see the facts for what they are. Time paid = skills gained. This game offers nothing to a new player only to the vets. Flame away fan bots, but the facts are facts and you can't argue the truth. I make my comments because of you; you flame those that don't agree with your "kiss the butt of CCP" to show your true dedication. Have fun in your game no one is stopping you. But don't tell all of us it's all sunshine and lollypops were this game caters to only the elites of the game."The monster created isn't by |
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9/29/06 7:21:38 PM#29
Its certainly true that a new character can never catch up to the vets in terms of total skills. Its also true that you dont just compare skill points to see who wins. A new player can specialize and be just as good with a certain ship as any veteran. The veterans just have the advantage of versatility, which the new players gain as time goes on. You cant expect to be good at everything right away, but no matter how long a veteran plays their versatility doesnt make them better at specific tasks. If you start off from scratch you can learn to fly an interceptor as well as anyone else out there, no matter how many dozens of millions of skill points they have. Yes, they can also fly battleships, or recon cruisers, or anything else, and by the time you are able to do all the things they could do when you created your charater they will be able to do a whole slew of new things, but that only adds to their options, not their ability. Your interceptor is still every bit as good as theirs.
If you want to get into a measuring contest, and compare skill points to see who is "better" you'll never match a veteran player, but you're also missing the point. |
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10/03/06 10:51:44 PM#30
To all those that are struggling with the few bugs :
I'm in the game since december 2001's beta. And am still in it. I don't give a shit whether there are bugs. Eve Online is a game that has constant improvements, not because things are broken, but to keep YOUR game interesting for YOU. That means new content, and yes offcourse some parts of that new stuff have a few bugs. So what .. I'll be playing Eve-Online for the next 5 years as well. nuff said |
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10/04/06 2:17:56 PM#31
WoW stations that avatars can explore! ...that lackage was why I left. Explorable planets even on a minimum scale and stations will be great. Avatars would be awesome! What would truly make EVE an awesome game is the players ship are avatar roamable too. Earth and Beyond might of been small compare to EVE but it had avatar and room size explorable space station. I played EVE for over a year and the reasons I left which i stated also back then was due to mainly lacking of avatar, explorable planet, explorable sspace stations, and the skills systems needs revamping...skills based on picking a path then waiting out the time in REAL time while off line and still getting the skills = suckage for players who are commited to playing 24/7. Like SWG missing the "Stars" part of it, EVE is missing the "Avatars" part of it. I'd come back if "You" folks add them features above. |
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10/08/06 4:57:51 AM#32
They first started hinting at this at last years fanfest...when one player lamented the fact that you could not orbit planets or use them tactically in combat, they mentioned that would be possible soon,,,,then the whole avatar space station thing came up and they said it was on their scope. I'm glad to see they weren't shinning us on. |
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Cowinspace
Novice Member
Joined: 11/17/05
There are no stupid questions. There are, however, a lot of inquisitive idiots. |
10/09/06 5:03:52 PM#33
Why do people want avatars so bad? It would only remove from the immersion. Stations in Eve arn't tiny little outposts, they are city sized masses filled with anything from a few hundred thousand to several million people. If its implemented you can bet you'll only get a small explorable area, which will be essentially empty completely destroying the immersion factor(unlike hanging around in a cavernous hanger that dwarfs even the largest of Eves ships). shops? nope I can already access the whole market from my ship. Manufacturing/research? nope I can already do that from my ship. Player trades? nope..(see where i'm going with this). You, as a pod pilot, are an elite cast in the Eve world you are above the mundanities of mere civilians. Your crew do the fetching and carrying, and anything too big for them is carried by drones and other mechanical devices. The most you'll stretch to is a trip to the bar, not worth taking the devs off of proper content. Ohh I forgot, the sad little geeks can't make their female characters dance in their underwear (before developing the inevitable nude mod, cause pixellated tits is pretty much what this comes down to). Although now that I think about it, if they offered the possibility of executing you agent.......that might just make it worthwhile.
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10/11/06 1:25:20 PM#34
NO life eh?, What do a newb like you know about life? I'll tell you what life is. Life is, living it your way, the way you want to live it. Whether playing mmo's 24/7 or going out there getting drunk, picking up chics and messing with other peoples lives or not. Life is living it your way. I guess I can go out there in the world and steal someones chic from them at your local dating scenes but no I'd rather play mmo's 24/7. Btw I'm married and already have someone that requires me to stay home. Maybe you single folks need to go out and get "Your" so call "Life". As for me I'm fine and dandy living life playing mmo's 24/7. Yes EVE's skill system SUCKS, because no lifers like you can set the path of the skills you want and go offline. You suck! |
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10/12/06 8:55:34 AM#35
Was there a point to this babbling at all? If so I couldn't see it. |
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